The Forge Reference Project: Browse Threads

 

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From Day One


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7/27/2005 Gamskee: Story Token Distribution
Finally convinced a few people to try capes lite, and it went fairly well. Everybody made it a point to interact with the conflicts created, though a few were definitely…
In Muse of Fire Games
Participants: Gamskee, Stickman, TonyLB.


7/27/2005 Nev the Deranged: May
I was thinking about one of my favorite movies today, namely May (http://www.imdb.com/title/tt0303361/) Fantastic film, I recommend it to any horror / creepy / sorcererish movie enthusiast. The link pretty…
In Adept Press
Participants: Nev the Deranged, Ron Edwards, jrs, Justin A Hamilton, hardcoremoose.


7/26/2005 greyorm: Immersion, Childishness, and Understanding
Over in the Creator or Fan? thread, an idea came up that was discussed (barely) regarding Immersion and whether or not it is healthy. I said something about the idea…
In RPG Theory
Participants: greyorm, John Kim, Thor Olavsrud, Clinton R. Nixon, ewilen, Mark Woodhouse, Ron Edwards, Frank T, Marco, Bankuei, J. Tuomas Harviainen, GB Steve, FroglarTBGE, xenopulse, contracycle, ADGBoss, Simon Marks, M. J. Young, James Holloway, Merten.


7/26/2005 imlordpuppy: GNS Gamer Personality Test?
This classification system is very interesting and seems to do a good job describing those gamers I've encountered along the way. However, as a new reader of The Forge, I…
In GNS Model Discussion
Participants: imlordpuppy, John Kim, greyorm, Jack Aidley, Ron Edwards, M. J. Young, beingfrank.


7/26/2005 ctrail: [DitV] Coats
So in my game this weekend, one of the Dogs kept raising with "I tug on my coat, and say..." to bring the belonging into a conflict. One of the…
In lumpley games
Participants: ctrail, lumpley, nikola, TonyLB.


7/26/2005 inthisstyle: [Fifth World] Game Design Advice
A post in Indie Game Design, for those of you who haven't seen it: http://www.indie-rpgs.com/forum/index.php?topic=16131.0 Please comment if you can.
In CRN Games
Participants: inthisstyle.


7/26/2005 inthisstyle: [Fifth World - TSOY Variant] Taint Mechanic for "Outside" Acts
I am working on a variant of The Shadow of Yesterday called The Fifth World. In this game, characters are all members of a community loosely based on SouthWest Native…
In Indie Game Design
Participants: inthisstyle, timfire, Clinton R. Nixon.


7/26/2005 Justin Marx: [7W] Looking for similarly themed games for analysis
Hi, going from one of Mike's Standard Rants (Concept's are a Dime a Dozen) it struck me I really want to know possible answers to this question but I have…
In Indie Game Design
Participants: Justin Marx, Sydney Freedberg, PlotDevice, erithromycin, Gaerik.


7/26/2005 Vaxalon: Reward systems need not be unified.
In "Narrativist games and "winning"? Ron says: I see reward systems as either being unified (perhaps with many interrelated parts, perhaps hierarchical parts) or broken - either the parts don't…
In RPG Theory
Participants: Vaxalon, TonyLB, timfire, Justin A Hamilton, Sean, Ron Edwards, ewilen, Jack Aidley, Paganini, cruciel, komradebob, Master Marx.


7/26/2005 Old_Scratch: [Inspectres] Salem Mass Branch Open
Sunday night was the Grand Opening of the Salem Massachusetts Inspectre’s Branch. It was an ordeal to get the players together, but after months of board games and missed sessions,…
In Actual Play
Participants: Old_Scratch, ScottM, Nathan P., Trevis Martin, Mark Woodhouse, Sacha.


7/26/2005 Bob Goat: [News] Architecture and More...
What no round number you ask?  Sorry I am busy gearing up for vacation and GenCon as well as cranking out some art so this is what you get.  And…
In Bob Goat Press
Participants: Bob Goat.


7/26/2005 Vaxalon: What Is Creative Agenda?
From Narrativist games and "winning"? : ... Fred, I recommend considering that looking into one's own head and trying to identify Creative Agenda through "how…
In GNS Model Discussion
Participants: Vaxalon, Ron Edwards, Paganini, Bankuei, Alan, Miskatonic.


7/26/2005 lumpley: DitV2: New Text
...Well, new to the book. It won't be new to you. This appears at the end of the Conflict & Resolution chapter. GMing Conflicts I think of this as “second…
In lumpley games
Participants: lumpley, John Harper.


