The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics

8/4/2004 Tomas HVM: Any RPG potential in the wilderness?
In the thread about the "survival-game" we started discussing wilderness and survival in roleplaying games, in more general terms. I'd like to go on with that discussion in this thread.…
In RPG Theory
Participants: Tomas HVM, Vaxalon, ErrathofKosh, contracycle, Noon, Frank T, Thor.


6/7/2004 Tomas HVM: Dwarven comedy
I'm no expert on comedy. Still; it interest me, and I would very much like to investigate it further, as a designer. One of the reasons is my project "Dvellen".…
In Indie Game Design
Participants: Tomas HVM, Ravien.


6/1/2004 Tomas HVM: Challenge: comedy
I've succeeded with the design of a funny RPG once. And once I managed to make a comedy out of a game that was not meant to be funny. However;…
In RPG Theory
Participants: Tomas HVM, M. J. Young, clehrich, pete_darby, Mike Holmes, xiombarg, ethan_greer, iambenlehman, Praetor Judis, Pagrin.


4/29/2004 Tomas HVM: [Fabula] Test your heroes!
[b]A scene in todays roleplaying game:[/b] The human characters contrived to capture two orc-NPCs. The humans are convinced the orcs were after their great magical ring (actually it is a…
In Actual Play
Participants: Tomas HVM, Noon, Loki.


4/13/2004 Tomas HVM: Force, feeding techniques and scene framing
Walt Freitag wrote: I'm one of the Forge's most outspoken advocates and (if I do say so myself) innovative practitioners of high-Force techniques. I'd love to participate in discussion such…
In RPG Theory
Participants: Tomas HVM, M. J. Young, Walt Freitag, Eero Tuovinen, Bankuei, hanschristianandersen.


4/9/2004 Tomas HVM: Beware the academic jabberwocky!
Seth L. Blumberg wrote on the style of communication at the Forge in the "Railroading"-thread. I've commented on the use of terms here before, and did so again in that…
In RPG Theory
Participants: Tomas HVM, lumpley, Kester Pelagius, M. J. Young, Eero Tuovinen, Bankuei, Shreyas Sampat, clehrich, John Kim, Walt Freitag, neelk, Seth L. Blumberg, Bill_White, Peter Hollinghurst, Mike Holmes, Valamir, Varis_Rising, matthijs, BPetroff93, FredGarber, eyebeams, greyorm, Ron Edwards.


4/9/2004 Tomas HVM: Players never have a "free choice"
Players are often said to have a "free choice" of action in roleplaying games, or at least much more free than in any other game. This is not true. The…
In RPG Theory
Participants: Tomas HVM, Jonathan Walton, greyorm, Caldis, Gaerik, Henri, Christopher Kubasik, Bob McNamee, Umberhulk, M. J. Young, Ben Lehman, clehrich, Rob Carriere, simon_hibbs, Valamir, Seth L. Blumberg, Ron Edwards, Silmenume, BPetroff93, pete_darby, Halzebier, Eero Tuovinen, Walt Freitag, contracycle, Andrew Norris, joshua neff.


3/21/2004 Tomas HVM: Method and setting
In another thread I have stated that I do not find the words "system" and "rules" adequate as descriptions of the way we play roleplaying games. They are used in…
In RPG Theory
Participants: Tomas HVM, BPetroff93, M. J. Young, Eero Tuovinen.


2/27/2004 Tomas HVM: Like a symphony...
[b]A roleplaying game should be played like a symphony.[/b] [b]It should start quiet and calm,[/b] like a single cello. The opening scenes should be played in a deep and protracted…
In RPG Theory
Participants: Tomas HVM, M. J. Young, Mike Holmes.


2/20/2004 Tomas HVM: "Guiding"; game guiding techniques (GGT)
[quote="Ron Edwards (in the "GM-less techniques" thread)"] I suggest that "GM-less" is an abominable and misleading term. [/quote] This is quite wrong, in my view. The users of a game…
In RPG Theory
Participants: Tomas HVM, talysman.


