The Forge Reference Project: Browse Threads

 

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From Day One


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1/22/2006 Danny2050: Coins in support of Facts
In the rules about "Using Facts in Challenges" it states that a coin spent in defence of a fact is doubled. This doesn't seem to give any extra weight to…
In Universalis
Participants: Danny2050, Mike Holmes.


1/21/2006 Mark Woodhouse: [PTA] We're from the spirit world, and we're here to help you...
January’s Sunday Short Subjects game almost didn’t happen. We lost 2 players out of 5 to last-minute cancellations. As it turned out, though, we ended up with a decidedly off-beat…
In Actual Play
Participants: Mark Woodhouse, bcook1971.


1/21/2006 Halzebier: [The Mountain Witch] Mystified by bumpy road (long)
I ran The Mountain Witch for the first time a few nights ago. It was a fun, but very bumpy and confusing ride. I'm looking forward to our next session,…
In Actual Play
Participants: Halzebier, demiurgeastaroth, timfire, Noon.


1/21/2006 IagainstI: [LoRD] Making an exploding mechanic less predictable
In deciding on a dice mechanic for my current system, I'm toying with a Silhouette/Shadowrun variant. I'm discussing this under the assumption that I'm using d6s, merely for the ease…
In Indie Game Design
Participants: IagainstI, dindenver, Bill Masek, jerry, ChrisJaxn, demiurgeastaroth.


1/21/2006 Neros Boot: I just arranged a trade
I just traded away a game in return for My Life with Master.  On Monday, it'll ship out my way. --and thus, my budding love affair with Forge games grows…
In Half Meme Press
Participants: Neros Boot, Paul Czege.


1/21/2006 Daredevil: Magic, Ritual and Mechanics
I've recently strated playing (GMing) Heroquest in Gloranthan campaign, and some things still confuse me, mostly due to being quite new to the setting. One of these issues involves the…
In HeroQuest
Participants: Daredevil, Mike Holmes, Web_Weaver.


1/21/2006 ejh: Brief Gesture In The Direction of Playtest
OK, I got the boys to give it a spin tonight. Not ideal conditions, I had only kinda scanned the rules and kept flipping back and forth through them during…
In Acts of Evil Playtest Board
Participants: ejh, Paul Czege.


1/21/2006 JMendes: [Project Senate] Design Goals, Creative Agenda and Intrinsic Characteristics
Hey, all, :) In this thread, I posted a link to the game design document for the game I'm working on. Today, I'd like to launch discussion on a couple…
In Indie Game Design
Participants: JMendes, Troy_Costisick, Marus.


1/21/2006 martino: [PtA] It's Not The End Of The World
Whenever we all get our acts together, I'm producing an as yet unplanned PtA series for some friends of mine. All of the players took part in a one-off I…
In Actual Play
Participants: martino, Adam Biltcliffe, Sydney Freedberg, Mark Woodhouse, REkz.


1/20/2006 Vaxalon: Idea: The one-man town. Just came to me.
The PC's have a piece of mail for a Faithful man who lives among the unfaithful.  The pride, sin, etc. is entirely his own... this "town" would focus more on…
In lumpley games
Participants: Vaxalon, Wolfen, lumpley, BollaertN.


1/20/2006 Anna B: [Madcap Tea] My First Stab at a Short Game
So, I don't think this will be published other then maybe being stuck on a website somewhere. It's fairly simple one time game, that I'm working on for pratice. The…
In Indie Game Design
Participants: Anna B, Joshua BishopRoby, Noon, Bill Masek, Graham Walmsley, Chris Goodwin, Arpie.


1/20/2006 HenryT: Family?
I just got my copy of Dogs in the Vineyard yesterday, and I want to jump right in and try running it this weekend, while I'm still excited--probably one of…
In lumpley games
Participants: HenryT, Vaxalon, demiurgeastaroth, Lxndr.


1/20/2006 Bryan Hansel: [My Secret Waitress] Initial Thread
Hi, This is my first post to the Forge (what a resource!!!), and the reason I’m posting is that I have a game to the point where it is presentable. …
In Indie Game Design
Participants: Bryan Hansel, jasonm.


1/20/2006 Levi Kornelsen: The Exchange
So, attempting to make notes on what a good narration-based version of several of my other rules sets would look like, I stumbled into writing a game engine. ...this is…
In Indie Game Design
Participants: Levi Kornelsen, Everspinner, Tommi Brander.


