Previous Topics 5/20/2005 Silmenume: sloooooooooow email notifications Recently I've noticed that the email notifications I've been receiving of posting activity to subcribed threads is lagging by over 12 hours or more. Is this standard or is it… In Site Discussion Participants: Silmenume, Valamir, Andrew Morris, xiombarg, M. J. Young, Mike Holmes.
5/20/2005 Ben Lehman: Seeking 2nd ed PHB Hi all.
I just moved, and left my AD&D 2nd edition Player's Handbook at home, 'cause I have not looked at it in like five years. Sadly, of course, I… In Connections Participants: Ben Lehman, ethan_greer.
5/20/2005 Simon Kamber: [DitV]Life and death conflicts This is one of those theoretical threads that aren't based in something I've actually experienced in play. In the Dogs rulebook, there's an example conflict on page 51-52 that describes… In lumpley games Participants: Simon Kamber, Technocrat13, TonyLB, neelk, xenopulse, Wolfen, lumpley, Blankshield, lazarus, Brand_Robins, cdr, Sydney Freedberg.
5/20/2005 John Kim: Is non-violence bad for Narrativism? I am taking this to a theory thread, Non-violent Roleplaying. That thread is about how to support and encourage non-violent roleplaying. This thread is about whether it is a… In GNS Model Discussion Participants: John Kim, Andrew Morris, Gaerik, Mike Holmes, Noon, Troy_Costisick, Victor Gijsbers.
5/20/2005 TonyLB: Oracle Stance? [quote="Ron Edwards"]I think it's crucial to understand there are two variables: in-character vs. out-of-character knowledge/perspective as starting constraint (yes or no); character motions/dialogue vs. objects/events external to the character. These… In RPG Theory Participants: TonyLB, Ron Edwards, John Burdick, neelk, Troy_Costisick.
5/20/2005 Yokiboy: Games with Conflict Resolution All the threads regarding Conflict Resolution offer widely differing views on what it really is, and how it differs from Task Resolution. We all know of tons of games with… In RPG Theory Participants: Yokiboy, Gaerik, Andrew Morris, Valamir, greyorm, Mike Holmes, M. J. Young, GameLoft.
5/20/2005 Eric J.: Telling a Story, Conveying a Theme: What does it mean? Hey, everybody. This is Pyron. That's right. You will never get rid of me. Ever. I know I haven't posted in a long time (I almost posted once but a… In RPG Theory Participants: Eric J., bcook1971.
5/20/2005 M. J. Young: Stance as Credibility Distribution O.K., I'm actually sort of puzzling over something I wrote, and I thought I'd initiate some discussion on this to see if I'm off my rocker.
I took a long… In RPG Theory Participants: M. J. Young, TonyLB, timfire, lumpley, Ron Edwards, Gaerik, John Kim, Mike Holmes.
5/20/2005 tj333: Success to Dice ratios For affecting another character I’m looking at having a target number that must be reached on one roll. The player rolls a die pool(The die pool is the same for… In RPG Theory Participants: tj333, Eric J., Walt Freitag, Valamir, JMendes, HereticalFaction.
5/19/2005 Valamir: UNIVERSALIS COVER Well, its my intention to have a sharp and spiffy new cover for the next printing of Universalis.
Unfortuneately, I'm not going to be able to use the wonderful contest-winning… In Universalis Participants: Valamir, Paul Czege, Chris Passeno, John Harper, ethan_greer.
5/19/2005 Matt-M-McElroy: Descriptors Hey folks,
I'm expanding my list of Descriptors for Attributes and Skills. I figure it can't hurt to have a variety of interesting ones on hand for character creation sessions...especially… In Bob Goat Press Participants: Matt-M-McElroy.
5/19/2005 Andrew Morris: [DexCon 8] Discussion dinner, anyone? I'll be attending DexCon 8, and I wanted to find out if anyone's interested in getting together for a discussion dinner on either Friday, Saturday, or Sunday.
Here's what I'm… In Conventions Participants: Andrew Morris, Bill_White.
5/19/2005 Matt Wilson: Dogs and advancement and its impact on play Sadly, I can only ask about Dogs stuff from the outside, since I haven't got the chance to play it yet. Did I mention how sad that is?
