Previous Topics In First Thoughts 12/13/2008 Neerttorn: Prescription Drugs, Health and Beauty, plus more Hi,I bookmarked this site. Thank you for good job!
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(edited by VB to remove links) In First Thoughts Participants: Neerttorn, Krippler, lumpley.
12/10/2008 God_Boy: 1st Time poster, my Thoughts and ideas on my static weapon Dmg system. Hi all,
This is my first time posting, i have been lurking around for a little while and i love what i am reading :)
Ok, to the point. My… In First Thoughts Participants: God_Boy, David C, Noon, JoyWriter, Vulpinoid.
12/9/2008 Patrice: Gaming designs without initiative order? Hi guys.
Welcome to my very first message upon The Forge and please accept my apologies if it is misplaced.
I'm currently working upon a Gaming-oriented RPG system which I'm… In First Thoughts Participants: Patrice, Chronologist, jb.teller4, Marshall Burns, dindenver, VoidDragon, David C, Selene Tan, Lord Skeletor, Noon, SoftNum, JoyWriter, Vulpinoid, ShallowThoughts, Ante, Adam Dray, wheloc, Paul T, contracycle, MatrixGamer.
12/9/2008 KCassidy: Epistolary: The letter writing RPG So, this is my latest work, an rpg that can be played on the internet over email, simulating a "story told in letters".
Questions:
1) Is the play document comprehensible?… In First Thoughts Participants: KCassidy, Lachlan, JoyWriter.
12/8/2008 Myrkridia: 1 monkey writing Shakespear on the first attempt? This is my first post at these forums. Give me a verbal slap on the wrist if I should have introduced myself somewhere before posting. Like lots of other people… In First Thoughts Participants: Myrkridia, Eero Tuovinen, Everspinner, Creatures of Destiny.
12/7/2008 Khuxan: Teen Doom I was thinking about a game about doomed teenagers in a horror film-like environment. Here's what I came up with:
Exhausting Luck: The PCs have a seemingly inexhaustible pool… In First Thoughts Participants: Khuxan, Paul Czege.
12/6/2008 [Kei]: First Thoughts about a game (my game :P) Hi there, I'm writing here because I'm starting to work on a game and I'm curious to see if the idea about this game could be nice to play, then… In First Thoughts Participants: [Kei], John Blaz, God_Boy.
12/6/2008 WyldKarde: Rudimentary Research Learning from the Forge, I see that a goal is essential to making a decision on the system. What you want the feature to do is the first question that… In First Thoughts Participants: WyldKarde, Ron Edwards, dindenver, Noon.
12/6/2008 northerain: Dark Days: Conflict Mechanics Dark Days is my game of horror and supernatural angst. The characters have risen from the dead with ''kewl'' powers to fight crime and monsters.
Here's my introduction blurb:
You… In First Thoughts Participants: northerain, Vulpinoid, tadk, Myrkridia, otspiii, Certified.
12/6/2008 John Blaz: damage in a success level system (Action Dice) So with all the help from fellow Forgers, I managed to hammer out the basic outline of a system I'm working on (shown below in maroon). The problem I'm having… In First Thoughts Participants: John Blaz, Vulpinoid, Hereward The Wake, Creatures of Destiny, DWeird, charles.
12/4/2008 Brimstone: Dice pool system with custom 1-7 range d20. A d20 with numbers ranging from 1-7
A total of six: 4's
A total of four each: 3's & 5's
A total of two each: 2's & 6's
A total… In First Thoughts Participants: Brimstone, Adam Dray, Lxndr, Noon, Erudite.
12/4/2008 DDurand: Need advice for damage dealing rules Hi all. I just discovered this forum by the RPGnet one. Sorry for my bad english.
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I work actually on an old rpg project of mine, that existed first… In First Thoughts Participants: DDurand, David C, Creatures of Destiny.
12/3/2008 henricius: Mechanics for the "light" and "dark" side? In my game I want a dark and light side in magic. Much like it is in Star Wars or in The Lord of The Rings where the ring bearer… In First Thoughts Participants: henricius, Marshall Burns, Darcy Burgess, David Artman, dindenver, opsneakie.
