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From Day One


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10/26/2005 Neal: Question about Escalation and Dice
I ran my first DitV gathering today.  It was limited to character generation and initiatory conflicts, but it went well.  Nevertheless, one player asked a question I was unable to…
In lumpley games
Participants: Neal, Vaxalon, Brand_Robins, John Harper.


10/25/2005 JasonPalenske: The Impossible Design
The Impossible Design Over the last week or so I've noticed a profound change in the Forge. I say this as it comes from actually not being present on the…
In RPG Theory
Participants: JasonPalenske, WhiteRat, Nogusielkt, greyorm, Ben Lehman, Ron Edwards.


10/25/2005 Trevis Martin: Universalis, Entropy and the Fall of the Uniwiki
After a fourth and fifth try, our attempts at playing Universalis by Wiki have come to an anticlimactic end. I think Mike's original idea, way back when we started thinking…
In Actual Play
Participants: Trevis Martin, ScottM, Valamir, Mike Holmes, nijineko, nilsderondeau, greyorm, Christopher Weeks, CPXB, Noon, Ron Edwards.


10/25/2005 Wormwood: Play: Content, Controls, Constraints (PCon3) - Overview
As a central aspect of all RPGs play behavior is surprisingly unexamined in the context of RPG theory. About three years ago I started trying to piece together a theory…
In RPG Theory
Participants: Wormwood, MatrixGamer, HenryT, Mike Holmes.


10/25/2005 Palaskar: [SIgnature 8.0] Need playtest groups(s)
Hi there, my name is Michael Mendoza, and I'm another one of those starry-eyed game designers fulfilling his dream of creating an RPG. In this case, it's "Signature" a rules-light…
In Indie Game Design
Participants: Palaskar, Adam Dray, Spooky Fanboy, darrick.


10/25/2005 Tim Alexander: Finally making good, what should I be sure to do?
Hey Folks, I owe Joshua some actual play that I said I'd give him weeks ago, but next week I'm going to make good and we'll be giving the game…
In glyphpress
Participants: Tim Alexander, nikola.


10/25/2005 jrs: [DitV] NPC's as improvised belongings
Following up on my post here in "Relationships Determine What Conflicts Will Be About" , I have a question: There is this conflict between a Dog and the town…
In lumpley games
Participants: jrs, Vaxalon, lumpley.


10/25/2005 MatrixGamer: Unspoken rules - boardgames to miniatures to role play games
A quote by Vincent got me thinking about implied rules. Over time, repetition makes a body of informal procedures, mere hit-or-miss guesses, into an unspoken and…
In RPG Theory
Participants: MatrixGamer, Sydney Freedberg, Mike Holmes.


10/25/2005 emaise: [Sorcerer] Setting Concept: Inner Demons
I'm working on a Sorcerer setting.  It's not ready yet, but I thought I'd share some of my thoughts as I work on it. I'm getting back into gaming after…
In Adept Press
Participants: emaise, MetalBard, Lisa Padol, jagardner, Ron Edwards.


10/25/2005 Jack Aidley: [Chanter] Rules for the things that matter
Lately I've returned to Chanter and been working on turning it into a complete and finished game. To be honest, when I first wrote the game I didn't really think…
In Indie Game Design
Participants: Jack Aidley, Darcy Burgess, Bankuei, Bill Masek.


10/25/2005 Neal: Relationships with Belongings?
Has anyone here discussed a character's relationships to his or her belongings?  I mean relationships as in Relationships.  I'm not advocating, mind you; just asking.  I don't see in the…
In lumpley games
Participants: Neal, lumpley, Vaxalon, Wolfen, nikola.


10/25/2005 KingOfFarPoint: Do players have absolute say over belongings on their sheet.
To what extent was I breaking the rules by doing the following: Two Dogs were arguing with an npc about whether she was allowed to commit suicide and whether they…
In lumpley games
Participants: KingOfFarPoint, Vaxalon, Neal, Andrew Morris, lumpley, nikola.


10/25/2005 Shreyas Sampat: Mere Sapnon ki Rani: Conflict System Queries
I talked about this game some time ago on my blog. I'm trying to work out the way that its conflict procedure works. The system proceeds like this: (I like…
In Indie Game Design
Participants: Shreyas Sampat, Tim Alexander, jasonm, Bill Masek.


10/25/2005 Dumirik: [The Inquisition] Not fruitful, just wierd.
This thread is directly related to the discussion currently going on at Lumpley's pad here: http://www.lumpley.com/comment.php?entry=119 Also, for newcomers, you will want to check out the previous thread related to…
In Indie Game Design
Participants: Dumirik, knicknevin, Joshua BishopRoby, Noon.


