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From Day One


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1/6/2006 gains: [Faux Leon] It's an anagram . . .
After an afternoon of watching a certain 90s cartoon, I kept asking myself "how would I play that?" What follows is the basic rules I drew up to answer that…
In Indie Game Design
Participants: gains.


1/6/2006 Clay: [TSoY] Making Fudge Dice
I recently made a set of dice to give to a friend when I gave him TSoY for Christmas.  I cut them from some scrap ash that I had kicking…
In CRN Games
Participants: Clay, Vaxalon, Twobirds, Paka, Brian Newman, Bankuei, cpeterso, John Harper, Paul Czege.


1/6/2006 sayter: The Artwork Dilemma
On the topic of core book art:     When publishing, artwork is likely a huge aspect to the printing process. If entirely digital, this becomes a non-issue in contrast…
In Publishing
Participants: sayter, kregmosier, Nathan P., timfire, Veritas Games, dindenver.


1/6/2006 Uruush: DitV - FindPlay
Hey, I've been lurking here for about a year, but I just registered and this is my first post.  Likely in the wrong location, but there you go. Basically I…
In lumpley games
Participants: Uruush, TheHappyAnarchist, Brendan, Matthew Glover.


1/6/2006 Noon: A gamist resolution system (no setting/game title yet)
To some extent prompted by the Ronnies action, I started to think of how I'd pull together a game in 24 hours. I'm still not sure I could manage it.…
In Indie Game Design
Participants: Noon, Joe Zeutenhorst, Nogusielkt, dindenver, Justin Marx, Troy_Costisick, Valamir, Joshua BishopRoby.


1/6/2006 TheHappyAnarchist: I see no stick for this
It seems odd, but maybe it just comes up in whatever thread. I just got this game for christmas (thank you secret satan from RPG.net!!!) This game is truly revolutionary,…
In lumpley games
Participants: TheHappyAnarchist, Andrew Morris, Brand_Robins, lumpley, Levi Kornelsen.


1/5/2006 joepub: [Maw of Hell] The Totem Mechanic
So, I'm slowly developing the character attributes for Maw of Hell, but I wanted to also toss around some ideas as to mechanics seen in gameplay. To provide a bit…
In Indie Game Design
Participants: joepub, Starblade, dindenver.


1/5/2006 btrc: System conversions
Hey all: I'm working on the final bits of an equipment guide/design book for the EABA system. For anyone who remembers it, it will do what my old 3G3 system…
In Indie Game Design
Participants: btrc.


1/5/2006 May: Getting started - help needed
Hello! I'm in the process of starting up my very first sorcerer group ever, and I plan for us to play the "nasty house scenario" from the book as way…
In Adept Press
Participants: May, angelfromanotherpin, Ron Edwards, The_Tim.


1/5/2006 sayter: [Realm] Feedback: Mortal Heroes
Now that I have the setting to a spot that is comfortable enough to start designing systems to suit it, I am left with somewhat of a dilemma. Dreamers and…
In Indie Game Design
Participants: sayter, dindenver, Bill Masek, joepub.


1/5/2006 gains: [Lacuna Part 1] Player Investment
I ran a Lacuna game Tues. night for 3 of my regulars. 2 of them had played it with me before so they were already comfortable with the wierdness and…
In Actual Play
Participants: gains, Wolfen, nilsderondeau, Tancred, dyjoots, Jared A. Sorensen, jrs, Paul Czege, MatrixGamer, Ron Edwards.


1/5/2006 Chad: The Way to Zhang Zhung: core mechanic & flavour
[b]The Way to Zhang Zhung[/b] Setting: Zhang Zhung is said to be the historical name of mystical kingdom situated in the northwestern Himalayas, upon which the legends of Shangri-li, Dzambuling…
In Indie Game Design
Participants: Chad.


1/5/2006 Karasu: The TV Tropes Wiki: A PTA Resource
I just thought I'd share a link to this wiki, an excellent reference for time-tested television tropes, genres, plots and much, much more. Definitely an excellent resource for any…
In Dog Eared Designs
Participants: Karasu, matthijs, foucalt.


1/5/2006 WyldKarde: Heralds CCG
I did mention I'd been working in my abscence didn't I? Well, as my D&D killer, Armageddon Gospel took shape, it evolved.  Once it was called Heralds of the Dying…
In Indie Game Design
Participants: WyldKarde, joepub, Platemier.


