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From Day One


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3/26/2005 Trevis Martin: [DitV] Kings Rock
Okay so we played Dogs earlier tonight. At first I was gonna run one of the great towns that someone else made up. It was a busy day and I…
In lumpley games
Participants: Trevis Martin.


3/26/2005 lupis42: [DitV] Our Third Session - Oak Bluffs
The thing that struck most about tonight's town was the degree to which the characters behaved in completely unexpected ways, even mine. (Some of you may know that I was…
In Actual Play
Participants: lupis42.


3/26/2005 greyorm: Help with ORX Press Release Text
Heya all, I plan on submitting a press release about Orx to a couple gaming sites over the next few weeks to (hopefully) generate interest, and I am wondering if…
In Publishing
Participants: greyorm, Andrew Morris, Sean, Valamir, hix, jdagna, Alan, xiombarg.


3/26/2005 Jason Newquist: [DitV] Are NPCs like Safes?
You know the clue-in-the-safe example Vincent uses when he's talking about Task Resolution vs. Conflict Resolution, where the PCs are trying to find the clue, and it doesn't matter if…
In lumpley games
Participants: Jason Newquist, Bankuei, Wolfen, TonyLB, Valamir.


3/25/2005 ffilz: Trailblazing or not?
Prompted by the GMless D20 thread, I've been doing a lot of thinking. M.J.'s suggestion of Trailblazing for my GMing style seems to have some validity, but I'm not sure.…
In Actual Play
Participants: ffilz, Andrew Norris, Ron Edwards.


3/25/2005 TonyLB: Review up at RPG.net
Jeremy Reaban crafted a nice little review of Capes for RPG.net. I like it. It says nice things about the system. He's said over at the IPR forums that he's…
In Muse of Fire Games
Participants: TonyLB, Miskatonic.


3/25/2005 BrendanC: Help with a town name
I was going to ask for help with my town in general, but I had a bit of a brainstorm just now and got it worked out to my satisfaction.…
In lumpley games
Participants: BrendanC, TonyLB, nikola, Simon W.


3/25/2005 Lord_Steelhand: Odd Man Out
Has anyone noticed a trend in DitV with your players that one player, not always the same one, will play a Dog who doesn't beleive, or who is dubious about…
In lumpley games
Participants: Lord_Steelhand, Simon Kamber, Wolfen, nikola.


3/25/2005 MCroft: [DitV] Questions about Helping
Helping seems to change the balance of power pretty significantly. Can more than one person help the same see? Can you help a see when you also have to see…
In lumpley games
Participants: MCroft, Simon Kamber, TonyLB, nikola, xenopulse.


3/25/2005 MCroft: [DitV] Questions about Escalation
If a conflict is escalated and the action does not obviously affect anyone but does advance one side's goal, how do we determine who has to see it? If a…
In lumpley games
Participants: MCroft, TonyLB, Simon Kamber, avram, nikola, Wolfen, lumpley.


3/25/2005 immlass: [DitV] Mob Rule
Last night, the Dogs rolled into the town of Cut'n'Shoot and found themselves in the middle of a lynching, with four Dogs talking, and then shoving and eventually punching, Bros.…
In lumpley games
Participants: immlass, xenopulse, Wolfen, Simon Kamber, TonyLB, Doug Ruff.


3/25/2005 Damballa: Re: Structured Game Design (Warning: Long Post)
[quote="Roy"][b]<EXAMPLE BEGINS HERE>[/b] [b]GM, Bob, Jim and Sally...[/b] Well, that's my two cents on the topic. What do you think? What structures have you found that help you design games?…
In RPG Theory
Participants: Damballa, Ron Edwards.


3/25/2005 heironymous: [Seven Leagues] Please join group
I'm working towards a release of Seven Leagues, a narration-based RPG of Faerie. Part of it is up for review and discussion here: http://games.groups.yahoo.com/group/7leagues/ Given the level of thoughtful discourse…
In Connections
Participants: heironymous.


3/25/2005 hix: [AP] Sorc: Toon Town Confidential - no longer freaked
Just had the final session of our game described in ‘Sorceror freaked us out’. To recap: it’s Sorceror in the Who Framed Roger Rabbit universe. Lots of work on the…
In Adept Press
Participants: hix, Ron Edwards.


