Previous Topics In First Thoughts 8/18/2009 Gib: Magic Effects I have been long contemplating the various definitions for various types of magic. I see overlap in quite a few and want to stop splitting hairs and reduce redundancy. Here's… In First Thoughts Participants: Gib, Simon C, ShallowThoughts, 7VII7.
8/18/2009 kaevad: [RPG Nation] New rule set being designed, would love feeback Hi all,
I'm so glad i have found this site!, its just what I have been looking for!
I'm the owner of a new traditional pencil and paper Role Playing… In First Thoughts Participants: kaevad, Mike Sugarbaker, Adam Dray, 7VII7.
8/18/2009 Adam Dray: Get the most out of First Thoughts (I have consolidated the ideas in two threads at the request of Ron Edwards, the forum moderator.)
You are working on a new game. You're excited about it. You want… In First Thoughts Participants: Adam Dray, Ron Edwards.
8/18/2009 pipebomb: Secondhand Destinies, a simple playing card game [b]Secondhand Destinies (working title)
[/b]
This game was conceived on the walk home from work and hammered out sat on the floor with a deck of playing cards, scrawling in… In First Thoughts Participants: pipebomb, Adam Dray.
8/18/2009 7VII7: [TAROT] resolution I've been thinking on how to handle task / conflict resolutions and have come up with the following;
1) Characters encounter an obstacle (Bob is walking along a mountain path… In First Thoughts Participants: 7VII7, Vladius, dindenver.
8/18/2009 Morgan Coldsoul: What's in a name? Hi there! Morgan with Cat-Powered Raygun Studios, here; new user, first post. Thought I'd get some general input on an idea or two here. The questions are:
1) How important… In First Thoughts Participants: Morgan Coldsoul, 7VII7, mjbauer, JoyWriter, Ken, khyron1144.
8/18/2009 Tyler.Tinsley: typical story structure for an rpg session I'm a little stuck and brain dead, posting here helps sometimes so here we go.
so what kind of story structure do you like in an rpg? and what structure… In First Thoughts Participants: Tyler.Tinsley, Simon C, 7VII7, Noon, Vulpinoid, Klaus Graziade.
8/17/2009 7VII7: [TAROT] GM vs GMless I had planned on making TAROT GMless as to common opinion GMing is a thankless, boring task and in my opinion alot of potential RPers are put off by the… In First Thoughts Participants: 7VII7, Vladius, Mike Sugarbaker, Adam Dray, dindenver.
8/17/2009 Gib: Building-Block Magic System Hi all.
I've been tinkering with making a free-form magic system since I've looked at several but none quite do the trick for me. The major factors that can be… In First Thoughts Participants: Gib, Mike Sugarbaker, dindenver, HeTeleports, JoyWriter, Tark, Skull, YEAH.
8/17/2009 dmkdesigns: New RPG project: Of Legends and Legacies Hi there!
I've been working on an idea for a little while and wanted to discuss it with other game designers to see if I can get some feedback and… In First Thoughts Participants: dmkdesigns, Mike Sugarbaker.
8/16/2009 MacLeod: [Fantasy Engine] Faith In Fantasy This is a relatively simple question that can be presented with a fairly light amount of information...
I need two more 'Styles' of Faith-based powers.
As it stands I have… In First Thoughts Participants: MacLeod, Catelf, Charlie Gilb.
8/16/2009 Galadrin: [There and Back Again] Tolkien Style Roleplay (Take 2) Ok, I've taken a lot of the easy-to-implement suggestions from the previous thread, cleaned up the game a lot and boiled it down to the essentials. Where should I go… In First Thoughts Participants: Galadrin, Noon, Mike Sugarbaker, tombowings, dindenver, Teataine, Ken, jerry.
8/15/2009 Kaj Sotala: Scene framing -focused game about global media attention For a while now, I've been playing around the idea of a game where the act of scene framing was the main content.
Since scene framing tells us the things… In First Thoughts Participants: Kaj Sotala, Dan Maruschak, Mike Sugarbaker, Bill_White.
