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From Day One


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In Playtesting

10/12/2007 GreatWolf: [Sons of Liberty playtest] A Pyrrhic victory
Having made some comments over here and then listening to Joshua’s comments on the Master Plan podcast, I figured that I needed to sit down and write up a full…
In Playtesting
Participants: GreatWolf, Joshua BishopRoby, Heraldic Game Design, Valamir, DainXB, Gabrielle.


10/11/2007 segedy: [The Infected] Ice Station Charon
This was a playtest of The Infected with three players that ran for about 2.5 hours. The players were experienced with narrative-style games, and play regularly together.  This session was…
In Playtesting
Participants: segedy, Isbo, Darcy Burgess, Technocrat13.


10/11/2007 segedy: [The Infected] The Flood
I've been promising Eric that I'd write up this playtest report for The Infected for some time now.  This playtest was run a few months ago and was based on…
In Playtesting
Participants: segedy, Technocrat13.


10/9/2007 DainXB: [Sons of Liberty playtest] Actual Play and Benjamin Franklin's sack!
'Sons of Liberty' AP Report 10/07/07  I finally got the chance to play the beta version of Sons of Liberty!  Present for the game were: Dain (myself), a 30-year veteran…
In Playtesting
Participants: DainXB, GreatWolf, Valamir, Joshua BishopRoby.


10/8/2007 Paul Czege: [Infected] Children of the White Flies
Hey Eric, We playtested on Friday, September 28th. The playtest group was myself (as GM), Corinne Knipe, Matt Gwinn, and my wife Danielle. We had fun, which isn't such a…
In Playtesting
Participants: Paul Czege, Technocrat13, hardcoremoose.


10/5/2007 Filip Luszczyk: [Dungeon Squad! + Coin Op] Duh.
I playtested Mark Causey's Coin Op with Magda and Kamil last Monday. The game shows promise – but sadly, in its current state it's still nearly unplayable. The session lasted…
In Playtesting
Participants: Filip Luszczyk, Redone, Aman the Rejected.


10/5/2007 Darcy Burgess: [Black Cadillacs] - Barbed Wired & Bayonets
Hi, Black Cadillacs is a game I've been working on for about a year now.  It's my attempt to make some sense out of war.  By "make sense" I don't…
In Playtesting
Participants: Darcy Burgess, Noon.


10/4/2007 RobNJ: [Misspent Youth] Putting the "story game" in story games
So something I noticed recently is that most Story Games do not focus so much on creating a story as they do on a) giving you tools to affect story-substance…
In Playtesting
Participants: RobNJ, Emily Care.


10/4/2007 GreatWolf: [Robots and Rapiers] The Struggle for the Tapestry begins...
In the midst of all the other gaming that I’ve been doing recently, I’ve also begun the promised playtest of Robots and Rapiers, the forthcoming game from Ralph Mazza’s imprint,…
In Playtesting
Participants: GreatWolf, Wormwood.


10/4/2007 Hituro: [Solipsist] Pike Brothers Records
[i]crossposted from collective endevour and story games[/i] Okay, so five of us, Myself, my wife Victoria, and friends Justin, Gregor and Per, met to play a session of Solipsist. This…
In Playtesting
Participants: Hituro, Gregor Hutton, Ron Edwards.


10/3/2007 Marhault: [Black Fire] Playtest Report
Part I of II Four of us gathered to play Black Fire last Sunday.  I GMed, the players were Paul Czege, Danielle and Thor.  The game was so-so, but many…
In Playtesting
Participants: Marhault, Paul Czege, Ron Edwards, Noon.


9/28/2007 Filip Luszczyk: [Illumination] Major changes... again
I've run another playtest of Illumination a while back, to crash-test the changes I introduced after the previous game. Prep and scene structure seem to work better now, but unfortunately,…
In Playtesting
Participants: Filip Luszczyk, Spooky Fanboy.


9/27/2007 GreatWolf: [Sons of Liberty Versus mode] Paine vs. Washington!
Okay.  So I have just a couple of minutes to scrawl this down.  But if I don't do it now, I'll forget and never do it. I taught Versus mode…
In Playtesting
Participants: GreatWolf.


9/25/2007 alejandro: [unWritten] UCI RPG club playtest part 2
In my last post http://www.indie-rpgs.com/forum/index.php?topic=24943.0I mentioned that I was struggling with instructing people how to create and push conflicts. Either I'm explaining it poorly, or I don’t have a grasp…
In Playtesting
Participants: alejandro, Artanis.


