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5/20/2002 Eric J.: Classes Vs. Reality
In my experience, classes only serve to steriotype characters and limit abilites, in creativity and realism. Their intrensic function in many RPGs is simply based off of their use in…
In RPG Theory
Participants: Eric J., Jack Spencer Jr, Mike Holmes, Valamir, Ron Edwards, Walt Freitag, Fabrice G., Blake Hutchins, lehrbuch, Andrew Martin, Seth L. Blumberg, Ian O'Rourke, Bankuei, leomknight, contracycle, Jared A. Sorensen, Bob McNamee.


5/20/2002 Eric J.: "No name, steriotypical, fantasy, RPG"
I'm creating an RPG without a name. Being of relativilley young age, my experience is very small. This is my third try, where every try seemed like moving through the…
In Indie Game Design
Participants: Eric J., Clinton R. Nixon, Paul Czege, Paganini, Ron Edwards, Bankuei, JSDiamond, Valamir, Zak Arntson, Matt, Joe Murphy (Broin), Mike Holmes, Jared A. Sorensen, Jack Spencer Jr.


5/23/2002 Eric J.: Now that I understand this: Gamisnm as a conflict.
I am very sorry. I have nothing against gamisnm, but now that I understand it, I see how my gaming group goes together: Me: Logical simulationist, (with gamist tendencies) flawlessly…
In GNS Model Discussion
Participants: Eric J., Joe Murphy (Broin), Ron Edwards, Gordon C. Landis, Mike Holmes, Christoffer Lernö, Jack Spencer Jr, Eric.Brennan.


6/3/2002 Eric J.: Potential hypocrite is now GNS elitism bustin
The title was misleading, but I'm not shure what to make of this. I have viewed others trying to look on gamism and simulationism as detrimental and even one person…
In GNS Model Discussion
Participants: Eric J., Tim Denee, Valamir, Ron Edwards, Bankuei, Blake Hutchins.


6/5/2002 Eric J.: Remarkable Player Apathy: Is it just me?
Game: Star Wars D6 with modifications done by me. Timeframe:1:30-3:00 {break} 6:00-11:00{Episode 1} 8:00-11:00(AM) Characters: Vyroth Pthero (Human Slicer);Ray Wind (Near-Human friendly commander played by a newbie);Ron Wind (Near-Human content…
In Actual Play
Participants: Eric J., Jake Norwood, Ron Edwards, Jack Spencer Jr, J B Bell, Paul Czege, Blake Hutchins, Bankuei, contracycle, Scratchware, Walt Freitag, Valamir, Clinton R. Nixon, Le Joueur, Mike Holmes, Wart, hyphz.


6/19/2002 Eric J.: Steriotypical RPG has a conflict system
I stumbelled upon this concept while trying to teach my 7-year old sister to play Star Wars D6. It just flashed in my head and I spent the next week…
In Indie Game Design
Participants: Eric J., Victor Gijsbers, Christoffer Lernö, Jake Norwood.


6/23/2002 Eric J.: Am I just a freak? {warning selfish thread}
I'm sorry for starting such a selfish thread but I figure that it might create a good discussion and I probably carry enough prestigue around here to have people tolerate…
In GNS Model Discussion
Participants: Eric J., Victor Gijsbers, Valamir, Ron Edwards, Jack Spencer Jr, Laurel, Clinton R. Nixon, Scratchware, Fabrice G..


6/23/2002 Eric J.: Remarkable player apathy (part 2)
I've had another session. This is it. My patience is up. I cannot stand my gaming group.We/They are dissfunctional to the very last letter of the meaning of the word.…
In Actual Play
Participants: Eric J., hyphz, Victor Gijsbers, rabidchyld, damion, Clinton R. Nixon, Jack Spencer Jr, Ring Kichard, Mike Holmes.


6/25/2002 Eric J.: Consistancy:Resolution mechanic
This mechanic is a way of simulating consistancy in dicepool systems. I developed it for my RPG (see associated threads). Basically, it works like this: You have a crossbow, and…
In RPG Theory
Participants: Eric J., Ron Edwards.


