Previous Topics 3/10/2004 bcook1971: [Issues & Impact] DFW Area Playtesters Wanted I've just completed principal design of I&I and would like to find 2-3 people to help playtest it. I would like to meet once a week for 1 month, 3-4… In Connections Participants: bcook1971.
3/10/2004 bcook1971: Picky, Assumption-Teasing Questions [list=1][*]Do you fumble a strike (pp. 78-9) by failing the roll and having two or more 1's (a la pp. 7-8) or does [i]any[/i] failure to hit draw the 1/2… In The Riddle of Steel Participants: bcook1971, Valamir, Malechi, Ingenious, Wolfen, Ian.Plumb.
2/12/2004 bcook1971: Response to the Supporting Essays I just finished reading all three GNS support essays and wanted to air some of my reactions.
That's why it's often referred to… In GNS Model Discussion Participants: bcook1971, Sean, pete_darby, Mike Holmes, Ron Edwards, M. J. Young.
2/2/2004 bcook1971: Sometimes You Kick . . . Last session, one of our players jumped up on a stone pedestal as a clawing, biting skeleton came towards him. He proceeded to kick the thing in the head with… In The Riddle of Steel Participants: bcook1971, Jake Norwood, sgtnasty, Mokkurkalfe, Wolfen, Brian Leybourne, Lxndr.
1/14/2004 bcook1971: [TROS] A Sequence of Events OR a Series of Episodes? [quote="Guest"]So many of the things mentioned on this thread are just two different roleplaying styles:
1) one player basically has a complete storyline prepared for his character, even to the… In Actual Play Participants: bcook1971, Jake Norwood.
12/22/2003 bcook1971: [TROS] Help! How to promote progress in discovery. Hello. My gaming group is in the middle of a TROS campaign right now. My Seneschal places priority on discovery as a means of progress. I see the following ends… In Actual Play Participants: bcook1971, Jake Norwood, Valamir, Mike Holmes, Ron Edwards, hyphz.
11/28/2003 bcook1971: Question about searching Can your search page handle strings? e.g. . Or would you have to go ?
I have trouble using it in… In Site Discussion Participants: bcook1971, Brian Leybourne, jrs, Emily Care.
11/19/2003 bcook1971: Praise for "View posts since last visit" I think this is a recent addition . . . May be wrong.
Anyways, how useful! Kudos. In Site Discussion Participants: bcook1971, Ben Lehman, pete_darby.
11/18/2003 bcook1971: Both attack - impact on Order of a Round? Luke (ZazielsRephaim) and I were doing some basic playtesting this morning, and a pretty important issue arose.
At the beginning of a bout, we both threw red and made a… In The Riddle of Steel Participants: bcook1971, Caz, Salamander, Noon, Brian Leybourne, Wolfen, ZazielsRephaim, Overdrive, Ingenious, Thanaeon, Jake Norwood.
10/30/2003 bcook1971: Playtesting a Spatial Mechanic A few weeks back, my group played the fifth and final session for a 1st ed. D&D module. I've used this opportunity to playtest various rules in a game system… In RPG Theory Participants: bcook1971, Mike Holmes, M. J. Young.
10/28/2003 bcook1971: The Burning Wheel: First Pass I was skipping around, reading each part within the book that pertained to the idea I was interested in, not really making good progress. Then I had a chat with… In Burning Wheel Participants: bcook1971, abzu.
10/2/2003 bcook1971: Get What You Play For! I invite you to use this sheet to dial up and flip on your RPG play preferences. It may even help to articulate preference across your group and lead to… In RPG Theory Participants: bcook1971, Mike Holmes, Gordon C. Landis, John Kim.
9/23/2003 bcook1971: Preliminary Thoughts I bought 3 Forge games a few weeks back: Sorcerer, The Riddle of Steel and The Burning Wheel. Can't remember why BW made the list . . . I'm pretty… In Burning Wheel Participants: bcook1971, abzu, AnyaTheBlue, Kaare Berg, taepoong, drozdal.
