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From Day One


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In lumpley games

4/21/2009 agony: Alternative Poison'd Starting Situations
So I'm working on a Poison'd hack and I'm wondering if anyone has put any thought into alternative starting situations for Poison'd? The default situation is just so perfect I'm…
In lumpley games
Participants: agony, Eero Tuovinen, watergoesred, Graham Walmsley, Marshall Burns.


4/16/2009 Graham Walmsley: Apocalypse World last night
It was kind of like this. http://www.catchyourhare.com/images/cloud-to-dice.jpg G
In lumpley games
Participants: Graham Walmsley, Supplanter, Everspinner.


4/12/2009 Supplanter: [IAWA] My ONYFDA Question
We're gearing up for an IAWA campaign round here and I realized there's a very basic thing I don't understand. I'd appreciate an education on the matter. 1. There's no…
In lumpley games
Participants: Supplanter, Brand_Robins, Wolfen, Ouroboros, Thomas Lawrence, jburneko, lumpley.


4/8/2009 fnord3125: [Poison'd] Steal ships and recommended player numbers
Two questions about Poison'd! 1) Is it cool for the crew to decide to start using a ship they attack and capture instead of their original ship?  This seems like…
In lumpley games
Participants: fnord3125, lumpley, Graham Walmsley.


4/7/2009 Jasper Flick: Seeing when everything depends on the future
We're having a little trouble with narrating a See ahead of rolling dice for traits and things. Here's an contrived example: GM raises with the guy punching you in the…
In lumpley games
Participants: Jasper Flick, lumpley, jburneko, Filip Luszczyk, David Artman.


4/6/2009 Ayyavazi: Dice for Dogs
Hey there, Lets say I want to start a game of Dogs in the Vineyard. Lets also say I have to supply all of the dice for the game. How…
In lumpley games
Participants: Ayyavazi, David Artman, Falc, oliof, Jasper Flick, Filip Luszczyk, newsalor.


4/1/2009 lumpley: Vector movement in Mechaton
For anybody who's not following my blog but interested: I've just posted my vector movement rules for Mechaton, here. -Vincent
In lumpley games
Participants: lumpley, chance.thirteen, Eero Tuovinen.


4/1/2009 Ayyavazi: Dogs by the Numbers
Hello, I was wondering, how did you arrive at the die allocations for character creation in Dogs in the Vineyard? Was there a concern for "balance" in order to make…
In lumpley games
Participants: Ayyavazi, lumpley.


3/30/2009 Ayyavazi: With Your Permission?
Hello Lumpley. So, I'm going to make a long story short. I started seriously developing a game system, and devised a conflict-resolution mechanic I wanted to term "rampaging d6s" After…
In lumpley games
Participants: Ayyavazi, lumpley, Paul Czege.


3/30/2009 Willow: [Storming...] What if the Monsters Win?
So, I think I'm just about ready to run Storming the Wizard's Tower.  I've got a town, an adventure, and I'm going over the rules.  I should be running it…
In lumpley games
Participants: Willow, lumpley, Melinglor.


3/29/2009 David Artman: Ultimate Mechaton LEGO Set
Folks, RUN, don't walk, to buy this set on sale at LEGO.com: Space Skulls - http://shop.lego.com/Product/?p=10192 956 mostly Mechaton-sized bits for $20 + shipping! I just got mine and opened…
In lumpley games
Participants: David Artman, Mantisking.


3/25/2009 Jumanji83: [DitV] Neat character sheet
I stumbled upon this today, and had to share! http://spaceanddeath.com/geekgrrl/chase.pdf Recently we’ve been playing lots of Dogs and similar games where the character sheet changes so fast that either you…
In lumpley games
Participants: Jumanji83, David Artman, Brand_Robins.


3/16/2009 Darcy Burgess: [StWT] - Treasure-as-Dingus
Hi Vincent, So, I had this super-cool idea for a treasure.  Which quickly led to a super-cool adventure to undertake...using the treasure. Do you see any pitfalls around using a…
In lumpley games
Participants: Darcy Burgess, lumpley.


