The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&board=62&fromaround=27474

From Day One


Previous Topics
In Playtesting

1/18/2009 TomTitTot: The Hammer Falls - Playtest AP - "A Small Singularity"
*Cross-posted to lots of places* At the end of December a couple of friends and I got together to playtest The Hammer Falls, which is my game-in-development of Dystopian Fiction.…
In Playtesting
Participants: TomTitTot, JoyWriter.


1/16/2009 tonyd: [Storming the Wizard's Tower] Monastery of Crows
We played Storming the Wizard's Tower, and it was a blast! Now I'm going to brain dump my questions and observations. Prep took quite a long time (about 4 hours),…
In Playtesting
Participants: tonyd, lumpley, Ben Lehman, Guy Srinivasan, amnesiack, Paul T.


1/15/2009 northerain: [Dark Days] Character Creation Playtest
Hello there This is a character creation playtest for my game, Dark Days. What's Dark Days? I'm glad you asked! You died. For a few seconds, your heart stopped, your…
In Playtesting
Participants: northerain, tadk.


1/6/2009 Filip Luszczyk: [Illumination!] Session closure procedure problems
I'm in the middle of writing the new playtest version of my game. I'm stuck. There's this "what if" thing that bugs me. It's something that cropped up in my…
In Playtesting
Participants: Filip Luszczyk, Noon, Spooky Fanboy, JoyWriter.


12/13/2008 whiteknife: [Super Action Now!] A nuclear winter with NO CHIRSTMAS. How sad.
So I was planning on running a game of 3:16 with my group, but then two of them bailed and me and the other two players decided to play some…
In Playtesting
Participants: whiteknife, Marshall Burns, JoyWriter.


12/11/2008 Altaem: [PIE] Golden Moments
Looks like my Fallout campaign has come to a close.  Everyone had a really good time, but ultimately it’s been hard assembling the entire group on a regular basis. I’m…
In Playtesting
Participants: Altaem, themaloryman, davidberg.


12/10/2008 lumpley: Apocalypse World: Mary and Roark
Apocalypse World was SO FUCKING GOOD last night. Julia's character Mary let Roark and Birdie loose. I can't possibly explain just how good that is to you. But, like, here…
In Playtesting
Participants: lumpley, Meguey, Parthenia, Ron Edwards, Vulpinoid, Ben Lehman, GreatWolf, Artanis, Emily Care.


12/10/2008 ChrisMcDee: A Wanderer's Romance - Wirework and Drinking Contests
[B][URL=http://"http://docs.google.com/Doc?id=ddmbxmt_12c3cb9gfk&hl=en"]A Wanderer's Romance[/URL][/B] is a rules-light system built around a setting that gives you a few key points and lets the GM do as he wishes with the rest. It…
In Playtesting
Participants: ChrisMcDee, Ron Edwards, Vulpinoid.


12/9/2008 thelevitator: Blood, Sweat & Steel Playtest Tomorrow Evening
Hi everyone, I'm pretty new here, and I really enjoy this site.  I've been working on my own game for about 6 months now.  It's called "Blood, Sweat & Steel",…
In Playtesting
Participants: thelevitator.


12/9/2008 David C: Measuring Success: How good is good enough?
(I'm going to break this into two parts, at first, will be just the "Play", the second part will be a reflection on a few problems.) I've put a lot…
In Playtesting
Participants: David C, JoyWriter, ShallowThoughts, Erudite.


12/7/2008 Eric J. Boyd: [House of Cards] First Playtest of My Heist Game
This last week I got to do the first playtest for House of Cards, a pick-up and play heist game intended for single session play. You can take a look…
In Playtesting
Participants: Eric J. Boyd, Paul T, Ron Edwards, jasonm.


12/4/2008 Ron Edwards: [Escape from Tentacle City] Too bad about the Ferrari
Once upon a game night, four guys who usually role-play together didn't have one of their number, so the three remaining playtested Escape from Tentacle City, a game in design…
In Playtesting
Participants: Ron Edwards, Noon, Willow.


12/3/2008 themaloryman: Character Arc Development in the PIE System
The play described below was run using the Player Interpretation of Expectation system developed by Altaem. You can read a (lengthy) thread on the subject in the Playtesting Forum (http://www.indie-rpgs.com/forum/index.php?topic=26838.0)…
In Playtesting
Participants: themaloryman, Noon, JoyWriter, Altaem.


