The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&fromaround=14605

From Day One


Previous Topics

3/5/2005 Halzebier: Gamist Advice for D&D (long)
GAMIST ADVICE FOR D&D (LONG) Background Our D&D group has mostly gamist tastes, but I sense some simulationist and illusionist tendencies in some of the others. For this particular game,…
In RPG Theory
Participants: Halzebier, Bankuei, Simon Kamber, NN, tj333, JMendes, Noon, Vaxalon, M. J. Young, Sean, ADGBoss.


3/5/2005 Daredevil: Two Questions for Narrativism
There are two questions being posed in this thread. 1) Is an overt, clear statement of Premise before play a prerequisite for Narrativist play? 2) When does a GM's positive…
In GNS Model Discussion
Participants: Daredevil, Bankuei, Simon Kamber, JMendes, timfire.


3/5/2005 Daredevil: Conflict vs Task Resolution to facilitate Narrativism
In Ron's essay "Narrativism: Story Now", under heading "System - 'it does matter' all over again", Ron talks about task vs. conflict resolution. I submit…
In GNS Model Discussion
Participants: Daredevil, xenopulse, Irmo, WhiteRat, Eero Tuovinen, Landon Darkwood, Ron Edwards, paulkdad, Valamir, timfire, John Kim, MatrixGamer, Caldis.


3/5/2005 Paka: Character Concept Brainstorm with my Girlfriend
All of my girlfriend's high school buddies gamed and she had a kind of shitty experience with D&D, being told her choices were wrong by the DM, etc. etc. I've…
In Actual Play
Participants: Paka, Ben Lehman, LordSmerf, Meguey, xenopulse.


3/5/2005 GameLoft: Young Gamers Need Your Help
Hello my name is Ian Howard. I am the director of a teen center based around roleplaying games. I am posting here to seek aid from the gaming community of…
In Connections
Participants: GameLoft, CPXB.


3/5/2005 matthijs: Attempts to extend rpg theory into empirical research?
A friend of mine is writing an article on RPG theory, but wants to make sure he's not just covering old ground, so he asked me to post this question:…
In RPG Theory
Participants: matthijs, J. Tuomas Harviainen, Shreyas Sampat, Steve Verdon.


3/5/2005 Domhnall: Preference concerning imbedded worlds in RPG
Hi again. Do you believe RPers generally prefer worlds as part of a RPG, or that the system is the relevant center of attention the majority of the time? Of…
In Indie Game Design
Participants: Domhnall, Garbanzo, Selene Tan, Jasper, zobmie.


3/5/2005 taalyn: [Crux] It's Undead! Now, weapons?
hey all, Some of you may remember Crux, my color-mechanicked game from a year or so ago. Well, it's not dead, and is looking to rouse itself from the coma.…
In Indie Game Design
Participants: taalyn, Jasper, Spooky Fanboy.


3/5/2005 eric12345: SOY questions
in the worldbook of near has khale and Maldor exporting things to goren but never says where/what goren is? Is it listed somewhere that I cant find? Also on a…
In CRN Games
Participants: eric12345.


3/5/2005 Dantai: roleplaygroup in crisis...need help...fading...
I'm currently running my own "homebrew" Swansong game - It's a high(ish) fantasy game. I ran a game at the weekend for my out of town rpg chums - and…
In Actual Play
Participants: Dantai, TonyLB, bcook1971, Domhnall, Noon.


3/4/2005 Simon Kamber: Narrativism? Simulationism?
I've been trying to get a grip on the big model for quite a while now. While I think I've gotten most of it, there's still an issue that keeps…
In GNS Model Discussion
Participants: Simon Kamber, JMendes, Bankuei, Victor Gijsbers, John Burdick, Joe Dizzy, Artanis, komradebob, Alan, Marco, apparition13.


3/4/2005 Doyce: Crunchy chargen questions, mostly Zu-ish.
Just a few. I'm working on an introductory test-run of TSoY with one of my player groups, cuz we've been pussyfooting around for awhile and haven't really decided what we…
In CRN Games
Participants: Doyce, James_Nostack, Clinton R. Nixon.


3/4/2005 Halzebier: [D&D] Clash of Gamism and Illusionism
Hi there! Despite some nice hack & slash, I found yesterday's game session in our regular D&D group quite frustrating and indicating that there's trouble ahead. *-*-* The gaming group:…
In Actual Play
Participants: Halzebier, Walt Freitag, Ron Edwards, Noon.


