Previous Topics 5/5/2005 Kit: [Option] The core mechanics and basic idea. Finally, and mostly thanks to Doug it must be said, I've managed to hack out a tentative base set of rules for Option. They still need a lot of elaboration… In Indie Game Design Participants: Kit, 1of3.
4/7/2005 Kit: Looking for someone to cowrite a game with Hi,
If you know me at all it's probably from my intermittent wittering about my homebrew system called Option. It's been a project of mine on a semi-regular basis for… In Connections Participants: Kit, Ben Lehman, TonyLB, Doug Ruff, Emily Care.
2/28/2005 Kit: [Option] A Magic System Some of you may recall me wittering about my homebrew system called Option a while ago. Anyway, I've finally started work on it again and it's gradually emerging from its… In Indie Game Design Participants: Kit, xenopulse.
9/13/2004 Kit: A basic dice/action mechanic This probably isn't terribly revolutionary (indeed I know it's not, as the basic concept is simply stolen and generalised from other games), but in the homebrew I'm fiddling with I'm… In RPG Theory Participants: Kit, eef, Ron Edwards, John Uckele, zephyr_cirrus, ffilz, TonyLB, M. J. Young.
8/30/2004 Kit: The Skill-tree: A suggested skill list mechanic I'm currently in the process of creating a new RPG system (really for homebrew purposes: The prospects of marketing it are rather slim, although I may freely distribute it if… In RPG Theory Participants: Kit, Eero Tuovinen, M. J. Young, Andrew Martin.
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