Previous Topics In Playtesting 1/4/2008 Marshall Burns: [Super Action Now!] Monkey causes chaos, guy gets fired, cat doesn't care [i]Super Action Now! a Crazy-Ass Roleplaying Game[/i] had its first playtest last night. The players were myself (also Referee, although I never had to bring any power to bear), my… In Playtesting Participants: Marshall Burns, davidberg, jag.
12/28/2007 lumpley: [IaWA] A genetic nanopotion, mind tricks and Han Solo as a lesbian Me, Emily, Julia and Rob Bohl played space opera In a Wicked Age last night. It was fun. It was set on this aquatic alien planet with increasingly bad relations… In Playtesting Participants: lumpley, Anders, RobNJ, Emily Care, foucalt.
12/26/2007 Noon: [No name yet] Fight with a monster game. Ron recently said
My usual recommendation, though, is to start by posting in Actual Play. People make this ten times harder than it is. If someone were to post, "We… In Playtesting Participants: Noon, davidberg.
12/23/2007 sirogit: [It's Complicated] What I didn't mention was that I poisoned everyone Ran a game of Its Complicated, with just me and my brother Chris. By the author's suggestion, we both ran two characters.
The setup: D&D Dungeon Crawl
Situation: We're in… In Playtesting Participants: sirogit, Elizabeth, Ron Edwards, Marshall Burns, Artanis, David Artman, Madheretic.
12/22/2007 Peter Nordstrand: [While We Were Fighting]A Board Roleplaying Game Is While We Were Fighting (see here and here) a boardgame or a roleplaying game? Apparently this is something that makes a lot of people nervous. As if there was… In Playtesting Participants: Peter Nordstrand.
12/20/2007 Marshall Burns: The Rustbelt and a GNS question I've been writing this game called The Rustbelt off and on for six years. It's set in a place called the Rustbelt, in a non-specific part of America, sometime in… In Playtesting Participants: Marshall Burns, Ron Edwards, Wolfen, Eliarhiman6.
12/19/2007 Doplegager: [Psi-Run] Bodhisattvas of Mars After far too long of waiting, my group had a chance to playtest Psi Run. There are a number of Ashcan Front games I've been wanting to give a try,… In Playtesting Participants: Doplegager, Miskatonic, chris_moore.
12/18/2007 davidberg: need to reduce handling time of my combat system Too many calculations, die rolls, and chart-lookups! Help!
Desired Inputs:
Player's preference of where to move to (if applicable) + character's ability to maneuver as dictated by surroundings.
Player's preference… In Playtesting Participants: davidberg, Narf the Mouse, Noon, jag, J Tolson, dindenver, contracycle, Paul T, Marshall Burns.
12/14/2007 lumpley: With combined race and class, choose from 7 unique character types! I've been playing D&D with some kids, ages 7-12. It's fun, but, well, there are a couple of ways D&D works that I wish it worked differently. So I set… In Playtesting Participants: lumpley, Meguey, GreatWolf, jasonm, Nev the Deranged, Paul T, Elizabeth, Filip Luszczyk, Artanis, Tobias, John Harper.
12/9/2007 masqueradeball: Explorer (My first playtest) I just got done play testing a game I'm working on that's tentatively called Explorer. Since this is the first time I've mentioned the game on The Forge I'd like… In Playtesting Participants: masqueradeball, davidberg.
12/9/2007 jasonm: [Business Solutions] "Delbert LeMond, you're fired" So I playtested Business Solutions today. The game has been developing in fits and starts for a while now, but it's picking up speed. I wanted to run through the… In Playtesting Participants: jasonm, LeSingeSavant.
12/4/2007 opsneakie: [Afraid] Party is split up, not understanding the game, frustration galore. Ok, so I've been running Afraid for a few weeks now, and the problems I thought would work themselves out in a few sessions aren't working themselves out. The party… In Playtesting Participants: opsneakie, sirogit, Artanis, Ron Edwards, lumpley, David Artman, Filip Luszczyk, Piers Brown, Capulet, Noon, Ben Lehman, Jonathan Walton, devonapple.
12/3/2007 hix: Soth - The first playtest On Saturday, we playtested Soth - a game where you play insane cultists in a small town, trying to summon your God and avoid discovery by investigators (it's the flip… In Playtesting Participants: hix, Simon C, Ron Edwards, Troy_Costisick.
