Previous Topics No previous topics. | | Subsequent Topics 4/15/2005 Gurnard: Thread Necromancy I've been thinking about this game idea for a while, and after talking it over with a friend I have a suggestion.
Instead of a single goal for each protagonist… In Indie Game Design Participants: Gurnard, Ron Edwards, Blankshield.
1/20/2009 Gurnard: Thoughts On A Fencing Mechanic I've been working on a new game for a few weeks. The core concept is low fantasy, analogous to Early-Mid Mediaeval Europe but with many of the technological advancements of… In First Thoughts Participants: Gurnard, Abkajud, LandonSuffered, Hereward The Wake, Vulpinoid, JoyWriter.
2/2/2009 Gurnard: [Aces] A resolution mechanic I have an embryonic idea for a non-combat resolution mechanic, it's not particularly developed as yet (been spending most of my spare time on a combat mechanic (http://www.indie-rpgs.com/forum/index.php?topic=27476.0)
I'm not… In First Thoughts Participants: Gurnard, Wordman, Vulpinoid, chance.thirteen, Warrior Monk.
4/19/2010 Gurnard: Thoughts On A Fencing Mechanic Part 2 I posted here <a href="http://www.indie-rpgs.com/forum/index.php?topic=27476.0">quite a while ago</a> about a combat mechanic I was working on. I phrased it at the time as a fencing simulation, just because I'd been… In First Thoughts Participants: Gurnard, jprussell, Noon, ObsidianSoul, JoyWriter.
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