But this… In lumpley games Participants: Matt Wilson, lumpley, Technocrat13, Clinton R. Nixon, Matt Snyder, Ron Edwards, neelk, nikola, Wolfen, Bankuei.
5/19/2005 Kesher: [T&T] A crowd of teenagers & way too many leprechaun [u]PHASE ONE[/u]
Two weeks ago I had a miserable experience trying to make DnD characters with some students of mine who were interested in gaming. Part of the problem with… In Actual Play Participants: Kesher, Ron Edwards, Sean, Zachary The First, Hearthweru, Miskatonic, Noon.
5/19/2005 TonyLB: [Capes] I threw a tantrum and nobody minded! We just had a session that (in my opinion, anyway) hugely rocked... and yet, the thing that sticks with me is that I got to throw a tantrum in character,… In Actual Play Participants: TonyLB, Ron Edwards, Sydney Freedberg, Grover.
5/19/2005 ghoyle1: What the heck is a bang??? Sorry to be so out of it, but I'm just not sure what a "bang" is.
Guy (Hoyle) In HeroQuest Participants: ghoyle1, Nick Brooke, Mike Holmes, Paka, GB Steve, xenopulse, Technocrat13, Albert of Feh.
5/19/2005 John Kim: Non-violent Roleplaying OK, so I recently came across some controversy on Vincent's blog, in his post on Paintball and little boy bullshit. This was followed up by Heroes Live, Cowards… In RPG Theory Participants: John Kim, TonyLB, lumpley, Justin A Hamilton, Noon, timfire, Trevis Martin, J. Tuomas Harviainen, Mikko Lehtinen, Marco, greyorm, Brendan, komradebob, Andrew Morris, J B Bell, MatrixGamer, Nathan P., Technocrat13, NN, Russell Impagliazzo, GB Steve, James Holloway, Mike Holmes, chadu, contracycle, Picador.
5/19/2005 Jason Petrasko: [Delphian Tides] Second Playtest I've released a full 111 page preview edition of Delphian Tides on RPGnow. Since I'd not yet run the sample scenario provided in the book, I printed off a copy… In Actual Play Participants: Jason Petrasko, John Burdick.
5/18/2005 Danny_K: MLWM -- you've played the game, now watch the opera! One of my non-gaming interests is opera, and I went last weekend to the Seattle Opera's performance of "Tales of Hoffman" and had a very weird experience. While watching and… In Half Meme Press Participants: Danny_K, loki's wrangling.
5/18/2005 Clinton R. Nixon: Shadow Wars! Yeah, it's not a roleplaying game. It's a war game. But it's from Anvilwerks.
See my personal website (http://www.crystalandclinton.com/clinton/) for more details. It's in playtest. In CRN Games Participants: Clinton R. Nixon, Grover.
<< more previous topics | | Subsequent Topics 5/21/2005 mister.ribbit: Pointers to specifc RPGs Hi,
I, like many people, started RPing long ago when I was very young, and naturally fell into what seems to be Gamist play. Now that I've suddenly become interested… In GNS Model Discussion Participants: mister.ribbit, Bankuei, Simon Kamber.
5/21/2005 lazarus: [DitV] IRC dicebot I've been writing, over the past few days, an IRC dicebot to use for Dogs in the Vineyard.
Currently: it'll roll dice and keep track of them, allow you to… In lumpley games Participants: lazarus.
5/21/2005 Zachary The First: It Has Arrived At last, my copy of Burning Wheel Revised (000432) has arrived at my door.
I'll probably be posting a bit more on what I think of the changes and general… In Burning Wheel Participants: Zachary The First, abzu, Russell Hoyle.
5/21/2005 paulkdad: Fudge-like 2dX mechanic I've been toying with a die roll mechanic that uses two dice of the same type and is based on the idea that most of the time a character's performance… In Indie Game Design Participants: paulkdad, TheTris, Justin Marx, NN, Valamir.
5/21/2005 Alan: [Sorcerer] McCarthy Era McCarthy Era Sorcerer
===============
We started a Sorcerer game here in Seattle. I'm GM and I have two
players: James, who's played Sorcerer before with Clinton, and
Kristian, who's relatively… In Adept Press Participants: Alan, droog, Ron Edwards, Danny_K, sirogit, Dreez.
5/22/2005 Hearthweru: Sorcerer by post. Hello all this is my first post on the Adept press forum. I’m partial to the odd tequila slammer or five.
