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From Day One


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1/25/2006 hix: [Lucky Jones] 2 playtests at Kapcon
I ran 2 games of Lucky Jones at Kapcon this weekend & it went down well. By pulling in an extra player at the last minute, I was able to…
In Actual Play
Participants: hix, Ron Edwards, MikeSands.


1/19/2006 hix: [Lucky Jones] Thinking about the reward system
So, before I get to work on redrafting my Ronnies entries, I want to finish Lucky Jones - a game set in the world of family sitcoms - that I've…
In Indie Game Design
Participants: hix, MikeSands.


11/27/2005 hix: [Dirty Virgins] Starting Honour & Shame
Dirty Virgins (which’ll probably get renamed Desperate Virgins) is a game about maidens trying to sully their reputations before a dragon eats them in the morning. In a previous thread…
In Indie Game Design
Participants: hix, TonyLB, Sydney Freedberg, dindenver.


11/20/2005 hix: [Dirty Virgins] Fixing the voting mechanism
I’ve written a game called Dirty Virgins which is designed to be played over a couple of hours. As Rob said over at the 20x20 Room, it’s about medieval maidens…
In Indie Game Design
Participants: hix, TonyLB, jasonm, nikola.


11/17/2005 hix: [apocalypse girl] Unofficial Ronnies feedback
[url=http://www.1km1kt.net/rpg/Apocalypse_Girl.php][b]apocalypse girl[/b][/url] had an instantaneously appealing hook to me: [quote]God chose you to save the world. Congrats. Here's the thing: Nobody gave you any superpowers. You get no Slayer strength,…
In Indie Game Design
Participants: hix, Ben Lehman, Sydney Freedberg, Ron Edwards, Tobias, TonyLB, Unco Lober, Ramidel, Roger, Frank T.


10/28/2005 hix: Agents in the Matrix
This is an alternate setting inspired by SS in the Valley (aside from The Farm, probably the only true horror game I've ever read). I wonder if this is a…
In lumpley games
Participants: hix, Danny_K, Vaxalon, Brian Newman, Brand_Robins, Chris Geisel, Ignotus, Everspinner, lumpley, John Harper.


10/14/2005 hix: Using mind-maps to record Components
Our brainstorming group met up last night and we roughed out a setting for a TV show. I was recording all the ideas down onto a huge sheet of paper…
In Universalis
Participants: hix, Mike Holmes.


8/24/2005 hix: Star Wars d20: Is this Sim vs. Gamism?
Our group’s just started a d20 Star Wars game, which’ll probably run 4 or 5 eps (face to face). It's set about 80 years after the end of Return of…
In Actual Play
Participants: hix, Ron Edwards, Eero Tuovinen, Miskatonic, gsoylent, Rob Carriere, epweissengruber, Sydney Freedberg, Seraph, Svend, Mike Holmes.


8/15/2005 hix: Perception of non .com domain names?
I want to set up a website to sell RPG pdfs. Now, the .com domain name I want seems to have been registered*. So I'm wondering if international customers are…
In Publishing
Participants: hix, MikeSands, Joshua BishopRoby, Adam Dray, jdagna, demiurgeastaroth, Addix, Andrew Morris.


5/31/2005 hix: Changeling via TSoY ... rocks!
This is one of those "I had a great time" Actual Play threads. We’re playing a Changeling game set in Wellington using The Shadow of Yesterday. This is our third…
In Actual Play
Participants: hix, Clinton R. Nixon, petrova.


5/6/2005 hix: Using Uni to write scripts
Hi gang, In the Solo Uni thread, Chris asked what I'd have to teach people in order to use Universalis as a script-writing tool. Well, we're about to have the…
In Universalis
Participants: hix, Valamir, Christopher Weeks, Mike Holmes.


4/17/2005 hix: A simple Gift of Dice question
Hey there, just finished first session of a TSoY game (set in WW's Changeling universe). The Gift of Dice is fantastic ... but one question I just wanted to ask:…
In CRN Games
Participants: hix, rafial.


4/17/2005 hix: Solo Uni
I’ve played Uni solo twice over the last couple of years; both times as a tool to kickstart some storylining ideas for a TV show pilot. Going in, I typically…
In Universalis
Participants: hix, Valamir, Tony Irwin, Christopher Weeks.