3/25/2005 Trevis Martin: [Revisionist History] New draft needs critical eyes.
Hi folks. Its me again. I've revised my game Revisionist History and I'd like some feedback on it. Its a game written for online play like Neel Krishnaswami's Lexicon. It…
In Indie Game Design
Participants: Trevis Martin, Tobias.


3/25/2005 James_Nostack: Constructing Good Bangs
While most of the people who post at the Forge are regulars, I expect a lot of the lurkers are newcomers who don't understand all this Bang and Kicker stuff.…
In RPG Theory
Participants: James_Nostack, Paka, TonyLB, bcook1971, Noon, Alan, Ron Edwards, FzGhouL, Christopher Kubasik, Trevis Martin, M. J. Young.


3/25/2005 FlamingMoose: [DitV]Oakview Branch, first try
I just got my Dogs in the Vineyard pdf earlier this week, and I'm hankering to try it out this weekend. I got some friends excited too, thanks to Kit's…
In lumpley games
Participants: FlamingMoose, nikola, Betsi-G, Eric Minton, BrendanC, lumpley, xenopulse, Wolfen.


3/24/2005 TonyLB: [Dulcimer Hall] Crypto-romance Character Development
Dulcimer Hall characters are super-spies of some stripe. So as I look at character development (i.e. how the character evolves over time as a result of their choices, successes and…
In Indie Game Design
Participants: TonyLB, Troy_Costisick, Bill_White, Doug Ruff, Garbanzo, Shreyas Sampat.


3/24/2005 Bob Goat: 101 Days of Ideas
I have embarked on a brave new adventure. For the next 101 days I will post at least one new Conspiracy of Shadows idea. This can be a Supernatural Horror,…
In Bob Goat Press
Participants: Bob Goat, Matt-M-McElroy.


3/24/2005 Betsi-G: [DitV] More rotating-GM info, thoughts, etc
As you may know, my group of DitV is playing on a rotating-GM basis. (Vincent, apparently, is following this avidly! *grin*) Since it seems to be of interest, and since,…
In lumpley games
Participants: Betsi-G, BrendanC, immlass, Wolfen, lupis42.


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Subsequent Topics

3/27/2005 hix: [Sorc] The Celebrity Machine
[b]The Celebrity Machine[/b] The characters are either celebrities or working in the Hollywood movie industry. Humanity is your connection to your genuine multi-faceted and unpredictable self. * Zero humanity means…
In Adept Press
Participants: hix, Miskatonic, angelfromanotherpin, J B Bell, Michael S. Miller, gorckat, Valamir.


3/27/2005 charlesperez: PM as spam?
What is the Forge policy regarding spam sent via PM? I've got someone trolling for web site hits myself. Charles
In Site Discussion
Participants: charlesperez, Peter Nordstrand, Ron Edwards, Andrew Morris, Doug Ruff, cruciel.


3/27/2005 hawklord2112: Dont know if this is appropriate - Looking for a game
heya all. i'm looking for a game to play online - either IRC, wiki based, Forum based, or PbEM, of Universalis.. could some kind soul point me in the right…
In Connections
Participants: hawklord2112, Shreyas Sampat.


3/27/2005 Lord Abaddon of Wormwood: PDF?
Hello all, I would like to buy the pdf of the game, but not the print verison. Why? I live in Australia and the postage on a game that I…
In Muse of Fire Games
Participants: Lord Abaddon of Wormwood, TonyLB.


3/27/2005 TonyLB: [Dulcimer Hall] Another shot at Resolution
Okay, first go read the Hybrid Resolution document to see where I'm starting from. Now go read Crypto-romance Character Development to see what I want to achieve with…
In Indie Game Design
Participants: TonyLB, MikeSands, Doug Ruff.


3/28/2005 sirogit: Expansion of the game-division list in the Nar Essay
I'm not 100% if this is an appropiate post. I'd really like to see an expanded version of that game-divsvion-list-thingy in the Nar essay featuring more games, either in this…
In GNS Model Discussion
Participants: sirogit, Ron Edwards, Victor Gijsbers.


3/28/2005 JMendes: PvP in PtA
Hey, :) I'm splitting this off, because I think it's become out of topic for the original thread. don't be afraid of this... specially not in…
In Dog Eared Designs
Participants: JMendes, TonyLB.