11/30/2007 Elizabeth: [It's Complicated] Relationship-map Twister So I've been writing/re-writing/tweaking this game for a couple weeks; it's called "It's Complicated." (Those rules aren't precisely current; I'll be updating them this weekend.) JasonP, Scurve, stryck, and Adrienne… In Playtesting Participants: Elizabeth, Ron Edwards, David Artman.
11/30/2007 Capulet: Lesson Learned: Know your base mechanic's desired result. Hello all. I wanted to share some of the “fun” I had in refining my basic mechanics for my game system. Or maybe refining is too gentle a word –… In Playtesting Participants: Capulet, Wolfen.
11/27/2007 davidberg: [Lendrhald] Rat Island - player priorities The attempt to spawn a series of threads that will add up to something useful for my game design continues! The first two threads wandered a lot:
helping GMs… In Playtesting Participants: davidberg, Ron Edwards, masqueradeball, xenopulse, Chris_Chinn, Groorg.
11/27/2007 Peter Nordstrand: [While We Were Fighting] A Bad Day for the Gherardini Family I've had a first playtest of While We Were Fighting. (See this thread for first thoughts on character generation.) Over all the playtest went very well. I had a lot… In Playtesting Participants: Peter Nordstrand, hix, Måns.
11/26/2007 Simon C: Savage Donjon Squad "Savage Donjon Squad" is a mashup of Clinton Nixon's "Donjon", with Jason Morningstar's "Dungeon Squad". I used a few ideas from "Savage Worlds" as well, mostly so I could add… In Playtesting Participants: Simon C, jag.
11/15/2007 Frank Tarcikowski: Mud Planet: Ronnies almost-winner now ready for playtest as Sorcerer mini-supp. Hi there! After some ado, I have chosen to try out my old Ronnies game Mud Planet as a Sorcerer mini-supplement. It’s been almost exactly two years since I entered… In Playtesting Participants: Frank Tarcikowski.
11/12/2007 Darcy Burgess: [Black Cadillacs] Things not to do in Kon Tum when y'ain't dead Hi,
A few weeks back, I had an opportunity to run a one-off playtest of Black Cadillacs at a friend's birthday party-slash-mini con. I've posted some early (effusive) reactions to… In Playtesting Participants: Darcy Burgess.
<< more previous topics | | Subsequent Topics In Playtesting 1/6/2008 jporrett: [The Emperor's Heart] Mystical Calligraphy and Sacrifice Here's another "Emperor's Heart" playtest report. It's from late October and I'm just now getting around to writing it up.
This time around it was my friends Randy and James,… In Playtesting Participants: jporrett, Chris_Chinn, Ron Edwards.
1/7/2008 lumpley: [Mispent Youth] Five predictions about Rebekah, Molly and Larry Rebekah, 14, played by Julia: "new kid." Molly, 16, played by Meg: "hardened cynic." Larry, 16, played by Vincent: "den mother." Mispent Youth, GMed by Rob.
Before the predictions, some… In Playtesting Participants: lumpley, Meguey, RobNJ, Paka, jenskot.
1/9/2008 GreatWolf: [A Flower for Mara] Jump-starting the game "She died that night. She was the light of my days, the glory of my existence, cut down like a flower in the prime of her life. And now I… In Playtesting Participants: GreatWolf, Artanis, jasonm, Noon.
1/10/2008 jasonm: [Business Solutions] Three Ladies I got a chance to playtest Business Solutions last night with my regular Wednesday night group. We were down by two due to childbirth and sickness respectively, so three guys… In Playtesting Participants: jasonm, GreatWolf.
1/11/2008 Marshall Burns: [Super Action Now!] Bubba Bad's bad day, + hobo clones & son of sasquatch Playtest #2 of Super Action Now! last night. Did I say the first one was a blast? Well, I was wrong. THIS was a blast. I mean, DAMN we had… In Playtesting Participants: Marshall Burns, davidberg, Noon, jag.
1/13/2008 algi: Please play 'Mighty Ones' [url=http://"http://algi.web.elte.hu/rpg/teszt/mighty_test.pdf"]This is my first "complete" RPG[/url], but it is not yet fully developed. The last playtest left the notion in me that the game is already very enjoyable and highly… In Playtesting Participants: algi, greyorm, Vulpinoid, masqueradeball, Kevin Smit.
