Previous Topics 5/25/2005 rrr: Dust Creek:Quick Town I made for first proper game with DitV Hello, well finally last night I got to run a full (if a little short) session of Dogs. It was an impromptu thing when one member of the regular game… In lumpley games Participants: rrr, Wolfen, Simon Kamber, nikola.
5/25/2005 abzu: Essen Buy-Ins? Any folks be interested in having games displayed an sold at Essen? It'd prolly be like the Forge/Gencon, but without required attendance.
Buy-ins'd run $50-100 pending how many folks are… In Conventions Participants: abzu, Michael S. Miller, Ben Lehman.
5/25/2005 joshua neff: anyway is anywhere? Vincent, what's going on with your website and blog? I haven't been able to get to it all day, and Andy K. apparently hasn't either, since he made a post… In lumpley games Participants: joshua neff, Matt Wilson, lumpley.
5/25/2005 daMoose_Neo: Enticing drawback vs. weaker-but-desireable Traits Hmmkay, as I'm unsure how to summarize this in a couple words to search by, I'd like to ask the assistance of Forgites.
A system/setting sprung to mind earlier today… In RPG Theory Participants: daMoose_Neo, TonyLB, GB Steve, Noon, Mike Holmes.
5/24/2005 Technocrat13: [FH8] A nearly functional Fantasy Heartbreaker This is my eighth attempt at creating a fantasy heartbreaker. It's taken me that many attempts to figure out that I needed to determine the point of the game long… In Indie Game Design Participants: Technocrat13, xenopulse, Mike Holmes, MarkMeredith, ErrathofKosh.
5/24/2005 TonyLB: [Misery Bubblegum] Issues and personalizing situation Previous Misery Bubblegum discussion here. Source of the ideas I'm about to discuss here.
People started discussing, in the actual play thread, how you would support a system where people… In Indie Game Design Participants: TonyLB, Doug Ruff, Sydney Freedberg.
5/24/2005 smc: Gm-less, cooperative, gamist pirate-era RPG The following is an in-progress description of a cooperative, GM-less game I've been working on the last few days. This is very early stage, and I hope to add to… In Indie Game Design Participants: smc.
5/24/2005 Mike Holmes: Tenet Phase Participation Steve (AKA Hix) thought this might make a good thread topic, so here it is:
I have personally experienced cases where individual players have gone through tenet phases without adding… In Universalis Participants: Mike Holmes, Andrew Morris, matthijs, hix, Trevis Martin.
5/24/2005 Remko: Simulative Western RPG Hi all,
I'm searching for a simulative western RPG, basically one aimed at historical basis. I'm trying to create a system myself, because I haven't found a system created well… In RPG Theory Participants: Remko, Valamir, Ron Edwards, Troy_Costisick, kennin, Gaerik.
5/24/2005 jessizzle08: anyone wanna role play? what kind of role play, im up for any options In Actual Play Participants: jessizzle08, Leningrad, Silmenume.
5/24/2005 jessizzle08: what is this? is this an actual role play site, if so, what kind of role play od u want to do? In Actual Play Participants: jessizzle08, daMoose_Neo.
5/24/2005 Trevis Martin: Publishing with TiddlyWiki I wanted to share this with everyone. I ran across a wiki software called TiddlyWiki. It is an entirely client side wiki software written in xhtml and javascript. That works… In Publishing Participants: Trevis Martin, Andy Kitkowski, Paul Czege, Gaerik.
5/24/2005 Zachary The First: Is D20 Dead/Dying? This is one of those little blurbs you see all around fringe gaming sites on the Net--the claim that d20 is infirmed, dead, or dying. Yet, according to WoTC, D&D… In RPG Theory Participants: Zachary The First, Remko, Miskatonic, Bankuei, timfire, John Kim, Mike Holmes.
5/24/2005 Andrew Morris: [Breaking the Ice] Disney romance and one hot stripper This weekend, I played Emily Care's playtest version of Breaking the Ice. Something about the game captured my attention in Emily's Actual Play post, but I couldn't identify exactly what… In Actual Play Participants: Andrew Morris, Brand_Robins, Ben Lehman, Emily Care.
5/24/2005 Valamir: Public Service Announcement - Paypal I'm posting this here because I know a number of indie publishers use paypal to collect payment.
I've been getting a number of spoof emails claiming to be from paypal… In Site Discussion Participants: Valamir, Paganini, Andrew Morris.