8/15/2009 kris_h: Narrativist game - basic resolution ideas Hi,
My name is Chris. Im a long time lurker, but it’s my first post on the Forge. I’m not a native English speaker, so my language may not be… In First Thoughts Participants: kris_h, Simon C, Klaus Graziade.
8/14/2009 7VII7: [TAROT] attributes & such. for my game Tarot I've planned the following seven attributes;
Force: Sort of like strength in a traditional ttrpg system but also includes magical, social, and mental attacks
Persuasion: Used… In First Thoughts Participants: 7VII7, Vulpinoid, Vladius.
8/13/2009 Ayyavazi: Need help getting my game ready for playtesting (and a name) Hello all,
So, I am making a game about competing for the rights to collaboratively create stories. It should be able to handle just about any setting, mood, or plot… In First Thoughts Participants: Ayyavazi, Mike Sugarbaker, Simon C, JoyWriter, Adam Dray, Ron Edwards, Noon, chance.thirteen.
8/12/2009 ShallowThoughts: Conundrum: dissimilar assets versus point-built characters Admittedly, I haven't yet given this question one iota of thought towards an answer; however, that's to be expected, given that the question occurred to me two minutes ago, long… In First Thoughts Participants: ShallowThoughts, Mike Sugarbaker, chance.thirteen, Selene Tan, David C, HeTeleports, Vladius.
8/11/2009 John_Elwood: maximum crunchy? i know this is not the best place for a question like this but i figured it would have the best chance of getting a usable answer.
i have no… In First Thoughts Participants: John_Elwood, Charlie Gilb, SeeThirty.
8/11/2009 7VII7: 11:11 Ok, I've already introduced 11:11 before but I've thought on it and felt like I should post this,
The basic concept of the game is as follows:
-Color: It depends… In First Thoughts Participants: 7VII7, Vladius.
8/10/2009 reverse_atomic_roger: Initiative - How simple/complex? Hi all.
I'm working on a simple system. Characters have stats, like strength and dexterity, and skills, like armed combat and computing. For task resolution the players rolls a number… In First Thoughts Participants: reverse_atomic_roger, Vladius, MacLeod, JoyWriter, Mike Sugarbaker, David C, tenebrax, Catelf.
<< more previous topics | | Subsequent Topics In First Thoughts 8/19/2009 Ron Edwards: Introduction to the First Thoughts forum: read here first You are working on a new game. You're excited about it. You want to share your idea with others, get feedback on it, and make it better. That's why you're… In First Thoughts Participants: Ron Edwards.
8/19/2009 7VII7: TAROT Contracts In my game the character's powers stem from a contract with a supenatural entity called a CARD (mainly because I have nothing else to call it right now), I'm currently… In First Thoughts Participants: 7VII7.
8/20/2009 Michael S. Miller: Making the epic of history come alive I've got a game idea in my head. It's been there in one form or another for over a decade. I think it might be ready to be born.
I… In First Thoughts Participants: Michael S. Miller, Luke, jasonm, JoyWriter, contracycle, Bill_White, Vladius, RobNJ, Patrice, Eusebius, Ron Edwards, Joshua BishopRoby, Double King, epweissengruber.
8/20/2009 dindenver: [SteamPunk Crescendo] I think I have my mechanics down, what do you think? All,
Here is the basic outline of my mechanics (sorry it is so long):
There are six possible outcomes that can happen when a player declares their character's… In First Thoughts Participants: dindenver, Mike Sugarbaker, 7VII7.
8/21/2009 noahtrammell: Versus International OK, here's a hairbrained idea I came up with a few days ago. This is one of those games I will probably, no, almost definitely never make, but that's… In First Thoughts Participants: noahtrammell.
8/21/2009 7VII7: [TAROT] Remanent My game is inspired greatly by Shounen Manga and in it the heros often have something in their life that sometimes dramatically effects what they do that could make them… In First Thoughts Participants: 7VII7, dindenver.
8/21/2009 mjbauer: Players Creating Their Own Opposition Is it possible for players to create opposition for each other in an atmosphere that is cooperative?
I've been playing with the idea of rewarding players for creating interesting opposition… In First Thoughts Participants: mjbauer, Eliarhiman6, Noon, Vulpinoid, jasonm, HeTeleports, RobNJ, Bill_White, dmkdesigns.