3/27/2005 hix: [Sorc] The Celebrity Machine
[b]The Celebrity Machine[/b] The characters are either celebrities or working in the Hollywood movie industry. Humanity is your connection to your genuine multi-faceted and unpredictable self. * Zero humanity means…
In Adept Press
Participants: hix, Miskatonic, angelfromanotherpin, J B Bell, Michael S. Miller, gorckat, Valamir.


3/25/2005 hix: [AP] Sorc: Toon Town Confidential - no longer freaked
Just had the final session of our game described in ‘Sorceror freaked us out’. To recap: it’s Sorceror in the Who Framed Roger Rabbit universe. Lots of work on the…
In Adept Press
Participants: hix, Ron Edwards.


3/15/2005 hix: [Sorc] Toon Town Confidential - final session bangs
I’m prepping for the final session of our game described in ‘Sorceror freaked us out’. To recap: it’s Sorceror in the Who Framed Roger Rabbit universe. We’ve got four characters.…
In Adept Press
Participants: hix, Ron Edwards.


2/21/2005 hix: Astral: Rules, and ‘Challenge’ Question
[b]Astral[/b]. It’s a game about out of body experiences. This post describes the stripped down rules. My big question has been “When do you roll the dice?” At the moment,…
In Indie Game Design
Participants: hix, TonyLB, MikeSands.


2/19/2005 hix: Lessons from playing Uni on Wiki?
Hi, I haven't seen a thread that covered this, so ... Most of the Universalis-Wiki games I've monitored/played in seem to have petered out. I'm wondering whether participants and observers…
In Universalis
Participants: hix, Mike Holmes, Valamir, ScottM, Trevis Martin, MatrixGamer.


1/24/2005 hix: Sorceror freaked us out …
This was our group’s first time with Sorceror. Using a setting I’ve been keen on trying for a while (Who Framed Roger Rabbit meets L.A. Confidential) we agreed to play…
In Actual Play
Participants: hix, Ron Edwards, Eero Tuovinen, jburneko, TonyLB, petrova, GB Steve, Michael S. Miller.


1/18/2005 hix: [MLwM] My Life with Goldfinger
Inspired by Evil Genius, Gino wanted to run for a game where we were all of the henchmen of a super-villain. Someone, not me, suggested My Life with Master. Great,…
In Actual Play
Participants: hix, Yokiboy, petrova, Paul Czege.


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Subsequent Topics

6/28/2006 hix: Are Trollbabe's revised rules online anywhere?
Hey Ron, I've seen various threads over the last year where you explain the change to how magic, fighting and social are calculated. Are there any other rule changes a…
In Adept Press
Participants: hix, Ron Edwards.


8/6/2006 hix: [The Lucky Joneses] Some slow, latently homosexual playtesting
I'm about to do a big playtesting spree for my game, The Lucky Joneses, which is set in a family sit-com universe and is (hopefully) about what it means to…
In Playtesting
Participants: hix, Ron Edwards, petrova.


9/8/2006 hix: [Anti-Pool] Haunted London, and a rules question
I'm currently playing a game set in the universe of "The Haunting of Alaizabel Cray", a novel about an alternate London that suffered massive bombings by the Prussians, leading to…
In Actual Play
Participants: hix, demiurgeastaroth, Mike Holmes.


9/24/2006 hix: [& Sword] How would you do a mass combat?
I borrowed Sorceror & Sword off a friend earlier this week, and I'm reading my way through the literature suggestions at the moment. Bloodstone was excellent - Kane is very…
In Adept Press
Participants: hix, Ron Edwards, Frank T, Sydney Freedberg, James_Nostack, jrs.


11/18/2006 hix: Gametime – a new Kiwi groupblog about RPGs
I’ve just helped establish Gametime, a livejournal community to discuss game design and theory, centred in New Zealand. We’re aiming to contribute to the on-going online conversation about RPGs, and…
In Connections
Participants: hix.


11/20/2006 hix: [& Sword] The Heart of Africa - Prep for Session 1
I need your help with Bangs and prep! I had the brainstorming / character generation session for a long-awaited game of Sorceror and Sword yesterday. I'm GMing. The players are…
In Adept Press
Participants: hix, Ron Edwards.