9/25/2007 alejandro: [unWritten] UCI RPG club playtest
Today I went to the UCI RPG club and ran my game for three people that have never been exposed to a story game, and in one case, never exposed…
In Playtesting
Participants: alejandro.


9/24/2007 Wormwood: [Homeworld Project] Lost Treasure of Chaladni
I just ran the first session of the next round of <a href="http://wyrmwood.srgames.org/playtest/HomeworldProj.pdf">Homeworld Project</a> playtesting. Due to scheduling, only one of the players was able to make the game, more…
In Playtesting
Participants: Wormwood, Simon C.


9/21/2007 Ben Lehman: Revenge of the Ninja
So, on Wednesday, I said to Alexis "huh, I've got a really good idea for a mechanic for a ninja game." I wrote it down. Then, on Thursday, I fleshed…
In Playtesting
Participants: Ben Lehman, Emily Care, Eero Tuovinen, contracycle, Dev, Simon C, Noon, Valamir.


9/21/2007 Elliott: The First Reaper Beauties Playtest Report. Now in English.
As requested on Story-Games on the following thread: http://www.story-games.com/forums/comments.php?DiscussionID=4302&page=1#Item_0, an actual play thread for Reaper Beauties.  I posted a rather incoherent one before... Could a mod please delete my old…
In Playtesting
Participants: Elliott, Mark Woodhouse.


9/17/2007 jporrett: [The Emperor's Heart] Questions and Comments
Hey Chris, I plan on doing some more play-testing, probably next week, and I had a few questions and comments on the <a href="http://bankuei.wordpress.com/2007/09/11/the-emperors-heart-rules-update/">rule changes</a>. 1) Goals/Stakes: I guess I'm…
In Playtesting
Participants: jporrett, Chris_Chinn.


9/17/2007 Filip Luszczyk: [Raspberry Heaven] All About Friendsheep
I playtested, or maybe rather crashtested, Ewen Cluney's Raspberry Heaven with Jacek and Kamil yesterday. The game is pretty interesting and we've been curious how it works. I believe it…
In Playtesting
Participants: Filip Luszczyk, ja-prozac.


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Subsequent Topics
In Playtesting

10/15/2007 Troels: [In a Wicked Age] Of Ice, Slime and Unnatural Love
I just ran a session of IaWA at Viking-con, a danish gaming convention. And it was cool and weird and funny. First, thanks to Vincent Baker for letting me have…
In Playtesting
Participants: Troels, lumpley, Artanis, John Harper, Valvorik, Anders.


10/24/2007 Wormwood: [Genetic System (d20 - variant)] Task as Conflict
A few years ago I put together a d20 variant due to a specific design request for a Firefly series RPG. This has since evolved into a generic OGL system,…
In Playtesting
Participants: Wormwood, Meadslosh.


10/27/2007 MikeSands: [The Infected] The worst school trip ever.
Last night I ran another game, this time at a one-night horror con. I used the same setup as in the "anger management" game, but this time the players decided…
In Playtesting
Participants: MikeSands, Malcolm, hix, Technocrat13.


11/4/2007 Malcolm: [Umlaut] Playtest In Wellington
This report has also be cross-posted to a thread at The Collective Endeavour. It was a Friday night in Wellington when we sat down with a quantity of beers and…
In Playtesting
Participants: Malcolm.


11/6/2007 GreatWolf: [Robots and Rapiers] The Power of Power
We’ve played a few more sessions of Robots and Rapiers since the last writeup.  I think that we’re finally starting to catch a groove with the system.  Now that we’re…
In Playtesting
Participants: GreatWolf, Ron Edwards, Valamir.


11/6/2007 Paul T: Conflict in the Middle - A Crossed-Wire Act
This past August, I had the chance to spend some time in Scotland. During my time there, I saw many beautiful places, and took the chance of contacting some gamers…
In Playtesting
Participants: Paul T, Gregor Hutton, pfischer, Noon, FredGarber, Valamir.


11/12/2007 Darcy Burgess: [Black Cadillacs] Things not to do in Kon Tum when y'ain't dead
Hi, A few weeks back, I had an opportunity to run a one-off playtest of Black Cadillacs at a friend's birthday party-slash-mini con.  I've posted some early (effusive) reactions to…
In Playtesting
Participants: Darcy Burgess.


