Previous Topics In Playtesting 2/21/2010 Brendan Day: [Blotter] a storytelling game about pulp crime fiction from the 30s and 40s I've been working on a game for a few months, and I'd love to get some feedback on it. I ran the first playtest last weekend, and I'll write that… In Playtesting Participants: Brendan Day, stefoid, Excalibur.
2/19/2010 hallsofvallhalla: Quests of Crocania First a introduction. I am known in the indie game world as hallsofvallhalla. I know some of you here, many I do not. I have created several browser based games,… In Playtesting Participants: hallsofvallhalla, Ron Edwards.
2/17/2010 jburneko: [Thornes] OrcCon 2010 Playtest I got brave and took my game Thornes to OrcCon. Previous discussion of the game is here:
http://www.indie-rpgs.com/forum/index.php?topic=28949.0
This was the first time I've run the game with multiple people. … In Playtesting Participants: jburneko, Noclue.
2/16/2010 Gregor Hutton: [Hell 4 Leather] The Joe Prince one! Hey ho. We were supposed to be finishing off our game of Dragon vs The Gun (a Ronnies entry by Joe Prince that is making its way to done --… In Playtesting Participants: Gregor Hutton.
2/8/2010 Sebastian: [Hell for Leather] Igor and the flying castle In the third of the Warpcon XX playtests, I talk about a six player session of Hell for Leather.
The table was rammed full of creative beacons. Armed with the… In Playtesting Participants: Sebastian.
2/7/2010 Gregor Hutton: [Mars Colony] Conflagration 2010 So, I was back at my old university today (the University of Glasgow) for Conflagration, a small friendly convention at the Queen Margaret Union. I got some time in on… In Playtesting Participants: Gregor Hutton, Ron Edwards, Tim C Koppang.
2/6/2010 Sebastian: [Hell for Leather] Two brothers kill Hitler? In the second of the Warpcon XX playtests, I talk about a two player session of Hell for Leather.
After running the game for 6 strangers, it was nice to… In Playtesting Participants: Sebastian.
2/5/2010 Sebastian: [Hell for Leather] Metalgear (Posting from the Cobweb games website)
I spent last weekend at Warpcon XX, one of Ireland's oldest gaming conventions held in the idyllic campus of the UCC. I've got some… In Playtesting Participants: Sebastian, David C.
2/5/2010 davidberg: [Delve] fast-forwarding through meaningful decisions? My game Delve gives out significant rewards in the form of useful connections and materials. A recent session included a new tool to sculpt an unbreakable rock, and a creepy… In Playtesting Participants: davidberg, Ron Edwards, Alex Abate, JoyWriter, Noon, Locke, Paul T, Jeff B, C. Edwards, Shimera9.
1/29/2010 Melinglor: [Spectre of the Beast] the structure of play, from text to practice Awhile back Paul Czege told me he was planning a playtest of Spectre of the Beast, my game in development about grand ambitions fueling the bloody march of civilization (you… In Playtesting Participants: Melinglor, Paul Czege, Tim C Koppang.
1/27/2010 The Engnine: Inquisitive http://www.theparableengine.com/
The system is pretty much done. I need to play test it a little bit more; so far it's just been one shots rather than actual campaign play, but… In Playtesting Participants: The Engnine, Simon C, Noon, P1NBACK, Ar Kayon, Ron Edwards.
1/25/2010 Sebastian: [Hell for Leather] Playtest disaster: The London Fiasco I was recently in London where I got a chance to run a playtest with Graham Walmsley and Adam Kelly. It was a disaster.
In the interests of transparency, I'm… In Playtesting Participants: Sebastian, Ar Kayon, Gregor Hutton.
1/21/2010 Sebastian: [Hell for Leather] UCD Playtest Some people are scared of rejection. Me, I’m scared of playtests. It’s all about control, or the lack thereof, and the false understanding that somehow I can make my game… In Playtesting Participants: Sebastian, Ar Kayon.
1/18/2010 hoefer: Digging up an old Thread on Sandbox Adventures Well, some of you might remember, a long time ago (2 years?) I had started a thread about a test-play that was supposed to be "sandbox" in nature and it… In Playtesting Participants: hoefer.