5/23/2005 Palaskar: Advertising for the complete newbie Ok, I have a great new RPG system (Signature 6.0.2) and it's reasonably priced ($5 for 84 pages in PDF).
The problem is that I've found out that I'm absolutely… In Publishing Participants: Palaskar, neoknocker, MatrixGamer, Michael S. Miller.
5/23/2005 Remko: Aaaaahhhhh, or: the need for simulationism in Horror RPG's Hi all,
This is my first thread here on the Forge. I'm currently lurking about and I'm not sure whether this subject is already discussed, but still...
Situation: I like… In RPG Theory Participants: Remko, Mike Holmes, xenopulse, GB Steve.
5/23/2005 jburneko: Audience/Author Duality of RPGs. Can it impact theme? Hello Again,
Something very very interesting is happening in my current 7th Sea game. The game is a sequal to a game we played over a year ago. Some of… In Actual Play Participants: jburneko, Sydney Freedberg, xenopulse, Andrew Morris, Frank T.
5/23/2005 jburneko: Is taking responsibility for your character really so hard? My weekend group is now four or five sessions into a 7th Sea game. This game is a sequal to a game we played a year ago. Some of the… In Actual Play Participants: jburneko, Danny_K, Valamir, Sean, TonyLB, Alan, John Kim, Lee Short, bcook1971, James Holloway, Noon, Brand_Robins, Heraldic Game Design, Eric J., hyphz, Mike Holmes, Itse, Wolfen, komradebob, S'mon, Mandacaru.
5/23/2005 TonyLB: The inevitable appropriateness of your character In (Accept/Reject) x (Text/Meaning) I was eventually convinced that there is something to just plain enjoying your character (absent any other drive). Way back in game design and psychology Emily… In Actual Play Participants: TonyLB, xenopulse, Bankuei, Madeline, Frank T, contracycle, Sydney Freedberg, Gordon C. Landis, beingfrank, Noon.
<< more previous topics | | Subsequent Topics 5/25/2005 lev_lafayette: Real Time Enforcement [quote="Walt Freitag"]
....
This is a deliberately extreme example, going as far in the direction of "unimmersed (dispassionate) author stance" as the realtime technique ("Suddenly three bullets buzz past your… In RPG Theory Participants: lev_lafayette, Ron Edwards, Rodger Thorm.
5/25/2005 Mike Holmes: Portuguese Speaker Needed There's a recent report of a murder associated with a LARP in Brazil. The details, however, are sketchy. At the CAR-PGa (RPG Advocacy) the folks need to assemble more information… In Connections Participants: Mike Holmes, matthijs, dsmvites.
5/25/2005 Ian Charvill: An alternative to 'the System is the Physics of the World' The System is the Grammar of the World.
I'm posting this from the point of view of starting up a new gaming group and explaining how I'm looking at things.… In RPG Theory Participants: Ian Charvill, Ben Lehman, John Burdick, epweissengruber, lumpley, Bill_White, MikeSands, Mike Holmes, Shreyas Sampat, Simon Marks, Marco.
5/25/2005 Sean: An Uncomfortable One-Sheet So I was thinking about
- How far will you go to get what you want?
- Ron’s bit about ‘people, in situations’ from the birthday thread
- Droog’s posts… In Adept Press Participants: Sean, matthijs, Danny_K, sirogit, Mike Holmes, TonyLB, Ron Edwards, erithromycin, pete_darby.
5/25/2005 BrennaLaRosa: Forum games and GM/Mods A few weeks ago, I got talked into running a Sentai diceless game on a Forum. Don't ask how; let's just say it was a deal with the Devil. My… In Actual Play Participants: BrennaLaRosa, Valamir, sirogit, Simon Kamber, Danny_K, Mike Holmes.
5/25/2005 Old_Scratch: [Charnel Gods] Primal Twilight Epoch/Setting [b]Primal Twilight[/b]
[i]The land and the verdant forests that cover it are ancient and untouched. Great trees tower towards the heavens, their roots reaching down too deep, and their boughs… In Adept Press Participants: Old_Scratch, Paka, hardcoremoose, sirogit, Danny_K, hix.
