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6/19/2005 unheilig studios: Quark or Adobe?
For those of you who do layout, what is your chosen program; Quark, Adobe, or Something Else?
In Publishing
Participants: unheilig studios, Jasper, Trevis Martin, Matt Gwinn, Rich Ranallo, Shreyas Sampat, Adam, Malcolm, abzu, Eero Tuovinen, Matt Snyder, Troy_Costisick, Chris Passeno, MatrixGamer, timfire.


6/22/2005 unheilig studios: plotting and scheming: must be in secret parlays?
so i want to do a game where stats are determined similarly to amber (ranked vs. the other players), but i do NOT want players to know where they stand...…
In Indie Game Design
Participants: unheilig studios, TonyLB, Technocrat13, Adam Dray, Doug Ruff, BigElvis, Vaxalon.


9/16/2005 unheilig studios: rpg/board games: blurring the lines
It comes to me that working on my rpg design, elements of a board game keep cropping up and i keep pushing them away. Should I? Take Clue, for example.…
In RPG Theory
Participants: unheilig studios, lumpley, Troy_Costisick, gsoylent, timfire, jasonm, Joshua BishopRoby, John Kim, Gordon C. Landis, rafial, Blankshield, ewilen.


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