1/5/2006 cj.23: PTA and the New American Screenwriting
As a new convert to the joys of PTA, I am still astounded at just how enjoyable my first game was. I cated as Producer, and while I made loads…
In Dog Eared Designs
Participants: cj.23, John Harper, spikexander.


1/5/2006 angelfromanotherpin: Addressing out-of-game relationships in play.
Recently a friend of mine, who had played in a year-long game that I GM'd, told me about an unexpected outcome of that game. See, one of the NPCs in…
In Actual Play
Participants: angelfromanotherpin, cj.23, Storn, Wormwood, Ron Edwards.


1/5/2006 Troy_Costisick: [Cutthroat] First Playtest
Heya, Finally, I got to playtest Cutthroat.  It was hard work getting my dyed-in-the-wool Fantasy RPer buddies to play this with me, but with enough convincing I got it done. …
In Actual Play
Participants: Troy_Costisick, Ron Edwards.


1/5/2006 Arturo G.: [DitV] How to play NPCs who wants "to keep Dogs away"
I have noticed that most towns have some characters involved with sins or sorcery who want the same thing: "to keep the Dogs away" (or something equivalent). Examples from the…
In Actual Play
Participants: Arturo G., Joshua BishopRoby, cj.23, Blankshield, Warren, Paul Czege, lumpley, jrs, JC.


1/5/2006 Clay: [TSOY] A new character sheet
My regular group isn't overly receptive to new games. We've been burned too many times by the Great New Thing, invested lots of money in books, only to have the…
In CRN Games
Participants: Clay, Tancred, barna284.


1/5/2006 WyldKarde: Developing a Dice mechanic
Every time I log on I wish someone had told me that no one here uses "Handles"... Oh well, on to game making. I'm once again asking for help in…
In Indie Game Design
Participants: WyldKarde, Joshua BishopRoby, Aldoth, joepub, dindenver, Sydney Freedberg, ks13, btrc, Justin Marx, Green, Noon.


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Subsequent Topics

1/6/2006 Kintara: An unusual thread: An English major looks for connections.
My class schedule for this upcoming semester is as follows: Technical Writing Non-Fiction Writing Writing for Electronic Media Studies in Composition, Rhetoric, and Language: Collaboration and Its Discontents (a class…
In Indie Game Design
Participants: Kintara, iain.


1/6/2006 Paul Czege: the epistle of an occultist
On Eero's advice, I've begun focusing on color text, written as advice from an occultist to his magickal progeny. Not being an occultist myself, it hasn't been an easy mindset…
In Acts of Evil Playtest Board
Participants: Paul Czege, ejh.


1/7/2006 Joshua BishopRoby: [FLFS] Character, Prop, Set
In Full Light, Full Steam the Game Master prepares situation "Cogs" which can be Characters, Props, and Sets.  Said Cogs are then built into a Situation and engaged with the…
In Indie Game Design
Participants: Joshua BishopRoby, dindenver, Arpie, Troy_Costisick, Ice Cream Emperor.


1/7/2006 jburneko: [Silent Sound] A Second Attempt
So once upon a time, I posted this game: http://www.indie-rpgs.com/forum/index.php?topic=13529.0 I can't believe it's been over a year.  Where does the time go?  Anyway, all the Ronnies stuff has made…
In Indie Game Design
Participants: jburneko.


1/7/2006 Chad: The Way to Zhang Shung: Yin Yang resolution (concise)
Hi there, I've posted a more lengthy game concept, which didn't’t get a response, here: http://www.indie-rpgs.com/forum/index.php?topic=18246.0. I have condensed it greatly. I would love criticism about the mechanic below, specifically…
In Indie Game Design
Participants: Chad, Justin Marx, dindenver, Shreyas Sampat.


1/7/2006 Green: introductory scenarios in rpg books
I've written a game I've named Dramatikos.  In short it is a narrative game of interactive drama.  I did my best to explain how to play very clearly, providing examples…
In Indie Game Design
Participants: Green, dindenver, hix, MikeSands, Joshua BishopRoby, Andy Kitkowski, Ice Cream Emperor.


1/7/2006 Jake Richmond: Anyone going to GTS?
Anyone going to the gama Trade Show this March? Bot Travis Brown and I will be there with our new CrossRoads book, and I'm hoping to have copies of Panty…
In Conventions
Participants: Jake Richmond, Ron Edwards, Veritas Games, Justin D. Jacobson.


