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9/23/2004 marcus: My Sorcerer Game is Flagging
Although I purchased Sorcerer last year and had my first play session now almost 1 year ago, I have been holding off describing my actual play of the game until…
In Adept Press
Participants: marcus, Paka, Ron Edwards, Doyce, A.Neill, bcook1971, Alan, Mike Holmes, Finarvyn, greyorm, pfischer, clehrich.


7/27/2004 marcus: What Play is This?
I have read the Simulationism, Gamisim and Narrativism essays (amongst others) but have some considerable difficulty in applying the definitions to many instances of actual play I have encountered. To…
In GNS Model Discussion
Participants: marcus, Mike Holmes, M. J. Young, pete_darby.


7/15/2004 marcus: Reports of Two Contrasting Games: MLWM and Donjon
Over the last 9 months, I have acquired a variety of the games that are promoted and discussed through the Forge Forums. I thought, at first, that I might deal…
In Actual Play
Participants: marcus, Michael S. Miller, TonyLB, Valamir, Mike Holmes, Bankuei, JamesSterrett, Paul Czege, Rich Forest.


12/17/2003 marcus: Demon Abilities in Combat
If I haven't already used up my question allocation for this month, I have a few questions relating to the use of demon abilities in combat: 1. It is said…
In Adept Press
Participants: marcus, Ron Edwards.


12/9/2003 marcus: Why Should the Narrativist Premise be Pre-Set in Sorcerer?
Although on searching for it in the basic rules I cannot see it explicitly said, I gather that the "Premise" is supposed to be a pretty important thing to be…
In Adept Press
Participants: marcus, Ron Edwards, Valamir, Calithena, jburneko, Christopher Kubasik, Mike Holmes, fahdiz, M. J. Young, greyorm, Peregrine Dace, Ian Charvill, A.Neill, Clinton R. Nixon.


12/8/2003 marcus: The Problem With Sorcerer Is...
... that there is simply too much you can do with it! With most RPGs, there is a particular world being presented, or at least a particular genre, so it…
In Adept Press
Participants: marcus, qxjit, Christopher Weeks, Ron Edwards, ross_winn, Clinton R. Nixon, jburneko, Paka, Valamir, joshua neff, Roy.


11/24/2003 marcus: Why is the Prioritization the Thing?
Hello there- first time poster to this forum. When first reading Ron's various essays on GNS, I formed the view that Ron was saying that a good RPG should contain…
In GNS Model Discussion
Participants: marcus, Calithena, pete_darby, M. J. Young, Valamir, Ian Charvill, jdagna, Mike Holmes, greyorm, Christopher Kubasik, Ron Edwards.


11/22/2003 marcus: Starting Demons
I can't see a rule for how good starting demons can be. Is the idea for the players to be allowed to start with a demon as powerful as they…
In Adept Press
Participants: marcus, joshua neff, jburneko, Ron Edwards.


11/20/2003 marcus: Gamist, Narrativist, Simulationist Outlook
In the "Appendixes" to Sorcerer, three styles of play are identified: "Gamist", "Narrativist" and Simulationist", and it is said that there is "some, but not much, crossover possible" between them.…
In Adept Press
Participants: marcus, joshua neff, Ron Edwards, M. J. Young, Mike Holmes.


11/18/2003 marcus: Death, Combat Sorcery, and Punishment
Very recent purchaser and Forum member here, so please excuse me if these questions have been answered elsewhere (although if they have, my searches have not revealed the answers) 1.…
In Adept Press
Participants: marcus, Ron Edwards, Mike Holmes, erithromycin, greyorm.


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