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3/9/2004 RPGuru59: Diceless Combat Resolution
I am designing a storytelling game called SAGE (Story Advanced Game Engine) that uses diceless combat resolution. I use a point based system, allowing the characters to give away points…
In RPG Theory
Participants: RPGuru59, M. J. Young, Michael S. Miller, RaconteurX, simon_hibbs, Lxndr, Ron Edwards.


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