3/4/2005 StalkingBlue: [Actual Play] Midnight - A Dornish Crown 4
Last sesssion (here) Katrin was having a bit of a bad morning losing a duel against the known misogynist, Roland’s new general Olec and then learning from Reifels that uniting…
In HeroQuest
Participants: StalkingBlue, Adrienne, Mike Holmes, BirdMan.


3/4/2005 abzu: Revised Edition Preorders (plus Duel of Wits!)
Hi All! Preorders for the Revised Edition of Burning Wheel begin March 5th at 12:01 am. (05Mar05). Thank you all for your patience and continued interest. If you'd like three…
In Burning Wheel
Participants: abzu, joshua neff, Trevis Martin, Leningrad.


3/4/2005 epweissengruber: "Blood and Sand" at Toronto's Pandemonium [HeroQue
[b]Context: [/b] Saturday afternoon game slot at Toronto’s Pandemonium 23 convention. [b]Inspiration[/b]- [i]Gladiator[/i], the movie, for invoving characters in both fight scenes and intrigue - R.H Howard, for the blood…
In Actual Play
Participants: epweissengruber.


3/4/2005 TonyLB: [Capes] The power of explicit conflicts
Despite having written a conflict-resolution game, I have a great fondness for task-resolution mechanics. I've thought, for a long time, that there's nothing structurally that conflicts can do that tasks…
In Actual Play
Participants: TonyLB, Ron Edwards, Miskatonic, Sydney Freedberg, Minx, hix, Noon.


3/4/2005 TonyLB: Free Character Generator Software
Check it out: Flash Character Generator. Features:Print sheets of Click and Locks. Mix and match Powers, Skills and Personae on the same page. Immediate lookup of any module in the…
In Muse of Fire Games
Participants: TonyLB, Miskatonic, Ron Edwards, Christopher Weeks, John Harper.


3/4/2005 Sammael99: [Paladin]Holy France setting
I'm running a one-shot game of Paladin on Saturday and I could use a bit of an idea ping-pong on the creative process for the setting and Paladin order, especially…
In CRN Games
Participants: Sammael99.


3/4/2005 chris_moore: Iowa Gamers
the memberlist is so long... any gamers in eastern Iowa/western Illinois out there? Quad Cities? Iowa City?
In Connections
Participants: chris_moore.


<< more previous topics

 

Subsequent Topics

3/10/2005 Clinton R. Nixon: Hack attack - officially back up
We're officially back up from our hack attack. The explanation: When searching on the version of phpBB that was running, the highlight= field in the URL allowed you to run…
In Site Discussion
Participants: Clinton R. Nixon, Ron Edwards, Miskatonic.


3/10/2005 SeanStone: Good and Evil in the Modern World
Hello Everyone, I am new to the Forge Site, well as a poster anyways, and I have run into a break wall for a small game that I am trying…
In Indie Game Design
Participants: SeanStone, Garbanzo, gorckat, Doctor Xero, Simon Kamber, NN, chadu.


3/10/2005 Andrew Norris: [Sorcerer] Mystery Demon Abilities
This week our group met for the starting session of our Sorcerer campaign, "The Tenure Game". I'm sufficiently jazzed by the ideas the players came up with to start an…
In Adept Press
Participants: Andrew Norris, Ron Edwards, Fabrice G..


3/10/2005 inthisstyle: [TSOY] Game Starting
After starting IPR, I ended up with a lot of games that I want to play and that I need to demo at conventions. To help familiarize myself, I am…
In CRN Games
Participants: inthisstyle, ScottM, James_Nostack.


3/10/2005 Paul Czege: password security
Hey Clinton, The hack could have included a download of user information, right? Are user passwords insecure as a result (i.e. we should change them)? Paul
In Site Discussion
Participants: Paul Czege, Clinton R. Nixon, Marco, Victor Gijsbers, Domhnall.


3/10/2005 Silmenume: [Middle Earth - home brew] - last week - Repost
(Apparently this post was lost in the hack attack, so I am reposting it. Yeah for writing and saving posts in Word! At any rate I know that one person…
In Actual Play
Participants: Silmenume, Marco, Noon, James Holloway, LordSmerf, ffilz, contracycle, Lee Short, StalkingBlue, Gordon C. Landis.


3/10/2005 bcook1971: [Burning Wheel] 2005 Late Winter Campaign: II of IV
See session I here. Transcript Orcish Envoy to the Reyan Citadel A party of orcs arrived at the Reyan Citadel, representing the invaders at Pollee, bearing a token of Etharch…
In Actual Play
Participants: bcook1971, Ingenious.