11/29/2008 opsneakie: [Night and Day] First Playtest, finally
So, I finally got to playtest Night and Day, and, long story short, it was great. I was mostly interested in getting the combat mechanics going, so I ended up…
In Playtesting
Participants: opsneakie, Ron Edwards, Abkajud.


11/26/2008 Paul Czege: [MSG] entering [++] and exiting [?] Situations
Hey Wood, I like MSG. I love the creative passion in your humor and writing. And I think the rush of player activity after the Company has explained the situation…
In Playtesting
Participants: Paul Czege, Wood.


11/26/2008 jburneko: [Silent Sound] Mechanics Flowing In The Wrong Direction
This is a follow up to the original thread regarding my game in progress: Silent Sound.  The original thread can be found here: http://www.indie-rpgs.com/forum/index.php?topic=27077.0 Last night we played the first…
In Playtesting
Participants: jburneko.


11/23/2008 jefgodesky: [Fifth World] Plot arc engines and oral storytelling
My goal for <em>The Fifth World</em> involves doing for ecopsychology and deep ecology what <em>Star Trek</em> did for humanism: using fiction to explore a hopeful vision of the future.  In…
In Playtesting
Participants: jefgodesky, Ron Edwards.


11/22/2008 Ben Lehman: How to GM Principia
So Principia is a game my friend Tony is writing. It's about the adventures of engineers, artists, duellists, heretical priests and so on during the Renaissance. Specifically, Florence, in a…
In Playtesting
Participants: Ben Lehman, tonyd, Paul T, John Harper.


11/21/2008 big dummy: Codex Martialis Sample Combat: Boar vs. Leopard
http://www.codexmartialis.com/viewtopic.php?f=9&t=44&p=144#p144
In Playtesting
Participants: big dummy, Ian.Plumb.


11/21/2008 Peter Nordstrand: While We Were Fighting Q&A
Altaem (what's your name?) asked me some questions about While We Were Fighting in another thread: Do player characters gain resources by stealing them from each other, or are NPCs…
In Playtesting
Participants: Peter Nordstrand, Altaem.


<< more previous topics

 

Subsequent Topics
In Playtesting

2/2/2009 tonyd: [StWT] Fairtytale mayhem and the mummy queen
I ran StWT for a pickup group last Friday. We themed it around centrally Germany with a fairy tale touch to it. Players are Ben R, and Ping. Some weird…
In Playtesting
Participants: tonyd, Darcy Burgess, lumpley.


2/3/2009 Abkajud: [Mask of the Emperor] Outcasts and Barbarians (longish)
We got about halfway through character creation tonight for the first-ever Mask of the Emperor game. In the next couple of days, I should have three PCs all set to…
In Playtesting
Participants: Abkajud, Artanis, Amadeo.


2/5/2009 Bert: Playtesting and Formal Evaluation
I’m not sure this is the right place for this. Its not about actual play, but it is about playtesting. I want to kick off a thread about the formal…
In Playtesting
Participants: Bert, ShallowThoughts.


2/6/2009 etheruk: [MESSENGERS] 1st Round of Playtesting
I finally got a chance to playtest my game Messengers (a draft copy is available at http://www.mediafire.com/?9mwqm4zjmlc). I was the GM and there were two players. It took about twenty…
In Playtesting
Participants: etheruk.


2/7/2009 Graham Walmsley: Apocalypse World
We started Apocalypse World on Wednesday. From my point of view, it was successful, with the MC rules especially working well. Character creation went smoothly: everyone did it from their…
In Playtesting
Participants: Graham Walmsley, lumpley, Everspinner.


2/9/2009 jefgodesky: [Fifth World] First playtest of the v0.5.2 rules
I ran a round of playtests on the previous iteration of the rules last November, which led to some rules changes which required work on an extensive catalog of spirits…
In Playtesting
Participants: jefgodesky, Spooky Fanboy.


2/9/2009 Eric J. Boyd: [House of Cards] Second Playtest Issues
So I ran a second playtest for my no-prep heist game last Thursday night using the most recent draft that is available here. You can read about the first playtest…
In Playtesting
Participants: Eric J. Boyd.