1/14/2008 Noon: [No name yet] Dance of death This is kind of an extension of this playtest, except I've added two player rules which add a very distinct dynamic.
My son set up the area again, getting some… In Playtesting Participants: Noon, Marshall Burns, davidberg, Ron Edwards, Vulpinoid.
1/18/2008 GreatWolf: [A Flower for Mara] Playing with the n00bs…and loving it! I have this theory that people are naturally creative, that those who aren’t “creative” are actually afraid of looking dumb and therefore edit themselves. This isn’t an original theory, of… In Playtesting Participants: GreatWolf, hix, Artanis, Emily Care, Bret Gillan.
1/30/2008 btrc: [EABA] WarpWorld playtesting note Not so much an opportunity, but a report on the campaign structure. The WarpWorld post-ruin fantasy background has a lot of potential, but the problem was that the most interesting… In Playtesting Participants: btrc, Valamir.
1/30/2008 Marshall Burns: [SAN!] elusive CA; plus, deep sea fishin' So, I had a chat with David Berg regarding our discussion in the Bubba Bad thread, and it turns out I had totally missed his point. And his point, it… In Playtesting Participants: Marshall Burns, davidberg.
2/6/2008 Ben Lehman: [The Drifter's Escape] Two dead cops and a pregnant girl So my brother wrote a bunch of stories, and I wrote a game inspired by them. The game is called "The Drifter's Escape." Since I'm home for a bit, and… In Playtesting Participants: Ben Lehman, Clinton R. Nixon, jacoblehman, Eero Tuovinen, Marshall Burns, Ron Edwards, Chris_Chinn.
2/6/2008 David Artman: RFP: "Roguelike Digsiversalis Hack" Hi, folks; cranking on my first "Story Game" concept (I think--it's pretty gamist, actually).
<a href="http://docs.google.com/Doc?id=dgf9k524_1f4cgr3x9">Roguelike Dogsiversalis Hack</a> (working, tongue-in-cheek title)
My requests:
1) PLEASE playtest; full name (or handle),… In Playtesting Participants: David Artman.
2/8/2008 Marshall Burns: [Fantastical Adventure] The Purple Pearl of Pinoche! We a played a bit of one of my new games, Fantastical Adventure, last night. It's, um, well, I still haven't figured out how to explain it properly. The setting… In Playtesting Participants: Marshall Burns, jag.
2/9/2008 Hituro: [Solipsist] Superman and John Constantine get on a plane... (crossposted from Gregor Hutton's post on collective endeavour, I hope that is okay for the rules of this site)
Anyway, tonight I was over at John Wilson's and we had… In Playtesting Participants: Hituro.
2/11/2008 Vulpinoid: [8th Sea] Character Generation and a Preliminary Playtest [size=24pt][color=blue]The Eighth Sea: Preliminary Playtest[/color][/size]
Those who have been watching other parts of the forum may be aware that I've been working on a game called the Eighth Sea, a… In Playtesting Participants: Vulpinoid.
2/12/2008 Gabrielle: [Land of a Thousand Kings] Of Castles, Pyramids and Fisherman Kings Last Friday I play Land of a Thousand Kings with two friends of mine and one of my friend's ten-year-old sister. The ten-year-old, Julia, had been up too late several… In Playtesting Participants: Gabrielle, Ben Lehman.
2/12/2008 Hituro: [Solipsist] Mermaid Towers In contrast to the last game of Solipsist I ran I've been trying out the game as a one on one over e-mail, and it seems to be working well.… In Playtesting Participants: Hituro.
2/12/2008 Troy_Costisick: [Low Power Fantasy] Playtest 3, Session 1 Heya,
I held the first session of the third playtest for a new game and system engine last Saturday. Before I start describing the session, I’ll link the power 19… In Playtesting Participants: Troy_Costisick.
2/22/2008 Peter Nordstrand: [While We Were Fighting] Scene Framing the Renaissance So we played While We Were Fighting at OmniCon, and it went really well. (See footnote for a description of WWWF.) I learned a lot from this session, but I'll… In Playtesting Participants: Peter Nordstrand, Marshall Burns, Anders.
2/22/2008 williamhessian: CCG gameplay help (balancing experience advantage) images and concepts of my game can be found here: http://www.indie-rpgs.com/forum/index.php?topic=25791.0
My main gameplay problem so far is balancing out the advantage to skilled players as to novices. My game… In Playtesting Participants: williamhessian, btrc.
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