Previous Topics In First Thoughts 8/25/2009 Ninetongues: Infusion (aka Arch Inverted) Hello there.
Long time no see. Few of you could remember Arch Inverted, and a nice, colored teaser we prepared for the game, with original, and beautiful art inside.
We… In First Thoughts Participants: Ninetongues, Vulpinoid, JoyWriter, Eero Tuovinen.
8/25/2009 dmkdesigns: Spreading the Legends: Of Legends and Legacies So I was thinking that at the beginning of every game session, both as a means to recap on what happened last session, get people in the game mindset, and… In First Thoughts Participants: dmkdesigns, dindenver, JoyWriter, Sebastian.
8/25/2009 causticbuddhist: [Monsters We Are] Collaberative Storytelling - Overview [size=14pt][b]Monsters We Are[/b]
[/size]
I've been creative lately and this idea just wouldn't stop flowing tonight. I've gotten enough together where i feel comfortable putting it here for some feedback… In First Thoughts Participants: causticbuddhist, jasonm, Michael S. Miller, mike_the_pirate, Ken, JoyWriter, Vladius.
8/25/2009 thadrine: My Game base mechanic idea? Alright so it always helps me to understand a game by first looking at the character sheet, so here is what I have thus far.
http://www.mediafire.com/?sharekey=7734a53848fb7b97391d7d881749d3a7e04e75f6e8ebb871
The concept is not… In First Thoughts Participants: thadrine, Adam Dray.
8/24/2009 dmkdesigns: Narrative control with dice? I'm curious to know what games out there have narrative control determined via dice?
For example if you roll a d12 and
1-6 give control to the GM,
7-9 to… In First Thoughts Participants: dmkdesigns, Vulpinoid, Noclue, maddman, Eliarhiman6, Charlie Gilb.
8/24/2009 MikeF: Survival, Glory, and Love Not a game idea as such, more a framework for a game idea.
*
The game focuses around a quest of some sort. In my head this is for an… In First Thoughts Participants: MikeF, dmkdesigns, Michael S. Miller, Ron Edwards, Kanosint, contracycle.
8/24/2009 Chaoszero: Opinions or Advice on Wiki for Campaign Setting? This would be my very first post at the Forge, and I'm glad to have stumbled upon it. I love RPG design theory.
I have been running a campaign setting… In First Thoughts Participants: Chaoszero, 7VII7, Vulpinoid, greyorm, HeTeleports, pells.
8/24/2009 flossy: New Game [MeMe] - Basic idea I have been considering a new role playing game called MeMe.
The basic concept is that that there is a non-corporeal organisation that the players are part of. It is… In First Thoughts Participants: flossy, Paul Czege.
8/24/2009 Johnstone: Adventure map made out of playing cards Hullo.
I have this idea for some sort of adventure map. You lay out playing cards on the table, face down. They can be arranged in any pattern, as long… In First Thoughts Participants: Johnstone, Ken, Bill_White, Ron Edwards, John Blaz, causticbuddhist.
8/23/2009 kris_h: [Destiny] Magic, rewards and resources Hi,
I’m starting to get more details in my design (which started in this topic: http://www.indie-rpgs.com/forum/index.php?topic=28502.0), I’ve even got a name for my game. I think I’m getting closer to… In First Thoughts Participants: kris_h.
8/22/2009 Eusebius: The Metagame Game I have been come quite intrigued recently by ideas of game design and figuring out what kind of game works for a particular set of players. (Maybe this is because… In First Thoughts Participants: Eusebius, Vulpinoid.
8/22/2009 dauvis: Seeking information for firearm system For about the last year and half, I've been working on my own game system off and on. The system is a universal system and I am trying to support… In First Thoughts Participants: dauvis, Bill_White, Capulet.
8/21/2009 Morgan Coldsoul: [Dragon Scroll] An introduction to the new game Based on our already ongoing discussion, and the suggestion of JoyWriter, I thought I would go ahead and post an intro to our project before I jumped too far ahead… In First Thoughts Participants: Morgan Coldsoul, Ron Edwards, JoyWriter, Caldis, Noon, charles ferguson, yoyohh.
