The Forge Reference Project: Browse Threads

 

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10/11/2004 Mark Johnson: Player Death
Have you ever had a player die in a long term campaign? Does the campaign continue? Does the player's character remain alive in the campaign? Does the player's character get…
In RPG Theory
Participants: Mark Johnson, ffilz, Ron Edwards, M. J. Young, SlurpeeMoney, jdagna, contracycle, Factor 8, Blankshield, daMoose_Neo, nikola, Riff Raff.


6/12/2004 Mark Johnson: [D&D] Integrating Newbies and Veterans
Greetings, I recently returned to my old stomping grounds (Tucson, AZ) for a short vacation. I was getting together with two couples that I used to hang out with. We…
In Actual Play
Participants: Mark Johnson, Caldis.


4/4/2004 Mark Johnson: Can of Worms
What is your opinion of D20? What do you think D&D 3.5?
In Forge Birthday Forum
Participants: Mark Johnson, Dav, talysman, coxcomb, Sean, joshua neff, Valamir, Anonymous, Andy Kitkowski, Ben Lehman, Halzebier, Bankuei, ethan_greer, Technocrat13, Wolfen, Umberhulk, Scourge108, orbsmatt, Lxndr.


4/4/2004 Mark Johnson: Forgie, Forger, Forgite, Smith
What is the best term for a poster at the Forge?
In Forge Birthday Forum
Participants: Mark Johnson, Ron Edwards, joshua neff, Peter Nordstrand, clehrich, Anonymous, Wolfen, talysman, Walt Freitag, Bob McNamee, Asrogoth, Valamir, Paul Czege, Andy Kitkowski, pete_darby, lumpley, brainwipe, Matt Snyder, Mike Holmes, Umberhulk, Gordon C. Landis, orbsmatt, Shreyas Sampat, Alex Johnson, hix, Steve Samson.


4/4/2004 Mark Johnson: Baltimore/Washington D.C. Area Forgers
Would anyone be interested having an "in person" meetup? Write me here or privately. If there is enough interest maybe we could get together for an evening of design sharing…
In Forge Birthday Forum
Participants: Mark Johnson, Shreyas Sampat, Valamir, talysman, Garbanzo, xiombarg.


4/4/2004 Mark Johnson: Great Tasting Spam
Anyone have any cool links that they are involved with that they wouldn't normally post at the Forge?
In Forge Birthday Forum
Participants: Mark Johnson, Shreyas Sampat, Valamir, Sean, Dav, talysman, bcook1971, coxcomb, Jonathan Walton, Steven Bishop, Andy Kitkowski, Ben Lehman, brainwipe, Mike Holmes.


1/6/2004 Mark Johnson: [MUGS] - Need Help With Augmentation Rules
[b]MUGS - Marginally Useful Game System[/b] Mugs is a marginally useful role playing game. One character takes the role of GM, all the rest of the players play one or…
In Indie Game Design
Participants: Mark Johnson, Dev, Harlequin.


10/15/2003 Mark Johnson: The Gender Genie
A while back in Most attractive setting for female players, there was a little consideration of how to make RPG text more palatable to a larger range of people. I…
In RPG Theory
Participants: Mark Johnson, Ian Charvill, Rich Forest, Sylus Thane, Valamir, Emily_Dresner, jrs, AnyaTheBlue, Meredith, Matt Wilson, Sonja.


9/27/2003 Mark Johnson: Anti-games
I propose a subclass of RPG texts, the anti-game. Whereas most game texts exist predominantly in service to actual game play, anti-game text exists predominantly to make some other point…
In RPG Theory
Participants: Mark Johnson, Jack Spencer Jr, Jonathan Walton, gobi, Ron Edwards, xiombarg, GB Steve, ejh, Michael S. Miller, Comte, simon_hibbs, Ben Lehman, contracycle, pete_darby.


8/8/2003 Mark Johnson: Designing Games as Substitutionary for Play?
[quote="In [i][a href="http://www.indie-rpgs.com/viewtopic.php?t=7171"]Reading Games as Substitutionary for Play?[/a][/i] M.J. Young"] Some time back there was a discussion about the degree to which reading the rules of a game was part…
In GNS Model Discussion
Participants: Mark Johnson, Walt Freitag, Alan, Ron Edwards, Jack Aidley, pete_darby.


3/22/2003 Mark Johnson: At What Point Is Redundancy Redundant?
How much redundancy is necessary in writing game text?
In RPG Theory
Participants: Mark Johnson, greyorm, Jack Spencer Jr, Tar Markvar, cruciel, ethan_greer, Le Joueur, Ron Edwards, szilard, M. J. Young, Bruce Baugh.


3/16/2003 Mark Johnson: Indie-Rpgs Chat Room
Indie-rpg chat function possibilities: to talk without moderation, or concern of moderation to discuss one's personal life, and how it intersects with one's game creation to talk socially, building bonds…
In Site Discussion
Participants: Mark Johnson, Jack Spencer Jr, M. J. Young, iago.


3/5/2003 Mark Johnson: Fate of Free PDFs
[quote="iago"][quote="LordX"]Disregarding Paladin, would you be adverse to spending $6 for a fully playable 32 page PDF containing merely system and chargen if there were support PDF products (setting, adventures, etc)…
In Publishing
Participants: Mark Johnson, Sidhain, Paganini, Mike Holmes, Ron Edwards, Gold Rush Games, Paul Czege, Adam.


12/18/2002 Mark Johnson: Setting Limits
I am currently developing a Tarot based game that I am discussing in its appropriate forum and came across a question that probably deserves to be discussed here. Does the…
In RPG Theory
Participants: Mark Johnson, Eric J., Andrew Martin, Bankuei.


12/17/2002 Mark Johnson: Tarot Card Based Game
Hello all, I just typed "tarot" into the search here at the Forge and it shot out over 50 threads with the occurance of the word. Obviously, the idea of…
In Indie Game Design
Participants: Mark Johnson, Jack Spencer Jr, Paul Czege, Michael S. Miller, Bob McNamee, Shreyas Sampat, clehrich, Unsane.


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