Previous Topics In Playtesting 10/8/2007 Paul Czege: [Infected] Children of the White Flies Hey Eric,
We playtested on Friday, September 28th. The playtest group was myself (as GM), Corinne Knipe, Matt Gwinn, and my wife Danielle. We had fun, which isn't such a… In Playtesting Participants: Paul Czege, Technocrat13, hardcoremoose.
10/5/2007 Filip Luszczyk: [Dungeon Squad! + Coin Op] Duh. I playtested Mark Causey's Coin Op with Magda and Kamil last Monday. The game shows promise – but sadly, in its current state it's still nearly unplayable.
The session lasted… In Playtesting Participants: Filip Luszczyk, Redone, Aman the Rejected.
10/5/2007 Darcy Burgess: [Black Cadillacs] - Barbed Wired & Bayonets Hi,
Black Cadillacs is a game I've been working on for about a year now. It's my attempt to make some sense out of war. By "make sense" I don't… In Playtesting Participants: Darcy Burgess, Noon.
10/4/2007 RobNJ: [Misspent Youth] Putting the "story game" in story games So something I noticed recently is that most Story Games do not focus so much on creating a story as they do on a) giving you tools to affect story-substance… In Playtesting Participants: RobNJ, Emily Care.
10/4/2007 GreatWolf: [Robots and Rapiers] The Struggle for the Tapestry begins... In the midst of all the other gaming that I’ve been doing recently, I’ve also begun the promised playtest of Robots and Rapiers, the forthcoming game from Ralph Mazza’s imprint,… In Playtesting Participants: GreatWolf, Wormwood.
10/4/2007 Hituro: [Solipsist] Pike Brothers Records [i]crossposted from collective endevour and story games[/i]
Okay, so five of us, Myself, my wife Victoria, and friends Justin, Gregor and Per, met to play a session of Solipsist. This… In Playtesting Participants: Hituro, Gregor Hutton, Ron Edwards.
10/3/2007 Marhault: [Black Fire] Playtest Report Part I of II
Four of us gathered to play Black Fire last Sunday. I GMed, the players were Paul Czege, Danielle and Thor. The game was so-so, but many… In Playtesting Participants: Marhault, Paul Czege, Ron Edwards, Noon.
9/28/2007 Filip Luszczyk: [Illumination] Major changes... again I've run another playtest of Illumination a while back, to crash-test the changes I introduced after the previous game. Prep and scene structure seem to work better now, but unfortunately,… In Playtesting Participants: Filip Luszczyk, Spooky Fanboy.
9/27/2007 GreatWolf: [Sons of Liberty Versus mode] Paine vs. Washington! Okay. So I have just a couple of minutes to scrawl this down. But if I don't do it now, I'll forget and never do it.
I taught Versus mode… In Playtesting Participants: GreatWolf.
9/25/2007 alejandro: [unWritten] UCI RPG club playtest part 2 In my last post http://www.indie-rpgs.com/forum/index.php?topic=24943.0I mentioned that I was struggling with instructing people how to create and push conflicts. Either I'm explaining it poorly, or I don’t have a grasp… In Playtesting Participants: alejandro, Artanis.
9/25/2007 alejandro: [unWritten] UCI RPG club playtest Today I went to the UCI RPG club and ran my game for three people that have never been exposed to a story game, and in one case, never exposed… In Playtesting Participants: alejandro.
9/24/2007 Wormwood: [Homeworld Project] Lost Treasure of Chaladni I just ran the first session of the next round of <a href="http://wyrmwood.srgames.org/playtest/HomeworldProj.pdf">Homeworld Project</a> playtesting. Due to scheduling, only one of the players was able to make the game, more… In Playtesting Participants: Wormwood, Simon C.
9/21/2007 Ben Lehman: Revenge of the Ninja So, on Wednesday, I said to Alexis "huh, I've got a really good idea for a mechanic for a ninja game." I wrote it down. Then, on Thursday, I fleshed… In Playtesting Participants: Ben Lehman, Emily Care, Eero Tuovinen, contracycle, Dev, Simon C, Noon, Valamir.
9/21/2007 Elliott: The First Reaper Beauties Playtest Report. Now in English. As requested on Story-Games on the following thread: http://www.story-games.com/forums/comments.php?DiscussionID=4302&page=1#Item_0, an actual play thread for Reaper Beauties.
