Previous Topics In Playtesting 1/6/2009 Filip Luszczyk: [Illumination!] Session closure procedure problems I'm in the middle of writing the new playtest version of my game. I'm stuck.
There's this "what if" thing that bugs me. It's something that cropped up in my… In Playtesting Participants: Filip Luszczyk, Noon, Spooky Fanboy, JoyWriter.
12/13/2008 whiteknife: [Super Action Now!] A nuclear winter with NO CHIRSTMAS. How sad. So I was planning on running a game of 3:16 with my group, but then two of them bailed and me and the other two players decided to play some… In Playtesting Participants: whiteknife, Marshall Burns, JoyWriter.
12/11/2008 Altaem: [PIE] Golden Moments Looks like my Fallout campaign has come to a close. Everyone had a really good time, but ultimately it’s been hard assembling the entire group on a regular basis.
I’m… In Playtesting Participants: Altaem, themaloryman, davidberg.
12/10/2008 lumpley: Apocalypse World: Mary and Roark Apocalypse World was SO FUCKING GOOD last night.
Julia's character Mary let Roark and Birdie loose.
I can't possibly explain just how good that is to you. But, like, here… In Playtesting Participants: lumpley, Meguey, Parthenia, Ron Edwards, Vulpinoid, Ben Lehman, GreatWolf, Artanis, Emily Care.
12/10/2008 ChrisMcDee: A Wanderer's Romance - Wirework and Drinking Contests [B][URL=http://"http://docs.google.com/Doc?id=ddmbxmt_12c3cb9gfk&hl=en"]A Wanderer's Romance[/URL][/B] is a rules-light system built around a setting that gives you a few key points and lets the GM do as he wishes with the rest. It… In Playtesting Participants: ChrisMcDee, Ron Edwards, Vulpinoid.
12/9/2008 thelevitator: Blood, Sweat & Steel Playtest Tomorrow Evening Hi everyone,
I'm pretty new here, and I really enjoy this site. I've been working on my own game for about 6 months now. It's called "Blood, Sweat & Steel",… In Playtesting Participants: thelevitator.
12/9/2008 David C: Measuring Success: How good is good enough? (I'm going to break this into two parts, at first, will be just the "Play", the second part will be a reflection on a few problems.)
I've put a lot… In Playtesting Participants: David C, JoyWriter, ShallowThoughts, Erudite.
12/7/2008 Eric J. Boyd: [House of Cards] First Playtest of My Heist Game This last week I got to do the first playtest for House of Cards, a pick-up and play heist game intended for single session play. You can take a look… In Playtesting Participants: Eric J. Boyd, Paul T, Ron Edwards, jasonm.
12/4/2008 Ron Edwards: [Escape from Tentacle City] Too bad about the Ferrari Once upon a game night, four guys who usually role-play together didn't have one of their number, so the three remaining playtested Escape from Tentacle City, a game in design… In Playtesting Participants: Ron Edwards, Noon, Willow.
12/3/2008 themaloryman: Character Arc Development in the PIE System The play described below was run using the Player Interpretation of Expectation system developed by Altaem. You can read a (lengthy) thread on the subject in the Playtesting Forum (http://www.indie-rpgs.com/forum/index.php?topic=26838.0)… In Playtesting Participants: themaloryman, Noon, JoyWriter, Altaem.
11/29/2008 opsneakie: [Night and Day] First Playtest, finally So, I finally got to playtest Night and Day, and, long story short, it was great. I was mostly interested in getting the combat mechanics going, so I ended up… In Playtesting Participants: opsneakie, Ron Edwards, Abkajud.
11/26/2008 Paul Czege: [MSG] entering [++] and exiting [?] Situations Hey Wood,
I like MSG. I love the creative passion in your humor and writing. And I think the rush of player activity after the Company has explained the situation… In Playtesting Participants: Paul Czege, Wood.
11/26/2008 jburneko: [Silent Sound] Mechanics Flowing In The Wrong Direction This is a follow up to the original thread regarding my game in progress: Silent Sound. The original thread can be found here:
http://www.indie-rpgs.com/forum/index.php?topic=27077.0
Last night we played the first… In Playtesting Participants: jburneko.
