Previous Topics 5/20/2005 M. J. Young: Stance as Credibility Distribution O.K., I'm actually sort of puzzling over something I wrote, and I thought I'd initiate some discussion on this to see if I'm off my rocker.
I took a long… In RPG Theory Participants: M. J. Young, TonyLB, timfire, lumpley, Ron Edwards, Gaerik, John Kim, Mike Holmes.
5/20/2005 tj333: Success to Dice ratios For affecting another character I’m looking at having a target number that must be reached on one roll. The player rolls a die pool(The die pool is the same for… In RPG Theory Participants: tj333, Eric J., Walt Freitag, Valamir, JMendes, HereticalFaction.
5/19/2005 Valamir: UNIVERSALIS COVER Well, its my intention to have a sharp and spiffy new cover for the next printing of Universalis.
Unfortuneately, I'm not going to be able to use the wonderful contest-winning… In Universalis Participants: Valamir, Paul Czege, Chris Passeno, John Harper, ethan_greer.
5/19/2005 Matt-M-McElroy: Descriptors Hey folks,
I'm expanding my list of Descriptors for Attributes and Skills. I figure it can't hurt to have a variety of interesting ones on hand for character creation sessions...especially… In Bob Goat Press Participants: Matt-M-McElroy.
5/19/2005 Andrew Morris: [DexCon 8] Discussion dinner, anyone? I'll be attending DexCon 8, and I wanted to find out if anyone's interested in getting together for a discussion dinner on either Friday, Saturday, or Sunday.
Here's what I'm… In Conventions Participants: Andrew Morris, Bill_White.
5/19/2005 Matt Wilson: Dogs and advancement and its impact on play Sadly, I can only ask about Dogs stuff from the outside, since I haven't got the chance to play it yet. Did I mention how sad that is?
But this… In lumpley games Participants: Matt Wilson, lumpley, Technocrat13, Clinton R. Nixon, Matt Snyder, Ron Edwards, neelk, nikola, Wolfen, Bankuei.
5/19/2005 Kesher: [T&T] A crowd of teenagers & way too many leprechaun [u]PHASE ONE[/u]
Two weeks ago I had a miserable experience trying to make DnD characters with some students of mine who were interested in gaming. Part of the problem with… In Actual Play Participants: Kesher, Ron Edwards, Sean, Zachary The First, Hearthweru, Miskatonic, Noon.
5/19/2005 TonyLB: [Capes] I threw a tantrum and nobody minded! We just had a session that (in my opinion, anyway) hugely rocked... and yet, the thing that sticks with me is that I got to throw a tantrum in character,… In Actual Play Participants: TonyLB, Ron Edwards, Sydney Freedberg, Grover.
5/19/2005 ghoyle1: What the heck is a bang??? Sorry to be so out of it, but I'm just not sure what a "bang" is.
Guy (Hoyle) In HeroQuest Participants: ghoyle1, Nick Brooke, Mike Holmes, Paka, GB Steve, xenopulse, Technocrat13, Albert of Feh.
5/19/2005 John Kim: Non-violent Roleplaying OK, so I recently came across some controversy on Vincent's blog, in his post on Paintball and little boy bullshit. This was followed up by Heroes Live, Cowards… In RPG Theory Participants: John Kim, TonyLB, lumpley, Justin A Hamilton, Noon, timfire, Trevis Martin, J. Tuomas Harviainen, Mikko Lehtinen, Marco, greyorm, Brendan, komradebob, Andrew Morris, J B Bell, MatrixGamer, Nathan P., Technocrat13, NN, Russell Impagliazzo, GB Steve, James Holloway, Mike Holmes, chadu, contracycle, Picador.
5/19/2005 Jason Petrasko: [Delphian Tides] Second Playtest I've released a full 111 page preview edition of Delphian Tides on RPGnow. Since I'd not yet run the sample scenario provided in the book, I printed off a copy… In Actual Play Participants: Jason Petrasko, John Burdick.
5/18/2005 Danny_K: MLWM -- you've played the game, now watch the opera! One of my non-gaming interests is opera, and I went last weekend to the Seattle Opera's performance of "Tales of Hoffman" and had a very weird experience. While watching and… In Half Meme Press Participants: Danny_K, loki's wrangling.
5/18/2005 Clinton R. Nixon: Shadow Wars! Yeah, it's not a roleplaying game. It's a war game. But it's from Anvilwerks.