12/2/2008 spittingimage: Supernatural game using action points as a mechanic I'm working on a game concept where PCs fight ghosts and other supernatural beasties by leaving their bodies and entering the spirit realm to take the fight to them on… In First Thoughts Participants: spittingimage, Vulpinoid, ShallowThoughts, chance.thirteen, David C, jb.teller4.
11/30/2008 nitrospectide: massaging mechanic ideas - need input Greetings!
I'm taking my first shot at putting together a game, and I'm curious to get feedback on some of the concepts I have and the questions they are raising… In First Thoughts Participants: nitrospectide, Vulpinoid, masqueradeball.
11/27/2008 Menigal: Dodging and Armor Hi everyone,
I've been toying around with some ideas I'd originally sketched out for use in a video game and trying to turn them into traditional pen and paper rules. … In First Thoughts Participants: Menigal, Darcy Burgess, Noon.
11/25/2008 jb.teller4: Metagame Structure for a Story Game (no name yet) This is my first post on the Forge. I've been working on a game for a couple weeks now and I wanted to get some feedback and suggestions on a… In First Thoughts Participants: jb.teller4, Eero Tuovinen, JoyWriter.
11/24/2008 masqueradeball: Social Oneupmanship Here's a one page game that's very rough for handling social maneuvering up amongst the upper classes in a Victorian society. Any thoughts on how to make it better?
http://www.mediafire.com/download.php?r42kq2vhbqt… In First Thoughts Participants: masqueradeball, David C, MikeF, Noon.
11/23/2008 BioMetal: RPG styled after X-Com ('94) Had the idea for quite some time now. The original X-Com was so great, it was suspenseful, challenging and had really cool weapons and gadgets. But somehow, I always wanted… In First Thoughts Participants: BioMetal, Noon, dindenver.
11/22/2008 masqueradeball: Scratch the Crunchy Itch I'm working on a game system (currently called "Hack") that began as a D&D "fix" though one thats extensive enough that it would be neigh unrecognizable such (no d20's, no… In First Thoughts Participants: masqueradeball, walruz, David C.
<< more previous topics | | Subsequent Topics In First Thoughts 12/14/2008 greyorm: [eXpendable] Environments and Maps As a more coherent follow-up to my LJ post about this subject:
I've been working on eXpendable here and there, but sadly with much less progress than I would like… In First Thoughts Participants: greyorm, Artanis, Vulpinoid, contracycle.
12/14/2008 otspiii: [Burning Passion] Traits, Running Wild and Free I'm going to start this post off with a warning. I talk about my game a lot in this post, Burning Passion. The rules I will be discussing were only… In First Thoughts Participants: otspiii, whiteknife, Noon, SoftNum, Ron Edwards, Everspinner, Patrice.
12/15/2008 causticbuddhist: just throwing an idea out there. I've been toying around for sometime now with game mechanics, so I thought I would throw something out there that I cooked up tonight and see what kind of input… In First Thoughts Participants: causticbuddhist, greyorm, Krippler.
12/16/2008 chronoplasm: Wargame Idea, Power 19 Well... not all of the power 19. I only have up to #8.
What is your game about?
Armies wage war against each other, and civilians get caught in the… In First Thoughts Participants: chronoplasm, Brendan Day, David C, Noon, Vulpinoid, Susan Calvin.
12/17/2008 Marshall Burns: [MASK] Ordinary villains against extraordinary heroes So, I'm working on a game about mystery men. Not super heroes, you dig, but their precursors, the guys who have more in common with Dick Tracy than with the… In First Thoughts Participants: Marshall Burns, Bret Gillan, ShallowThoughts, chronoplasm, Everspinner, Niedfaru, Ken, Noon, chance.thirteen, Vulpinoid.
12/18/2008 maldito: Opinions on my system Hi!
I had been a lurker of the Forge from some time and finally I decided to become a member.
I've created rpg's since the first time I played. In… In First Thoughts Participants: maldito, David C, John Blaz.
12/18/2008 redwing: Street Kombat......or Mortal Fighter.....Or something..... I am currently working on a project to simulate fighting games. I know that there have been many other games that have done this, including one based on street fighter… In First Thoughts Participants: redwing, otspiii, chronoplasm.
