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From Day One


Previous Topics
In Playtesting

3/9/2007 redivider: [heads of state] art and death in jakarta
Joshua, Judson, Stacy and I conducted the third playtest of Palace Gates earlier this week. That same night we played Subversive Words for the second time, with Jim taking Stacy’s…
In Playtesting
Participants: redivider, jim pinto.


3/5/2007 Troy_Costisick: [Dark Sands- 1st Run] Gearing up for DL-Quarterly Series #2
Heya, So I'm starting to playtest the games I'll be releasing for DL-Quarterly Series 2.  Most of these games won't be released until 2008, but it's never too early to…
In Playtesting
Participants: Troy_Costisick.


3/2/2007 jasonm: [Grey Ranks] Full Playtest, Session One
I'm facilitating a local playtest of Grey Ranks and we had our first session last night.  The four players are members of my regular, long-time game group, and are all…
In Playtesting
Participants: jasonm, madirishman, GreatWolf, Bryan Hansel.


3/1/2007 KeithBVaughn: Playtesting, Playtesters...An Absymal Failure
To the Group, I'm just sharing an experience and experiment that I just did. On one of the Yahoo boards I found a group of miniatures that looked interesting to…
In Playtesting
Participants: KeithBVaughn, BabbageCliologic, AdAstraGames.


2/28/2007 redivider: [satanic mills] - 'all is under the sway of inhuman power' k.marx
Satanic Mills was a game I wrote for the 2-page techno horror game challenge last year. It is a game about alienation set in a 19th century factory town and…
In Playtesting
Participants: redivider, jim pinto.


2/28/2007 GreatWolf: A playtesting lesson from Reiner Knizia
For those of you who don't know, I am a Eurogames nut.  These are the new wave of boardgames, mostly from Germany, that are breathing new life into the boardgame…
In Playtesting
Participants: GreatWolf, jasonm, Ben Lehman, Mike Holmes, Thunder_God, ynnen, Jake Richmond, Michael Johnson, HeTeleports, Ron Edwards, Quizoid.


2/26/2007 jasonm: [Medical Hospital] Diagnosis playtest
So I'm working on this game called Medical Hospital.  The core conceit is that players create their own medicine-themed story by mashing together various mini-games, each of which takes 5-10…
In Playtesting
Participants: jasonm, Bryan Hansel, BabbageCliologic, Simon C.


2/23/2007 Joshua BishopRoby: [Committee for the Exploration of Mysteries] Two Dollops of Pulp Goodness
Eric Boyd sent me ashcan copies of his new game The Committee for the Exploration of Mysteries and the Advancement of Mankind.  I played in two separate playtests, which I…
In Playtesting
Participants: Joshua BishopRoby, Eric J. Boyd, redivider, jasonm.


2/23/2007 AdAstraGames: Character Advancement, Temporary Awards, And Mingling The Two
So, in playtesting Worlds of Honor, we've got the following "currency" discussions going, and since the folks here have more experience with this than I do, I thought I'd bring…
In Playtesting
Participants: AdAstraGames, Valamir, Wolfen.


2/23/2007 Hans: [Grey Ranks] Very belated Act 2 Playtest report
Ok, this is so belated as to be probably useless.  Jason, I apologize for the delay.  No excuse, although my burgeoning addiction to Elder Scrolls: Oblivion counts as one of…
In Playtesting
Participants: Hans, jasonm.


2/21/2007 redivider: Disappeared (heads of state) at Orccon
I ran a pick-up/playtest game of Disappeared, one of the nine games in my Heads of State series, at orccon late Saturday night. Disappeared is a gm-less game but since…
In Playtesting
Participants: redivider.


2/18/2007 Thomas Lawrence: [Tragedy] Sisters in Hollywood
So i got to run a two-player game of my Tragedy game last night, with Anthony Damiani, whom I met in the #rpgnet channel after putting out an appeal for…
In Playtesting
Participants: Thomas Lawrence, Jason Petrasko.


2/17/2007 Jason Petrasko: [Fabricated] Drinks at the Lunar Cafe
A short Introduction to the game and some nifty art can be found here: Budding Website. I'll link to PDFs used in play as they come up. The game rules…
In Playtesting
Participants: Jason Petrasko.


2/16/2007 mratomek: [Super Force Seven] Game Objectives
I've been working on a demo to take around to stores and cons and eventually publish as what I am calling a Fast-Play scenario. This game was a 3-part adventure…
In Playtesting
Participants: mratomek.


