Previous Topics 12/19/2005 ragnar: [PTA] Somewhere in Newfoundland - population 15.000 We just finished a very successful first session of Prime Time Adventures (thanks Matt for a great game). One of the elements that I think made this work so well… In Actual Play Participants: ragnar, ScottM.
12/13/2005 ragnar: [The Pool] Spring festival (first time) This was our first time ever playing The Pool. Most of the players are long time role-players, though we have little experience with Forge games, though we've done a lot… In Actual Play Participants: ragnar, Roger, cpeterso.
9/8/2005 ragnar: Harming characters...let players narrate their own pain? While GMing a diceless free form game (with some elements of Theatrix) a while back I came across one problem. I didn't want to harm the characters of the story.… In RPG Theory Participants: ragnar, Joshua BishopRoby, Ron Edwards, Arturo G., M. J. Young, Noon, Vaxalon, xenopulse.
8/21/2005 ragnar: Resolution mechanics in Zero? I was not sure where to post this, so admins feel free to move the post if I got it wrong.
Ron mentioned in one of the articles that the… In RPG Theory Participants: ragnar, Ron Edwards.
10/13/2004 ragnar: [Ragnar's RPG] - Start of a generic rpg.... Firstly, the title of this game system is very much a working title. It's just there to distinguish it from other yet to be named systems (i.e. it's better than… In Indie Game Design Participants: ragnar, TonyLB, Ben Lehman, salkaner, Tomas HVM.
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