I posted a rather incoherent one before... Could a mod please delete my old… In Playtesting Participants: Elliott, Mark Woodhouse.
9/17/2007 jporrett: [The Emperor's Heart] Questions and Comments Hey Chris,
I plan on doing some more play-testing, probably next week, and I had a few questions and comments on the <a href="http://bankuei.wordpress.com/2007/09/11/the-emperors-heart-rules-update/">rule changes</a>.
1) Goals/Stakes: I guess I'm… In Playtesting Participants: jporrett, Chris_Chinn.
9/17/2007 Filip Luszczyk: [Raspberry Heaven] All About Friendsheep I playtested, or maybe rather crashtested, Ewen Cluney's Raspberry Heaven with Jacek and Kamil yesterday. The game is pretty interesting and we've been curious how it works. I believe it… In Playtesting Participants: Filip Luszczyk, ja-prozac.
9/11/2007 Meguey: [Galactic] Character creation for Seb's new game! Sebastian is 10, almost 11. He's read Galactic about 5 times since he found it on the couch when Vincent returned from GenCon 07. He said casually last week that… In Playtesting Participants: Meguey, Emily Care, Matt Wilson, lumpley.
9/11/2007 Elliott: [Reaper Beauties] Giving your Heart to a Hungry Ghost - for the Family's Honor First playtest of my first decent game, and it went great!
My friends Jen, Alex and Becca entered play of Reaper Beauties - the game of magical girls reaping Hungry… In Playtesting Participants: Elliott.
9/7/2007 Eldrad: NOVEL RPG System playtest After doing a playtest letting another GM use the system it worked very well.
The players were quite inexperienced to very experienced. All flowed with the concept though apprehensive at… In Playtesting Participants: Eldrad, Ron Edwards, Emily Care, RobNJ, apeiron, rasterix.
9/5/2007 GreatWolf: [Land of 1000 Kings] My children visit the Land of 1000 Kings As my children grow older, I have been trying to think of ways to integrate them into my gaming hobby. I don’t want to have games be a thing that… In Playtesting Participants: GreatWolf, Ben Lehman.
<< more previous topics | | Subsequent Topics In Playtesting 10/11/2007 segedy: [The Infected] The Flood
I've been promising Eric that I'd write up this playtest report for The Infected for some time now. This playtest was run a few months ago and was based on… In Playtesting Participants: segedy, Technocrat13.
10/11/2007 segedy: [The Infected] Ice Station Charon This was a playtest of The Infected with three players that ran for about 2.5 hours. The players were experienced with narrative-style games, and play regularly together. This session was… In Playtesting Participants: segedy, Isbo, Darcy Burgess, Technocrat13.
10/12/2007 GreatWolf: [Sons of Liberty playtest] A Pyrrhic victory Having made some comments over here and then listening to Joshua’s comments on the Master Plan podcast, I figured that I needed to sit down and write up a full… In Playtesting Participants: GreatWolf, Joshua BishopRoby, Heraldic Game Design, Valamir, DainXB, Gabrielle.
10/15/2007 MikeSands: [The Infected] Anger Management Just ran a playtest of The Infected. It was doubly a playtest, as it was a test run for a Halloween mini-con I'm going to be hosting a game at… In Playtesting Participants: MikeSands, segedy, Technocrat13.
10/15/2007 Troels: [In a Wicked Age] Of Ice, Slime and Unnatural Love I just ran a session of IaWA at Viking-con, a danish gaming convention. And it was cool and weird and funny.
First, thanks to Vincent Baker for letting me have… In Playtesting Participants: Troels, lumpley, Artanis, John Harper, Valvorik, Anders.
10/24/2007 Wormwood: [Genetic System (d20 - variant)] Task as Conflict A few years ago I put together a d20 variant due to a specific design request for a Firefly series RPG. This has since evolved into a generic OGL system,… In Playtesting Participants: Wormwood, Meadslosh.
10/27/2007 MikeSands: [The Infected] The worst school trip ever. Last night I ran another game, this time at a one-night horror con. I used the same setup as in the "anger management" game, but this time the players decided… In Playtesting Participants: MikeSands, Malcolm, hix, Technocrat13.