1/7/2006 Elliott Belser: [PTA] And A Place To Fly Her
My friends and I had a setting, but no game to play it in (though we're working on that).  So - in the meantime, we ran a pilot episode with…
In Actual Play
Participants: Elliott Belser, Anna B.


1/7/2006 ( o Y o ): Help me! I am going mad! A new rpg plagues me and I am very tired.
Hi, here is a rough version of a mechanic of my long maintained and often overwritten rpg. The goal is to be in comfort to simulate every imaginable situation in…
In Indie Game Design
Participants: ( o Y o ), dindenver, Starblade.


1/7/2006 GreatWolf: [Polaris] We wrap Polaris
We did it.  After five sessions of play, we wrapped our first game of Polaris.  I admit that we cheated a bit to get there (more on this below), but…
In Actual Play
Participants: GreatWolf, Ben Lehman, Gaerik.


1/8/2006 WRPIgeek: [Sufficiently Advanced] Alpha Version
Greetings everyone. I have a new version of my far-future sci-fi game, Sufficiently Advanced. If you like, you can download it from my design journal. It's about 80 pages. I'd…
In Indie Game Design
Participants: WRPIgeek, Starblade, CSBone, redivider, joepub.


1/8/2006 zornwil: Alternate Setting Idea - A Hybrid with America in the '50s
I'm a new poster here, bought DitV a few months ago (at GenCon), and finally about to GM next weekend, very excited and looking forward to it.  In the next…
In lumpley games
Participants: zornwil, Everspinner.


1/8/2006 oliof: [DitV] Clover Fields Branch
Hello, this is my first try at a self-written branch, which I am going to play this afternoon Clover Fields Branch Clover Fields is a prospering, big Congregation not far…
In lumpley games
Participants: oliof.


1/8/2006 oliof: [DitV] Clover Fields Branch
Tonite, we played Clover Field Branch in the Keepers of the Flame alternate setting. It was the second town I played with the group. The first was …
In Actual Play
Participants: oliof, Frank T.


1/9/2006 Anna B: Writing Clearly
So I'm working on writing up a piece of the game I'm working on, with the goal of showing it to people and getting feed back. However,  I think what…
In Indie Game Design
Participants: Anna B, jerry, Michael S. Miller, Ron Edwards, Frank T, Tony Irwin, dindenver, Arpie, Julian, Valamir, cpeterso, Alex Fradera, darrick, Ice Cream Emperor.


1/9/2006 TonyPace: [October’s Shadows] - Reforging Characters, Dogs Derivatives, and more
[size=14pt][shadow=red,left][b]Revolutionary Politics - The Rough Guide[/b][/shadow][/size] [url=http://www.1km1kt.net/rpg/Octobers_Shadows.php][i]October’s Shadows[/i][/url] is a November Ronnies entrant. I got a runner up award, and we began playtesting this Friday. The system is based largely…
In Actual Play
Participants: TonyPace, Storn, Ron Edwards.


1/9/2006 coffeestain: One shots for new players
So, I'm having a really hard time getting new players (new, as in new to DitV and new to this style of gaming) through character creation and a town in…
In lumpley games
Participants: coffeestain, Warren, Vaxalon, oliof, Technocrat13, lumpley, Graham Walmsley.


1/9/2006 phredd: Kryptonite
I'm planning on running a one shot this coming Saturday and will be using pre-gen characters from an established canon. I've got a few ideas about how to handle character…
In Muse of Fire Games
Participants: phredd, Gaerik, TheCzech, TonyLB, DainXB, dunlaing, Eero Tuovinen, Bret Gillan.


1/9/2006 Arpie: [Backwards Lucidity] Dream Time Travel
I was tossing around the idea of a dream time travel game. Based on feedback from my group, it would meet several criteria for what they're currently looking for: There…
In Indie Game Design
Participants: Arpie, WRPIgeek, TheTris, Nathan P., Zach.


1/9/2006 Ron Edwards: [Polaris] Effete, very cold knights and the demons who love them
Hello, We used the introductory phrases as per the rules, but when we talked about lowered lighting or candles, the group decided our ritual-opening would be a flurry of sardonic…
In Actual Play
Participants: Ron Edwards, GreatWolf, Emily Care, Ben Lehman, jrs, timfire, coffeestain.


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