The Forge Reference Project: Browse Threads

 

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From Day One


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2/27/2004 elderdan: octaNe: thought we'd give it a whirl
Played it at DunDraCon a couple of weeks ago (using Against the Reich material, apparently) and liked it ton, so I bought a copy and, when one player in our…
In Actual Play
Participants: elderdan, RaconteurX, Ron Edwards.


2/27/2004 motherlessgoose: Sorcerer Supplements
Is there any certain order one should purchase the supplements Sorcerer & Sword, Sorcerer's Soul, and Sex & Sorcery?
In Adept Press
Participants: motherlessgoose, Mike Holmes, Ron Edwards, hardcoremoose.


2/27/2004 Doyce: Trollbabe to Amber conversion
Currently at 20 x 20 foot room, referencing a post I made on my own game blog. Didn't expect it to garner much comment, but that shows what I know.…
In Adept Press
Participants: Doyce, Ron Edwards, james_west, Rob MacDougall, Bob McNamee.


2/24/2004 Scourge108: Simulationist Creep
[quote="talysman"] we know that certain games are Incoherent or Abashed, with major or minor technique conflicts that handicap attempts to play in a specific mode. we also know that historically,…
In GNS Model Discussion
Participants: Scourge108, james_west, John Kim.


2/27/2004 Halzebier: [D&D] Campaign Analysis
Our group is in the process of finishing its first D&D 3e campaign. The game is/was combat-heavy, centred on dungeon crawls, and has seen the PCs rise from 1st to…
In Actual Play
Participants: Halzebier, Ron Edwards, Matt Gwinn, Loki, John Kim, 6inTruder, clehrich, John Burdick, Paul Czege, Jack Spencer Jr, Valamir.


2/27/2004 Malechi: [InSpectres] Fort Lauderdale franchise opens!
well tonight we played our first ever game of InSpectres. It was great! The scene opens as the trio of paranormal investigators take coffee in their franchise "offices", the largest…
In Actual Play
Participants: Malechi, Mike Holmes, clehrich, WDFlores, Bob McNamee.


2/27/2004 smc: Dice Probability Question....
I am a self-confessed math idiot. Can someone help me out with some dice pool probabilities? I am looking for the chance of rolling either a 5 or 6 in…
In Indie Game Design
Participants: smc, james_west, clehrich, Jack Aidley, HMT.


2/27/2004 Doctor Xero: The Role of Fantasy Races in FRPGs
[quote="Zak Arntson"]Tying into the third category, you have races representing an exaggerated aspect of humanity. Does this ties into the suspension of disbelief? Can players can more readily accept a…
In RPG Theory
Participants: Doctor Xero, Jonathan Walton, Ben Lehman, pete_darby, contracycle, Ron Edwards, Wolfen, Scourge108, John Kirk, Itse, coxcomb, M. J. Young, greyorm, Henri, John Kim, arwink, Argetlamh, komradebob, madelf, Walt Freitag, Valamir, Brother Adso, simon_hibbs, Cemendur.


2/27/2004 Eric J.: Moral Dilemma
Okay, I don't know if this is Forge appropriate but here goes... I have a little brother (9), quite brite actually, with a very creative mind. Recently I was whisked…
In Actual Play
Participants: Eric J., clehrich, John Kim, Tomas HVM, Ron Edwards, jdagna, Christopher Weeks.


2/27/2004 Lisa Padol: Splitting the Party
I think two thinks are prompting this post, the Burning Wheel write up, Preparations for Winter (which sounds cool. Picked up BW at the Strategist along with a bunch of…
In Actual Play
Participants: Lisa Padol, Andrew Norris, Ben Morgan, Ron Edwards, RDU Neil, Mike Holmes, Storn, clehrich, Nuadha.


2/26/2004 Lisa Padol: R-Maps
So, what is the difference between an R-Map and a (possibly partial) family tree? -Lisa
In Actual Play
Participants: Lisa Padol, jburneko, Andrew Norris, Malechi, Ron Edwards, james_west, John Kim, beingfrank, Bankuei, Valamir.


2/26/2004 DannyK: R-Maps in Nobilis
OK, I'm new to the Forge, so excuse me if this topic is inappropriate. I've been developing a campaign for Nobilis, and was just adding the finishing touches when I…
In Actual Play
Participants: DannyK, bluegargantua, clehrich, GreatWolf, Minx, neelk, TonyLB.


2/26/2004 lumpley: Prydain, the Hobbit, Pendragon ... Fun for Kids!
Sebastian, my 7yo, read the back of my big Pendragon book. He explained it to me last night at dinner. "It's like Universalis," he said, "only you have to have…
In Actual Play
Participants: lumpley, Ron Edwards, Valamir, Simon W, GreatWolf, Zak Arntson, Christopher Weeks, Andrew Norris, Jeph, WDFlores, RaconteurX, Doyce, DannyK, Zathreyel.