3/16/2009 Jumanji83: [DitV] Questions
I have two questions about things that have come up during character creation: 1) One of the players wanted to create a character that came from Back East, where he…
In lumpley games
Participants: Jumanji83, 5niper9, lumpley, David Artman.


3/15/2009 jkl: [Dogs] Social Conflict and Escalation
Hi, I am new to the Forge and pretty new to indie RPGs in general.  We've been playing Dogs and I love this game.  I like the escalation mechanic but…
In lumpley games
Participants: jkl, 5niper9, Wolfen, Melinglor.


3/11/2009 Falc: Effect of knowing the Town Creation rules for players
I haven't run DitV for a while but I got some inspiration again. I'm trying to put together a game with at least one person who hasn't played before and…
In lumpley games
Participants: Falc, oliof, Melinglor, lumpley.


3/10/2009 HeirToPendragon: Trying for a Dr. Who // Time Cop setting
Hi everyone, I'm new to the site but figured this would be where I need to be to look for suggestions. My small sunday group occasionally plays Dogs in the…
In lumpley games
Participants: HeirToPendragon, lumpley.


3/7/2009 Melinglor: [Dogs] Buildin' towns and settin' dials.
Hi! I played a game of Dogs for the first time in a while. It was my second time GMing, and my first time GMing through a whole Town. I…
In lumpley games
Participants: Melinglor, Noclue, jburneko, Brand_Robins, lumpley, Graham Walmsley, Wolfen.


3/2/2009 fnord3125: [Poison'd] Spending X's to kill & 2-die Prizes
Well having now read the entire text (with the exception of all the Cruel Fortune entries) I have one fairly big question: Exactly when can someone spend 3 X's to…
In lumpley games
Participants: fnord3125, lumpley.


3/2/2009 fnord3125: [Poison'd] Success Rolls question
Confession before I ask my question: I just got the pdf of the game today and I haven't read everything yet. Now, I wanted to check exactly how success rolls…
In lumpley games
Participants: fnord3125, lumpley.


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Subsequent Topics
In lumpley games

4/27/2009 watergoesred: [Poison'd] Ambitions of longer-term play
Is Poison'd really only good for a session or two? Sure it's fun to play some awful brutes, but when we played it soon started to feel there was nothing…
In lumpley games
Participants: watergoesred, Graham Walmsley, agony.


5/1/2009 Halfred: [DitV] How to challenge Dog teams
I got to run my first real session of Dogs on Saturday. I ran Kettle Lake Branch for three of my four players (the other will join for part 2),…
In lumpley games
Participants: Halfred, Noclue, Eliarhiman6, Supplanter, KuroFluff, David Artman, P1NBACK, lumpley, Brand_Robins.


5/10/2009 Supplanter: [DITV] Simple Healing Conflict Question
Can Dogs team up in a healing conflict? Best, Jim
In lumpley games
Participants: Supplanter, lumpley.


5/11/2009 jlarke: [DITV] Suggestions for one-shot play
I have plans to spend Memorial Day weekend with several friends, and one of them suggested it might be a good time for a one-shot adventure to introduce people to…
In lumpley games
Participants: jlarke, lumpley, Eliarhiman6.


5/14/2009 Paul T: What's at Stake in Dogs -- who leads?
I have this intuition, and it's really just a guess, that the game plays better when the players are naming the "What's at Stake" in a conflict. Like, "Does the…
In lumpley games
Participants: Paul T, Filip Luszczyk, lumpley, Eliarhiman6, Noclue, Supplanter.


5/18/2009 Eliarhiman6: [DitV] Cunning and Ferocity
Hi! If a Sorcerer has both powers (Cunning and Ferocity) , he can add his relationship with demons to a conflict that he start as social. If then he turn…
In lumpley games
Participants: Eliarhiman6, lumpley.