1/18/2010 Simon C: [On Mighty Thews] Stats vs. Attributes I'm nearly done revising my game On Mighty Thews for release as a for-pay product. I started the project thinking "Oh, it's already mostly done. I've just got to tweak… In Playtesting Participants: Simon C, hix, David C, contracycle, JoyWriter, Jasper Flick, Excalibur, yellowparis.
1/10/2010 David C: "Roleplaying" skill vs Character Skill This isn't really about my game, but it happened during a playtest, so the rules of the forum regulate that it must go here.
One of my players made a… In Playtesting Participants: David C, Eliarhiman6, Noclue, NN, JoyWriter, Noon, Eero Tuovinen, David Artman, Garbados.
1/9/2010 Daz Florp Lebam: my funky dice pool system needs your attention, please Well hello, all! This is my first post, after hearing a lot about this site and these forums over the years, and a wee bit of lurking.
I have a… In Playtesting Participants: Daz Florp Lebam, Simon C.
1/5/2010 Warrior Monk: ANIMA d6 Hi everybody! A couple of years ago I found a spanish heartbreaker called Anima. The setting and the character customizing options were really cool, but the system was way too… In Playtesting Participants: Warrior Monk.
1/5/2010 dindenver: [Steampunk Crescendo] Structure of Play Hi!
I am posting the initial outline of my Structure of Play section. What I would like to do is ask two questions concerning it:
1) Does it make… In Playtesting Participants: dindenver, Locke, David C.
1/2/2010 Sebastian: [Hell for Leather] Steal the Prime Minister's eyeballs A twitch. That's what I got from Wednesday's session. Maybe it was the ear being ripped off, or maybe it was the scalpel in the testicles. No matter which, it… In Playtesting Participants: Sebastian.
<< more previous topics | | Subsequent Topics In Playtesting 2/22/2010 Motipha: [Apocalypse World] The Springs I realise this is a little late in the game for playtest, but I finally got a group and a good set schedule to get a game of Apocalypse world… In Playtesting Participants: Motipha, lumpley, DWeird.
2/24/2010 Brendan Day: [Blotter] shot once with a 35mm [url=http://www.indie-rpgs.com/forum/index.php?topic=29379.0]Blotter[/url] is a game inspired by film noir and crime fiction.
This was my first playtest. I went in with a lot of assumptions about how the game should be… In Playtesting Participants: Brendan Day, Ron Edwards, Paul Czege.
2/28/2010 David C: Death to the Expert: Probability and the Romance of the Primary Die I was running some sessions with "high level" characters. These characters were legends in their own right. But I had this nagging sensation that something was wrong. Then it hit… In Playtesting Participants: David C, Noon, Eero Tuovinen, NN, JoyWriter, Locke.
2/28/2010 segedy: [Apocalypse World] The Sacred Mentality and its Thousand Eyes For the last few weeks our group has been running an Apocalypse World playtest, and I thought it was time to put up some actual play. Our group is 5… In Playtesting Participants: segedy, Dionysus.
3/1/2010 Sebastian: [Hell for Leather] Sh*tting on the ancestors - ADULTS ONLY (Warning: Contains offensive ideas and offensive language... like the word cunt)
Last week I witnessed the most anarchic HfL playtest to date, a journey of debauchery and violence in old… In Playtesting Participants: Sebastian, Ron Edwards, Noon, Ar Kayon.
3/7/2010 Excalibur: [TCoT] First Playtest TCoT: The Chronicles of Taluria is a high fantasy/steampunk RPG I've been developing since WotC held their setting contest that gave birth to Eberron.
I asked about card-based and dice-based… In Playtesting Participants: Excalibur, davidberg.
3/13/2010 Nebul: Gladius Roleplaying Game Here, I'll give the description of the game that I posted on Facebook a little while ago...
"The Gladius pen & paper role-playing game is designed to be simple, and… In Playtesting Participants: Nebul, Noon.
3/28/2010 Nev the Deranged: [The Pickup Game] - Mazio the Feral Prince & Lucinda the Clever Dodo My friend K swung down to take me out for pizza, so we hit the local Uno’s for some savory deep dish (the leftovers of which I am devouring as… In Playtesting Participants: Nev the Deranged.
