The Forge Reference Project: Browse Threads

 

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From Day One


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5/29/2005 daMoose_Neo: Anyone up for a good read?
My card game Final Twilight is heavily based on a set of novels I am writing and have, up until this point, been releasing through the game's website as a…
In Connections
Participants: daMoose_Neo.


5/28/2005 Wolfen: Having trouble sorting out the progression...
So okay. I got this town idea, one I wanted to be downright vicious. I tried to start with the progression of sin, but everything feels all disjointed and out…
In lumpley games
Participants: Wolfen, TonyLB, nikola, sirogit.


5/28/2005 Remko: Possibility for first-time RPG developers; free publishing
Hi all, I was reading something on a Belgium RPG site (www.mandragon.be), when I stumbled on a site which says it will publish your book freely. It's only interesting for…
In Publishing
Participants: Remko, Ben Lehman, Justin A Hamilton, MisterPoppet, darrick, Ethawyn.


5/28/2005 TonyLB: Tony's Standard Rant #2: Disagreement != Dysfunction
Reading Ben Lehman's excellent blog-post on Social Agenda I came upon this statement:In terms of grief players, well, we don't have anyone at the Forge claiming to…
In RPG Theory
Participants: TonyLB, Ben Lehman, Jasper, Grover, Shreyas Sampat, James Holloway, Sydney Freedberg, Blankshield, John Burdick, Noon, bcook1971, contracycle, hyphz, Madeline, WhiteRat, John Kim, Brand_Robins, immlass, Ron Edwards.


5/28/2005 tzunder: Gwenthia
I'd like to ask people to look at and comment on the shared world rpg setting Gwenthia. This is being developed under a CC licence and you might look at…
In Indie Game Design
Participants: tzunder, Eero Tuovinen.


5/28/2005 MarktheAnimator: Using Foreign Printers
Hello, I may use Thai Watana Panich Press, which is located in Thailand, to print my game book. They have given me a unit price of US$ 2.0824 for 5000…
In Publishing
Participants: MarktheAnimator, Eero Tuovinen, Erick Wujcik, daMoose_Neo, Valamir, Blankshield.


5/28/2005 droog: Boys do Trollbabe
My HQ players haven't been showing up, so I've been taking other indie games along. So, of course, three out of five turned up last night, and me without the…
In Actual Play
Participants: droog, Ron Edwards.


5/27/2005 Simon Kamber: Monotonous conflicts
Started this thread because of an issue that arose when I ran Fall Valley Branch. The problem is that the conflicts sometimes get monotonous. Especially the ones that are about…
In lumpley games
Participants: Simon Kamber, sirogit, Technocrat13, Valamir.


5/27/2005 Simon Kamber: [DitV]Fall Valley Branch
I ran Fall Valley for the same group that played through West Cotton Fields Branch. The town had been altered to fit in line with the themes from last time:…
In Actual Play
Participants: Simon Kamber, lumpley, Ul.


5/27/2005 Danny_K: Is it OK to talk about non-commercial game ideas here?
OK, I've made my share of faux pas in this forum, so before I make one more I'm going to ask in the appropriate place. I have a game idea…
In Site Discussion
Participants: Danny_K, Valamir, ReverendBayn.


5/27/2005 Krammer: Board Game Publishers
Now I know this is an independent role-playing game site, but I was just wondering if anyone has any idea of any publishers that accept submissions for strategic board games…
In Publishing
Participants: Krammer, Trevis Martin, Ben Lehman, c, daMoose_Neo, MatrixGamer, Michael S. Miller, guildofblades.


5/27/2005 jasonm: Variable Cast Size?
So I just got PTA (Thanks, Matt) and after my initial reading, my first thought was, "Oh, man, you need a stable group to make this work." I don't have…
In Dog Eared Designs
Participants: jasonm, Matt Wilson, apparition13.


5/27/2005 Remko: Using music to support emotions
Are there some persons familiar with this technique? I'm willing to try it, but I don't know how I shoud adress this and which type of music I should use...…
In RPG Theory
Participants: Remko, GameLoft, Domhnall.


5/27/2005 ptikachu: [DitV] Fort Lemon Ate My Dogs!
Total Party Kill. And the players all pushed for it. They never Gave. It was awesome. This was a couple of weeks ago. I was actually short for time, and…
In lumpley games
Participants: ptikachu, sirogit, jasonm.