2/15/2007 WhiteRat: [Ends and Means] Managing Miscommunication
In designing my LARP system, I've assumed that all communication between players is clear and complete. In actual play, this isn't the case. A scene happened last game where the…
In Playtesting
Participants: WhiteRat, c, Sara Adyms, Graham Walmsley, Andrew Morris, Noon.


2/10/2007 c: [Silence Keeps Me A Victim] First Mechanics Playtest of Act One.
After the help I got in this thread, I got excited and kept my friend Tim up after Friday night gaming to run a quick playtest of Act One of,…
In Playtesting
Participants: c, TJ, Simon C, Yakk.


2/9/2007 Kami-no-Mark: [Bloodlines RPG] first 3 playtest sessions (single campaign)
I've been a bit quiet since posting about my initial thoughts for my generational RPG back here: http://www.indie-rpgs.com/forum/index.php?topic=23087.0. I would appreciate any comments or suggestions about how it seems to…
In Playtesting
Participants: Kami-no-Mark, c, jackson_tegu, Simon C.


2/6/2007 Kat Miller: [Serial] A first play test
Last night was the first opportunity we had to play test our detective game Serial. The Players: Michele, Michael and Kat.  Serial is almost Gmless.  One player plays the part…
In Playtesting
Participants: Kat Miller, Eric J. Boyd.


2/5/2007 andrew_kenrick: [Six Bullets] Blood Shot Eyes - Conception playtest
The Setup On Saturday morning at Conception I managed to gather a group of enthusiastic players to playtest the latest rules for Six Bullets for Vengeance, my game about revenge.…
In Playtesting
Participants: andrew_kenrick, Ron Edwards, Graham Walmsley, Geoff Hall, Rich Stokes.


2/5/2007 Graham Walmsley: [The Gay Recruitment Squad Wants YOU!] At Conception
We playtested <a href="http://www.catchyourhare.com/files/Recruitment4.pdf">The Gay Recruitment Squad Wants YOU!</a> at Conception. Including myself, there were five players, all experienced gamers and very enthusiastic. (I was very nervous, by the way:…
In Playtesting
Participants: Graham Walmsley, jasonm, Malcolm, GB Steve, Scott Dorward, Rich Stokes, andrew_kenrick, contracycle, knicknevin.


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Subsequent Topics
In Playtesting

3/9/2007 jasonm: [Grey Ranks] Full Playtest, Session Two
We had our second session last night and it went great.  It covered chapters four, five, and six, 2-7 August 1944, the high water mark of the Uprising.  Everyone returned…
In Playtesting
Participants: jasonm, segedy.


3/9/2007 GreatWolf: [Dirty Secrets] Initial Playtest Process
In this thread, I said: In another post, I'll write up what I've done so far, and I'll scrawl notes as I go through my ongoing playtest as I…
In Playtesting
Participants: GreatWolf, jasonm, sn0wshrew.


3/10/2007 Eero Tuovinen: [Bliss Stage] Jury-rigged ANIMa in the outback
So, I've been slowly going through games published last year. One of the crop was Shock: Social Science Fiction, which has found great response from a selective clientele, my teenage…
In Playtesting
Participants: Eero Tuovinen, Ben Lehman.


3/10/2007 jim pinto: Relics of Power
Our playtest of Relics of Power did not go well. Because of the open-ended nature of the game, the PCs took the DAGGER OF POWER and used it to their…
In Playtesting
Participants: jim pinto, Eero Tuovinen, OliverTheMerc, Noon.


3/12/2007 andrew_kenrick: [1st Quest] Wolves of the World Tree
Last night I ran a playtest session of 1st Quest, Judd's new game. We played through the World Tree Pack tutorial from the book - essentially you play members of…
In Playtesting
Participants: andrew_kenrick, Paka.


3/14/2007 hardcoremoose: Kagematsu: Torrid Samurai Romance!
Hey everyone, It’s been awhile, but after months of little or no activity and two missed GenCons, here I am with my hand out. On and off for the past…
In Playtesting
Participants: hardcoremoose, Ron Edwards, Simon C, Eero Tuovinen, Ben Lehman, jrs.


3/16/2007 TwilightCorps: Twilight Corps: Playtesting Reports
I've run a lot of playtesting on my game, but I still feel it's not the best I can make. Here's a quick rundown of the playtesting I've done. Zion…
In Playtesting
Participants: TwilightCorps.