3/31/2010 Sebastian: [Hammer Falls] Junkie Dystopia [b]Hammer Falls[/b] is a pocket play game of dystopian storytelling. Together with the author (John aka Pooka), I had a chance to playtest the game at Conpulsion last weekend.
[u][b]Begin[/b][/u]… In Playtesting Participants: Sebastian.
3/31/2010 Sebastian: [Hell 4 Leather] Satanic Bikers + Manga KAPOWWW! [b]Hell 4 Leather[/b] is [URL=http://www.princeofdarknessgames.com/]Joe Prince's[/URL] Tarot game of satanic revenge. There were six players (including Joe Prince, Gregor Hutton, myself and Daniel Klein). It was nought-to-gaming in 60 seconds.… In Playtesting Participants: Sebastian, DanielZKlein.
4/5/2010 Willow: [Casino Royale] First Playtest- With Non-Gamer Parents, No Less So, Casino Royale is my new game in development. It's a casino heist game along the lines of Ocean's 11- a crew of criminals pulls off a major caper. (Or… In Playtesting Participants: Willow, Tim C Koppang, David Artman.
4/6/2010 Sebastian: [Hell for Leather] (IN STEREO) Satire Strikes Back! Hell for Leather goes stereo in Scotland.
If you dig these audio APs, clickity-click here for a three-part, smut free demo recording from Conpulsion 2010.
It wasn't the best-goddam-session I've… In Playtesting Participants: Sebastian.
4/6/2010 Sebastian: [Hell for Leather] Vietnam -> I'm glad I didn't play this one While I was off doing other things, Pooka, Malcolm Craig and an unknown fella (sorry, I didn't get to meet you), playtested Hell for Leather. As I understood it, they… In Playtesting Participants: Sebastian.
4/13/2010 Mobius: [Babel] Working on my first play test, suggestions welcomed So in a couple of days I am going to run my first play test for the game I am working on.
Setting: http://www.indie-rpgs.com/forum/index.php?topic=29551.0
Some System Info: http://www.indie-rpgs.com/forum/index.php?topic=29602.0
This test… In Playtesting Participants: Mobius, SAW.
4/14/2010 Melinglor: [Spectre of the Beast] Robust GMless situation? I played a session of my game Spectre of the Beast at Vancouver, WA's Gamestorm last month, on the anniversary of the game's public debut. I played with Tyler and… In Playtesting Participants: Melinglor, Mobius, FetusCommander.
4/14/2010 orig43: Solo Playtesting - Any Suggestions? Like many others, I am in the process of creating THE best ever, world altering, comprehensive yet simple, rpg rules system. I have now reached the stage that I have… In Playtesting Participants: orig43, Adam Dray, Gregor Hutton, Noon, unthar, Tomas.
4/20/2010 Gregor Hutton: [Remember Tomorrow] Take 5 OK, so last night I was through at Joe Prince's for our Monday gaming. We've not had it for a few weeks and we had a full table this time:… In Playtesting Participants: Gregor Hutton, Dantai.
4/21/2010 Dan Maruschak: [Final Hour of a Storied Age] Improving the flow of my mechanics I've been working on Final Hour of a Storied Age, my GM-less "plot-first" game that produces stories in the Epic Fantasy genre (a la The Lord of the Rings, The… In Playtesting Participants: Dan Maruschak, Gregor Hutton, dindenver.
4/30/2010 Mobius: [Babel] Notes from my first play test. Setting: http://www.indie-rpgs.com/forum/index.php?topic=29551.0
Some System Info: http://www.indie-rpgs.com/forum/index.php?topic=29602.0
I've finished the first play test of my games combat engine and basic skills. The set up was the players were on a train… In Playtesting Participants: Mobius, Ar Kayon.
5/2/2010 Sebastian: [Hell for Leather] Statham, Jones & Diesel? (with UCD Games) I was able to run a playtest of Hell for Leather RPG on Friday afternoon.
It was incredibly ridiculous with an ensemble cast of hateable celebrities (like Davina McCall), and… In Playtesting Participants: Sebastian.
more subsequent topics >> |