2/11/2009 Bret Gillan: [Apocalypse World]Setting and Characters
Me, Ellen, Bob, and Chris did Apocalypse World prep. Ellen's my girlfriend. She's done enough gaming so that it's not new and strange and foreign but she's not a scarred…
In Playtesting
Participants: Bret Gillan, lumpley, Paka, Everspinner.


2/13/2009 MJGraham: [Defiance] Bringing out the worst in all of us.
his actual play report is for a game that is not yet released. Please feel free to disregard this thread if you have no interested in pre-published games. The actual…
In Playtesting
Participants: MJGraham.


2/15/2009 Everspinner: [AW] Apocalypse Finland - Fronts
Warning - This one turned out to be very long, and might need to be split into two posts, one for each Front. Comments and guidance on the actual content…
In Playtesting
Participants: Everspinner, lumpley.


2/18/2009 Bret Gillan: [Apocalypse World] First Session - Introducing Kartak and Rabbit
We played our first session Apocalypse World last night. Judd has backed out to pay attention to schoolwork and Chris couldn't make it because he had to take his girlfriend…
In Playtesting
Participants: Bret Gillan, lumpley.


2/19/2009 Graham Walmsley: [Apocalypse World] What's wrong with this and how might I fix it?
Second session, tonight, with changes in the group: Steve, the hardholder, and Wai Kien, the hocus, couldn't make it. Replacing them we got Adrian, a driver, and Sean, a savvyhead.…
In Playtesting
Participants: Graham Walmsley, Dionysus, lumpley.


2/26/2009 Everspinner: [Apocalypse Finland] Body Glove
We playtested Apocalypse World, and it was fun, fun, fun! We will certainly get back to it as soon as our schedules allow. Fiction Characters were Jag, driver, male; Mercury,…
In Playtesting
Participants: Everspinner, Emily Care, agony, Graham Walmsley, lumpley.


2/27/2009 Darcy Burgess: [Black Cadillacs] -- Streamlining Data Management
Hi, Man, I wish that the thread title was a clever allusion to a cyberpunk-esque game of bringing down megacorps (watch this space!)  I'm actually here to continue a thought…
In Playtesting
Participants: Darcy Burgess, JoyWriter, agony.


2/28/2009 Abkajud: [Mask of the Emperor] Mayhem and torture in the dungeons! [a bit long]
I think I just had the best RPG session of my life. I was reading the infamous 2006 "brain damage" thread today, at least the first three pages, and I…
In Playtesting
Participants: Abkajud, Artanis.


3/2/2009 Bret Gillan: [The Final Girl] Arcon Playtesting
So I got to go to Arcon this weekend at my old Alma Mater, SUNY Oswego, and hook up with some old friends and the new crowd of kids that…
In Playtesting
Participants: Bret Gillan, Emily Care.


3/9/2009 Amadeo: (Biohazard Dawn) A trip to the Pharmacy
The following is based on a true story of gaming Biohazard Dawn: So, I had my very first playtest of my zombie apocalypse game Biohazard Dawn the other day, and…
In Playtesting
Participants: Amadeo, Abkajud, mjbauer.


3/11/2009 Darcy Burgess: [Acts of Evil] - Scene Framing Shennanigans
Over the February 20th weekend, six gamers from Ottawa, Detroit and Toronto converged on an unsuspecting suite hotel in Toronto to consume sushi and to playtest Paul Czege's Acts of…
In Playtesting
Participants: Darcy Burgess, Paul Czege, Eero Tuovinen, Ron Edwards, Valamir, DWeird, JoyWriter, C. Edwards, hix, Michael S. Miller, Piers Brown.


3/18/2009 agony: [Apocalypse World] The Rig
We started Apocalypse World last night, I have 3 players consisting of the following: Colonel - Hard Holder who rules the surrounding territoriy with an iron fist while fortified within…
In Playtesting
Participants: agony, Everspinner, lumpley, Graham Walmsley.


3/21/2009 rpghost: You want Playtesters? I need some Developers.
Greetings, I'm contacting you cause you are listed as a game developer... As you know it's very hard to find quality play testers for your games. I am on the…
In Playtesting
Participants: rpghost, Valamir, Wolfen.


more subsequent topics >>