2/26/2004 Shreyas Sampat: Refreshing Rain for Western Audiences
[url=http://www.geocities.com/torchbearer_rpg/rain.html]Refreshing Rain[/url] is my game of wuxia-style kungfu and emotional conflict; here I am making an effort to retool it for a less Color-specific application. [b]Character Creation[/b] All the characters…
In Indie Game Design
Participants: Shreyas Sampat, Kryyst, Jonathan Walton, clehrich, Dev.


2/26/2004 clehrich: Setting seeks System, for long walks, cuddling....
So I’ve got this setting and campaign concept, and I wonder if anyone can think of a system that would admirably suit my goals. I’d rather not redesign from scratch;…
In RPG Theory
Participants: clehrich, Valamir, erithromycin, Shreyas Sampat, John Kim, Loki, Mike Holmes, M. J. Young, cruciel, Jonathan Walton, Harlequin, Rob Carriere.


2/26/2004 Nathan P.: Interesting NYT Article
Hey all For you online NYT subscribers (its free to sign up if you're not already), this is an interesting article: The Ivy-Covered…
In RPG Theory
Participants: Nathan P., John Kim, Mike Holmes, contracycle, Loki, Vishanti, Eric J..


2/26/2004 Darcy Burgess: Fated RPG -- research block. Help!
The Game: Fated (working title) The Premise: PCs have cheated death, and are now invulnerable, except to the specific mode of death that they cheated. The Setting: Film Noir with…
In Indie Game Design
Participants: Darcy Burgess, Valamir, Peter Hollinghurst, clehrich, orbsmatt, Ron Edwards, Scourge108, Bifi, contracycle.


2/26/2004 RyuMaou: Are non-humans neccessary in FRPGs?
I was thinking about this the other day and it occurred to me that I don't know of any surviving, or even dead-but-once-popular, FRPGs that didn't involve elves, dwarves, or…
In RPG Theory
Participants: RyuMaou, Lxndr, Jack Aidley, Loki, clehrich, Ron Edwards, Alex Johnson, timfire, Zak Arntson, Mike Holmes, J B Bell, Mr. Sluagh, Wolfen, Doctor Xero, Shreyas Sampat, M. J. Young, contracycle, hitsumei, Scourge108, neelk, talysman, Itse, bcook1971, AnyaTheBlue, Walt Freitag, komradebob.


2/26/2004 sirogit: Tros CCG?
I seem to remember reading about this in TROS. I could be wrong as I don't have the book with me at the moment due to losing the bag it…
In The Riddle of Steel
Participants: sirogit, Jake Norwood, Wolfen, Brian Leybourne, Valamir, Edge, Hereward The Wake.


2/26/2004 chadu: [Dead Inside] How long to create a character?
Out of curiosity, I'm wondering if any Forge-folk out there who've purchased or played Dead Inside could give me a read on how long it took you to create a…
In Actual Play
Participants: chadu, Bryant.


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Subsequent Topics

2/27/2004 Aelios: Character Creation: Skills Question
Page 30: "Although it is possible to double-up on one single packet, most characters ..." So what happens when you double up? Do you reapply the modifiers? Do all the…
In The Riddle of Steel
Participants: Aelios, Lxndr, Caz, Wolfen, Ingenious, bcook1971, Thanaeon, kenjib.


2/27/2004 Caz: Stuff
Just to let anyone know who really wants it, I've got complete working and playtested rules and stats for firearms, past present and sci-fi, cyberware, sci-fi melee weapons, armor, working…
In The Riddle of Steel
Participants: Caz, Wolfen, Malechi.


2/27/2004 Ian.Plumb: Miniatures, TFoB, and Line of Sight
Hi, A couple of years ago... ... I actually discourage using miniatures except for the most basic understanding of a scene, and using terrain rolls whenever movement is a…
In The Riddle of Steel
Participants: Ian.Plumb, Wolfen, Malechi, Dain, Ingenious, Brian Leybourne, Muggins, November Kilo, Dan Sellars, Tash.


2/27/2004 Tomas HVM: Like a symphony...
[b]A roleplaying game should be played like a symphony.[/b] [b]It should start quiet and calm,[/b] like a single cello. The opening scenes should be played in a deep and protracted…
In RPG Theory
Participants: Tomas HVM, M. J. Young, Mike Holmes.


2/27/2004 sirogit: Obtrusive mechanic details?
It's to my understanding that several games have considering using certain mechanics, but didn't include them in the game as it would slow the game down to a certain degree.…
In RPG Theory
Participants: sirogit, Doctor Xero, Harlequin, Mike Holmes, John Kim, coxcomb.