9/18/2003 bcook1971: Spreading the Indie Virus I had a very rewarding game session last Saturday. My group plays 1st ed. AD&D.
Highlights
Witnessed an unprompted shift to a more selfless, strategy-based approach by a risk-aversive… In Actual Play Participants: bcook1971.
9/17/2003 bcook1971: Talking To Myself I just finished writing a lengthy running example that tied together most of the significant points of my combat system. I found the experience to be quite cathartic.
I'm reminded… In RPG Theory Participants: bcook1971, Lxndr, Mike Holmes, Marco, pete_darby, MongoosePaul.
9/2/2003 bcook1971: Dammit! I Reinvented the Wheel! I went into Lonestar Comics today to kill some empty holiday hours. Inspired by the variety of indie plugs I've been exposed to at the Forge, I thought I'd check… In Publishing Participants: bcook1971, Mike Holmes, Samael, Ron Edwards.
8/30/2003 bcook1971: Plotting for Group Involvement (If this is well-trodden ground, whoever references the respective posts, please share your approach to searching.)
My core dilemma is creating game play that features the functional value of involvment… In RPG Theory Participants: bcook1971, Rob Donoghue.
8/21/2003 bcook1971: How do you indicate the author for a quote? Please. In Site Discussion Participants: bcook1971, Jack Spencer Jr.
8/20/2003 bcook1971: Bag of Questions and a Dilemma Some questions. (This starts out RPG Theory and turns GNS. Wasn’t sure where to post it.)
I’ve been trying to find a comprehensive glossary of terms and acronyms with no… In RPG Theory Participants: bcook1971, Jack Spencer Jr, Andrew Martin, Alan, ethan_greer, Garbanzo, jburneko, M. J. Young, Bankuei, Emily Care.
8/16/2003 bcook1971: Simulationism does exist I stumbled onto this site through a chain of events: a player in my AD&D 1st ed. group brought a THAC0 wheel he'd downloaded from RPG United to a game… In GNS Model Discussion Participants: bcook1971, Mad-Eye Moody, M. J. Young, Ron Edwards, simon_hibbs.
<< more previous topics | | Subsequent Topics 3/29/2004 bcook1971: TROS in 10 Lines or Less. Chargen
Everyone gets the following attributes: Physical (5), Mental (5), CP (10).
Write a story-trigger for 3 extra dice.
Pick one of the following weapons: sword, spear or mace.… In The Riddle of Steel Participants: bcook1971.
4/3/2004 bcook1971: [Sorcerer] Damage Penalties in Combat Just reading through Sorcerer a bit. Some questions:
Where a character is attacked but has not yet acted, if he opts to suck up the attack, rolling one die… In Adept Press Participants: bcook1971, Ron Edwards.
4/13/2004 bcook1971: [Sorcerer] Various Questions Good news! My group has agreed to let me run a four-session Sorcerer campaign. Now the pressure's really on to understand the wormy details. Or at least be 70%+ settled… In Adept Press Participants: bcook1971, Ron Edwards, kwill.
4/26/2004 bcook1971: Force and Vice It’s my understanding that the use of Force is dysfunctional by definition. I wanted to get some feedback as to the dividing line between proper GM play and the use… In RPG Theory Participants: bcook1971, clehrich, Ron Edwards.
4/26/2004 bcook1971: [Sorcerer] Short Bit on Boost Q: If a character Boosts Stamina twice, do you check Will vs Power or automatically abort next?
Q: Consider a parasite with Boost. There is no conferment, but the host's… In Adept Press Participants: bcook1971, Ron Edwards.
5/2/2004 bcook1971: [Sorcerer] First Campaign (SPOILER) Finished running the first session of my first Sorcerer campaign this night/morning. My group created characters last week at the end of our second TROS campaign, run by Zazielsrephraim. That… In Actual Play Participants: bcook1971, Ron Edwards, TonyLB, Bob McNamee, hardcoremoose, Trevis Martin.