11/23/2008 jefgodesky: [Fifth World] Plot arc engines and oral storytelling My goal for <em>The Fifth World</em> involves doing for ecopsychology and deep ecology what <em>Star Trek</em> did for humanism: using fiction to explore a hopeful vision of the future. In… In Playtesting Participants: jefgodesky, Ron Edwards.
11/22/2008 Ben Lehman: How to GM Principia So Principia is a game my friend Tony is writing. It's about the adventures of engineers, artists, duellists, heretical priests and so on during the Renaissance. Specifically, Florence, in a… In Playtesting Participants: Ben Lehman, tonyd, Paul T, John Harper.
11/21/2008 big dummy: Codex Martialis Sample Combat: Boar vs. Leopard http://www.codexmartialis.com/viewtopic.php?f=9&t=44&p=144#p144 In Playtesting Participants: big dummy, Ian.Plumb.
11/21/2008 Peter Nordstrand: While We Were Fighting Q&A Altaem (what's your name?) asked me some questions about While We Were Fighting in another thread:
Do player characters gain resources by stealing them from each other, or are NPCs… In Playtesting Participants: Peter Nordstrand, Altaem.
11/19/2008 quixoteles: New Gamist system Last Saturday the three of us got together and started to play a game. Usually we have been using a homebrew where we have descriptors that are organized according to… In Playtesting Participants: quixoteles, David C, chance.thirteen.
11/18/2008 davidberg: [Sign In Stranger] party game version Toward the end of Thanksnerding (gaming & turkey day in NYC), I pulled out the S.I.S. quickstart rules, grabbed 5 other people, and ran a 2-hr version of the game.… In Playtesting Participants: davidberg, Paul T, Emily Care.
11/18/2008 jburneko: The Situation In Silent Sound So I finally got over my terror and pulled together some people to play test my game Silent Sound. The game is inspired by much of the color and thematics… In Playtesting Participants: jburneko, Eric Heisserer, Christopher Kubasik.
<< more previous topics | | Subsequent Topics In Playtesting 1/16/2009 tonyd: [Storming the Wizard's Tower] Monastery of Crows We played Storming the Wizard's Tower, and it was a blast!
Now I'm going to brain dump my questions and observations.
Prep took quite a long time (about 4 hours),… In Playtesting Participants: tonyd, lumpley, Ben Lehman, Guy Srinivasan, amnesiack, Paul T.
1/18/2009 TomTitTot: The Hammer Falls - Playtest AP - "A Small Singularity" *Cross-posted to lots of places*
At the end of December a couple of friends and I got together to playtest The Hammer Falls, which is my game-in-development of Dystopian Fiction.… In Playtesting Participants: TomTitTot, JoyWriter.
1/20/2009 Lynne H: [Fallen] One to one playtesting [me=Lynne H]carefully lays down a fiver against herself for more than likely posting something in the wrong place again. Apologies in advance if I have ;)[/me]
The basic premise of… In Playtesting Participants: Lynne H, Vulpinoid.
2/2/2009 tonyd: [StWT] Fairtytale mayhem and the mummy queen I ran StWT for a pickup group last Friday. We themed it around centrally Germany with a fairy tale touch to it. Players are Ben R, and Ping.
Some weird… In Playtesting Participants: tonyd, Darcy Burgess, lumpley.
2/3/2009 Abkajud: [Mask of the Emperor] Outcasts and Barbarians (longish) We got about halfway through character creation tonight for the first-ever Mask of the Emperor game. In the next couple of days, I should have three PCs all set to… In Playtesting Participants: Abkajud, Artanis, Amadeo.
2/5/2009 Bert: Playtesting and Formal Evaluation I’m not sure this is the right place for this. Its not about actual play, but it is about playtesting. I want to kick off a thread about the formal… In Playtesting Participants: Bert, ShallowThoughts.