2/27/2004 tldenmark: The No Stats rpg
I've been pondering this for sometime, and have been playing around with an RPG system that has no base stats. (I mean like traditional abilities: strength, intelligence, blah, blah) Your…
In Indie Game Design
Participants: tldenmark, Nathan P., Eric J., bcook1971, Lxndr, Valamir, Shreyas Sampat, Nuadha, xiombarg, Mike Holmes.


2/28/2004 sirogit: Using a Gamist engine for Narritivism
The initial thought that brought on this idea was, "What situations cannot be used for Narrativism?" A self-challenge of sorts. I considered the situation of a deathmatch FPS: You and…
In GNS Model Discussion
Participants: sirogit, Ron Edwards, Blankshield.


2/28/2004 6inTruder: Spiritual Attributes with Roll & Keep
I'm looking to run an L5R game. Eventually. And a change I want to make to the system is that I want to import tRoS's SAs pretty much whole cloth.…
In The Riddle of Steel
Participants: 6inTruder, Bankuei.


2/28/2004 Palaskar: Playtesters wanted for the Signature RPG
Hi there. My name is Michael Mendoza, and I've just reached that 'special' time in RPG design. You know, playtesting. To this end, I'm giving a free .html copy of…
In Connections
Participants: Palaskar, anonymouse.


2/28/2004 Palaskar: Non-gamers first impressions of my game
While plugging my RPG for my college psych assignment, I fortuitously had to explain it to four people who had never gamed before. Here are their reactions: What is role-playing?…
In Actual Play
Participants: Palaskar, John Harper, Ron Edwards, Rich Stokes, Itse.


2/29/2004 motherlessgoose: Possessors
It may be that I'm just a newbie, but... Why can't Possessor demons have Boost? What about in the Exorcist, where the possessed girl had superhuman strength? Also, biblically, there…
In Adept Press
Participants: motherlessgoose, Ron Edwards.


2/29/2004 WDFlores: Protagonism = Ability to Phrase Premise
Hi, all. Protagonism in Narrativist games is the ability of a player to both (1) phrase the Egri premise to himself; and then (2) answer that Premise. I don't think…
In GNS Model Discussion
Participants: WDFlores, clehrich, Ron Edwards.


2/29/2004 abcgi: War Story
Extract from War Story article; The Publisher may terminate this agreement in writing at any time ... the Author shall promptly repay all amounts paid by the…
In Publishing
Participants: abcgi, greyorm, Ron Edwards, Valamir, pete_darby, jdagna.


2/29/2004 Malechi: Origins of TROS
Hey there guys, I was posting a little encouragement about TROS last night on a new messageboard I've found for Australian gamers. One of the board admins there made mention…
In The Riddle of Steel
Participants: Malechi, bcook1971, Brian Leybourne, Ingenious, Wolfen, casinormal, Stephen, Jake Norwood.


2/29/2004 Ben Lehman: A RPG of Heroic Passion
Hey everybody. So I had some free time today, and sat down to work on Tactics (minutia of movement rules... joy!) Instead, this came out, nearly whole cloth, in about…
In Indie Game Design
Participants: Ben Lehman, james_west, Jeph.


2/29/2004 Coleslaw: Recovery of Attributes
Hello, I finally had a chance to play Dust Devils with some friends after purchasing it decades ago. It took a while to get my friends to try a new…
In Chimera Creative
Participants: Coleslaw, Matt Snyder.


2/29/2004 Wenlock: No limit ?!
Hello, I'm a newbeee and I wondered a short time in which forum I could put this thing...... Well, in case I made a mistake, let me know. Here's the…
In RPG Theory
Participants: Wenlock, Jack Spencer Jr, Ron Edwards, Noon, Lorenzo Rubbo-Ferraro, Doctor Xero, M. J. Young, Nathan P..


2/29/2004 Michael S. Miller: [Sorcerer] Urban Squalor Character Gen (long)
Well, we made our Sorcerer characters. I started off with the following: Sorcerer One-Sheet Note: I’ve double-spaced this because nothing here is set in stone. Any ideas, questions, or concerns…
In Actual Play
Participants: Michael S. Miller, Christopher Weeks, Ron Edwards, Lisa Padol, Mike Holmes.


2/29/2004 James V. West: Mean Streets '79
The buddy-cop action movie RPG by Mike Hall Mean Streets '79 is now available as a free PDF download right here. This is a cool little game (5 whopping pages…
In Random Order Creations
Participants: James V. West, james_west, Mike Hall.


2/29/2004 bearer: Question about encumbrance and armor
Ok, does these add up to make huge blow to CP? Example: Character with full plate and helm, totalling 3(armor)+2(helm) -5 to CP. He is allso having sword and shield,…
In The Riddle of Steel
Participants: bearer, Brian Leybourne, Edge.


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