Anyway having said hello Ron, I’d like to ask… In Adept Press Participants: Hearthweru, Selene Tan, Trevis Martin, Ron Edwards, Danny_K.
5/22/2005 Paka: One Day in Mu's Bed We had our third Get Your Geek On-a-thon here in Ithaca, in a continuing effort to cross-pollinate our gaming groups and just game together apart from our weekly cliques. Some… In Actual Play Participants: Paka, TonyLB, Bret Gillan, Ron Edwards.
5/22/2005 apparition13: Above and Beyond Hi there, I'm apparition13 and I haven't played in 15+ years. I've been collecting RPGs, but no actual play. Recently I started visiting here and RPG.net and I find myself… In Indie Game Design Participants: apparition13, BlackSheep, Ron Edwards.
5/22/2005 apparition13: Above and Beyond Hi there, I'm apparition13 and I haven't played in 15+ years. I've been collecting RPGs, but no actual play. Recently I started visiting here and RPG.net and I find myself… In Indie Game Design Participants: apparition13, daMoose_Neo, Sydney Freedberg, WRPIgeek, timfire, Frank T.
5/22/2005 loki's wrangling: Muwahahaha! I'm da Master! Just finished my first session with MLwM--and my first time GMing, too. (Lost my GM cherry! At last! :D) It went much better than I ever expected. Man, am I… In Half Meme Press Participants: loki's wrangling, Michael S. Miller.
5/22/2005 preludetotheend: My game [Aegri Somnia] Ok I will begin posting on my system, this post will explain some points about it, the next will be how to make a character, following that will be how… In Indie Game Design Participants: preludetotheend, Ron Edwards, c, yesala.
5/22/2005 Matt-M-McElroy: [Actual Play] The Old Fishing Hut I ran a short CoS game the other night with three players. Two of them were completely new to the setting and system, so I kept things short and simple.… In Bob Goat Press Participants: Matt-M-McElroy, Bob Goat.
5/22/2005 apparition13: double post Hey, just noticed I double posted the "above and beyond" thread on game design, could someone merge them please? Thanks, and sorry. In Site Discussion Participants: apparition13, Ron Edwards.
5/23/2005 preludetotheend: My game [Aegri Somnia] only d6's used This should have been a reply I hit new topic by mistake sorry. In Indie Game Design Participants: preludetotheend.
5/23/2005 preludetotheend: items and vehicles Stats:
Each character has 6 main stats each starts at 8 and you may lower one in order to raise another at a one for one rate. The stats are… In Indie Game Design Participants: preludetotheend.
5/23/2005 James_Nostack: [TSOY] Why NOT to Bring It? Question about the design: Is there any reason why a player wouldn't Bring Down the Pain whenever she doesn't get her way? Like, "Oops, I flubbed that roll. Bring the… In CRN Games Participants: James_Nostack, KingstonC, pfischer, aplath, Victor Gijsbers.
5/23/2005 Noon: Idea: Delayed GM I was reading a thread on the palladium boards where someone asked about games with just one player and one GM (they can never get all three friends together). To… In RPG Theory Participants: Noon, Andrew Morris, contracycle, John Kim.
5/23/2005 bigcape: Character Creation versus Character Evolution I am looking for some feedback on my choices in creating the A+ Fantasy game system:
http://www.1km1kt.net/rpg/A_Plus_Fantasy.php
I have decided to focus my questions a little bit in the hopes… In Indie Game Design Participants: bigcape, TonyLB, Andrew Morris.
5/23/2005 Ron Edwards: [Primetime Adventures] The Heel Hello,
PTA does it again, this time for our regular group which includes me, Tod, Julie, Maura, and Tim (that's Mountain Witch Tim).
As you might expect from a pack… In Actual Play Participants: Ron Edwards, Matt Wilson, jrs, Maura Byrne, Valamir, timfire, Sydney Freedberg.
5/23/2005 TonyLB: The inevitable appropriateness of your character In (Accept/Reject) x (Text/Meaning) I was eventually convinced that there is something to just plain enjoying your character (absent any other drive). Way back in game design and psychology Emily… In Actual Play Participants: TonyLB, xenopulse, Bankuei, Madeline, Frank T, contracycle, Sydney Freedberg, Gordon C. Landis, beingfrank, Noon.
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