11/4/2007 Malcolm: [Umlaut] Playtest In Wellington This report has also be cross-posted to a thread at The Collective Endeavour.
It was a Friday night in Wellington when we sat down with a quantity of beers and… In Playtesting Participants: Malcolm.
11/6/2007 GreatWolf: [Robots and Rapiers] The Power of Power We’ve played a few more sessions of Robots and Rapiers since the last writeup. I think that we’re finally starting to catch a groove with the system. Now that we’re… In Playtesting Participants: GreatWolf, Ron Edwards, Valamir.
11/6/2007 Paul T: Conflict in the Middle - A Crossed-Wire Act
This past August, I had the chance to spend some time in Scotland. During my time there, I saw many beautiful places, and took the chance of contacting some gamers… In Playtesting Participants: Paul T, Gregor Hutton, pfischer, Noon, FredGarber, Valamir.
11/12/2007 Darcy Burgess: [Black Cadillacs] Things not to do in Kon Tum when y'ain't dead Hi,
A few weeks back, I had an opportunity to run a one-off playtest of Black Cadillacs at a friend's birthday party-slash-mini con. I've posted some early (effusive) reactions to… In Playtesting Participants: Darcy Burgess.
11/15/2007 Frank Tarcikowski: Mud Planet: Ronnies almost-winner now ready for playtest as Sorcerer mini-supp. Hi there! After some ado, I have chosen to try out my old Ronnies game Mud Planet as a Sorcerer mini-supplement. It’s been almost exactly two years since I entered… In Playtesting Participants: Frank Tarcikowski.
11/26/2007 Simon C: Savage Donjon Squad "Savage Donjon Squad" is a mashup of Clinton Nixon's "Donjon", with Jason Morningstar's "Dungeon Squad". I used a few ideas from "Savage Worlds" as well, mostly so I could add… In Playtesting Participants: Simon C, jag.
11/27/2007 Peter Nordstrand: [While We Were Fighting] A Bad Day for the Gherardini Family I've had a first playtest of While We Were Fighting. (See this thread for first thoughts on character generation.) Over all the playtest went very well. I had a lot… In Playtesting Participants: Peter Nordstrand, hix, Måns.
11/27/2007 davidberg: [Lendrhald] Rat Island - player priorities The attempt to spawn a series of threads that will add up to something useful for my game design continues! The first two threads wandered a lot:
helping GMs… In Playtesting Participants: davidberg, Ron Edwards, masqueradeball, xenopulse, Chris_Chinn, Groorg.
11/30/2007 Capulet: Lesson Learned: Know your base mechanic's desired result. Hello all. I wanted to share some of the “fun” I had in refining my basic mechanics for my game system. Or maybe refining is too gentle a word –… In Playtesting Participants: Capulet, Wolfen.
11/30/2007 Elizabeth: [It's Complicated] Relationship-map Twister So I've been writing/re-writing/tweaking this game for a couple weeks; it's called "It's Complicated." (Those rules aren't precisely current; I'll be updating them this weekend.) JasonP, Scurve, stryck, and Adrienne… In Playtesting Participants: Elizabeth, Ron Edwards, David Artman.
12/3/2007 hix: Soth - The first playtest On Saturday, we playtested Soth - a game where you play insane cultists in a small town, trying to summon your God and avoid discovery by investigators (it's the flip… In Playtesting Participants: hix, Simon C, Ron Edwards, Troy_Costisick.
12/4/2007 opsneakie: [Afraid] Party is split up, not understanding the game, frustration galore. Ok, so I've been running Afraid for a few weeks now, and the problems I thought would work themselves out in a few sessions aren't working themselves out. The party… In Playtesting Participants: opsneakie, sirogit, Artanis, Ron Edwards, lumpley, David Artman, Filip Luszczyk, Piers Brown, Capulet, Noon, Ben Lehman, Jonathan Walton, devonapple.
12/9/2007 jasonm: [Business Solutions] "Delbert LeMond, you're fired" So I playtested Business Solutions today. The game has been developing in fits and starts for a while now, but it's picking up speed. I wanted to run through the… In Playtesting Participants: jasonm, LeSingeSavant.
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