Previous Topics In First Thoughts 10/31/2008 chronoplasm: Random Dungeon Generating Mechanic OK, so I'll give you a brief synopsis of my idea to give this whole thing context.
I just thought up an idea for a game called Goblin Mountain. You… In First Thoughts Participants: chronoplasm, greyorm, Rauðbjørn.
10/30/2008 hatch22: Mental Conflict Greetings all,
I haven't posted in forever and lurked very seldom because being in a Ph. D. program has really kept me from having much time for the hobby. That… In First Thoughts Participants: hatch22, chance.thirteen, DWeird, Tom Garnett, dindenver, soundmasterj, Guy Srinivasan.
10/29/2008 Tom Garnett: Story-structure led game idea (GNS wrangling) Hello, I'm new here (although I've lurked on and off for ages). Brief bio: Long-time gamer, occasional GM, LARPer, and organiser thereof. Most of my play experience is non-WoD White… In First Thoughts Participants: Tom Garnett, Eero Tuovinen.
10/28/2008 Paul T: Three-sided stakes are hurting my head ... [design help] Hello,
I'm posting here in hopes of receiving some help with a design problem I'm facing. I designed and wrote a game I feel quite happy with (although I have… In First Thoughts Participants: Paul T, anders_larsen, Eero Tuovinen, monkey, Vulpinoid, Tom Garnett, Guy Srinivasan, lumpley, Ron Edwards.
10/28/2008 John Blaz: Fear/ Sanity system for a Survival Horror game I'm looking for a fear system to implement into my modern day survival horror system. The main premise involves creatures from other dimensions appearing in our world, and the players… In First Thoughts Participants: John Blaz, anders_larsen, Sentience.
10/27/2008 Bullbar: My game about, for lack of a better term, Dirty Princesses I've been developing a new game idea (and I'm the first to admit it's a somewhat limited concept but I'm happy with that).
Vaguely, because I haven't worked out the… In First Thoughts Participants: Bullbar, Vulpinoid, dindenver, anders_larsen, Noon, Paul Czege, David C, Ron Edwards, JCunkle.
10/23/2008 Axe4Eye: Easy Random Life Experience I love Cyberpunk's random lifepath. I think that something like this would be just perfect for my game, but I need a little help. It needs to be simple enough… In First Thoughts Participants: Axe4Eye, Vulpinoid.
10/19/2008 Willow: First Thoughts: Dystopia, Personal Drama, and Die Pools- Setting and Rules Help So, the idea for this setting came to me in a dream. I rarely remember my dreams, so when I do, I know I've got something good.
You've got an… In First Thoughts Participants: Willow, VoidDragon.
10/19/2008 decline: Weapon Damage Calculation Question let me first just say hi, new to the board here and just discovered it a few days ago and have enjoyed reading through it.
anyway, so a friend and… In First Thoughts Participants: decline, VoidDragon, dindenver, John Blaz, Vulpinoid, walruz.
10/17/2008 twztdwndpipe: How to do Day and Night For my Rpg, I'm going to need players to go from Daytime to Night. What are some ways of doing this. The only way I can see it working it,… In First Thoughts Participants: twztdwndpipe, Eero Tuovinen, Paul Czege, Vulpinoid, Noon, Willow, masqueradeball.
10/17/2008 preludetotheend: SaS (Saints and Sinners: problem with sliding attributes) I have GaC pretty well situated now I want to start working on my rules light/larp version of the game. My goal is to create a system that promotes "character"… In First Thoughts Participants: preludetotheend, daniel_yokomizo, Vulpinoid.
10/16/2008 Hasimir0: PsychoSys Game Engine Hi, this is my first post here :)
I'll try not to do a mess, but feel free to correct me whenever I say something stupid or wrong ^_^
And… In First Thoughts Participants: Hasimir0, Eero Tuovinen.
10/16/2008 anders_larsen: [Distant Horizon] Rules that support Simulationism Normally when I am working on Distant Horizons I do not think too much about Creative Agendas, I just try to make the game so it match my vision for… In First Thoughts Participants: anders_larsen, Eero Tuovinen, davidberg.