See my personal website (http://www.crystalandclinton.com/clinton/) for more details. It's in playtest. In CRN Games Participants: Clinton R. Nixon, Grover.
5/18/2005 Jared A. Sorensen: [GenCon] RPG Design Workshop From the event schedule:
WKS00018: Roleplaying Game Design Workshop (Friday)
Join some of the hobby's best and brightest independent designers in this all-day workshop. Learn the theory behind roleplaying games,… In Conventions Participants: Jared A. Sorensen, abzu, Gaerik, daMoose_Neo, GameLoft, Mike Holmes, John Wick.
5/18/2005 BlackSheep: [The Good Fight] Help... Hi guys, occasional browser, first-time poster.
For a while now I've had an idea for a supers game. But I'm having real trouble getting it (or anything else, for that… In Indie Game Design Participants: BlackSheep, matthijs, Sydney Freedberg, Mike Holmes, Ron Edwards, Valamir, Christopher Kubasik, Troy_Costisick, Everspinner.
5/18/2005 MatrixGamer: What is Main Stream gaming? Another look. One of the most intriguing ideas in the "Infamous Five" threads was the look at how D+D fantasy and superhero genres are not mainstream - instead things like horror, sex,… In RPG Theory Participants: MatrixGamer, Jasper, Mike Holmes, Paul Czege, John Kim, quozl, Trevis Martin, Noon, Caldis, Brendan, M. J. Young, Remko, komradebob, gsoylent, cerbie, Valamir.
5/18/2005 loki's wrangling: A list of sample more than/less than human characteristics? I'm going to run a MLWM campaign and it would be a great help if I could provide my players with a list of sample more that/less than human characteristics.… In Half Meme Press Participants: loki's wrangling, Michael S. Miller, Valamir.
5/18/2005 Jasper: [Charlatan Fencers] Dueling system This thread is specifically for discussing the combat system in my 'Charlatan Fencing Masters' game, which was introduced in this thread -- it deals with more overarching aspects of the… In Indie Game Design Participants: Jasper, Hereward The Wake, BrennaLaRosa.
5/18/2005 Noon: Nar turns out to be a good gamist penalty to evade? I was recently talking with my friends girlfriend, about her role playing past. I was curious as to what she enjoyed back then and why she hadn't continued now. I… In RPG Theory Participants: Noon, TonyLB, Alan.
5/17/2005 neelk: [DitV] Dogs using Sorcery Through a somewhat complicated path, three of the five Dogs in my game have decided that using sorcery, while in general bad, is really okay in this particular situation. They… In lumpley games Participants: neelk, jasonm, lumpley, Eero Tuovinen, Sydney Freedberg, Simon Kamber, ravenx99, nikola, Wolfen.
<< more previous topics | | Subsequent Topics 5/20/2005 Yokiboy: Games with Conflict Resolution All the threads regarding Conflict Resolution offer widely differing views on what it really is, and how it differs from Task Resolution. We all know of tons of games with… In RPG Theory Participants: Yokiboy, Gaerik, Andrew Morris, Valamir, greyorm, Mike Holmes, M. J. Young, GameLoft.
5/20/2005 TonyLB: Oracle Stance? [quote="Ron Edwards"]I think it's crucial to understand there are two variables: in-character vs. out-of-character knowledge/perspective as starting constraint (yes or no); character motions/dialogue vs. objects/events external to the character. These… In RPG Theory Participants: TonyLB, Ron Edwards, John Burdick, neelk, Troy_Costisick.
5/20/2005 John Kim: Is non-violence bad for Narrativism? I am taking this to a theory thread, Non-violent Roleplaying. That thread is about how to support and encourage non-violent roleplaying. This thread is about whether it is a… In GNS Model Discussion Participants: John Kim, Andrew Morris, Gaerik, Mike Holmes, Noon, Troy_Costisick, Victor Gijsbers.
5/20/2005 Simon Kamber: [DitV]Life and death conflicts This is one of those theoretical threads that aren't based in something I've actually experienced in play. In the Dogs rulebook, there's an example conflict on page 51-52 that describes… In lumpley games Participants: Simon Kamber, Technocrat13, TonyLB, neelk, xenopulse, Wolfen, lumpley, Blankshield, lazarus, Brand_Robins, cdr, Sydney Freedberg.
5/20/2005 Ben Lehman: Seeking 2nd ed PHB Hi all.
I just moved, and left my AD&D 2nd edition Player's Handbook at home, 'cause I have not looked at it in like five years. Sadly, of course, I… In Connections Participants: Ben Lehman, ethan_greer.