1/20/2006 dunlaing: Someone wants to be sold
http://forum.rpg.net/showthread.php?p=5176209#post5176209 I only played the interim edition, so I tried to help out, but someone else really should go to this "sell me on" thread and pimp With Great Power...
In Incarnadine Press
Participants: dunlaing.


1/20/2006 Troy_Costisick: [Standoff!] Complication Suffocation
Heya, I'm trying to come up with about a dozen or so more complications for Stand Off!, but I'm totally stumped!  So here's what I need.  Think of all the…
In Endeavor
Participants: Troy_Costisick, dindenver.


1/20/2006 Jake Boone: [DitV] First game for GM and players
So I got Dogs in the Vineyard two days ago, read it from cover to cover yesterday, and ran it this evening.  It may well be my new favorite game…
In Actual Play
Participants: Jake Boone, lumpley.


1/20/2006 Supplanter: Quick Mechanical Question: "Stop or I'll Shoot!"
This one's been nagging me and I'd appreciate getting set straight. Say my Dog is in a conflict and I want to threaten to shoot someone. We've either been Just…
In lumpley games
Participants: Supplanter, demiurgeastaroth, lumpley, Vaxalon.


1/19/2006 ptevis: [KueiCon] General Mud
I brought General Mud with me to KueiCon because I really wanted to give it a try, and there turned out to be quite a bit of interest in it.…
In Actual Play
Participants: ptevis.


1/19/2006 phredd: Has this happened to you?
So, I ran a 3.5 hour Capes! demo that was fun for everyone involved at Recess VII over the weekend.  However, unlike the previous times I've demoed it, not everyone…
In Muse of Fire Games
Participants: phredd, Vaxalon, Matthew Glover, Bret Gillan, demiurgeastaroth, Gaerik, drnuncheon.


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Subsequent Topics

1/22/2006 Wolfen: Three's a Crowd
So, our third session of sorcerer has just ended. Let me give a brief synopsis of the last scene... My sorcerer, Vincent Ashmore is a cop with a parasite demon…
In Adept Press
Participants: Wolfen, Ron Edwards.


1/22/2006 Lamorak33: Last Days at Skullpoint - again
Hi I have started a new thread as the last post relating to this has slipped off the front page.  Here are the links to the previous threads; http://www.indie-rpgs.com/forum/index.php?topic=11691.0 http://www.indie-rpgs.com/forum/index.php?topic=16434.0…
In HeroQuest
Participants: Lamorak33, Peter Nordstrand, Bankuei, Ron Edwards, Mandacaru.


1/22/2006 Paka: [Dreamation, P.T.A.] The Hare and Hound
If someone had told me that my favorite game session would happen at a con I would have said they were nuts. If someone had told me that my favorite…
In Actual Play
Participants: Paka, Matt Wilson, Storn, forlorn1, Nathan P., Emily Care, Krista E, Shawn De Arment.


1/22/2006 demiurgeastaroth: [Legends Never Die] Design Goals: The Power 19
I'm about to start asking for help with a game I'm developing, especially regarding my conflict system. But first, I’ve had an attempt to answer Troy’s Power 19 questions (see…
In Indie Game Design
Participants: demiurgeastaroth, Troy_Costisick, Graham Walmsley, IagainstI, dindenver.


1/22/2006 pells: [Avalanche] - encouraging SIM/NAR, my problems
I'm currently working on a rpg project, based on content (setting/stories). I've developed a new desing, a new way to write scenarios and setting related to them. The two main…
In Actual Play
Participants: pells, Tommi Brander, Ron Edwards, Wolfen.


1/22/2006 Alex Fradera: [Clement's Patch] new game, new group, return to play
So last week I played a fair bit of Dogs, first games for me and the other players. Relevant backdrop: I had never played with most of the players before.…
In lumpley games
Participants: Alex Fradera.


1/22/2006 Calithena: [S&S] Managing Outsized Adversity
This relates to the game I'm designing at http://1.myfreebulletinboard.com/calithena-forum-12.html&sid=fb44d74ad26efba39c2651a46e4c5921 but has some more general application. I'm designing a game where some key elements - adventure location, magical spells and items,…
In Indie Game Design
Participants: Calithena, dindenver, contracycle.


1/22/2006 Peter Nordstrand: La Journée des Dupes
I've wanted to run a game using Day of Dupes from Sorcerer's Soul ever since I first read the scenario. I just couldn't quite figure out how to handle it.…
In Adept Press
Participants: Peter Nordstrand, Ron Edwards.