11/15/2007 Frank Tarcikowski: Mud Planet: Ronnies almost-winner now ready for playtest as Sorcerer mini-supp.
Hi there! After some ado, I have chosen to try out my old Ronnies game Mud Planet as a Sorcerer mini-supplement. It’s been almost exactly two years since I entered…
In Playtesting
Participants: Frank Tarcikowski.


11/26/2007 Simon C: Savage Donjon Squad
"Savage Donjon Squad" is a mashup of Clinton Nixon's "Donjon", with Jason Morningstar's "Dungeon Squad".  I used a few ideas from "Savage Worlds" as well, mostly so I could add…
In Playtesting
Participants: Simon C, jag.


11/27/2007 Peter Nordstrand: [While We Were Fighting] A Bad Day for the Gherardini Family
I've had a first playtest of While We Were Fighting. (See this thread for first thoughts on character generation.) Over all the playtest went very well. I had a lot…
In Playtesting
Participants: Peter Nordstrand, hix, Måns.


11/27/2007 davidberg: [Lendrhald] Rat Island - player priorities
The attempt to spawn a series of threads that will add up to something useful for my game design continues!  The first two threads wandered a lot:  helping GMs…
In Playtesting
Participants: davidberg, Ron Edwards, masqueradeball, xenopulse, Chris_Chinn, Groorg.


11/30/2007 Capulet: Lesson Learned: Know your base mechanic's desired result.
Hello all. I wanted to share some of the “fun” I had in refining my basic mechanics for my game system. Or maybe refining is too gentle a word –…
In Playtesting
Participants: Capulet, Wolfen.


11/30/2007 Elizabeth: [It's Complicated] Relationship-map Twister
So I've been writing/re-writing/tweaking this game for a couple weeks; it's called "It's Complicated." (Those rules aren't precisely current; I'll be updating them this weekend.) JasonP, Scurve, stryck, and Adrienne…
In Playtesting
Participants: Elizabeth, Ron Edwards, David Artman.


12/3/2007 hix: Soth - The first playtest
On Saturday, we playtested Soth - a game where you play insane cultists in a small town, trying to summon your God and avoid discovery by investigators (it's the flip…
In Playtesting
Participants: hix, Simon C, Ron Edwards, Troy_Costisick.


12/4/2007 opsneakie: [Afraid] Party is split up, not understanding the game, frustration galore.
Ok, so I've been running Afraid for a few weeks now, and the problems I thought would work themselves out in a few sessions aren't working themselves out. The party…
In Playtesting
Participants: opsneakie, sirogit, Artanis, Ron Edwards, lumpley, David Artman, Filip Luszczyk, Piers Brown, Capulet, Noon, Ben Lehman, Jonathan Walton, devonapple.


12/9/2007 jasonm: [Business Solutions] "Delbert LeMond, you're fired"
So I playtested Business Solutions today.  The game has been developing in fits and starts for a while now, but it's picking up speed.  I wanted to run through the…
In Playtesting
Participants: jasonm, LeSingeSavant.


12/9/2007 masqueradeball: Explorer (My first playtest)
I just got done play testing a game I'm working on that's tentatively called Explorer. Since this is the first time I've mentioned the game on The Forge I'd like…
In Playtesting
Participants: masqueradeball, davidberg.


12/14/2007 lumpley: With combined race and class, choose from 7 unique character types!
I've been playing D&D with some kids, ages 7-12. It's fun, but, well, there are a couple of ways D&D works that I wish it worked differently. So I set…
In Playtesting
Participants: lumpley, Meguey, GreatWolf, jasonm, Nev the Deranged, Paul T, Elizabeth, Filip Luszczyk, Artanis, Tobias, John Harper.


12/18/2007 davidberg: need to reduce handling time of my combat system
Too many calculations, die rolls, and chart-lookups!  Help! Desired Inputs: Player's preference of where to move to (if applicable) + character's ability to maneuver as dictated by surroundings. Player's preference…
In Playtesting
Participants: davidberg, Narf the Mouse, Noon, jag, J Tolson, dindenver, contracycle, Paul T, Marshall Burns.


12/19/2007 Doplegager: [Psi-Run] Bodhisattvas of Mars
After far too long of waiting, my group had a chance to playtest Psi Run.  There are a number of Ashcan Front games I've been wanting to give a try,…
In Playtesting
Participants: Doplegager, Miskatonic, chris_moore.


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