Previous Topics 5/30/2005 Wolfen: DitV: The reason I roleplay So okay, we've got something interesting going on with our Dogs group. We've currently got 6 players altogether, though one of them is gone for a while to Tech School… In Actual Play Participants: Wolfen, bcook1971, Frank T.
5/30/2005 Technocrat13: [DitV] The pacifist was shot Well, we revisited Silent River last night and had a blast. A few different issues with the game came up that I'd like to share with everyone.
First, the good… In Actual Play Participants: Technocrat13, TonyLB, Sydney Freedberg, lumpley.
5/30/2005 Frank T: [PtA] Jesus, Drugs and Rock'n'Roll I played this game of Primetime Adventures last weekend on NordCon, the biggest RPG convention in Northern Germany. I had held a workshop by the name of "Does it have… In Actual Play Participants: Frank T, Matt Wilson, oliof.
5/30/2005 Paka: [Burning Wheel] The One Bang Heist The weekly Burning Wheel group got together this week. It was quite different from the Grief-laden Elven court succession game last week. This one was called Blood on the Cobblestones,… In Actual Play Participants: Paka, Tobias, abzu.
5/29/2005 reprobate: [Quirky Cops vs. Things From Beyond] Rules mock-up A note on my design considerations before we start.
The kinds of games I'm interested in are ones that tell a great genre story. Right now, the genre I'm interested… In Indie Game Design Participants: reprobate, Danny_K.
5/29/2005 Harmast: [ConnectiCon]Donjon and Sorcerer Just to let everyone in the New England/New York area know, I'll be running both these games at this Con. It looks like three sessions of Donjon and two of… In Conventions Participants: Harmast.
5/29/2005 KingstonC: [Orbit system] multiple GM simulationism (long) This is the first draft of my RPG ruleset, the orbit system.
Rotating GM Simulationist RPG (orbit system)
Designer’s notes: The purpose of sim play is to explore. Historically, sim… In Indie Game Design Participants: KingstonC.
5/29/2005 daMoose_Neo: Anyone up for a good read? My card game Final Twilight is heavily based on a set of novels I am writing and have, up until this point, been releasing through the game's website as a… In Connections Participants: daMoose_Neo.
5/28/2005 Wolfen: Having trouble sorting out the progression... So okay. I got this town idea, one I wanted to be downright vicious. I tried to start with the progression of sin, but everything feels all disjointed and out… In lumpley games Participants: Wolfen, TonyLB, nikola, sirogit.
5/28/2005 Remko: Possibility for first-time RPG developers; free publishing Hi all,
I was reading something on a Belgium RPG site (www.mandragon.be), when I stumbled on a site which says it will publish your book freely. It's only interesting for… In Publishing Participants: Remko, Ben Lehman, Justin A Hamilton, MisterPoppet, darrick, Ethawyn.
5/28/2005 TonyLB: Tony's Standard Rant #2: Disagreement != Dysfunction Reading Ben Lehman's excellent blog-post on Social Agenda I came upon this statement:In terms of grief players, well, we don't have anyone at the Forge claiming to… In RPG Theory Participants: TonyLB, Ben Lehman, Jasper, Grover, Shreyas Sampat, James Holloway, Sydney Freedberg, Blankshield, John Burdick, Noon, bcook1971, contracycle, hyphz, Madeline, WhiteRat, John Kim, Brand_Robins, immlass, Ron Edwards.
5/28/2005 tzunder: Gwenthia I'd like to ask people to look at and comment on the shared world rpg setting Gwenthia.
This is being developed under a CC licence and you might look at… In Indie Game Design Participants: tzunder, Eero Tuovinen.
5/28/2005 MarktheAnimator: Using Foreign Printers Hello,
I may use Thai Watana Panich Press, which is located in Thailand, to print my game book.
They have given me a unit price of US$ 2.0824 for 5000… In Publishing Participants: MarktheAnimator, Eero Tuovinen, Erick Wujcik, daMoose_Neo, Valamir, Blankshield.
5/28/2005 droog: Boys do Trollbabe My HQ players haven't been showing up, so I've been taking other indie games along. So, of course, three out of five turned up last night, and me without the… In Actual Play Participants: droog, Ron Edwards.
