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From Day One


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9/30/2005 Kynn: [Wandering Monsters High School] Three Answers, and Request for Advice
WMHS is my 24-hour RPG I did earlier this year.  I got some great feedback on it, including an "A" from the fellow who reviews the 24-hour games.  But I'm…
In Indie Game Design
Participants: Kynn, Justin Marx, jasonm, c.


9/30/2005 LordCarter: Questions about OGL and the Official D20 License
I am confused about the Open Gaming License from Wizards. I like the d20 System, and would like to use it the game I am developing. This is a commercial…
In Publishing
Participants: LordCarter, Veritas Games, Joshua BishopRoby, talysman, Adam, Justin D. Jacobson.


9/30/2005 xiombarg: Unsung Unleased! My Publishing Experiences So Far
It might interest some of you to know that Unsung, a game I more or less have been developing here on the Forge since, like, forever (do a search on…
In Publishing
Participants: xiombarg, Dumirik, Mike Holmes, Jasper.


9/30/2005 TonyLB: [Misery Bubblegum] What Truths matter?
I've been trying to codify the thoughts discussed in Opinion and Truth.  The problem I'm hitting is that "Truth" is such a wide category that it's almost impossible to get…
In Indie Game Design
Participants: TonyLB, 1of3, Joshua BishopRoby.


9/29/2005 king_yugi2003: Re: How to Host a Deserted Island
[quote author=Don Lag link=topic=4291.msg42883#msg42883 date=1038166526] Sounds interesting, however a few things make it (potentially) an unattractive game to me. 1) I found the Survivor show uninteresting. 2) By design the…
In RPG Theory
Participants: king_yugi2003, rrr, jrs, Ron Edwards.


9/29/2005 Doc Blue: Capes Players in/near Columbus, OH?
Hi.  I purchased Capes at Origins and am really excited about playing it.  However, I got my play group hooked on Prime Time Adventures before Origins and they are resistant…
In Muse of Fire Games
Participants: Doc Blue.


9/29/2005 Doc Blue: With Great Power players in/near Columbus OH?
Hi.  I purchased WGP at Gen Con and am really excited about playing it.  However, I got my play group hooked on Prime Time Adventures before Gen Con and they…
In Incarnadine Press
Participants: Doc Blue.


9/29/2005 Troy_Costisick: Coding Help
Heya, I'm sorta embarrassed to ask this questions because I used to know.  But could someone tell me how to change a long link like this: http://www.indie-rpgs.com/forum/index.php into a single…
In Site Discussion
Participants: Troy_Costisick, Jack Aidley.


9/29/2005 Jack Aidley: [Universalis] No shoot out at the Space Western Corall.
This is only my second go at Universalis, you can find Dave's write up of our first attempt in First Steps and may also want to view Feng Shui…
In Actual Play
Participants: Jack Aidley, Mike Holmes, Miskatonic, Christopher Weeks.


9/29/2005 Valamir: Revised Chapter 1
The draft for the revised Chapter 1 can be found here See if this addresses the concerns raised in the examples thread. Ralph
In Universalis
Participants: Valamir, pedyo, Troy_Costisick, Mike Holmes, Arturo G., Jack Aidley, demiurgeastaroth, Tony Irwin, Robotech_Master.


9/29/2005 Clinton R. Nixon: Workaround for Apple's Pages software to generate non-crap PDFs
Apple's Pages software is getting used more and more to generate print-ready PDFs. It's a decent piece of software, but its PDF generation is for crap and can result in…
In Publishing
Participants: Clinton R. Nixon, pfischer, Nathan P..


9/29/2005 Matt: Spiel Essen
Way back in the mists of time, Luke started a thread about Spiel Essen. I thought it looked a neat Con, so decided to go. Well, it's about two weeks…
In Conventions
Participants: Matt, 1of3, Frank T, Jestocost, abzu, JasperN., Eero Tuovinen, Artanis, Remko.


9/29/2005 Kynn: [WMHS] Mind Over Alma Mater
To get myself back in the mindset of writing for Wandering Monsters High School, I spent a couple hours tonight writing up a quick six-page PDF file that adds psionics…
In Indie Game Design
Participants: Kynn.


9/29/2005 MarktheAnimator: Warehousing info
Ok, so you have your new game ready to go... Where do you ship it to?? Any advice on finding a warehouse or order fullfillment house?? Do you use import…
In Publishing
Participants: MarktheAnimator, Malcolm, guildofblades.