8/21/2009 BrunoDeLaBomba: playing your favorite song hello there everybody.
i was listening to william shatners spoken word version of rocket man about 10 minutes ago and i got an idea for a game were you pick… In First Thoughts Participants: BrunoDeLaBomba, JoyWriter, Lance D. Allen, 7VII7, Mike Sugarbaker, Vulpinoid.
8/21/2009 mjbauer: Players Creating Their Own Opposition Is it possible for players to create opposition for each other in an atmosphere that is cooperative?
I've been playing with the idea of rewarding players for creating interesting opposition… In First Thoughts Participants: mjbauer, Eliarhiman6, Noon, Vulpinoid, jasonm, HeTeleports, RobNJ, Bill_White, dmkdesigns.
8/21/2009 7VII7: [TAROT] Remanent My game is inspired greatly by Shounen Manga and in it the heros often have something in their life that sometimes dramatically effects what they do that could make them… In First Thoughts Participants: 7VII7, dindenver.
8/21/2009 noahtrammell: Versus International OK, here's a hairbrained idea I came up with a few days ago. This is one of those games I will probably, no, almost definitely never make, but that's… In First Thoughts Participants: noahtrammell.
8/20/2009 dindenver: [SteamPunk Crescendo] I think I have my mechanics down, what do you think? All,
Here is the basic outline of my mechanics (sorry it is so long):
There are six possible outcomes that can happen when a player declares their character's… In First Thoughts Participants: dindenver, Mike Sugarbaker, 7VII7.
8/20/2009 Michael S. Miller: Making the epic of history come alive I've got a game idea in my head. It's been there in one form or another for over a decade. I think it might be ready to be born.
I… In First Thoughts Participants: Michael S. Miller, Luke, jasonm, JoyWriter, contracycle, Bill_White, Vladius, RobNJ, Patrice, Eusebius, Ron Edwards, Joshua BishopRoby, Double King, epweissengruber.
8/19/2009 7VII7: TAROT Contracts In my game the character's powers stem from a contract with a supenatural entity called a CARD (mainly because I have nothing else to call it right now), I'm currently… In First Thoughts Participants: 7VII7.
<< more previous topics | | Subsequent Topics In First Thoughts 8/27/2009 Melinglor: Gut-Punching Fairy Tales Hi! I've been tooling around with an idea for Jake's Awesome Fantasy Game Contest (that'd be Jake Richmond of Panty Explosion, Sea Dracula and Ocean fame). I doubt I'll complete… In First Thoughts Participants: Melinglor, Ben Lehman, Vladius, Skull.
8/27/2009 ShadowDragonEntertainment: Help finding play testers? Okay so i have been working and reworking my game for a while now with different playtest groups i finally realized that the groups that i was working with were… In First Thoughts Participants: ShadowDragonEntertainment, Ron Edwards, Lance D. Allen.
8/27/2009 LawfulNice: New RPG: Section 27 - First Draft Hello everyone! First post here. I've been putting together a game and was suggested this site as a good place to get feedback on it. It's still a bit disorganized… In First Thoughts Participants: LawfulNice, Mike Sugarbaker.
8/27/2009 Sebastian: [Way of the Agent] Introduction to the first draft [Way of the Agent] Introduction to the first draft
[b]Way of the Agent
[/b]
Heroic vigilantes. Explosive conspiracies. Bad one liners.
So, that’s the idea.
I’m in the middle of… In First Thoughts Participants: Sebastian, HeTeleports, Ken, jasonm.
8/29/2009 7VII7: [TAROT] Fatigue As I see it, normal hp won't work for my game but I do need something to measure the general levels of health for the characters, so instead of normal… In First Thoughts Participants: 7VII7, Vladius, Noon.
8/29/2009 Greensky: Limbo - more or less finished game, critique? Hello,
Myself and my brother wrote a game a while back but never really got around to doing anything with it. It's a boffer weapon larp. (anytime you see a… In First Thoughts Participants: Greensky, Ron Edwards, Joe Endzel.
8/31/2009 Ayyavazi: Bounce this dice mechanic off your heads Hello all,
As I am currently stalled out with my other game (waiting to find playtesters) I am working on a new game system with a fairly common design: I… In First Thoughts Participants: Ayyavazi.