5/27/2005 Simon Kamber: Monotonous conflicts Started this thread because of an issue that arose when I ran Fall Valley Branch.
The problem is that the conflicts sometimes get monotonous. Especially the ones that are about… In lumpley games Participants: Simon Kamber, sirogit, Technocrat13, Valamir.
5/27/2005 Simon Kamber: [DitV]Fall Valley Branch I ran Fall Valley for the same group that played through West Cotton Fields Branch. The town had been altered to fit in line with the themes from last time:… In Actual Play Participants: Simon Kamber, lumpley, Ul.
5/27/2005 Danny_K: Is it OK to talk about non-commercial game ideas here? OK, I've made my share of faux pas in this forum, so before I make one more I'm going to ask in the appropriate place.
I have a game idea… In Site Discussion Participants: Danny_K, Valamir, ReverendBayn.
5/27/2005 Krammer: Board Game Publishers Now I know this is an independent role-playing game site, but I was just wondering if anyone has any idea of any publishers that accept submissions for strategic board games… In Publishing Participants: Krammer, Trevis Martin, Ben Lehman, c, daMoose_Neo, MatrixGamer, Michael S. Miller, guildofblades.
5/27/2005 jasonm: Variable Cast Size? So I just got PTA (Thanks, Matt) and after my initial reading, my first thought was, "Oh, man, you need a stable group to make this work."
I don't have… In Dog Eared Designs Participants: jasonm, Matt Wilson, apparition13.
5/27/2005 Remko: Using music to support emotions Are there some persons familiar with this technique? I'm willing to try it, but I don't know how I shoud adress this and which type of music I should use...… In RPG Theory Participants: Remko, GameLoft, Domhnall.
<< more previous topics | | Subsequent Topics 5/30/2005 Roger: Recommended Exercises I find it interesting that numerous people have seen the Fantasy Heartbreakers essay to be a sort of call-to-arms to create their own, as a learning exercise. I'm guessing this… In RPG Theory Participants: Roger, Remko, TonyLB, Ben Lehman, Jasper, FzGhouL, Valamir, Paka, PlotDevice, Troy_Costisick, GB Steve, Noon, paulkdad, Justin A Hamilton, M. J. Young, Mike Holmes, hix.
5/31/2005 SlurpeeMoney: Idea: Motivation as Attributes Hey y'all. Just got back online (and I'm sure most of you don't remember me), but the Forge was one of the first places I hit. I've had an idea… In RPG Theory Participants: SlurpeeMoney, TonyLB, PlotDevice, Noon, Troy_Costisick, Picador, Ben Lehman.
5/31/2005 Domhnall: 'Immersionist' rather than 'Sim...'? I've been reading through past posts regarding Sim. I am a bit confused as to why Sim is not instead titled "Immersionist" as it seems closer to the mark. As… In GNS Model Discussion Participants: Domhnall, Eero Tuovinen, GB Steve, TonyLB, M. J. Young.
5/31/2005 hix: Changeling via TSoY ... rocks! This is one of those "I had a great time" Actual Play threads.
We’re playing a Changeling game set in Wellington using The Shadow of Yesterday. This is our third… In Actual Play Participants: hix, Clinton R. Nixon, petrova.
5/31/2005 Sean: Dirt Simple Initiative Systems OK: by Dirt Simple I mean that there is no complicated interplay between initiative and intent, execution, and effect. By 'complicated' I mean (1) moving back and forth between possible… In RPG Theory Participants: Sean, timfire, Troy_Costisick, M. J. Young, Zoetrope10, cruciel, bcook1971, Kit, tj333, David Bapst.
5/31/2005 Tobias: [imp game] review up at rpg.net Check
http://www.rpg.net/reviews/archive/11/11281.phtml
If you like. In Connections Participants: Tobias, Zachary The First, daMoose_Neo.
5/31/2005 Lord_Steelhand: [AP] FATE Matrix One-shot In preparation for my Pulp game, a friend of mine ran a Matrix game with FATE to give the rules a shakedown and get people used to the system. The… In Evilhat Productions Participants: Lord_Steelhand.