5/2/2004 bcook1971: [Sorcerer] Fresh From Play: Comments, Questions This being particular to the system, I thought I'd separate it from the thread I started in Actual Play.
Comment: The game text does not overstate the peril of a… In Adept Press Participants: bcook1971, Nev the Deranged, Ron Edwards.
5/8/2004 bcook1971: [Sorcerer] Damage Effects and Demon Abilities Below is a copy of an e-mail I sent to one of my players explaining damage effects and how demon abilities impact them. It's pretty straight forward and brings to… In Adept Press Participants: bcook1971, Doyce, Ron Edwards.
5/15/2004 bcook1971: Force and Pressing for Action I've been thinking about Force a bit. I understand it to be a technique by which the GM makes significant decisions for the PCs. It implies the concept of Input… In RPG Theory Participants: bcook1971, Ian Charvill, contracycle, Noon, M. J. Young.
5/23/2004 bcook1971: [Sorcerer] First Campaign II (SPOILER) (See session I here.)
Two down, two to go. My group ran the second session of our premier Sorcerer campaign. Things are starting to click a little better. I think… In Actual Play Participants: bcook1971.
6/9/2004 bcook1971: [Sorcerer] First Campaign III of IV (SPOILER) (Session I. Session II.)
"This was the best one yet." That's what my players told me. I've been having trouble keeping the group focused, so I switched sites to my… In Actual Play Participants: bcook1971, Paka, sirogit, Ron Edwards, Valamir.
6/10/2004 bcook1971: [Sorcerer] Effects of Perception Had some questions related to my Actual Play thread that seemed better devoted to this forum.
My first thought on doing surprise (which I take to be synonymous with what… In Adept Press Participants: bcook1971, Ron Edwards.
7/30/2004 bcook1971: [Tell Your Tale] Breakthrough on Range Combat Concepts This is just a shout out kind of post. I've been working on completing a playtest draft of an RPG I've written. It's about what happens between "Once upon a… In Indie Game Design Participants: bcook1971, Sydney Freedberg.
8/1/2004 bcook1971: [Traveller] I'm Just Here for the Celery My group played its first session of our Traveller campaign. A few points are worth sharing.
Jason (our GM) walked the first three players to arrive through the rules, with… In Actual Play Participants: bcook1971, rafial.
8/22/2004 bcook1971: [Traveller] Writing Myself into the Back-Story I just had a euphoric gaming session. This continues from I'm Just Here for the Celery, and what a contrast! People were literally jumping up and down and clapping. Some… In Actual Play Participants: bcook1971, ScottM.
9/2/2004 bcook1971: [Tell Your Tale] Playtest Update Just had an interesting playtest with a couple of friends. It felt good to stretch the system's legs. A couple of points are worth sharing:
Writing the player characters… In Indie Game Design Participants: bcook1971.
9/9/2004 bcook1971: Action Reaction: Stump the Experts [b]RE: Forfeiting Actions (pp. 75-6)[/b]
Q: Is forfeiture limited to the next volley?
Q: If other players have declared actions but the player in question has not, may he forfeit?… In Burning Wheel Participants: bcook1971, taepoong, abzu, rafial, Mulciber, Thor Olavsrud.
9/10/2004 bcook1971: Mentoring In Newbie-friendly Indie Games
My start in gaming was in a near vaccum. We were introduced to the game by my friends older brother, but he only played with us… In RPG Theory Participants: bcook1971, ffilz.
9/16/2004 bcook1971: Some Review, Some Questions Hello. Things are starting to come together for me in understanding BW. I'm mostly focused on the combat at this point. This is my second read-through of book one, with… In Burning Wheel Participants: bcook1971, abzu, drozdal, Thor Olavsrud, Ron Edwards.
9/29/2004 bcook1971: Groping Forward After reading Splitting Simulationism and Subtyping Sim, I experienced a return to understanding regarding layering of the Big Model. (i.e. Actual play reflects settings on the panel of agenda; often,… In GNS Model Discussion Participants: bcook1971, Ron Edwards.
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