10/25/2005 Demonspahn: [Zombie] Request for Feedback
Zombie You are a zombie.  You travel around and eat people.  That’s the basic setup of the game.  What follows are some thoughts and ideas on how I hope to…
In First Thoughts
Participants: Demonspahn, Graham Walmsley, J Tolson.


10/25/2005 nikola: [Shock:] Request for feedback
Shock: Social Science Fiction has just gotten to its coming out party at the tender age of 0.1.0. You can download it here</a>. I should very much like feedback on…
In Indie Game Design
Participants: nikola, TonyLB, CSBone, Graham Walmsley, Paka, Everspinner, Jonathan Hastings, Spooky Fanboy, Negilent, Tim Alexander.


10/25/2005 Silmenume: "Situation Creation" mechanics - and Sim
Hey Everyone! The other day in my AP thread Vincent (Lumpley) made the following assertion in response to my claim – Situation creation Mechanics…
In RPG Theory
Participants: Silmenume, Bankuei, Joshua BishopRoby, talysman, contracycle, Shreyas Sampat, lumpley, John Kim, cruciel, ewilen, Mike Holmes, Noon, timfire, Marco, M. J. Young, LordSmerf, Valamir, Supplanter.


10/25/2005 nikola: Shock: playtest 0.1.0 thread
Download <a href=http://glyphpress.com/playtest/Shock0.1.0.pdf>Shock: version 0.1.0</a> and play it! Please post A.P. threads in Actual Play, but post questions about the system, typo reports, and other peripheral elements here! As each…
In glyphpress
Participants: nikola, James_Nostack, Tim Alexander.


10/25/2005 Andrew Morris: Designer looking for designers....yeah, that's right
So, I don't know if anyone else has heard about this, but at DexCon 9 (July 2006), Dexposure is running an "Iron GM " contest. Basically, the deal is: 1)…
In Connections
Participants: Andrew Morris, TonyLB, Graham Walmsley, Michael S. Miller.


10/24/2005 Anders Gabrielsson: Actual Play
I got my first chance to play today so I thought I'd jot down some notes while the session is still reasonably fresh in my mind. I opted to explain…
In Muse of Fire Games
Participants: Anders Gabrielsson, Sydney Freedberg, Vaxalon, TonyLB.


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Subsequent Topics

10/26/2005 Montola: Publishing theory
Okay, as I've bragged already, I'm working with a PhD on role-playing pretty soon. In that effort, and in my real work (researching pervasive games) I have one major pet…
In RPG Theory
Participants: Montola, Eero Tuovinen, Ben Lehman, Ron Edwards, Eirik Fatland, Rorimack, Mike Holmes, matthijs, Arturo G., J. Tuomas Harviainen, M. J. Young, Noon, J B Bell, Mark Johnson, timfire, Thor Olavsrud, pekkok.


10/26/2005 greyorm: White Noise as a Sorcerer game
Ok, I just watched the movie referred to in the title about an hour ago, and during the whole thing -- particularly as it moved further and further towards resolution…
In Adept Press
Participants: greyorm.


10/26/2005 Pelgrane: Game in a Day
Dragonmeet 2005 will be hosting another Game in a Day event. I wondered, first if any indie publishers would be willing to offer prize support (PDFs are fine), and second,…
In Conventions
Participants: Pelgrane, Gregor Hutton, Paul Czege, Malcolm.


10/26/2005 preludetotheend: Running my own con.
Good day all, Some time late next year I am hoping to run a convention funded by my company Ink Blot Publishing in Albany New York or some place close…
In Conventions
Participants: preludetotheend, LloydBrown.


10/26/2005 Andrew Morris: Function request
The easy-to-spot icons for topics you've posted in are great. Is there any way to add something like that for topics you've read? Even better would be a way to…
In Site Discussion
Participants: Andrew Morris, Technocrat13.


10/26/2005 JSDiamond: All's quiet... final draft for core rules
With help from everyone who posted comments, here is what I hope will be the final draft. http://www.orbit-rpg.com/Alls_Quiet_rules.pdf Changes made to: Modifier values Number of mods Character and Player relationship…
In Indie Game Design
Participants: JSDiamond.


10/27/2005 Technocrat13: [MLWM] Weariness; Why do I want it again?
We got a chance to play our first session of MLWM tonight and had a great time.  Something that came up at the end of the session was that one…
In Half Meme Press
Participants: Technocrat13, Paul Czege, theghost, Victor Gijsbers, Jonas Karlsson, Ron Edwards.