5/27/2005 epweissengruber: [Elfs] Director Stance Not Disturbing If System Supports It
My new Indie RPG Group had an impromptu runthrough of Elfs. The challenge was to play it with only 1 player. It seemed as if there would be no chance…
In Actual Play
Participants: epweissengruber, Ron Edwards, Alan.


5/27/2005 Del Esau: Dark Soviet design test group needed. Cyberpunk RPG.
Hey there, I need a few people to play an independant tabletop RPG in design with the designer. Basically I will give enough starting material for players to get characters…
In Connections
Participants: Del Esau.


5/26/2005 anonymouse: [dice-snippit-mechanic-dealy] Expected success vs actual
So I was re-reading Neuromancer the other day, and there's a passage pretty early on which got my attention this time. It's describing the social atmosphere of this city, and…
In RPG Theory
Participants: anonymouse.


5/26/2005 Gelasma: HeroQuest rules revisited - A simplified mechanism
I propose to simplify the HeroQuest rules, to reduce the handle time of contests. The original rules require multiple comparisons of actual rolls, trait value and masterships to get first…
In HeroQuest
Participants: Gelasma, lev_lafayette, Mike Holmes, Christopher Weeks, Peter Nordstrand, simon_hibbs.


5/26/2005 Mike Holmes: Narrative Voice
This is a topic that interests me a lot for some reason. I think it's been covered before, but mostly in parts of other threads (if you have a link…
In RPG Theory
Participants: Mike Holmes, Andrew Morris, Harlequin, Danny_K, PlotDevice, John Kim, Victor Gijsbers, Trish2, M. J. Young.


5/26/2005 Darcy Burgess: Does Conflict Res = No Roleplaying?
Last night marked our group's first kick at the Conflict Res can. We're playing an established Star Wars campaign under the Pool. The evening was *FUN* but (unsurprisingly) it wasn't…
In Actual Play
Participants: Darcy Burgess, TonyLB, Michael S. Miller, Ian Charvill, jburneko, Valamir, Mike Holmes, Andrew Morris, Warren, Frank T, Brand_Robins, timfire, Gaerik, Noon, hermes, S'mon, droog, Alan, Vaxalon, MarcoBrucale, Miskatonic, aplath, Trish2, Ron Edwards.


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Subsequent Topics

5/29/2005 Harmast: [ConnectiCon]Donjon and Sorcerer
Just to let everyone in the New England/New York area know, I'll be running both these games at this Con. It looks like three sessions of Donjon and two of…
In Conventions
Participants: Harmast.


5/29/2005 reprobate: [Quirky Cops vs. Things From Beyond] Rules mock-up
A note on my design considerations before we start. The kinds of games I'm interested in are ones that tell a great genre story. Right now, the genre I'm interested…
In Indie Game Design
Participants: reprobate, Danny_K.


5/30/2005 Paka: [Burning Wheel] The One Bang Heist
The weekly Burning Wheel group got together this week. It was quite different from the Grief-laden Elven court succession game last week. This one was called Blood on the Cobblestones,…
In Actual Play
Participants: Paka, Tobias, abzu.


5/30/2005 Frank T: [PtA] Jesus, Drugs and Rock'n'Roll
I played this game of Primetime Adventures last weekend on NordCon, the biggest RPG convention in Northern Germany. I had held a workshop by the name of "Does it have…
In Actual Play
Participants: Frank T, Matt Wilson, oliof.


5/30/2005 Technocrat13: [DitV] The pacifist was shot
Well, we revisited Silent River last night and had a blast. A few different issues with the game came up that I'd like to share with everyone. First, the good…
In Actual Play
Participants: Technocrat13, TonyLB, Sydney Freedberg, lumpley.


5/30/2005 Wolfen: DitV: The reason I roleplay
So okay, we've got something interesting going on with our Dogs group. We've currently got 6 players altogether, though one of them is gone for a while to Tech School…
In Actual Play
Participants: Wolfen, bcook1971, Frank T.


5/30/2005 TonyLB: Capes review at Gaming Report
Wayne Tonjes wrote a review of Capes. I'm still in a "jury is out" mode about the review itself... anyone who thinks that you buy extra actions by spending Debt…
In Muse of Fire Games
Participants: TonyLB, Miskatonic, Technocrat13.


