Previous Topics 2/27/2004 Aelios: Character Creation: Skills Question Page 30: "Although it is possible to double-up on one single packet, most characters ..."
So what happens when you double up? Do you reapply the modifiers? Do all the… In The Riddle of Steel Participants: Aelios, Lxndr, Caz, Wolfen, Ingenious, bcook1971, Thanaeon, kenjib.
2/25/2004 Aelios: Sorcery: E=Mc^2 and other questions Maybe this should be three posts; but I'm tired right now so please forgive me.
Q1: I've seen… In The Riddle of Steel Participants: Aelios, sirogit, Rick, Wolfen, Morfedel, Jake Norwood.
9/8/2003 Aelios: Money is Currency? I appologize if this has been discussed before; if so could somebody please show me where?
Last night I was searching through all my RPG books looking for different ways… In RPG Theory Participants: Aelios, Jack Spencer Jr, bigsimon, Ron Edwards, gentrification, M. J. Young, contracycle, Walt Freitag, MachMoth.
9/1/2003 Aelios: How do I use social skills? I'm in the middle of GMing the first zero combat game I've attempted recently; we are playing Fading Suns. I'm having trouble figuring out how to resolve social rolls. The… In Actual Play Participants: Aelios, jdagna, Mark Johnson, Matt Wilson, Rob Donoghue, MachMoth, Mike Holmes.
8/29/2003 Aelios: KARMA system: Feedback on Combat Mechanic please I've been working on this for a long time now, but I can't shake the feeling that I'm missing something. I don't have a specific GNS target I'm aiming for,… In Indie Game Design Participants: Aelios, Mike Holmes, Ron Edwards.
12/4/2002 Aelios: Karma Damage, meta-experience idea I'm new to The Forge but have been lurking for a few days, so forgive me if something similar has been discussed before. I'm looking for creative criticism that will… In RPG Theory Participants: Aelios, Daion, Mike Holmes, Andrew Martin, Ziriel.
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