10/15/2008 twztdwndpipe: Systems questions and Game Idea help! So. I know there is a D6 system a D20, and a D10. I've never seen D6. I've played D&D (D20) and I own a WoD (d10) I don't care… In First Thoughts Participants: twztdwndpipe, Vulpinoid, Eero Tuovinen.
10/13/2008 chance.thirteen: Opportunity Pool idea This is an unsettled idea; I can't quite wrap my head all around it because I have all the various goals in mind. However, I want to share it to… In First Thoughts Participants: chance.thirteen, opsneakie, Vulpinoid.
10/13/2008 Ninetongues: Arch Inverted Showoff [8mb teaser] Hey.
Here's a teaser for Arch Inverted RPG, a sciece-fantasy game I've been working on for some time.
It's still in early-alpha stage of development, but we decided to stitch… In First Thoughts Participants: Ninetongues, Eero Tuovinen, LionDog, David C.
10/12/2008 opsneakie: [Night & Day] Rulebook! Hey everyone, I know that to those of you following this game, there's been nothing on the Night and Day front for a while. I've got an early version of… In First Thoughts Participants: opsneakie, Vulpinoid.
10/7/2008 etheruk: Cold War Spy Game Having brought the Ultimate James Bond collection I had an urge to write up a spy game set during the 1960s. I want to capture the tone of the early… In First Thoughts Participants: etheruk, Eero Tuovinen, Vulpinoid, Noon.
10/7/2008 visioNationstudios: [Hardened Heroes & Fiendish Foes] Power 19 I've been following these forums for quite awhile, but have recently turned the attention of some in my company to these pages and articles, and have begun walking them through… In First Thoughts Participants: visioNationstudios, hoefer, Vulpinoid.
10/6/2008 Dementia Games: Starting with the basics: attributes and traits I am working on a horror RPG which has suffered many different incarnations due to my inability to settle on a given method of...well...anything. From the basics of the dice… In First Thoughts Participants: Dementia Games, Eero Tuovinen.
<< more previous topics | | Subsequent Topics In First Thoughts 11/3/2008 decline: how to do very large combats/wars? several times when running a game i've found the pc's getting into some very large combats of potentially hundreds/thousands of people. in other words, they are in the midst of… In First Thoughts Participants: decline, Eero Tuovinen, David C, chance.thirteen, Nath.
11/3/2008 David C: Mechanic for advancing the game's calender I have a mechanic that advances the calender of a game. In many games, I became annoyed that (using a fantasy setting) we went from common farmers to slaying dragons… In First Thoughts Participants: David C, Eero Tuovinen, Nath, walruz, Levyathyn.
11/3/2008 David C: The Power 19 cheat sheet? I was writing my power 19 and I started encountering questions that definitely got me thinking about things. To begin, I need to provide you some background on my game… In First Thoughts Participants: David C, soundmasterj, Eero Tuovinen, dindenver, Peter Nordstrand.
11/3/2008 vgunn: Resource Management / d6 Pool system -- I need some help in developing Okay, here are my first thoughts. Please feel free to make suggestions, I am not married to anything at this point.
My intitial desire is to create a d6 die… In First Thoughts Participants: vgunn, Tom Garnett.
11/4/2008 Dementia Games: Fear Mechanics I'm working on a game I've already posted about here and ran into a problem before getting to playtest mode. It uses accumulated stress (Mental Trauma) which is rolled against… In First Thoughts Participants: Dementia Games, Eero Tuovinen, David C.
11/4/2008 Aman the Rejected: [Grande Finale] Console style gaming, Problems with Conflict Resolution So, I'm working on a game I've been calling Grande Finale. You can find the alpha doc <a href="http://adamantineangel.livejournal.com/">here</a> or <a href="http://markcausey.wordpress.com/">here</a>.
So, I have two main mechanics in the… In First Thoughts Participants: Aman the Rejected, Noon, StrongBadMun, dindenver.
11/5/2008 Redeemer: New game and first post: Redeemer a game about choices and survival. This is a basic intro to Redeemer, a post apocalyptic game I'm working on and I think I'm at the point where I need more feedback. I'll try to break… In First Thoughts Participants: Redeemer, Darcy Burgess, Ryel_ril_Ers, greyorm, David C.
