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10/25/2005 Jack Aidley: [Chanter] Rules for the things that matter
Lately I've returned to Chanter and been working on turning it into a complete and finished game. To be honest, when I first wrote the game I didn't really think…
In Indie Game Design
Participants: Jack Aidley, Darcy Burgess, Bankuei, Bill Masek.


10/10/2005 Jack Aidley: Too many Ronnies threads
A glance over the Indie Game Design forum shows that is currently awash with "Ronnies Feedback" threads. Now I don't have anything against the Ronnies - hell, I plan on…
In Site Discussion
Participants: Jack Aidley, Graham Walmsley, Mark Johnson, Ron Edwards, Sydney Freedberg, Eero Tuovinen, Doug Ruff, Andy Kitkowski.


9/29/2005 Jack Aidley: [Universalis] No shoot out at the Space Western Corall.
This is only my second go at Universalis, you can find Dave's write up of our first attempt in First Steps and may also want to view Feng Shui…
In Actual Play
Participants: Jack Aidley, Mike Holmes, Miskatonic, Christopher Weeks.


9/22/2005 Jack Aidley: [Feng Shui (partly)] Uninvolved player problems
The Feng game I've been running stuttered to an end last night, and although much of it was fun, I'm feeling increasingly disillusioned with two of the players. Some background…
In Actual Play
Participants: Jack Aidley, Rob Carriere, Stickman, Noon.


9/8/2005 Jack Aidley: Challenges: a rules questions
It wasn't clear to me reading the rules as we played last night (great game, BTW!) - when someone challenges one of your statements do you take the coin you…
In Universalis
Participants: Jack Aidley, Valamir, Arturo G., Mike Holmes.


8/24/2005 Jack Aidley: [Witch Finder] Resolution Mechanics
Witch Finder is a game set in a dark version of Medieval Europe at the time of the witch hunts. Slightly darker, a bit more gritty and with real magic.…
In Indie Game Design
Participants: Jack Aidley, Dumirik, Joshua BishopRoby, Stickman, nsruf, Adam Dray, Frank T, John Harper.


7/28/2005 Jack Aidley: [Feng Shui] Finding stuff out by asking
Last night I ran the second session of a Feng Shui game. It's mostly been a blast - helped a lot, I think, by getting a forth player involved -…
In Actual Play
Participants: Jack Aidley, Nathan P., Ron Edwards, Mike Holmes, brainwipe.


7/19/2005 Jack Aidley: The Chanter Resolution System
As part of a thread over on RPG.net I posted up a link to the resolution system from Chanter (Link here, and the dice mechanics here) and received the following…
In Indie Game Design
Participants: Jack Aidley, Matt, Technocrat13, Stickman, Justin Marx.


7/14/2005 Jack Aidley: The function of Races in Fantasy RPGS
I'm in the process of developing a Fantasy roleplaying game. One of my aims is to be able justify every aspect of the game in terms of acheiving my goals;…
In RPG Theory
Participants: Jack Aidley, Bob Goat, Clinton R. Nixon, Ron Edwards, NN, Emily Care, simon_hibbs, cruciel, greyorm, M. J. Young.


4/7/2005 Jack Aidley: I don't believe in evil
Today, I will mostly be taking a philosophical outlook. I've been thinking about evil - kind of inspired by reading some people talking about the Pope having being a great…
In Forge Birthday Forum
Participants: Jack Aidley, contracycle, Domhnall, GB Steve, Victor Gijsbers, Ben Lehman, Christopher Weeks, pete_darby, Sean, Wolfen, groundhog, Anonymous, Miskatonic, Nev the Deranged, Gordon C. Landis.


3/11/2005 Jack Aidley: Why Capes Lite isn't helpful
Hi Tony, Over on RPG.Net I commented that the Capes Lite download wasn't very intelligable, and you asked why - I've started this thread to try and explain. Hopefully others…
In Muse of Fire Games
Participants: Jack Aidley, TonyLB, Christopher Weeks, jburneko, Matt Kimball, John Harper, Stickman, dyjoots, Valamir.


2/24/2005 Jack Aidley: [Snowball(ish)] Nope, no heroes here.
A few weeks back, in another break from the theoretically on-going campaign I've been running I pursuaded Dave to run a short one-off (we had been going to play Capes,…
In Actual Play
Participants: Jack Aidley, Mike Holmes.


11/5/2004 Jack Aidley: Best image formats for .pdf?
Hi there, The images for Great Ork Gods are (finally) getting done - but I'm unsure about what image formats I should be getting my brother to give them to…
In Publishing
Participants: Jack Aidley, Matt Wilson, Eero Tuovinen, Matt Snyder, abzu, madelf, Paul Czege, Ron Edwards, Malak, dredd_funk, 16CBH.


8/2/2004 Jack Aidley: Gaming with Minatures
I've always had something of a love/hate relationship with D&D and it's bastard spawn. There's something about it's primitive class/level system that leads to interesting games and constantly involved characters,…
In Actual Play
Participants: Jack Aidley, Ron Edwards, Vaxalon, ADGBoss, Mike Holmes, xiombarg, ErrathofKosh, Doyce, John Kim, S'mon, StalkingBlue.


7/27/2004 Jack Aidley: Task, conflict, scene, session and story resolution
I've been thinking a lot lately about Conflict resolution - I've actually been struggling with fitting ranged weapons and magic into it, but that isn't what this thread is about.…
In RPG Theory
Participants: Jack Aidley, dewey, Christopher Weeks, Ron Edwards, lumpley.


5/19/2004 Jack Aidley: Art for the IGC book
Well, I need some cover art for Chanter for the IGC anthology book thingy. And I'm guessing I'm not the only designer in need of an artist, hence this thread.…
In Connections
Participants: Jack Aidley, xiombarg, sharchen.


5/10/2004 Jack Aidley: [Chanter] Spit & Polish
With upcoming plans to publish the current crop of Iron Game Chef games, I want to brush up Chanter a bit for it. Couldn't have it going out without the…
In Indie Game Design
Participants: Jack Aidley, Ben Lehman, Mike Holmes.


5/7/2004 Jack Aidley: [Great Ork Gods] Scenario Playtesters wanted.
Hi, I've written a new scenario for Great Ork Gods, and I'm looking for a few folks to playtest it for me. Just drop me a PM if you're interested.…
In Connections
Participants: Jack Aidley.


3/9/2004 Jack Aidley: [Great Ork Gods] Final (?) Polishing
Yes, it's another thread about Great Ork Gods. Those of you who haven't been following the earlier threads may wish to look in here. I've put a second playtest release…
In Indie Game Design
Participants: Jack Aidley, Ron Edwards, Valamir, GreatWolf.


2/25/2004 Jack Aidley: How small a .pdf could be sold?
I considered putting this in the Selling Price thread, but I think it's enough of an aside to be worth its own thread. I've been rather taken aback by the…
In Publishing
Participants: Jack Aidley, Eero Tuovinen, Matt Gwinn, ethan_greer, Ron Edwards, Simon W, coxcomb, jrs, greyorm.


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