10/27/2005 nikola: The Definition of Science Fiction
This is a damn fine definition of Science Fiction, complete with a discussion of the problems in the term. Hi Joshua, First off I think you…
In glyphpress
Participants: nikola, joepub, surecool73, goodwill221.


10/27/2005 Montola: Role-playing in academia
Okay, I have to clear this up a bit: though Frans Mäyrä looks forward to one in Beyond Role and Play foreword, no faculties of role-playing studies exist yet. But…
In RPG Theory
Participants: Montola, lankoski, Ben Lehman, Matt, Blankshield, Eirik Fatland, pekkok, Mike Holmes.


10/27/2005 Lamorak33: Feedback
Ron Just taken delivery of Sorcerers Soul. Awesome book, and the missing link for my plans to run Sorcerer. If you ever get round to a second edition you could…
In Adept Press
Participants: Lamorak33, Ron Edwards.


10/27/2005 matthijs: Government funding and RPGs
This thread is for exchanging information and experiences wrt getting funding for RPG design and publication. (It might be a bit euro-centric, since we're all a bunch of socialists over…
In Publishing
Participants: matthijs, Eero Tuovinen, Ron Edwards, Eirik Fatland, Jonas Karlsson, mindwanders.


10/27/2005 Justin Marx: [7W] Player-GM negotiation without slowing play
Hi, I've posted once or twice about this here game I'm writing called Seven Worlds (I know the name is similar to other games, long story...) and essentially the gameplay…
In Indie Game Design
Participants: Justin Marx, Mark Johnson, Bill Masek, Noon.


10/27/2005 dunlaing: [PTA] Hi, we're the Replacements!
So we finished up our Over the Edge campaign last night (I got the final line of the campaign..."Maybe I'll take them with me to Ottawa!"). We had decided earlier…
In Dog Eared Designs
Participants: dunlaing, Bret Gillan, Jonas Karlsson, Supplanter, BlackSheep, Clint, SabreCat.


10/27/2005 timfire: [The Mountain Witch] Reward System?
Awhile ago, I was discussing tMW's "reward system" with Ron Edwards. It was spurred by a comment Vincent made on his blog that players get rewarded for making their characters…
In RPG Theory
Participants: timfire, Ron Edwards, MatrixGamer, Clinton R. Nixon.


10/27/2005 Emily Care: international romance
Hey there, From the orders I'm getting, looks like lots of folks in Europe are discovering Breaking the Ice.  I'm sure Ben & Eero's trek across Finland for the Polaris…
In Black and Green Games
Participants: Emily Care, Frank T, Blankshield, Arturo G., matthijs, JasperN., Remko, Victor Gijsbers, Matt Wilson, greuh, Artanis.


10/27/2005 Lamorak33: Reducing drift and spooning out fog
Hi all On monday we played Heroquest, I as GM.  One of my players characters had a spear in his hand, was 20 feet away from a guy he wanted…
In Actual Play
Participants: Lamorak33, Ron Edwards, Joshua BishopRoby, Mike Holmes, ADGBoss, Silmenume.


10/27/2005 Spooky Fanboy: [DiTV] Thread in rpg.net
If anyone's interested, it's here. So far, it's converted two people (or at least has them interested in DiTV) at last count!
In lumpley games
Participants: Spooky Fanboy, lumpley, Neal, dunlaing, Brand_Robins, Bankuei, foucalt.


10/27/2005 jeremycoatney: Who has actually finished a pen and paper RPG?
-Hello,     I was just wondering how many people have actually written their own pen and paper RPG game, from the ground up-system and all? I was just wondering…
In Indie Game Design
Participants: jeremycoatney, Eero Tuovinen, timfire, Jared A. Sorensen, Ron Edwards.


10/27/2005 Andy Kitkowski: Another "Mini Iron Game Chef" event, with PRIZES!!
Hey guys, I'm sure most of y'all are familiar with the Iron Game Chef contest (www.game-chef.com). Anyway, the folks running a local NC game convention (MACE) contacted me to set…
In Conventions
Participants: Andy Kitkowski, Joshua BishopRoby, Tony Irwin, Bret Gillan, Darcy Burgess, jasonm.


10/27/2005 Joshua BishopRoby: Non-Binary Conflict Resolution
In discussing Dogs in the Vineyard, we came across a slight conceptual bump when it came to conflicts that included more than two parties all with mutally exclusive agendas.  Dogs'…
In RPG Theory
Participants: Joshua BishopRoby, timfire, Blankshield, lumpley, Shreyas Sampat, John Kirk, TonyLB, Trevis Martin, Michael S. Miller, Mike Holmes, LordSmerf, MatrixGamer, M. J. Young.


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