Previous Topics No previous topics. | | Subsequent Topics 4/11/2004 Tav_Behemoth: Specific questions about a print edition Dear Forgers:
I've seen posters here advise that one can best tap the collective local expertise by asking very specific questions. Having seen the amazing quality of that expertise, I… In Publishing Participants: Tav_Behemoth, Ron Edwards, abzu, Bob McNamee, madelf, Michael S. Miller, Christopher Weeks, Chris Passeno, Matt Gwinn, Clay.
5/12/2004 Tav_Behemoth: [D&D] Why I Like Metagaming A disclaimer:
I'm not fully up to speed with the Forge theoretical framework yet, and I may omit or misuse the appropriate terms of art. I hope to learn by… In Actual Play Participants: Tav_Behemoth, ethan_greer.
5/14/2004 Tav_Behemoth: Two Metaphors for Indie RPGs / d20 [b]Metaphor #1: Pop Music[/b]
Now that the '90s are safely dead, we can say that there were two important movements in pop music that decade: indie rock and DJ culture.… In Publishing Participants: Tav_Behemoth, greyorm, Halzebier, GreatWolf, daMoose_Neo, John Kim, Dev.
6/12/2004 Tav_Behemoth: Game Publishers Association Xiombarg asked about the Adventure Trade Organization, which I still haven't heard anything about.
I do want to put in a plug for the Game Publishers Association, http://www.thegpa.org/. I've found… In Publishing Participants: Tav_Behemoth, Firefly Games.
6/13/2004 Tav_Behemoth: Appeal to scarcity: Hand numbered Burning Wheel print run [quote]The first printing of the limited edition of 1000 hand-numbered copies of The Burning Wheel is sold out![/quote]
Just saw one hell of a press release (full text [url=http://www.gamingreport.com/article.php?sid=13266&mode=&order=0]from Gaming… In Publishing Participants: Tav_Behemoth, abzu, AnyaTheBlue, Andrew Morris, Michael S. Miller, Paul Czege, Christopher Weeks, Jack Aidley.
7/2/2004 Tav_Behemoth: Seeking NYC-area playtesters July 9th-11th (D&D tourname Fellow Forgers:
Behemoth3 is holding three days of games to help us get ready for the Best Four Days in Gaming! In preparation for the Official Masters and Minions Tournament… In Connections Participants: Tav_Behemoth.
7/9/2004 Tav_Behemoth: Printing custom T-shirts, mugs, and hats I'm wondering what companies folks have used to do small runs of custom items like T-shirts, mugs, and hats. What are the average prices, and how do they scale? Any… In Publishing Participants: Tav_Behemoth, jdagna, Erick Wujcik.
7/14/2004 Tav_Behemoth: Quick Pitches for Selling One Another's Games This thread is spun off of the Gen Con planning thread, but it might be handy for anyone who's helping a potential indie customer choose what game is right for… In Publishing Participants: Tav_Behemoth, Bob Goat, smokewolf, Matt Snyder, philreed, Michael S. Miller.
7/30/2004 Tav_Behemoth: Personal victory - Behemoth3 Incorporates Just wanted to say that there has been no happier moment in my brief and unexpected career as a PR flack than writing this press release! The "What Is B3"… In Publishing Participants: Tav_Behemoth, Ron Edwards.
8/8/2004 Tav_Behemoth: Forge booth at Gen Con SoCal? Seems like it's way too soon to start thinking about this, but are there plans to do a Forge co-op booth at Gen Con SoCal?
The Game Publishers Association is… In Conventions Participants: Tav_Behemoth, daMoose_Neo, Ron Edwards, Lxndr, abzu.
8/24/2004 Tav_Behemoth: Open Licenses and Indie Games Ron asked me to expand on some stuff I was saying at Gen Con about open licenses. In doing so I'm going to try to navigate between the Scylla of… In Publishing Participants: Tav_Behemoth, Clinton R. Nixon, Bob Goat, Michael Hopcroft, Dev, Jack Aidley, Ron Edwards, salkaner.
8/24/2004 Tav_Behemoth: Is Indieness a Property of People, Games, Books, or Lines? I'm splitting this off from the Open Licenses and Indie Games thread:
From my perspective., the question I got when i saw the topic is whether someone who uses… In Publishing Participants: Tav_Behemoth, Ron Edwards, abzu, Bob Goat, eyebeams.
9/7/2004 Tav_Behemoth: Paranoia XP Design by Wiki and Fans I've been meaning to post about this Paranoia XP press release for a while now (actually the first release of the two; the second is highly amusing but not as… In Publishing Participants: Tav_Behemoth.
9/9/2004 Tav_Behemoth: [Behemoth3] Mummy Horde Playtesters Wanted I'm happy to say that Brian has made the first new monsters in Horde Book 4: Tomb of the Mummy available for playtesting!
- Ushtabi Worker, CR 1
- Ushtabi… In Connections Participants: Tav_Behemoth, smokewolf, Stump.
9/11/2004 Tav_Behemoth: [Masters and Minions] Why Are Mummies Cool? As Ron has said, the Masters and Minions books are more about archetype than procedure. So rather than help with designing a mechanic, I'm looking for help making sure that… In Indie Game Design Participants: Tav_Behemoth, Mark D. Eddy, greedo1379, Doug Ruff, contracycle, Christopher Weeks, TonyLB, Walt Freitag.
10/4/2004 Tav_Behemoth: The Valedictorian's Death: Actual Want-to-Play I had an interesting experience at my birthday party - itself an interesting experience because it was just about the first time all year I've had a social interaction that… In Half Meme Press Participants: Tav_Behemoth, Michael S. Miller, Paul Czege, Victor Gijsbers, Valamir, Sean, olleolleolle, ivan23.
10/31/2004 Tav_Behemoth: [Masters and Minions] Statement of Intent This is from a draft of the intro of Horde Book 3. Comments appreciated.
----------
WHAT IS MASTERS AND MINIONS?
It’s 2004, and the children of fantasy roleplaying are thirty… In Indie Game Design Participants: Tav_Behemoth, abzu.
11/19/2004 Tav_Behemoth: Personal Victory: Ken Hite Review Since I've been a fan of Ken Hite's Out of the Box column for substantially longer than I've been a publisher, it's impossible to overestimate how psyched I am that… In Publishing Participants: Tav_Behemoth, Ben Lehman.
11/20/2004 Tav_Behemoth: Fictional Actual Play I've been making an effort to read some modern genre fantasy, and one of the ones I picked up was Joel Rosenberg's Guardians of the Flame, which I originally read… In RPG Theory Participants: Tav_Behemoth, clehrich, rafial, Blankshield, jdagna, Paul Czege, Mike Holmes, John Kim, Vaxalon, M. J. Young, Latigo, ricmadeira, simon_hibbs, Rob Carriere.
11/23/2004 Tav_Behemoth: Free PDF when you buy the print edition I just saw that Gary and Goldleaf Games is offering a complimentary PDF of Code of Unaris to anyone who's purchased the print edition. Behemoth3's done the same with the… In Publishing Participants: Tav_Behemoth, Ron Edwards, GaryTP, Mike Holmes, urbwar, Nathan P..
more subsequent topics >> |