5/26/2005 James_Nostack: n00bies: Why, and What Happened Next? I am curious about why people, particularly adults, choose to participate in roleplaying games for the first time. I am also curious about how they reacted to (a) the game… In RPG Theory Participants: James_Nostack, GB Steve, Selene Tan, Mike Holmes, greyorm, Bankuei, M. J. Young, komradebob, GameLoft.
5/26/2005 Lord_Steelhand: Pulp FATE Game - Under Construction I am presently working-up a fantastical Pulp game that will use FATE as the system. The group consists of me - a very experienced player who has been reading Forge… In Evilhat Productions Participants: Lord_Steelhand, ScottM, iago, Rob Donoghue.
5/26/2005 Paka: Paka's Unofficial Gen Con Thread at RPG.net If you are interested in play The King in Gray and/or The Dictionary of Mu at Gen Con, please sign up here:
http://forum.rpg.net/showthread.php?p=4000794#post4000794 In Conventions Participants: Paka.
5/26/2005 Kesher: [Polaris playtest] My god, it's full of stars... [LONG] Polaris, session one
In the interests of time, I'm going to post this in a couple of installments. This first will be our setup and the first two scenes we… In Actual Play Participants: Kesher, Ben Lehman, Christopher Weeks, Miskatonic, Emily Care, the duck.
5/26/2005 neonathan: Hi I'm new here. I just wanted to say hello to everyone!
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Free Paid Surveys In Actual Play Participants: neonathan.
5/26/2005 timfire: Emotional Engagement Hi y'all,
In the Indie forum, apparition13 asked how he can generate an emotional reponse from the players. This was my response:
How do I set things up so that,… In RPG Theory Participants: timfire, Brendan, Matt Wilson, GB Steve, pasoliati, Michael S. Miller, Valamir.
5/26/2005 Darcy Burgess: Does Conflict Res = No Roleplaying? Last night marked our group's first kick at the Conflict Res can. We're playing an established Star Wars campaign under the Pool.
The evening was *FUN* but (unsurprisingly) it wasn't… In Actual Play Participants: Darcy Burgess, TonyLB, Michael S. Miller, Ian Charvill, jburneko, Valamir, Mike Holmes, Andrew Morris, Warren, Frank T, Brand_Robins, timfire, Gaerik, Noon, hermes, S'mon, droog, Alan, Vaxalon, MarcoBrucale, Miskatonic, aplath, Trish2, Ron Edwards.
5/26/2005 Mike Holmes: Narrative Voice This is a topic that interests me a lot for some reason. I think it's been covered before, but mostly in parts of other threads (if you have a link… In RPG Theory Participants: Mike Holmes, Andrew Morris, Harlequin, Danny_K, PlotDevice, John Kim, Victor Gijsbers, Trish2, M. J. Young.
5/26/2005 Gelasma: HeroQuest rules revisited - A simplified mechanism I propose to simplify the HeroQuest rules, to reduce the handle time of contests. The original rules require multiple comparisons of actual rolls, trait value and masterships to get first… In HeroQuest Participants: Gelasma, lev_lafayette, Mike Holmes, Christopher Weeks, Peter Nordstrand, simon_hibbs.
5/26/2005 anonymouse: [dice-snippit-mechanic-dealy] Expected success vs actual So I was re-reading Neuromancer the other day, and there's a passage pretty early on which got my attention this time. It's describing the social atmosphere of this city, and… In RPG Theory Participants: anonymouse.
5/27/2005 Del Esau: Dark Soviet design test group needed. Cyberpunk RPG. Hey there,
I need a few people to play an independant tabletop RPG in design with the designer. Basically I will give enough starting material for players to get characters… In Connections Participants: Del Esau.
5/27/2005 epweissengruber: [Elfs] Director Stance Not Disturbing If System Supports It My new Indie RPG Group had an impromptu runthrough of Elfs.
The challenge was to play it with only 1 player. It seemed as if there would be no chance… In Actual Play Participants: epweissengruber, Ron Edwards, Alan.
5/27/2005 ptikachu: [DitV] Fort Lemon Ate My Dogs! Total Party Kill. And the players all pushed for it. They never Gave. It was awesome.
This was a couple of weeks ago. I was actually short for time, and… In lumpley games Participants: ptikachu, sirogit, jasonm.
5/27/2005 Remko: Using music to support emotions Are there some persons familiar with this technique? I'm willing to try it, but I don't know how I shoud adress this and which type of music I should use...… In RPG Theory Participants: Remko, GameLoft, Domhnall.
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