12/18/2008 ShallowThoughts: Experience Points - what's the point? Alternatives? Hi all,
in the system I'm designing with buddies, we had initially taken it as given that the PCs must adventure to gain experience points in order to facilitate character… In First Thoughts Participants: ShallowThoughts, Patrice, David C, greyorm, dindenver, Creatures of Destiny, Erudite, jerry.
12/20/2008 Andeu: Maths and probability I was toying with the idea of modifing the Blue Planet rules, when it comes to skills and throwing. In short: You have skills with numbers between 1-10. When you… In First Thoughts Participants: Andeu, Chris S, Erudite, Patrice, LordNyax, dindenver, Vulpinoid.
12/20/2008 Niedfaru: Sublime Dance The basic idea for the game is order struggling for survival in a world ruled by chaos.
Quick blurb: From Babylonian mythology, Tiamat wasn't properly killed by Marduk, but severely… In First Thoughts Participants: Niedfaru, Patrice, Noon, Vulpinoid, Everspinner.
12/21/2008 resistor: Thoughts on an early concept Disclaimer: I'm still learning Forge jargon, so please go easy on my (lack of) use of it.
So I'm working on a concept for a game set in a magical… In First Thoughts Participants: resistor, Lachlan, Vulpinoid, Erudite, Everspinner.
12/25/2008 Henriksson: Hi, I'm planning to create my own web-based RPG game. Me and my brother have decided to make our own web-based RPG game. We're hoping to make something like The West and/or Travian. We don't have any experience at all… In First Thoughts Participants: Henriksson, greyorm, Vulpinoid.
12/27/2008 Luy22: New guy in town! New idea! Hey guys, I'm Luy, 18 years old, and have come up with the setting of my RPG world...
Alrighty, so, the game is pretty-much based on Earth, but before time,… In First Thoughts Participants: Luy22, whiteknife, Peter Nordstrand, David C, Vulpinoid.
12/29/2008 Erudite: Got Metagame? It doesn’t look like there is really a good definition of metagame or metagame mechanics. So…
Does anyone here have an example of what constitutes a metagame mechanic?
Are they… In First Thoughts Participants: Erudite, Eero Tuovinen, Will, David C, Vulpinoid.
12/29/2008 peacenjoy4618: tabletop 3D space combat My brother and I are in the early stages of developing a 3D space combat heavy game that involves numerous ship upgrades, some lite character advancement, and game events. We… In First Thoughts Participants: peacenjoy4618, Luy22, Creatures of Destiny, lumpley, greyorm, chronoplasm.
12/31/2008 Will: Mechanic conundrum, who deals the damage (Surreality Engine) Hi, I'm back!
So in the Surreality Engine I had it written that the loser in any dangerous conflict took damage based on the dice they rolled. This is very… In First Thoughts Participants: Will, Vulpinoid, Erudite, Falc.
12/31/2008 ShallowThoughts: Zooming - our Philosophy To people who are curious about what spawned this post, check out the thread entitled "Experience Points - what's the point?"
This can be done mid-game:… In First Thoughts Participants: ShallowThoughts, Erudite, greyorm.
12/31/2008 ShallowThoughts: The Social Domain - why's it so tough to design? What's so tough about building social systems?
(That social domain is a tough one to deal with.)
How so? (I'm imagining in terms of making social… In First Thoughts Participants: ShallowThoughts, Vulpinoid, dindenver, Patrice, greyorm, maddman.
12/31/2008 Pdquinn: My Browser based table-top platform Hi all, I posted this in rpgnet as well so I am going to cut and past to save time. If this is the wrong forum please feel free to… In First Thoughts Participants: Pdquinn, Eero Tuovinen, Vulpinoid, Tomas HVM, phatonin.
12/31/2008 lilomar: Magic System Drop-In for Fudge - "Truth" and Concequences Hi, I've lurked on these forums on and off for a while now, but this is my first time posting. Let me know if I'm doing anything wrong.
I am… In First Thoughts Participants: lilomar, David C, JoyWriter.
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