12/19/2006 hix: [& Sword] The Contessa's Baby
The game’s Sorceror, set in 18th century Africa. Here's the prep thread. Sean’s playing Rasputin, a Russian sorcerer eager for the demonic knowledge he knows can be found in the…
In Actual Play
Participants: hix, James_Nostack, Frank T, Ron Edwards, Christopher Kubasik.


12/28/2006 hix: [UnSpeakable] Rules Questions for an upcoming Con Game
I'm going to be running Unspeakable (the Lovecraft supplement for Inspectres) at Kapcon next weekend. There's no Actual Play yet, but I will write about it here once we do.…
In Actual Play
Participants: hix, Jared A. Sorensen.


1/28/2007 hix: [Kapcon 16] How to run a medical procedural show using Primetime Adventures
Last weekend, I ran PTA at a local con for three players. We settled on a supernatural forensic medical drama. I’d watched two seasons of House recently, so I was…
In Actual Play
Participants: hix, James_Nostack.


2/13/2007 hix: Gathering tips for PTA pitch sessions
It struck me that’d it’d be useful to assemble a list of tips for running PTA pitch sessions – good questions to ask, tools for sorting out problems. I haven’t…
In Dog Eared Designs
Participants: hix, Glendower, memolith.


2/13/2007 hix: [Universalis] A fantasy epic in 3 hours (or How I took the Gloves off)
This happened back in January last year, on the first day of Kapcon (our local convention). Five players – Ivan, who I’d never met before. Margee was a friend from…
In Actual Play
Participants: hix, Simon C, Valamir, Yokiboy, TonyLB.


3/2/2007 hix: Is there a summary of "How you spend points"?
Hi Matt, I've borrowed Nine Worlds off a friend recently, and am really enjoying it. Hoping to give it a spin at a mini-con next weekend. I think the cheat…
In Chimera Creative
Participants: hix, Matt Snyder.


8/7/2007 hix: [The Lucky Joneses] A playtest draft, at last!
To celebrate my birthday, I'm posting the beta playtest draft of The Lucky Joneses, my long-in-development game about an everyday family in a sit-com universe. My aims for this game…
In Connections
Participants: hix.


8/20/2007 hix: Where can I find Bliss Stage character sheets?
Hi Ben, I'm reading Ignition Stage right now. Very exciting. I'm gunna pitch my group a game of it tomorrow night. I just checked the tao games site, and couldn't…
In These Are Our Games
Participants: hix, pfischer, Ben Lehman.


8/22/2007 hix: Co-ordinating editing suggestions for Bliss Stage
Hi Ben, We played Bliss Stage for about an hour last night - got through a mission, a resolution action and an interlude action. Much fun was had, and many…
In These Are Our Games
Participants: hix, Ben Lehman, Neil the Wimp, cdr.


8/22/2007 hix: [Bliss Stage] Kilbirnie Resistance Cell
So I got the book on Monday night, read it through, and pitched it to my Tuesday night group as a one-off game (while one of our regular members was…
In Actual Play
Participants: hix, Skywalker, Ben Lehman, GreatWolf.


8/24/2007 hix: [Mechaton] Have you seen this asoblock stuff?
I just saw this article about this building block set that's purpose designed for mechs. A quick google didn't reveal any mention of it in relation to Mechaton. Now I…
In lumpley games
Participants: hix, Eero Tuovinen, Nev the Deranged, Uriel, brew55.


10/6/2007 hix: [Nine Worlds] Suggestions for making the rules more accessible and inspirational
Hi Matt, So, I love Nine Worlds. I took it for a one-off test drive last weekend, and our group: - created an fun story - realised the game has…
In Chimera Creative
Participants: hix.


11/16/2007 hix: [1000 Kings] Some questions after reading the playtest draft
Hi Ben, I have a few questions about the playtest draft of Land of a Thousand Kings. 1.  When creating characters, does each player come up the memory of 'another…
In These Are Our Games
Participants: hix, Ben Lehman.


11/22/2007 hix: [Soth] It's Call of Cthulu after you've gone mad (and a publishing experiment)
I'm writing an extremely short horror-comedy game, which I want to use to break through my fear of publishing (I've been writing my "big" game - Bad Family, aka The…
In First Thoughts
Participants: hix.


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