9/1/2009 Kiram: Going Diceless... First of all, this is my first post! Woo!
Now that that is out of the way, I would like to pose a question: I've been cultivating an idea for… In First Thoughts Participants: Kiram, Noon, jasonm, Skull, Ayyavazi.
9/2/2009 Marshall Burns: [MADCorp] damage rules must contribute to driving gameplay Ok, I've finally put together a set of damage rules that I feel good about. I'd like to post them here for some vetting.
First off, lemme present the basic… In First Thoughts Participants: Marshall Burns, whiteknife, Noon, JoyWriter, MacLeod.
9/3/2009 Tyler.Tinsley: About I don't like it
It's a tool but a blunt one. It's dissecting a frog with a hammer. sure you make it past the skin but what's inside is rendered… In First Thoughts Participants: Tyler.Tinsley, anders_larsen, Ron Edwards, ShallowThoughts.
9/3/2009 Sebastian: Are GM-less games one shots? I'm digesting as many Indie games as I can right now, but it will never be enough. I have to make a design decision for one or both of the… In First Thoughts Participants: Sebastian, jasonm, Michael S. Miller, David Artman, Eliarhiman6, Ben Lehman, JoyWriter, Noon, henebry.
9/3/2009 John Blaz: Close Quarters Combat mechanic Hey everyone. I had this idea for a CQB mechanic before bed last night:
Basically, each character's Hand-to-Hand skill is a die type, (d4, d6, d8, d10, d12), with d12… In First Thoughts Participants: John Blaz, Darcy Burgess, David Artman, Creatures of Destiny, greyorm.
9/3/2009 Wordman: Research: rewarding idealism I'm playing with notions of reward incentives for following specific philosophies, without really caring about what the philosophies are. I'm researching systems that already do this, and could use some… In First Thoughts Participants: Wordman, JoyWriter, Noon, contracycle, Simon_Pettersson, Vulpinoid, dmkdesigns.
9/4/2009 Vladius: Dice-based Combat (Grapps) I did a playtest of my own game. It was pretty fun, but I noticed that the combat took a while. It was approximately as long as 3.5e D&D for… In First Thoughts Participants: Vladius, Artanis, Noon, JoyWriter.
9/4/2009 MacLeod: [Intergalactic League of Brawlers] Combat Mechanic Revision Two threads exist prior to this one concerning ILoB; one thread with lots of fiddly bits and an example of a battle and another thread concerning power sources. The first… In First Thoughts Participants: MacLeod, drkrash, JoyWriter.
9/5/2009 opsneakie: Diceless (card-based?) thoughts in the very early stages I've decided I've been lurking too much recently and not actually posting anything, so I wanted to get an idea I've been toying with out there. I've been thinking about… In First Thoughts Participants: opsneakie, Skull, henebry.
9/6/2009 Kanosint: An alternate-universe warfare RPG [i]Please excuse me if I say anything stupid, I'm rather new here, but others have recommended I run this through here, to see what other designers think of this.[/i]
First… In First Thoughts Participants: Kanosint, Vladius, BrunoDeLaBomba, Mike Sugarbaker.
9/8/2009 Tark: [Beyond Gods] A game where not everyones a diety and Texas Hold'ems a resolution So while contemplating game chef I got hit with a lightning bolt and started to think about higher beings. Not necessarily gods (though they can be) but entities of extreme… In First Thoughts Participants: Tark, Ken, Vulpinoid, greyorm, Vladius, Spooky Fanboy.
9/8/2009 fealoro: Play by Forum system Hi all
I'm (quite desperatly) looking for a good RPG system for play by forum.
Has anyone idea if there's some games expressly designed for Play by Forum, or some… In First Thoughts Participants: fealoro, 7VII7, DWeird.
9/10/2009 Sebastian: [Lands & Stones] Gambling In-Character -> The 10 minute solution Hello,
I've written up the first draft of a prototype for a pretty basic, cross platform, In-Character gambling solution. It's called Lands & Stones.
Game Idea
Marbles + Cards +… In First Thoughts Participants: Sebastian, Vulpinoid, JoyWriter, chronoplasm.
more subsequent topics >> |