5/31/2005 Victor Gijsbers: [MLwM] My Life as Adolf Last weekend, I went to a meeting of the Dutch/Flemish RPG-forum Mandragon. I led a game of My Life with Master for four people, none of whom had ever played… In Actual Play Participants: Victor Gijsbers, Remko, Tobias, Jeroen, Rimke, Borogove, Michael S. Miller, Paul Czege, Mike Holmes.
5/31/2005 Ben Lehman: [FafGame] This is a Good Game. This is the Best Game I seem to have just acquired my first license, to develop a game based on FafBlog.
The goal is to develop a role-playing style party game that would appeal… In Indie Game Design Participants: Ben Lehman, ethan_greer, Eero Tuovinen.
5/31/2005 Simon Kamber: Early death in Nar games. This thread is started as a follow-up to Life and death conflicts on the Lumpley Games forum. It's started because while I was referring to a specific chapter in the… In GNS Model Discussion Participants: Simon Kamber, Alan, Eero Tuovinen, TonyLB, lumpley, Noon, Sean.
5/31/2005 Melinglor: One of these things is REALLY not like the others. . . OK, I'm a newcomer to the forge, having stumbled onto the Lumply site and from there meandered over to here, and read up on a bunch of Ron Edwards' essays.… In GNS Model Discussion Participants: Melinglor, Valamir, Noon, komradebob, Alan, John Kim, Sean, GB Steve, Troy_Costisick, ethan_greer, Eero Tuovinen, Ron Edwards, M. J. Young, Mike Holmes.
6/1/2005 epweissengruber: Concept Map Creation Tools These free tools might help designers plan rules, present rules to players, construct informative graphics for their publications, and allow the creation of Relationship Maps.
http://cmap.ihmc.us/ In Indie Game Design Participants: epweissengruber.
6/1/2005 Sarah: Your take on combat systems Hello I'm new here ^_^
My brother is making a rpg combat system, and I'd like to compare it with other existing systems to see how it fares. I'm sure… In RPG Theory Participants: Sarah, bcook1971, FzGhouL, Bankuei, Victor Gijsbers, contracycle, Troy_Costisick, Sydney Freedberg.
6/1/2005 Torquemada: What is "Lifepath"? Good day.
{Please send this post to the right place if it doesn't belong here. Thanks.}
I recently read a review of Burning Wheel and it mentioned a lifepath. I'm… In RPG Theory Participants: Torquemada, contracycle, Troy_Costisick, Picador, Trevis Martin, anonymouse, xiombarg, M. J. Young, xenopulse, Thor Olavsrud, Sydney Freedberg, Mike Holmes, Shim, groundhog, Resonantg.
6/1/2005 mtiru: [DiTV] Questions from Actual Play I'm posting these questions at the urging of my co-player and GM, who posts here as lin swimmer.
Since he created the town, he can probably fill in the Town… In lumpley games Participants: mtiru, lumpley, Wolfen.
6/1/2005 TonyLB: [Capes] This session just keeps getting cooler A gaming report in three sections: Mechanics and Story interlaced, followed by Integration (wherein I realize, only as I continue to fit pieces together in my mind, how cool the… In Actual Play Participants: TonyLB.
6/1/2005 Gaerik: GNS and Capes If this post should go in another forum, please, move it.
In this thread...
Tony's Standard Rant
Tony stated that Capes was a heavily Narrativist system. While I have not… In GNS Model Discussion Participants: Gaerik, TonyLB, jburneko, Miskatonic.
6/1/2005 Solamasa: [Otherkind] Moonlight value In anticipation of a potential up-coming Otherkind game:
Does the numerical value of a person's Moonlight have a use outside of determining if that person will be unhappy in an… In lumpley games Participants: Solamasa, lumpley.
6/1/2005 Sean: Dogs Prep Questions Well, it appears that I'm going to be running this game by the end of the month! My players all come to the Forge, so I don't want to post… In lumpley games Participants: Sean, lumpley, cdr, Danny_K.
6/1/2005 KingstonC: [TSoY] Fox Bridge, or "I was a sexist GM" This is my second time playing TSoY. The first two sessions we ran through "rat moon rising". The PC's were revolutionaries who rescued a regement of imperial troups lost in… In Actual Play Participants: KingstonC.
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