3/10/2005 Space Cowboy: RPG.net Guest Column on Wild Sphere's developmental history
RPG.net has just published a guest column discussing Wild Sphere's developmental and conceptual history: http://www.rpg.net/news+reviews/columns/glove09mar05.html General comments and constructive feedback on the column or how well WS' rules meet their…
In RPG Theory
Participants: Space Cowboy.


3/10/2005 soviet: (SWHQ) How would you run this as an extended contest?
OK, so yesterday I ran my first game of HeroQuest (set in the star wars universe). I'm not going to go into too much detail because I may post something…
In HeroQuest
Participants: soviet, Brand_Robins, Mandacaru, Andrew Norris, Hobbitboy, StalkingBlue.


3/10/2005 Valamir: [Robots & Rapiers] 3 Problems...1 Solution
[b]A Lesson in Humility [/b] This is an exciting time for R&R development. Some pretty key system obstacles have been overcome and while there is a lot of work left…
In Indie Game Design
Participants: Valamir, gorckat, bcook1971, Noon, Harlequin, Mike Holmes.


3/10/2005 makeshiftwings: Game rules for social interaction
Hi, this is my first time on these boards, and I just want to say I'm amazed to find such a resource of great information on RPGs. Anyway, on to…
In RPG Theory
Participants: makeshiftwings, Walt Freitag, The Horror, MrSandman666.


3/11/2005 jburneko: Drives Question
Hello, When talking about building characters it says, "Take five Heroic or Villainous Drives" which is kind of confusing since there are only 5 heroic and 5 villainous drives to…
In Muse of Fire Games
Participants: jburneko, TonyLB.


3/11/2005 chosen: The Chosen- ultra rules lite, super action, warping reality
GAME- The Chosen Concept The general concept of this game is that reality is controlled by two aspects, Order and Chaos. An eternal struggle to maintain Order exists and the…
In Indie Game Design
Participants: chosen, Vesirius, Paul Czege, Spooky Fanboy.


3/11/2005 Matt Snyder: Daedalus: the Phoenix Saga
Daedalus is back for a special supers issue this spring. Jared Sorensen has stepped up to the plate with Dark Pages, a fully playable RPG of supers and supernatural horror.…
In Connections
Participants: Matt Snyder, Valamir, Clinton R. Nixon, Jasper, Spooky Fanboy.


3/11/2005 Paka: [CoS] The Screaming Saint - stickin' it to the man
CoS is an interesting system. It has a wiff of TRoS SA's in its Passion and Drive (which I think should be re-named) and is obviously inspired by TRoS combat.…
In Actual Play
Participants: Paka, Bob Goat.


3/11/2005 Jack Aidley: Why Capes Lite isn't helpful
Hi Tony, Over on RPG.Net I commented that the Capes Lite download wasn't very intelligable, and you asked why - I've started this thread to try and explain. Hopefully others…
In Muse of Fire Games
Participants: Jack Aidley, TonyLB, Christopher Weeks, jburneko, Matt Kimball, John Harper, Stickman, dyjoots, Valamir.


3/11/2005 Matt Wilson: [TSOY] - session 3, gamist play in maldor
It's pretty clear to me after this third episode that I've got a dominant force of gamist preference at the table. The actions of the characters appear to be tripping…
In Actual Play
Participants: Matt Wilson, Scripty.


3/11/2005 Tobias: [DitV] Augurann - a medieval setting (YGADesque)
All, YGAD has been written as DitV setting. Renamed Augurann to be a bit more distinct. Enjoy, comments welcome, I hope to play it once the hectic life I'm living…
In lumpley games
Participants: Tobias, lumpley, Valamir, daMoose_Neo.


3/11/2005 Frank T: [BARBAREN!] First playtest results and The Woman revisited
Hi, this thread is about my game BARBAREN!. You can find a long breakdown of the concept in This post. Now, the first three sessions of playtest went pretty well.…
In Indie Game Design
Participants: Frank T, contracycle.


3/11/2005 LordSmerf: Character death revisited (now with bricolage!)
I've been thinking about Chris Lehrich's stuff on bricolage and long term play, and a couple of comments on this post on Anyway really caught my attention. But I also…
In RPG Theory
Participants: LordSmerf, Marco, Kesher, Silmenume, contracycle, Brendan.


more subsequent topics >>