Previous Topics No previous topics. | | Subsequent Topics 4/2/2005 ChrisJaxn: [whispers] resolution mechanic I've mentioned my game here before, but only briefly, so I'll recap, and then ask my question.
Whispers is a game where the players take control of pieces of some… In Indie Game Design Participants: ChrisJaxn, xenopulse.
2/7/2006 ChrisJaxn: New, Call of Cthulu-esque, with a few questions. Hey. I'll start with the premise of the game, and a bit about how I envision it working, and then I'll ask my questions.
Players will take the role… In Indie Game Design Participants: ChrisJaxn, timopod, Sempiternity, TonyLB, Noon, Arpie.
2/9/2006 ChrisJaxn: [Madness Descends] Investigation and Insanity Rules So, referencing this game idea: http://www.indie-rpgs.com/forum/index.php?topic=18660.0
I've decided to ignore (here) the character and scenario creation mechanics, because explaining the graphs will take a much finer hand, more than it… In Indie Game Design Participants: ChrisJaxn, Sempiternity.
2/18/2006 ChrisJaxn: [Madness Descends] Very Rough Draft, Questions about Character Creation Okay, I've finished a (rather rough indeed) draft of my vaguely-Call of Cthulhu based game.
here.
The questions I have at the moment are as follows:
Firstly, is the graph… In Indie Game Design Participants: ChrisJaxn, Bryan Hansel, knicknevin, Artanis, Sempiternity.
more subsequent topics >> |