7/26/2005 simon_hibbs: Resolving social conflicts amicably
Since Steve closed his thread, I'd like to re-orient the debate a little. I'll use this comment by Clinton as a startign point. .....I…
In RPG Theory
Participants: simon_hibbs, Rob Carriere, cruciel, Albert of Feh, Vaxalon, Bankuei, Sydney Freedberg, Ron Edwards, Sean, xenopulse, lumpley, Thor Olavsrud, bcook1971, Resonantg, drnuncheon, TonyLB.


7/26/2005 rwallace: Online campaign seeks players
An online campaign I'm in has room for a couple more players. Title: Hunters. System: D&D 3E. Style: Low combat, mystery focused, with a lot of travel. Venue: IRC (client…
In Connections
Participants: rwallace.


7/26/2005 Warren: [DitV] Snakeweed Crossing Branch
This is a big old town that I've just ran with my group of players. It took three sessions of play with an average of three Dogs per session. It's…
In lumpley games
Participants: Warren.


7/26/2005 Zahtevnik: Games for G.I.s Compilation
This looked like the best place to toss this; if I'm wrong give me a kick and let me know where it should go instead. Insomnium Games is donating demo…
In Publishing
Participants: Zahtevnik.


7/26/2005 Lee Short: [DitV] Negotiation in Dogs: Sweetening the Pot
I'm running a Dogs-based game (nonstandard setting) that has lots of high-stakes negotiation in it.  I'm using a negotiation mechanic I call Sweetening The Pot.  Here's how it works: When…
In lumpley games
Participants: Lee Short, ctrail.


7/26/2005 Justin A Hamilton: [& Sword] Lovecraftian game
Hello everyone. Recently my group finished up our last game and was wondering what we should play next.  Out of every single game we have ever played, we seem to…
In Adept Press
Participants: Justin A Hamilton, Ron Edwards, GB Steve, Paka, Nev the Deranged.


7/26/2005 Clinton R. Nixon: A psychological model of role-playing
I've posted this on my weblog before, but it got about as much response as a newspaper boy at the front door. So, here's the "Clinton R. Nixon Real Deal…
In RPG Theory
Participants: Clinton R. Nixon, Paka, SlurpeeMoney, ewilen, John Kim, Noon, Miskatonic, ethan_greer, ADGBoss, Matt Snyder, Marco, Nathan P., cruciel, cognis.


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Subsequent Topics

7/27/2005 Ben Lehman: Polaris Pre-Order
Starting now, for the next three weeks or so, I will be accepting pre-orders for Polaris my rapidly forthcoming role-playing game. I would like to get at least 15 pre-orders,…
In These Are Our Games
Participants: Ben Lehman, Miskatonic, Tymen, Rob Donoghue, pfischer, GB Steve, LordSmerf, Brand_Robins, Christopher Weeks, mtiru, Matt.


7/27/2005 jrs: Broken links
With the change to the new forum software, I've discovered a number of broken links in earlier posts.  There seem to be two different problems. 1.  The use of html…
In Site Discussion
Participants: jrs, Clinton R. Nixon, Justin Marx.


7/27/2005 lumpley: Question for Chris Engle: Coptic Sewn?
Hey Chris! Place the booklets end up between the boards. Clamp them in. saw acros the spine to make the holes to sew through. Unclamp and sewn.…
In Publishing
Participants: lumpley, Andrew Morris, MatrixGamer, Paul Czege, Valamir.


7/27/2005 jburneko: [Capes] Most Revealing Game I've Played To Date
Hello, I've been playing Capes with my weeknight group.  We've had four sessions.  In the past I've tried to respect my fellow players' internet anonymity by only using their first…
In Actual Play
Participants: jburneko, TonyLB, Noon.


7/27/2005 calutateo: Scribus or OpenOffice - what to use???
Dear all, I would like to write a book. About 60 short chapters of 4-12 pages each. No graphics, just at the start of each chapter there will be a…
In Publishing
Participants: calutateo, jdagna, Vaxalon, rrr.


7/27/2005 Paganini: Teaching Creative Agenda
Moving on from this thread: http://www.indie-rpgs.com/forum/index.php?topic=16126 I will admit up front that I am a bit peeved. I will be blunt. For the past four years I've watched this idea…
In GNS Model Discussion
Participants: Paganini, Technocrat13, Ron Edwards, Alan, lumpley, ffilz, Bankuei.


7/27/2005 Trevis Martin: [Regency Park] Playing Card Resolution and Statistics -Help?
Hi Folks I've been working in bits and pieces on my game Regency Park.  It is a Game of love, marraige and social drama set during the English Regency period…
In Indie Game Design
Participants: Trevis Martin, Thededine, MikeSands, Warren, Black Iris Dancer, Walt Freitag.


