The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&startedby=983&fromaround=14898

From Day One


Previous Topics

No previous topics.

 

Subsequent Topics

4/22/2005 WhiteRat: [Ends and Means] Debut
I never planned on designing a game system. Then two weeks ago (as I sat in a job training course, mind wandering) suddenly all the disconnected musings I'd had over…
In Indie Game Design
Participants: WhiteRat, Andrew Morris, Ben Lehman.


4/29/2005 WhiteRat: [Ends and Means] Werewolves in L.A.
Half my regular group was busy last night, so the remaining three of us got together for Chinese food, the card game Munchkin-Fu, and an impromptu playtest of my nascent…
In Actual Play
Participants: WhiteRat, Andrew Morris, Sydney Freedberg.


9/5/2005 WhiteRat: [Ends and Means] Memorial Day Playtest
[url=http://www.indie-rpgs.com/forum/index.php?topic=15204.0]Several months ago[/url], I sought some feedback for my ideas about a Narrativism-enabling lightweight live role-playing system I call Ends and Means. I playtested it briefly with a group of…
In Actual Play
Participants: WhiteRat, Andrew Morris.


9/19/2005 WhiteRat: [Ends and Means] King Lothian's Court
[i]Previous threads in this series: its [url=http://www.indie-rpgs.com/forum/index.php?topic=15204.0]Debut[/url] in Indie Game Design, the playtest [url=http://www.indie-rpgs.com/forum/index.php?topic=15256.0]Werewolves in L.A.[/url] and the [url=http://www.indie-rpgs.com/forum/index.php?topic=16707.0]Memorial Day[/url] playtest.[/i] [b]Rochester, New York[/b] -- Last week I visited my…
In Actual Play
Participants: WhiteRat, Graham Walmsley, Andrew Morris, bmgang.


10/23/2005 WhiteRat: [Design Patterns of RPGs] What's in a Diagram?
Like many, I was impressed and intruiged by John Kirk's text Design Patterns of Successful Role-Playing Games. As a software engineer myself, I found the currency flow diagrams especially thought-provoking.…
In RPG Theory
Participants: WhiteRat, John Kirk, 1of3, talysman, Shreyas Sampat, RenjiKage, Roger.


12/12/2005 WhiteRat: [DitV] I can't kill characters
I ran a one-shot session of Dogs this weekend, my first time running the game. Great fun was had by all: the five of us played literally all day. Unfortunately,…
In Actual Play
Participants: WhiteRat, Brand_Robins, Blankshield, C. Edwards, Paka, Kintara, Frank T, Marco, Calithena, Wolfen, coffeestain, Joshua BishopRoby, nikola, lumpley.


12/25/2005 WhiteRat: [Ends And Means] Setting the Stakes
All the Stakes threads in Actual Play (but most notably "A Skill to Cultivate: Setting Stakes") prompted me to completely rewrite the "Setting the Stakes" section in my upcoming LARP…
In Indie Game Design
Participants: WhiteRat, Graham Walmsley, TonyLB, Joshua BishopRoby.


1/11/2006 WhiteRat: Independent Games Forums
Using the search function, I found Forge post number 3 inviting people who wanted a forum set up for their indie games to simply ask, and lo, it would be…
In Site Discussion
Participants: WhiteRat, Clinton R. Nixon, Ron Edwards.


1/19/2006 WhiteRat: [D&D 3.5] Adjust my CA for this game!
Last year I sat down as a player at a D&D 3.5 game of Midnight, a fantasy setting in which evil won. In the very first session, one player’s gnome…
In Actual Play
Participants: WhiteRat, Bankuei, James_Nostack, Roger, Ron Edwards, Eero Tuovinen, John Kim, Valamir, Nathan P., Kintara, TheTris.


1/30/2006 WhiteRat: [Ends and Means] Steel Pit Fight Night (Playtest Prep, LONG)
This post is a bit of a brain dump. So much happened, and so much of it significant, that I'm not sure what one thing to focus on, other than…
In Playtesting
Participants: WhiteRat, Andrew Morris, Graham Walmsley.


2/16/2006 WhiteRat: [Ends and Means] Steel Pit Fight Night: Sydney
SYDNEY, AUSTRALIA – The Steel Pit Fellowship entertains its members with preseason fights aboard a cruise ship. Local favorite The Bull is trounced on the foredeck by newcomer B.J.! Simon…
In Playtesting
Participants: WhiteRat, Andrew Morris, Graham Walmsley.


1/24/2007 WhiteRat: [Ends and Means] How to Cultivate Playtests?
Hello all, I'd like to learn about successful strategies you've used to get good playtesting results from people you can't meet face-to-face. I've fielded several offers of interest into my…
In Playtesting
Participants: WhiteRat, iain, Sara Adyms, joepub, Graham Walmsley, Andrew Morris, Malcolm, Wolfen.


2/15/2007 WhiteRat: [Ends and Means] Managing Miscommunication
In designing my LARP system, I've assumed that all communication between players is clear and complete. In actual play, this isn't the case. A scene happened last game where the…
In Playtesting
Participants: WhiteRat, c, Sara Adyms, Graham Walmsley, Andrew Morris, Noon.


more subsequent topics >>