8/21/2009 BrunoDeLaBomba: playing your favorite song hello there everybody.
i was listening to william shatners spoken word version of rocket man about 10 minutes ago and i got an idea for a game were you pick… In First Thoughts Participants: BrunoDeLaBomba, JoyWriter, Lance D. Allen, 7VII7, Mike Sugarbaker, Vulpinoid.
8/21/2009 Morgan Coldsoul: [Dragon Scroll] An introduction to the new game Based on our already ongoing discussion, and the suggestion of JoyWriter, I thought I would go ahead and post an intro to our project before I jumped too far ahead… In First Thoughts Participants: Morgan Coldsoul, Ron Edwards, JoyWriter, Caldis, Noon, charles ferguson, yoyohh.
8/22/2009 dauvis: Seeking information for firearm system For about the last year and half, I've been working on my own game system off and on. The system is a universal system and I am trying to support… In First Thoughts Participants: dauvis, Bill_White, Capulet.
8/22/2009 Eusebius: The Metagame Game I have been come quite intrigued recently by ideas of game design and figuring out what kind of game works for a particular set of players. (Maybe this is because… In First Thoughts Participants: Eusebius, Vulpinoid.
8/23/2009 kris_h: [Destiny] Magic, rewards and resources Hi,
I’m starting to get more details in my design (which started in this topic: http://www.indie-rpgs.com/forum/index.php?topic=28502.0), I’ve even got a name for my game. I think I’m getting closer to… In First Thoughts Participants: kris_h.
8/24/2009 Johnstone: Adventure map made out of playing cards Hullo.
I have this idea for some sort of adventure map. You lay out playing cards on the table, face down. They can be arranged in any pattern, as long… In First Thoughts Participants: Johnstone, Ken, Bill_White, Ron Edwards, John Blaz, causticbuddhist.
8/24/2009 flossy: New Game [MeMe] - Basic idea I have been considering a new role playing game called MeMe.
The basic concept is that that there is a non-corporeal organisation that the players are part of. It is… In First Thoughts Participants: flossy, Paul Czege.
8/24/2009 Chaoszero: Opinions or Advice on Wiki for Campaign Setting? This would be my very first post at the Forge, and I'm glad to have stumbled upon it. I love RPG design theory.
I have been running a campaign setting… In First Thoughts Participants: Chaoszero, 7VII7, Vulpinoid, greyorm, HeTeleports, pells.
8/24/2009 MikeF: Survival, Glory, and Love Not a game idea as such, more a framework for a game idea.
*
The game focuses around a quest of some sort. In my head this is for an… In First Thoughts Participants: MikeF, dmkdesigns, Michael S. Miller, Ron Edwards, Kanosint, contracycle.
8/24/2009 dmkdesigns: Narrative control with dice? I'm curious to know what games out there have narrative control determined via dice?
For example if you roll a d12 and
1-6 give control to the GM,
7-9 to… In First Thoughts Participants: dmkdesigns, Vulpinoid, Noclue, maddman, Eliarhiman6, Charlie Gilb.
8/25/2009 thadrine: My Game base mechanic idea? Alright so it always helps me to understand a game by first looking at the character sheet, so here is what I have thus far.
http://www.mediafire.com/?sharekey=7734a53848fb7b97391d7d881749d3a7e04e75f6e8ebb871
The concept is not… In First Thoughts Participants: thadrine, Adam Dray.
8/25/2009 causticbuddhist: [Monsters We Are] Collaberative Storytelling - Overview [size=14pt][b]Monsters We Are[/b]
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I've been creative lately and this idea just wouldn't stop flowing tonight. I've gotten enough together where i feel comfortable putting it here for some feedback… In First Thoughts Participants: causticbuddhist, jasonm, Michael S. Miller, mike_the_pirate, Ken, JoyWriter, Vladius.
8/25/2009 dmkdesigns: Spreading the Legends: Of Legends and Legacies So I was thinking that at the beginning of every game session, both as a means to recap on what happened last session, get people in the game mindset, and… In First Thoughts Participants: dmkdesigns, dindenver, JoyWriter, Sebastian.
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