2/17/2004 Tomas HVM: Reality-skewing techniques
When all players have seated themselves, the GM performs this opening in a toneless voice: When you sat down at the gaming table today, the game master seemed a bit…
In Actual Play
Participants: Tomas HVM.


12/3/2003 Tomas HVM: The essential conflict
I've enjoyed reading the start of "Silmenume"s thread on simulationism immensely. Thanks to "Silmenume" for his writings. One of his points promped me to comment, and I have chosen to…
In GNS Model Discussion
Participants: Tomas HVM, Mike Holmes, Ron Edwards, Walt Freitag.


11/13/2003 Tomas HVM: [query]Could you create a RPG-whirlwind?
I've had an idea, and would like you to give some comment on it. Let me give you the background first: Some years ago I went to a marionette-show with…
In Actual Play
Participants: Tomas HVM, Eero Tuovinen.


10/30/2003 Tomas HVM: The four main forms of roleplaying games
I'm concerned in making criteria that includes all forms of roleplaying. To divide between different forms of roleplaying is another task. So I take these thoughts on the forms from…
In RPG Theory
Participants: Tomas HVM, Lxndr, John Kim, James Holloway, Jack Aidley.


10/28/2003 Tomas HVM: DM-therapy!
Hi, I've translated one of the minor RPGs of mine to English, and posted it on my site. It's a short read. Please comment! Pervo If you are a games…
In Indie Game Design
Participants: Tomas HVM, Mike Holmes, Gordon C. Landis, Anthony I, Rich Forest, Cemendur, Jasper, matthijs, failrate.


10/16/2003 Tomas HVM: How do you explore "being another person"?
It is often said that roleplaying games let you explore being another person. However: I've never seen any real discussion on how we do this (other than the gender issue).…
In RPG Theory
Participants: Tomas HVM, RaconteurX, Mike Holmes, AnyaTheBlue, DNAphil.


10/9/2003 Tomas HVM: Reality and RPGs
I expect the following notions is to kick in open doors on this forum, but bear with me. Reality There is a lot of talk about "escapism" and "not relating…
In RPG Theory
Participants: Tomas HVM, jdagna, deadpanbob, Jack Spencer Jr, Alan, Mike Holmes, Gordon C. Landis, simon_hibbs.


10/2/2003 Tomas HVM: Empowerment and elements
Please consider this post a possible framework to develop ideas from, not a provocation for those not aggreeing in the goal of it all. I think these ideas are best…
In RPG Theory
Participants: Tomas HVM, Tony Irwin, Mike Holmes, Valamir, Gordon C. Landis, Ben Lehman.


9/30/2003 Tomas HVM: There is only players in RPG
I've had this recurring idea on RPG's, a new theoretical stance, and it's a very fruitful one: There is only players in a roleplaying game. The so called "games master"…
In RPG Theory
Participants: Tomas HVM, Minx, Gordon C. Landis, MachMoth, Marco, John Kim, Mark Johnson, Ron Edwards, contracycle, Jack Aidley, Valamir, pete_darby, Paganini, Walt Freitag, Mike Holmes, Sparky, M. J. Young.


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Subsequent Topics

7/13/2006 Tomas HVM: [Autumn of Life] Easy-to-play RPG
As some of you may have discerned there has been a competition of gamedesign in Norway running the two last years. One of the most exciting participants in this competition…
In Actual Play
Participants: Tomas HVM, Paul Czege.


8/18/2006 Tomas HVM: A silent game
I've read the thread "What is possible to achieve with game design", and had a thought: How about making a game that is supposed to be played out in silence…
In First Thoughts
Participants: Tomas HVM, Kevin Allen Jr, matthijs, David Artman, Bret Gillan, a302b, itesser.


8/22/2006 Tomas HVM: [The Dull and the Dramatic] A game sketch
Here goes! Following is a short sketch of a possible roleplaying-game. Any comments are apprectiated. Any test of it and report in the "Actual Play"-forum is appreciated. Go gently, it's…
In Endeavor
Participants: Tomas HVM, matthijs, xenopulse.


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