5/21/2009 Falc: [DitV AP] White Stag
The town of White Stag was founded way back when, when Brother Zacharias went hunting in the woods that existed there and shot a bone-white deer stag. Feeling that this…
In lumpley games
Participants: Falc, Noclue, jburneko, lumpley.


5/26/2009 rycanada: [IAWA] Particular Strength idea "Defensive" - 2 options
So I had an idea for a kind of particular strength; basically the opposite of Consequential.  This is especially for characters dipped in the Styx, held by the ankle, IYKWIMAITYD. …
In lumpley games
Participants: rycanada, David Artman.


5/29/2009 lumpley: [Time sensitive] a Live Interview
Hey. Clyde Rhoer is going to interview me live tomorrow night (Saturday May 30). The topic is creative agendas. You'll be able to listen live and to call in with…
In lumpley games
Participants: lumpley.


5/29/2009 P1NBACK: [DitV] Play by Post Game?
Hiya. I've just recently discovered this amazing game called Dogs in the Vineyard and I'm quite entranced by the game. I found this forum and I've been even further enamored…
In lumpley games
Participants: P1NBACK, lumpley, Rustin, Eliarhiman6, Filip Luszczyk.


5/29/2009 P1NBACK: What do your Mountain People look like?
Haven't played yet, just kind of stumbled upon DitV, but I'm looking into getting as familiar with the setting and rules as I can until I can run a game…
In lumpley games
Participants: P1NBACK, Brand_Robins, Supplanter.


5/30/2009 P1NBACK: [DitV] "Unopposed" Conflicts
What kind of dice pool do I use for Conflicts that have no one to struggle with the Dogs? For example, the Dog comes upon a wounded child about to…
In lumpley games
Participants: P1NBACK, Noclue, Filip Luszczyk.


5/31/2009 Age of Fable: does Vincent Baker have a site for his artwork?
..and if so, what's the address?
In lumpley games
Participants: Age of Fable, lumpley, Paka, Eero Tuovinen, Marshall Burns, Philotomy.


6/1/2009 Darcy Burgess: [Mechaton] - Why yes, it *is* Lego. And no, I didn't have to paint them!
That was pretty much my elevator pitch about Mechaton at CanGames 2009.  I ran one game, and had a hell of a lot of walk-up traffic.  (Note to self and…
In lumpley games
Participants: Darcy Burgess, lumpley, David Artman, Mantisking.


6/7/2009 Omar_Ramirez: [DitV] Assassin's Creed, please?
[color=navy]Hi there, prople of the Forge! I'm happy to be here, this is my firs of what I hope will be a lot of posts. This especific post, however, is…
In lumpley games
Participants: Omar_Ramirez, lumpley.


6/8/2009 Dustin of the Dead: Firefly setting for Dogs in the Vineyard rules set
I know this has been covered in other threads before, but I had an idea and was curious what people think about trying to use the whole Dogs rule set…
In lumpley games
Participants: Dustin of the Dead, lumpley, Falc.


6/9/2009 P1NBACK: [DitV] When do you invoke the "I'm a Dog" trait?
I mean, seems like in EVERY conflict you would invoke this trait... Is this how it's meant to be used?
In lumpley games
Participants: P1NBACK, jburneko, David Artman, oliof.


6/16/2009 Dr_Pete: [DitV] Multiple opponents and high stakes
I played in an awesome game of Dogs, my first, over the weekend.  A point came up which seemed like kind of a tough call, and I was curious to…
In lumpley games
Participants: Dr_Pete, lumpley, craggle, Paul T, Falc.


6/19/2009 Charlie Gilb: [Mechaton] Played it, LOVE it, have some questions
Hey! I played my first game of Mechaton last night with a friend of mine. What a great game! We did have a few rules questions that cropped up: 1.…
In lumpley games
Participants: Charlie Gilb, lumpley.


6/24/2009 szelest: Letter from Poland:)
Hi Vincent, on the 27 march 2009 I have ordered following books in Un-store: In a Wicked Age and Dogs in the Vineyard. I have paid through Pay Pal and…
In lumpley games
Participants: szelest, lumpley.


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