11/5/2008 David C: "Destiny Mechanic" game meets story This is actually a branch off of my other topic, "The power 19 cheat sheet." In my game, there is a gamist agenda, as well as some crunch. However, I… In First Thoughts Participants: David C, dindenver, Eero Tuovinen, Dementia Games, soundmasterj.
11/5/2008 Vulpinoid: Using CDs as a playing surface. I'm not really sure whether this belongs more as a "first thought", or as a publishing idea.
Since it's still in the first stages of development, I've included it here.… In First Thoughts Participants: Vulpinoid, David C, Eero Tuovinen, StrongBadMun, David Artman.
11/5/2008 chance.thirteen: evaluating relative values of abstracted goals Such an endearing title, but I wanted to be specific.
I enjoyed reading through Burning Empires, but the end of conflict left me feeling rudderless. There were to be concessions,… In First Thoughts Participants: chance.thirteen, Eero Tuovinen.
11/6/2008 vgunn: Triumph System -- please give feedback Okay, I think that I might have finally settled on a system that I would like to develop. I appreciate all of the feedback from previous threads I've posted. My… In First Thoughts Participants: vgunn, jmhpfan, Redeemer, soundmasterj.
11/8/2008 num3472: Wiki based rpg [b]I want to make a dnd style game that is open for development by anyone.
using a wiki as a base for development[/b]
[hr]
I've had the idea floating around… In First Thoughts Participants: num3472, Dementia Games, Vulpinoid, David C.
11/10/2008 Susan Calvin: Strategic-scale 1910's war A group of players in a LARP steampunk-fantasy campaign will have the opportunity to play military commanders, intelligence personell and high-ranking officials and politicians. I would like to try using… In First Thoughts Participants: Susan Calvin, rafial, Eero Tuovinen, Vulpinoid, Nath.
11/11/2008 masqueradeball: Probabilities Please I'm working on a fantasy game to replace the often frustrating experience that is D&D (in any edition). My "core mechanic" functions like so:
Characters roll 2d if untrained or … In First Thoughts Participants: masqueradeball, Eero Tuovinen, ShallowThoughts, NN, Rafu, Ben Lehman, chance.thirteen, Guy Srinivasan, big dummy, Rauðbjørn.
11/11/2008 etheruk: MESSENGERS: A game of psychics and messages from beyond While I wait for response to High Stakes I was inspired to write up a draft from a very different game. Inspired by programs like Medium, Millenium, Wonderfalls and even… In First Thoughts Participants: etheruk.
11/11/2008 big dummy: Martial Pool, a new (?) combat mechanic Ok hopefully this will be ok to talk about here, I'm not going to mention the name of my book, just discuss one of the principle mechanics.
I have probably… In First Thoughts Participants: big dummy, soundmasterj, chance.thirteen.
11/12/2008 Caliban: Midnight Movie Madness I've had this idea percolating in my head for sometime.
It would be a tabletop, easy rules role playing game where one person plays the Director (The GM) and the… In First Thoughts Participants: Caliban, Eero Tuovinen, Ron Edwards, dindenver.
11/12/2008 screwtape: Temptation and RPGs hello!
i've been a member of Story-Games.com for about a month but now that i'm trying to work on my RPG idea with renewed vigor, i was directed here for… In First Thoughts Participants: screwtape, soundmasterj, Ron Edwards, Dementia Games.
11/13/2008 Jill: An RPG Optimised for Play-by-Post games. I wanted to get some advice on the kind of game mechanics that might be most suitable for play-by-post games, because straightforward adaptation of existing tabeletop systems (A) doesn't seem… In First Thoughts Participants: Jill, Eero Tuovinen, soundmasterj, Noon, Ron Edwards.
11/14/2008 Rauðbjørn: The Scattered Stars Hoi!
I've an idea for a game, and I thought I'd throw it out there for comment.
It's a multifaceted game of exploration, war, intrige, espionage and trade set against… In First Thoughts Participants: Rauðbjørn, soundmasterj, Dementia Games, Vulpinoid, dindenver, Adrian F., Ron Edwards, Levyathyn.
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