6/27/2002 Eric J.: Chrono Master?
I'm simply asking for a yes or no. Is there an RPG completelley devoted to time traveling?
In Indie Game Design
Participants: Eric J., Paul Czege, Le Joueur, hive, Jürgen Mayer, Bailywolf, wyrdlyng, Paganini, Eugene Zee, Mike Holmes, mahoux.


7/7/2002 Eric J.: The World vs. one.
I feel alone sometimes. Very alone. There are thousands of people working on new books, new games, new ideas, and new inventions constantly. I am but a single individual, a…
In RPG Theory
Participants: Eric J., Le Joueur, Ring Kichard, Victor Gijsbers, Ron Edwards.


8/18/2002 Eric J.: Simulationismn and overpreperation
Just a quick reminder to thoes who forgot or don't relise I exist. I'm working really hard and soon I should return as a regular on the forge. This should…
In GNS Model Discussion
Participants: Eric J., Valamir, Andrew Martin, Ron Edwards, damion, hyphz, Balbinus, jdagna.


9/6/2002 Eric J.: "Pyron's Woes"- take 37
I have been getting fed up as a GM for the past few months... "Bring interesting scenerios, verbose discriptions, player control, don't invite my brother, invite me, and f**k off,"…
In Actual Play
Participants: Eric J., kaworuiskool, Andrew Martin, wyrdlyng, mahoux, Walt Freitag.


10/10/2002 Eric J.: Welcome to Never Winter Nights...
Well, I'm back, again. This time with the premise of creating the "Ultimite Never Winter Nights Campaign." (I put statements in quotes to express sarcasm) The toolset is marvelous and…
In RPG Theory
Participants: Eric J., greyorm.


10/28/2002 Eric J.: Open/Closed Setting(Pyron's Woe's Take 165)
Pyron(the character): Syrus! We have to get to the ship! The Deathstar's going to destroy the heart of the Rebellion! Syrus: {Loads his blaster, sets it to kill) Gotcha. That…
In RPG Theory
Participants: Eric J., Ron Edwards, talysman, greyorm, Walt Freitag, Marco, M. J. Young.


11/1/2002 Eric J.: What's this? Did Pyron have a GOOD session?
Star Wars: D6 Players:5 Jesse- Wanabee Mercenery; Party leader; Law abider Anthony- Former CorSec(Republic) leutenant; Pilot Cody- Medic; Fugative; Soldier; Fugative Charly- Actual Mercenary; Follower Doug- Slicer; Mercenary; Outcast This…
In Actual Play
Participants: Eric J., Ron Edwards, Bankuei.


11/18/2002 Eric J.: Tolkien and his legacy
I don't know what forum to put this in, but here it goes: Roleplaying came about, primarilly, from wargaming, as it was transformed in the form of Dungeons and Dragons…
In RPG Theory
Participants: Eric J., Kester Pelagius, Mike Holmes, Ron Edwards, Walt Freitag, Valamir, simon_hibbs, Daredevil, Marco.


12/5/2002 Eric J.: Preperation and Annoying Friends' Campaigns...
So, Pyron is here to bitch about his players, eh? Yes and No. I have a few questions, and since you guys are the most experienced bunch of people I…
In Actual Play
Participants: Eric J., Andrew Martin, quozl, hyphz, Roy, Fabrice G., Scratchware, Ron Edwards, Alan, Sage of Shadowdale, IG_Kahn_Storm.


12/29/2002 Eric J.: 8-Bit theater: Freeform?
I've been toying with this idea for a while. Of my favorite websights, there are three that imediatelley come to mind. The Forge is first, followed by www.reallifecomics.com and the…
In Indie Game Design
Participants: Eric J., Jack Spencer Jr, Ron Edwards, Andrew Martin, szilard, WRPIgeek.


1/1/2003 Eric J.: tLotR RPG
Another thread describing Eric's gaming group. This time Cody's picked up tLotR Roleplaying Game Core Rulebook. It's the new one. Anyway, it's set in the first age, during the reign…
In Actual Play
Participants: Eric J., Fabrice G., quozl, Roy, Sage of Shadowdale, szilard, Scratchware, simon_hibbs, Ron Edwards, Tony Irwin, Jaif, clehrich.


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