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6/5/2004 Thor: Life Path Gambling, or fortune in front
I have been looking for a dice wagering system to allow the players to bet generation points to get bigger returns for their character. As example, you could go into…
In Indie Game Design
Participants: Thor, Andrew Martin, Mike Holmes, Christopher Weeks.


9/9/2004 Thor: Drifting D20 again
I have a chance to run a session with a new group. I had been talking about my desire to run a firefly sort of game and several of my…
In RPG Theory
Participants: Thor, Doug Ruff.


2/23/2005 Thor: Can players fill different roles in the same game?
I set myself a challenge, recently, to update my first game. The game was called Tiny Spies and was a espionage variant on the Fantasy Trip. I was thinking about…
In RPG Theory
Participants: Thor, TonyLB, timfire, Ron Edwards, Valamir, M. J. Young.


10/10/2005 Thor: 2 player game
I am setting up our first series and only have two players with myself as producer. does anyone have helpfull advice about how things will be different?
In Dog Eared Designs
Participants: Thor, Matt Wilson.


11/1/2005 Thor: Need search help
I was trrying to find all instaces of the book "Impro" but cannot weed out the citations with Improvisation, Improvement and anything else with impro in it. is there a…
In Site Discussion
Participants: Thor, Rob Carriere, jrs.


2/11/2007 Thor: Hellmouth Hospital
Hi All! I was driving to gaming Friday and thinking about the ides that every scene should change the character. I don't know if I believe it or not, so…
In First Thoughts
Participants: Thor, Troy_Costisick, contracycle, Yakk, sean2099, Jarx.


2/15/2008 Thor: [Loqui] the system-y stuff
At the end of last year, I promised my gaming group that we would only play one setting this year. We had played a different Game/Setting/Character every session and they…
In First Thoughts
Participants: Thor.


12/14/2009 Thor: [Starry Messengers] Fencing with Cards
We had the first playtest of Starry Messengers my clockpunk space game this weekend. Start scary caveats/We were making up as we went. The rules as such are probably not…
In First Thoughts
Participants: Thor, Jeff B, tleeuwenburg@gmail.com, greyorm, Ken.


12/15/2009 Thor: [Starry Messenger] Choose your own Difficulty
I was excited that the fencing worked in our first playtest, but not nearly as excited about the fact that the players were picking their own difficulty levels. At the…
In First Thoughts
Participants: Thor, chronoplasm, Paul Czege, Noon, Vulpinoid, dindenver.


9/15/2010 Thor: [The Twelve Battles of Arthur Nobel] thor's game
Not a good time, not the game I should be working on, yadda yadda..... TBoAN is a Western Set on the Mars of Edger Rice Burroughs and recapitulating the twelve…
In Endeavor: Game Chef 2010
Participants: Thor, jasonm.


1/18/2011 Thor: [Starry Messengers]
The setting of Starry Messengers is one in which the Italian city states get the secret of Aether flight from the Chinese via Marco Polo. The states are in competition…
In Game Development
Participants: Thor, stefoid, Paul Czege.


1/18/2011 Thor: [Starry Messengers] Putting the punk in clockpunk
I started over here if you want to know what the game is abouthttp://www.indie-rpgs.com/forge/index.php?topic=31049.0 I have been thinking about what the characters in SM will be made of. They will…
In Game Development
Participants: Thor, Noon.


7/18/2011 Thor: [game chef 2011] Sumerville
Summerville is a game about the overlap of our world with another more interesting/sinester one. To play Summerville the first thing you have to do is decide what Summerville is.…
In Endeavor: Game Chef 2011
Participants: Thor, devlin1, Jason Petrasko.


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