3/16/2007 jasonm: [Grey Ranks] Full Playtest, Session Three
Last night my group wrapped up the Grey Ranks playtest with session three.  I'm am happy to report that they tore into it like starving hyenas and I saw some…
In Playtesting
Participants: jasonm, Valamir, segedy, Bryan Hansel, andrew_kenrick, GreatWolf.


3/16/2007 GreatWolf: [Dirty Secrets] A Sad Old Man
Last night we playtested Dirty Secrets some more.  Came across some more rules bumps, as expected, and lots of areas that need more clarity.  I still think that I'm on…
In Playtesting
Participants: GreatWolf.


3/21/2007 Eero Tuovinen: [Bliss Stage] Drunking, the Finnish national sport
My experiments with Bliss Stage by Ben Lehman continue. Last Saturday we did chargen with me + four eager pilots, of which two were with me in our one-shot test…
In Playtesting
Participants: Eero Tuovinen.


3/24/2007 Parthenia: [Steal Away Jordan] First Session, Second Playtest
And the second time I've ever GM'ed a game. The jury's still out on that, but everyone seemed to have fun. The first playtest (with unrevised rules and a slightly…
In Playtesting
Participants: Parthenia, nikola, jasonm, Emily Care, GreatWolf, Meguey.


3/24/2007 GreatWolf: [Dirty Secrets] Resolving a Crime, or "Look! Look! I have a Grid, too!"
We playtested Dirty Secrets again on Monday.  (Our regularly scheduled playtest on Thursday night was cancelled, due to sick children.)  In this session, we finally got around to resolving a…
In Playtesting
Participants: GreatWolf, Valamir.


3/26/2007 Graham Walmsley: [The Gay Recruitment Squad Wants YOU!] Conpulsion playtest
Another playtest at Conpulsion. There were three players: the staff by the sign-up sheets were offering free fingers of Fudge to anyone signing up. It seemed thematically appropriate. I've, um,…
In Playtesting
Participants: Graham Walmsley, Rich Stokes, jasonm, Simon C, Bryan Hansel.


3/26/2007 Eero Tuovinen: [Zombies at the Door!] Introduction to my fine zombie boardgame.
As some of you might know, my current big project, as far as my own game design goes, is Eleanor's Dream, a story-telling game for parents and children. Eleanor has…
In Playtesting
Participants: Eero Tuovinen, Bryan Hansel, contracycle, newsalor, Sam!.


3/29/2007 Kami-no-Mark: [Bloodlines] - more playtesting & alpha draft now available
Previous threads are here: First Thoughts: http://www.indie-rpgs.com/forum/index.php?topic=23087.0 Playtest: http://www.indie-rpgs.com/forum/index.php?topic=23257.0 This is a quick update on how the playtesting of my generational RPG is going.  I’ve also (finally!) got together…
In Playtesting
Participants: Kami-no-Mark, thrall.


3/29/2007 pells: [Avalanche using TSOY] - Battles, battles and more battles ...
Well, continuing our adventures (and playtesting) of Avalanche. So, here it goes ... The context We had not been playing for a while now : almost ten months (since my…
In Playtesting
Participants: pells, Eero Tuovinen.


3/29/2007 andrew_kenrick: [Grey Ranks] Conpulsion playtest
So Saturday afternoon at Conpulsion as part of the Indie Games Track we got to play Grey Ranks. We had 4 players so I faciliated, and 2 hours, so we…
In Playtesting
Participants: andrew_kenrick, jasonm.


3/30/2007 GreatWolf: [Dirty Secrets] A painful reunion
Yay!  More playtesting!  And today, since I’m getting into the groove, I’ll actually do it up as a full-blown AP report.  Aren’t you happy? Quotable “I just want to see…
In Playtesting
Participants: GreatWolf, Artanis.


4/1/2007 Paul Strack: [Improv/Zombie Dawn] Endgame RPG Night Playtest
This was a play-test for a game I am still in the process of writing. The draft may have changed since I ran the game. You can see the current…
In Playtesting
Participants: Paul Strack.


4/8/2007 garrowolf: STLPunk Game
I am working on a space cyberpunk game. I want some realistic damage codes for my ships so I am looking for the damage values for a naval combat simulator…
In Playtesting
Participants: garrowolf.


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