2/6/2009 etheruk: [MESSENGERS] 1st Round of Playtesting I finally got a chance to playtest my game Messengers (a draft copy is available at http://www.mediafire.com/?9mwqm4zjmlc). I was the GM and there were two players. It took about twenty… In Playtesting Participants: etheruk.
2/7/2009 Graham Walmsley: Apocalypse World We started Apocalypse World on Wednesday. From my point of view, it was successful, with the MC rules especially working well.
Character creation went smoothly: everyone did it from their… In Playtesting Participants: Graham Walmsley, lumpley, Everspinner.
2/9/2009 jefgodesky: [Fifth World] First playtest of the v0.5.2 rules I ran a round of playtests on the previous iteration of the rules last November, which led to some rules changes which required work on an extensive catalog of spirits… In Playtesting Participants: jefgodesky, Spooky Fanboy.
2/9/2009 Eric J. Boyd: [House of Cards] Second Playtest Issues So I ran a second playtest for my no-prep heist game last Thursday night using the most recent draft that is available here. You can read about the first playtest… In Playtesting Participants: Eric J. Boyd.
2/11/2009 Bret Gillan: [Apocalypse World]Setting and Characters Me, Ellen, Bob, and Chris did Apocalypse World prep.
Ellen's my girlfriend. She's done enough gaming so that it's not new and strange and foreign but she's not a scarred… In Playtesting Participants: Bret Gillan, lumpley, Paka, Everspinner.
2/13/2009 MJGraham: [Defiance] Bringing out the worst in all of us. his actual play report is for a game that is not yet released. Please feel free to disregard this thread if you have no interested in pre-published games.
The actual… In Playtesting Participants: MJGraham.
2/15/2009 Everspinner: [AW] Apocalypse Finland - Fronts Warning - This one turned out to be very long, and might need to be split into two posts, one for each Front.
Comments and guidance on the actual content… In Playtesting Participants: Everspinner, lumpley.
2/18/2009 Bret Gillan: [Apocalypse World] First Session - Introducing Kartak and Rabbit We played our first session Apocalypse World last night. Judd has backed out to pay attention to schoolwork and Chris couldn't make it because he had to take his girlfriend… In Playtesting Participants: Bret Gillan, lumpley.
2/19/2009 Graham Walmsley: [Apocalypse World] What's wrong with this and how might I fix it? Second session, tonight, with changes in the group: Steve, the hardholder, and Wai Kien, the hocus, couldn't make it. Replacing them we got Adrian, a driver, and Sean, a savvyhead.… In Playtesting Participants: Graham Walmsley, Dionysus, lumpley.
2/26/2009 Everspinner: [Apocalypse Finland] Body Glove We playtested Apocalypse World, and it was fun, fun, fun! We will certainly get back to it as soon as our schedules allow.
Fiction
Characters were Jag, driver, male; Mercury,… In Playtesting Participants: Everspinner, Emily Care, agony, Graham Walmsley, lumpley.
2/27/2009 Darcy Burgess: [Black Cadillacs] -- Streamlining Data Management Hi,
Man, I wish that the thread title was a clever allusion to a cyberpunk-esque game of bringing down megacorps (watch this space!) I'm actually here to continue a thought… In Playtesting Participants: Darcy Burgess, JoyWriter, agony.
2/28/2009 Abkajud: [Mask of the Emperor] Mayhem and torture in the dungeons! [a bit long] I think I just had the best RPG session of my life. I was reading the infamous 2006 "brain damage" thread today, at least the first three pages, and I… In Playtesting Participants: Abkajud, Artanis.
3/2/2009 Bret Gillan: [The Final Girl] Arcon Playtesting So I got to go to Arcon this weekend at my old Alma Mater, SUNY Oswego, and hook up with some old friends and the new crowd of kids that… In Playtesting Participants: Bret Gillan, Emily Care.
3/9/2009 Amadeo: (Biohazard Dawn) A trip to the Pharmacy The following is based on a true story of gaming Biohazard Dawn:
So, I had my very first playtest of my zombie apocalypse game Biohazard Dawn the other day, and… In Playtesting Participants: Amadeo, Abkajud, mjbauer.
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