9/29/2005 kenw: Looking to start a publishing division....
I have toyed with the idea for many long months about starting a division of Rapid POD that helps small "up-coming" companies get the ball rolling. If I do this…
In Publishing
Participants: kenw, Joshua BishopRoby, Ben Lehman, LordSmerf, timfire, Ron Edwards, Polaris.


9/29/2005 Blankshield: [PTA] The Belt - Pilot episode
Two weeks past we played the pilot of The Belt, which was pitched here. In the after-game banter, our show acquired a tagline: "Hell is somewhere the Company can transfer…
In Actual Play
Participants: Blankshield, Mike Holmes, Rylock.


9/29/2005 Ron Edwards: [Rats in the Walls] Ronnies feedback
Hello, Time for some feedback for a winner! As games rolled in, Rats in the Walls was the first entry to make me sit up and say "Wins," without any…
In Indie Game Design
Participants: Ron Edwards, Wolfen, Sydney Freedberg.


9/29/2005 Nev the Deranged: Question about Dogs other duties
Listed among the Dogs duties is carrying mail, news, and dissemination of new interpretation of scripture. Has anybody actually used these as part of a Dogs game? Also, these somewhat…
In lumpley games
Participants: Nev the Deranged, Andrew Morris, lumpley, Ben Lehman, Wolfen, jrs, ironick, Vaxalon, olleolleolle, jasonm, nikola.


9/29/2005 JSDiamond: All's quiet... second draft pdf
Here is the second draft with the suggestions by Ron and Callan.  I've yet to work out the modifier value tweaks. http://www.orbit-rpg.com/alls_quiet2.pdf  
In Indie Game Design
Participants: JSDiamond, Selene Tan.


9/28/2005 kenw: A note from Ken Whitman about RAPID POD
Dear Publishers, Rapid POD is a printing company that was created by a disgruntled game publisher who wanted to become an industry leader in developing new ways to print RPGs,…
In Publishing
Participants: kenw, Polaris.


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Subsequent Topics

9/30/2005 sacrosanct: [S.A.V.A.G.E.] Attribute/Skill redesign
Hello, It's been a very long time since I posted on the FORGE, so please bear with me.  Some of you may be aware one of my games I've had…
In Indie Game Design
Participants: sacrosanct, Adam Dray, Tobaselly, Selene Tan, nsruf, Brian Newman.


9/30/2005 king_yugi2003: Looking for Rpg Systems suitable for Bond
Has anyone done a rpg system that could be used in a James Bond-ish setting?
In RPG Theory
Participants: king_yugi2003, John Kim, Andrew Morris.


9/30/2005 jasonm: Playing Card mock-up technique
I just read this as an aside on, of all places, an information architecture Website: http://www.boxesandarrows.com/archives/understanding_powerpoint_special_deliverable_5.php Making a Deck of Cards PowerPoint may have its faults, but there’s no better…
In Publishing
Participants: jasonm, Veritas Games, daMoose_Neo, Joshua BishopRoby, Technocrat13, talysman, Mike Holmes, Graham Walmsley, DavidBeoulve.


9/30/2005 dunlaing: Multiple Characters
So, two friends and I decided to sit down and play Capes. None of us had ever played it before. I have the full version, but my friend Jim suggested…
In Muse of Fire Games
Participants: dunlaing, Andrew Morris, Sydney Freedberg, TonyLB.


9/30/2005 Jonas Karlsson: [PTA] The Return - Series creation and Pilot episode
Yesterday three guys and I met at the apartment of one of them for a series creation and pilot episode session of PTA. I used the first edition rules with…
In Actual Play
Participants: Jonas Karlsson, John Harper.


9/30/2005 TonyLB: Review up at RPG.Net
Is this your first public review?
In Incarnadine Press
Participants: TonyLB, Spooky Fanboy, Michael S. Miller.


9/30/2005 Graham Walmsley: [Get Out...] A less lame mechanic
I'm revising my Ronnies entry, "Get Out Get Away Get Wise Get Back Get Even". The game is about running for your life, taking its cue from movies like "The…
In Indie Game Design
Participants: Graham Walmsley, Smithy, Ron Edwards, rbingham2000, Sydney Freedberg.