3/28/2005 JMendes: [PtA] Heritage - POP goes the Hood!! (warning: long)
Hey, all, :) Yep. Last Friday was the day when PtA suddenly came together for us! If you want background info on this, go read this thread about our first…
In Actual Play
Participants: JMendes, Andrew Norris, Mike Holmes, ivan23, ricmadeira, Matt Wilson, B0rg, Valamir, Frank T.


3/28/2005 Vaxalon: The Nixon Principle, applied to Capes
My wife is obsessed with Jedi. She plays one in every game she sits down at, sooner or later. So I made up a Click-and-lock for Jedi. Powers: Lightsaber Telekinesis…
In Muse of Fire Games
Participants: Vaxalon, Andrew Morris, TonyLB, gorckat, David Laurence.


3/28/2005 Chris Goodwin: Dungeon Majesty final up
The final episode of Dungeon Majesty has been posted at the wiki (http://www.innocence.com/games/dungeon-majesty/Main/HomePage). Rob and the gang, thank you for playing and posting, and most of all, for letting the…
In Dog Eared Designs
Participants: Chris Goodwin.


3/28/2005 Aman the Rejected: Don't Step On My Gamism
Not enough people showed up to our game last night (03/27). I got some different reactions from my normal games, we had a blast, and I wanted to share due…
In Actual Play
Participants: Aman the Rejected, Noon, hyphz, Miskatonic.


3/28/2005 Andrew Morris: [Shadows & Light] Question on handling time
I am designing a LARP system, along with a friend. We have been working on this for a while now, and even though our setting and color are pretty well…
In Indie Game Design
Participants: Andrew Morris, ironick, TonyLB, Sydney Freedberg.


3/28/2005 Arvidos: Demoing Universalis
Im was planning to demo Universalis on a local (=swedish) convention, so.. Do you have any fancy demo-gear I can order? (Like.. a poster, I guess :p) Anything else to…
In Universalis
Participants: Arvidos, Valamir, komradebob.


3/29/2005 John Kim: The place of character sheet and die rolls within play
So I had an interesting conversation on Vincent's (aka lumpley) blog anyway: cf. "Strong stuff indeed". However, I'm afraid I may have overstepped or sidetracked discussion on there.…
In RPG Theory
Participants: John Kim, Andrew Norris, Alephnul, Bankuei, lumpley, jrs, Emily Care, M. J. Young, groundhog, contracycle, Jason Newquist.


3/29/2005 TonyLB: Capes Lite Redraft
Following on the very useful advice given me in Why Capes Lite isn't helpful I have tried to assemble a document that's more like a teaching introduction, and less like…
In Muse of Fire Games
Participants: TonyLB, Paul Hebble, Stickman, Jack Aidley, Andrew Morris.


3/29/2005 xiombarg: Free Desktop Publishing...
Okay, kids, can anyone reccommend a decent, FREE (or very, very cheap, like less than $40) desktop publishing program that works on Windows 98 andor Windows XP? Feel free to…
In Publishing
Participants: xiombarg, spawky, madelf, Trevis Martin, Dev, MisterPoppet, Victor Gijsbers, Clay, nikola, Doug Ruff, jerry, MatrixGamer.


3/29/2005 heironymous: [Seven Leagues (a fantasy RPG of Faerie)] Please comment
I have posted a working draft of my RPG, Seven Leagues, here: http://www.malcontentgames.com/7leagues.pdf Please feel free to download the file (1.7 MB, 20 pages, includes most of the first third…
In Indie Game Design
Participants: heironymous, Jasper, kenjib, Selene Tan, ironick, Ron Edwards, Bill Masek, Bob the Fighter, James Holloway, berginyon.


3/29/2005 James_Nostack: [Sorc] Sacrifice Questions
On page 87 of the 2001 printing, it says... Furthermore, performing a sacrifice entails making another Humanity check. If it is a human sacrifice, this check has a penalty equal…
In Adept Press
Participants: James_Nostack, Trevis Martin, Ron Edwards.


3/29/2005 Paka: NYC Crew meets Bridal Falls City
I met with a few old gaming buddies in NYC this weekend and we gamed us some DitV. Pete made up a former professor of Philosophy from Back East who…
In Actual Play
Participants: Paka, Stigg.


3/29/2005 bcook1971: [DitV] One-shot Prep
Hello. I finished reading the last third of the rulebook over the last two days. Getting my head around the much vaunted town creation rules stretched my mind a bit.…
In lumpley games
Participants: bcook1971, Trevis Martin, FlamingMoose.


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