7/27/2005 Eero Tuovinen: Initializing the roleplaying experience
So, I'm fiddling with game design a little bit, and I'm thinking on what makes the social and psychological event of roleplaying possible. What, in general terms, are the things…
In RPG Theory
Participants: Eero Tuovinen, matthijs, komradebob, Trevis Martin, Miskatonic, Justin Marx, Jack Aidley, Paul Czege, Levi Kornelsen, rrr, ffilz.


7/27/2005 Simon Marks: CA's at Exploration and Social levels.
Ron, I'll ask a direct and explicit question about this then. Creative Agenda covers the "How we get what we want out of this game", how we take the Ephemera,…
In GNS Model Discussion
Participants: Simon Marks, Ron Edwards.


7/28/2005 Lisa Padol: DexCon PTA Game
This is appearing in Alarums & Excursions #360, the 30th AEnniversay issue. My apologies for any inaccuracies or misspellings -- if folks who were there tell me what I got…
In Actual Play
Participants: Lisa Padol, Andrew Morris, RobNJ, Shawn De Arment, Paka.


7/28/2005 Lisa Padol: DexCon MLWM Game
This write up is appearing in A&E #360, the 30th AEnniversary issue. My apologies for any inaccuracies and misspellings -- if folks who were there let me know what they…
In Actual Play
Participants: Lisa Padol, Andrew Morris, GB Steve, Michael S. Miller, John Kim, Eero Tuovinen.


7/28/2005 slavlin: Narrativist Espionage possible?
Do you think it is possible to creat a Narrativist game which is centered around the idea of a group of agents? I feel like it should be possible, but…
In GNS Model Discussion
Participants: slavlin, Ron Edwards.


7/28/2005 Lisa Padol: DexCon Everway Game
This is appearing in Alarums & Excursions #360, the 30th AEnniversay issue. My apologies for any inaccuracies or misspellings -- if folks who were there tell me what I got…
In Actual Play
Participants: Lisa Padol, Nev the Deranged, daMoose_Neo, Michael S. Miller, Kat Miller, mneme.


7/28/2005 demiurgeastaroth: Timing
In a typical session of 3-4 hours, with 4-5 players, how many scenes can I expect to get through? How many times will the Producer get a scene (that is,…
In Dog Eared Designs
Participants: demiurgeastaroth, Alan, Jasper Polane, Frank T, Ron Edwards.


7/28/2005 PlotDevice: CA not simultaneous... what of sequential variance?
I would like to pose a question, if I may. Creative Agendas of different kinds cannot be satisfied simultaneously. What of manifesting them in the one gaming group sequentially, using…
In GNS Model Discussion
Participants: PlotDevice, Alan, Ron Edwards, Vaxalon.


7/28/2005 Andrew Norris: i kill puppies for oberon
(Apparently someone ran kpfs at an AmberCon; the game was called Nine Losers in Akron. That's not what this post is about, but it amuses me immensely) The Actual Play…
In Actual Play
Participants: Andrew Norris, GB Steve, Miskatonic, MichaelCurry.


7/28/2005 demiurgeastaroth: [Trollbabe] Relationships and Players
In trollbabe, the text says players get to describe what relationship-subjects do, and then the GM handles the nuances of that declaration. Does this apply strictly within conflicts, or completely.…
In Adept Press
Participants: demiurgeastaroth, Alan, Ron Edwards.


7/28/2005 elgorade: Other settings?
I doubt I'll try these, but I'm curious about what others think.  What is the root of interest in Dogs?  It came to me at one point that Heralds from…
In lumpley games
Participants: elgorade, GB Steve, Frank T, Vaxalon, cdr, Paka, Mark Woodhouse, daHob, Trevis Martin, Nick Brooke.


7/28/2005 Jack Aidley: [Feng Shui] Finding stuff out by asking
Last night I ran the second session of a Feng Shui game. It's mostly been a blast - helped a lot, I think, by getting a forth player involved -…
In Actual Play
Participants: Jack Aidley, Nathan P., Ron Edwards, Mike Holmes, brainwipe.


7/28/2005 Miskatonic: Barrier to newcomers
[quote author=Ron Edwards link=topic=16144.msg172103#msg172103 date=1122521152] But that sports analogy works really well. When we talk about [i]seeing[/i] a CA, actually, and when we talk about [i]satisfying[/i] it, then we gotta…
In GNS Model Discussion
Participants: Miskatonic, Ron Edwards, M. J. Young, xenopulse, droog.


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