Previous Topics No previous topics. | | Subsequent Topics 6/19/2005 unheilig studios: Quark or Adobe? For those of you who do layout, what is your chosen program; Quark, Adobe, or Something Else? In Publishing Participants: unheilig studios, Jasper, Trevis Martin, Matt Gwinn, Rich Ranallo, Shreyas Sampat, Adam, Malcolm, abzu, Eero Tuovinen, Matt Snyder, Troy_Costisick, Chris Passeno, MatrixGamer, timfire.
6/22/2005 unheilig studios: plotting and scheming: must be in secret parlays? so i want to do a game where stats are determined similarly to amber (ranked vs. the other players), but i do NOT want players to know where they stand...… In Indie Game Design Participants: unheilig studios, TonyLB, Technocrat13, Adam Dray, Doug Ruff, BigElvis, Vaxalon.
9/16/2005 unheilig studios: rpg/board games: blurring the lines It comes to me that working on my rpg design, elements of a board game keep cropping up and i keep pushing them away.
Should I?
Take Clue, for example.… In RPG Theory Participants: unheilig studios, lumpley, Troy_Costisick, gsoylent, timfire, jasonm, Joshua BishopRoby, John Kim, Gordon C. Landis, rafial, Blankshield, ewilen.
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