1/23/2006 Smithy: [Today] Rules Redesign
I've been working on my October 2005 Ronnies entry "Today," trying to grapple with the parlor narration problem Ron identified. The next iteration of the game can be found here.…
In Endeavor
Participants: Smithy.


1/23/2006 Diabolik: Dreamation 2006
I wanted to  thank everyone involved in Dreamation for all of their hospitality and warmth. We at Perfect Score had the best time getting to meet so many great people…
In Conventions
Participants: Diabolik, abzu, Michael S. Miller, nikola, Paka, Iskander, Nathan P., RobNJ, Dregg, Andrew Morris, Ben Lehman, Blake T. Deakin, Helvetian, Krista E, Bret Gillan, Jared A. Sorensen, devilbunny, Emily Care.


1/23/2006 MikeSands: [Badass Space Marines] Trial by fire
Well, I've put together enough of a ruleset for my Badass Space Marines game that I could run it at my local gaming convention over the weekend. I ran two…
In Actual Play
Participants: MikeSands, hix.


1/23/2006 Adam Biltcliffe: Sorcerer is hard (understanding currency)
So the Sorcerer rulebook is, um, pretty densely packed with information and not really that great (at least, for me) of explaining the logic that ties everything together. I think…
In Adept Press
Participants: Adam Biltcliffe, faerieloch, jburneko, Ron Edwards.


1/23/2006 Adam Biltcliffe: collateral damage in conflicts
So, my group has got through two sessions of Dogs now, and it's all going pretty well; I'll make an Actual Play post when I get some time to write…
In lumpley games
Participants: Adam Biltcliffe, lumpley, Bryony, dunlaing, Everspinner, Tindalos, Valamir, Warren.


1/23/2006 Silmenume: [Middle Earth - home brew] - A really bad game night.
A couple of weeks ago, in my regular game I had one the crappiest times – ever.  The post mortem, however, was utterly fascinating. But first, some background. The game…
In Actual Play
Participants: Silmenume, CSBone, Ron Edwards, Supplanter, Tommi Brander, Noon, NN, contracycle, Walt Freitag, Marco, Liminaut, Glendower, Precious Villain, Rob Carriere, James Holloway, jlarke, Caldis, dunlaing, Mark Woodhouse, LandonSuffered.


1/23/2006 Clinton R. Nixon: [Dreamation, The Princes' Kingdom] The Island of Lo Pang
I ran The Princes' Kingdom at Dreamation for seven players - which is insane, but great! I will tell you right now that it was one of the most fun…
In Actual Play
Participants: Clinton R. Nixon, RobNJ, nikola, Lisa Padol, jasonm, Sydney Freedberg, Andrew Morris, inthisstyle.


1/23/2006 TheTris: [Falling Leaves] Gaijin invasion
Another playtest of Falling Leaves, this time with three players.  I need to set out explicitly who takes turns to set scenes for whom.  This didn't stop us though, we…
In Playtesting
Participants: TheTris, Bankuei, Artanis, Everspinner, Miedvied.


1/23/2006 Alex Fradera: [DitV] New game, new group, return to play
I posted this in the wrong forum. Foolish, foolish me. Please ignore the one in the lumpley one, and if you have input post it here. Ta. So last week…
In Actual Play
Participants: Alex Fradera, syrupalex, sunnyblue, lumpley, Ron Edwards, Brand_Robins, Andy R.


1/23/2006 HenryT: [DitV] A first try
I ran Dogs in the Vineyard for the first time last night, with a group of players, also all new to the game (one had heard about it before, the…
In Actual Play
Participants: HenryT, Alex Fradera.


1/23/2006 Marhault: Ongoing online Amber game
[b]The Basics[/b] The game is Amber Diceless.  Starting set of players and their characters: A.  -  playing Sarevok, son of Gerard.  C.  -  playing Edwin, Knight Protector of Arden E. …
In Actual Play
Participants: Marhault.


1/23/2006 HenryT: Questions
A short list of things that came up during my first game of Dogs (description posted to Actual Play). 1) Traits, Raises, See, etc. all seem to have a lot…
In lumpley games
Participants: HenryT, Adam Biltcliffe, Warren, xjermx, dunlaing, Supplanter, Arvidos, dyjoots, lumpley.


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