5/20/2005 Silmenume: sloooooooooow email notifications Recently I've noticed that the email notifications I've been receiving of posting activity to subcribed threads is lagging by over 12 hours or more. Is this standard or is it… In Site Discussion Participants: Silmenume, Valamir, Andrew Morris, xiombarg, M. J. Young, Mike Holmes.
5/21/2005 TonyLB: Capes tactics - Precision restraint Okay, you want some really whacked out, bizarre, intensely human scenes? Don't think about single conflicts, and how they work out. Think about how the Not-Yet restraints of one Conflict… In Muse of Fire Games Participants: TonyLB.
5/21/2005 mister.ribbit: Pointers to specifc RPGs Hi,
I, like many people, started RPing long ago when I was very young, and naturally fell into what seems to be Gamist play. Now that I've suddenly become interested… In GNS Model Discussion Participants: mister.ribbit, Bankuei, Simon Kamber.
5/21/2005 lazarus: [DitV] IRC dicebot I've been writing, over the past few days, an IRC dicebot to use for Dogs in the Vineyard.
Currently: it'll roll dice and keep track of them, allow you to… In lumpley games Participants: lazarus.
5/21/2005 Zachary The First: It Has Arrived At last, my copy of Burning Wheel Revised (000432) has arrived at my door.
I'll probably be posting a bit more on what I think of the changes and general… In Burning Wheel Participants: Zachary The First, abzu, Russell Hoyle.
5/21/2005 paulkdad: Fudge-like 2dX mechanic I've been toying with a die roll mechanic that uses two dice of the same type and is based on the idea that most of the time a character's performance… In Indie Game Design Participants: paulkdad, TheTris, Justin Marx, NN, Valamir.
5/21/2005 Alan: [Sorcerer] McCarthy Era McCarthy Era Sorcerer
===============
We started a Sorcerer game here in Seattle. I'm GM and I have two
players: James, who's played Sorcerer before with Clinton, and
Kristian, who's relatively… In Adept Press Participants: Alan, droog, Ron Edwards, Danny_K, sirogit, Dreez.
5/22/2005 Hearthweru: Sorcerer by post. Hello all this is my first post on the Adept press forum. I’m partial to the odd tequila slammer or five.
Anyway having said hello Ron, I’d like to ask… In Adept Press Participants: Hearthweru, Selene Tan, Trevis Martin, Ron Edwards, Danny_K.
5/22/2005 Paka: One Day in Mu's Bed We had our third Get Your Geek On-a-thon here in Ithaca, in a continuing effort to cross-pollinate our gaming groups and just game together apart from our weekly cliques. Some… In Actual Play Participants: Paka, TonyLB, Bret Gillan, Ron Edwards.
5/22/2005 apparition13: Above and Beyond Hi there, I'm apparition13 and I haven't played in 15+ years. I've been collecting RPGs, but no actual play. Recently I started visiting here and RPG.net and I find myself… In Indie Game Design Participants: apparition13, BlackSheep, Ron Edwards.
5/22/2005 apparition13: Above and Beyond Hi there, I'm apparition13 and I haven't played in 15+ years. I've been collecting RPGs, but no actual play. Recently I started visiting here and RPG.net and I find myself… In Indie Game Design Participants: apparition13, daMoose_Neo, Sydney Freedberg, WRPIgeek, timfire, Frank T.
5/22/2005 loki's wrangling: Muwahahaha! I'm da Master! Just finished my first session with MLwM--and my first time GMing, too. (Lost my GM cherry! At last! :D) It went much better than I ever expected. Man, am I… In Half Meme Press Participants: loki's wrangling, Michael S. Miller.
5/22/2005 preludetotheend: My game [Aegri Somnia] Ok I will begin posting on my system, this post will explain some points about it, the next will be how to make a character, following that will be how… In Indie Game Design Participants: preludetotheend, Ron Edwards, c, yesala.
5/22/2005 Matt-M-McElroy: [Actual Play] The Old Fishing Hut I ran a short CoS game the other night with three players. Two of them were completely new to the setting and system, so I kept things short and simple.… In Bob Goat Press Participants: Matt-M-McElroy, Bob Goat.
5/22/2005 apparition13: double post Hey, just noticed I double posted the "above and beyond" thread on game design, could someone merge them please? Thanks, and sorry. In Site Discussion Participants: apparition13, Ron Edwards.
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