5/30/2005 Roger: Recommended Exercises
I find it interesting that numerous people have seen the Fantasy Heartbreakers essay to be a sort of call-to-arms to create their own, as a learning exercise. I'm guessing this…
In RPG Theory
Participants: Roger, Remko, TonyLB, Ben Lehman, Jasper, FzGhouL, Valamir, Paka, PlotDevice, Troy_Costisick, GB Steve, Noon, paulkdad, Justin A Hamilton, M. J. Young, Mike Holmes, hix.


5/31/2005 SlurpeeMoney: Idea: Motivation as Attributes
Hey y'all. Just got back online (and I'm sure most of you don't remember me), but the Forge was one of the first places I hit. I've had an idea…
In RPG Theory
Participants: SlurpeeMoney, TonyLB, PlotDevice, Noon, Troy_Costisick, Picador, Ben Lehman.


5/31/2005 Domhnall: 'Immersionist' rather than 'Sim...'?
I've been reading through past posts regarding Sim. I am a bit confused as to why Sim is not instead titled "Immersionist" as it seems closer to the mark. As…
In GNS Model Discussion
Participants: Domhnall, Eero Tuovinen, GB Steve, TonyLB, M. J. Young.


5/31/2005 hix: Changeling via TSoY ... rocks!
This is one of those "I had a great time" Actual Play threads. We’re playing a Changeling game set in Wellington using The Shadow of Yesterday. This is our third…
In Actual Play
Participants: hix, Clinton R. Nixon, petrova.


5/31/2005 Sean: Dirt Simple Initiative Systems
OK: by Dirt Simple I mean that there is no complicated interplay between initiative and intent, execution, and effect. By 'complicated' I mean (1) moving back and forth between possible…
In RPG Theory
Participants: Sean, timfire, Troy_Costisick, M. J. Young, Zoetrope10, cruciel, bcook1971, Kit, tj333, David Bapst.


5/31/2005 Tobias: [imp game] review up at rpg.net
Check http://www.rpg.net/reviews/archive/11/11281.phtml If you like.
In Connections
Participants: Tobias, Zachary The First, daMoose_Neo.


5/31/2005 Lord_Steelhand: [AP] FATE Matrix One-shot
In preparation for my Pulp game, a friend of mine ran a Matrix game with FATE to give the rules a shakedown and get people used to the system. The…
In Evilhat Productions
Participants: Lord_Steelhand.


5/31/2005 Victor Gijsbers: [MLwM] My Life as Adolf
Last weekend, I went to a meeting of the Dutch/Flemish RPG-forum Mandragon. I led a game of My Life with Master for four people, none of whom had ever played…
In Actual Play
Participants: Victor Gijsbers, Remko, Tobias, Jeroen, Rimke, Borogove, Michael S. Miller, Paul Czege, Mike Holmes.


5/31/2005 Ben Lehman: [FafGame] This is a Good Game. This is the Best Game
I seem to have just acquired my first license, to develop a game based on FafBlog. The goal is to develop a role-playing style party game that would appeal…
In Indie Game Design
Participants: Ben Lehman, ethan_greer, Eero Tuovinen.


5/31/2005 Simon Kamber: Early death in Nar games.
This thread is started as a follow-up to Life and death conflicts on the Lumpley Games forum. It's started because while I was referring to a specific chapter in the…
In GNS Model Discussion
Participants: Simon Kamber, Alan, Eero Tuovinen, TonyLB, lumpley, Noon, Sean.


5/31/2005 Melinglor: One of these things is REALLY not like the others. . .
OK, I'm a newcomer to the forge, having stumbled onto the Lumply site and from there meandered over to here, and read up on a bunch of Ron Edwards' essays.…
In GNS Model Discussion
Participants: Melinglor, Valamir, Noon, komradebob, Alan, John Kim, Sean, GB Steve, Troy_Costisick, ethan_greer, Eero Tuovinen, Ron Edwards, M. J. Young, Mike Holmes.


6/1/2005 epweissengruber: Concept Map Creation Tools
These free tools might help designers plan rules, present rules to players, construct informative graphics for their publications, and allow the creation of Relationship Maps. http://cmap.ihmc.us/
In Indie Game Design
Participants: epweissengruber.


6/1/2005 Sarah: Your take on combat systems
Hello I'm new here ^_^ My brother is making a rpg combat system, and I'd like to compare it with other existing systems to see how it fares. I'm sure…
In RPG Theory
Participants: Sarah, bcook1971, FzGhouL, Bankuei, Victor Gijsbers, contracycle, Troy_Costisick, Sydney Freedberg.


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