9/30/2005 Tobaselly: Criteria for Narrativism, Confusion
Yes, I have read the glossary and many of the articles in the articles section in addition to looking through the past several months worth of topics in the GNS…
In GNS Model Discussion
Participants: Tobaselly, Valamir, jburneko, Halzebier, Bankuei, Joshua BishopRoby, Bastoche, Marco, Mike Holmes, brightstar, timfire, Ron Edwards, M. J. Young.


9/30/2005 Brand_Robins: So I finally bought this stupid game.
I knew I did not need Burning Wheel. I have a very little interest in fantasy RPGs these days, and what focus I do have for them is well tended…
In Burning Wheel
Participants: Brand_Robins, Bob Goat, Valamir, rafial, abzu, Jake Norwood, MetalBard, Kevin_Brennan.


9/30/2005 Meguey: Art imitates life imitates art
I was looking over a recent issue of Entertainment Weekly, detailing the fall line-up of TV shows returnign and new. I think someone's been reading PTA actual play threads, 'cause…
In Dog Eared Designs
Participants: Meguey, Andrew Morris.


9/30/2005 Vaxalon: Relationships die?
I've got a character who has a relationship that's basically an old romantic affair that has been cut off, years ago.  I'm thinking it would be appropriate to represent that…
In lumpley games
Participants: Vaxalon, lumpley.


9/30/2005 chris_moore: [pulp heroes] How will our hero...?
Have you ever watched a movie / read a book where you know that the hero is going to win/escape/whatever, but there's a moment in there where you think, "HOW…
In Indie Game Design
Participants: chris_moore, Tobaselly, Joshua BishopRoby, Noon, TonyLB.


9/30/2005 James_Nostack: [Sorc Combat]
This is another thread in the long-running, "James is an idiot who keeps getting flummoxed by combat in Sorcerer" series.  In today's episode, he wonders about sucking up the hit…
In Adept Press
Participants: James_Nostack, Valamir, Nev the Deranged, ScottM, Lisa Padol, Ron Edwards, jburneko.


9/30/2005 Kynn: [publishing] Getting Art
I have no pictures in my Wandering Monsters High School. Ideally there should be pictures. How do you go about finding artists, and how much money will you likely be…
In Publishing
Participants: Kynn, Andrew Morris, ejh, Adam Dray, Nathan P., Michael S. Miller, Bob Goat, Erskin, daMoose_Neo, nikola, talysman, timfire, Ron Edwards, Jake Richmond.


9/30/2005 Polaris: Building Brand
Greetings, I would like to open this thread to ask people to share their thoughts, experiences and ideas for advertising campaigns aimed at building a 'brand'. I would like to…
In Publishing
Participants: Polaris, Joshua BishopRoby, Justin D. Jacobson, MatrixGamer.


9/30/2005 Paka: Torturing the Youngest in the Group's PC
So, everyone else in the game has to be late and its just me and the youngest person in the group, Kolja.  He's a junior in high school and we've…
In Actual Play
Participants: Paka, Chris Geisel, Technocrat13, Sydney Freedberg, Andy Kitkowski, majcher, Noon, Storn.


10/1/2005 sean2099: Divinity: Asking for critique
I have a website at http://agesgaming.bravehost.com I am developing a game with a universal setting where players take on the role of minor deities or other beings with a similar…
In Indie Game Design
Participants: sean2099, Kynn.


10/1/2005 JSDiamond: Alls quiet... 3rd draft
I've high-lighted the new bits in green shadow boxes.  The GM's use of special cards is finally set, as is the definitions of "types" of actions. http://www.orbit-rpg.com/alls_quiet3.pdf
In Indie Game Design
Participants: JSDiamond.


10/1/2005 mutex: Dice Mechanics: Printable Paper Teetotums... really.
So, I was reading Greg Costikyan's blog, and he was referring to some (I think) 19th century games that were played using a teetotum instead of dice.  A teetotum is…
In Indie Game Design
Participants: mutex, JSDiamond, JakeVanDam, Graham Walmsley, Vaxalon, Joshua BishopRoby, Shreyas Sampat.


10/1/2005 Heraldic Game Design: [PTA] Eat at Joe's - Series Creation
Coming to the HGD Network! Its' the new Hit Comedy . . . EAT AT JOE'S! We just finished the creation session for the series, and I thought I would…
In Actual Play
Participants: Heraldic Game Design, GreatWolf, Meguey, Matt Wilson, Paka.


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