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2/10/2006 andrew_kenrick: [Inn at the Edge of Forever] Power 19
Ok, I've finished the Power 19 now. My questions are at the bottom. Inn at the Edge of Forever: Power 19 1.) What is your game about?** The Inn at…
In Indie Game Design
Participants: andrew_kenrick, Matt, Troy_Costisick.


7/9/2006 andrew_kenrick: [Six Bullets for Vengeance] very first thoughts
[i]"A man rides into town, a shooter at his hip. In it are six bullets, one for each of his enemies. Six bullets for vengeance."[/i] Insomnia has struck and with…
In First Thoughts
Participants: andrew_kenrick, Ron Edwards, Noon, Zathreyel.


7/11/2006 andrew_kenrick: [Six Bullets for Vengeance] the mechanics for vengeance
I've been working through the basic mechanics for Six Bullets and wanted some input. More about the initial concept and the framework for play can be found in this thread.…
In First Thoughts
Participants: andrew_kenrick, Ron Edwards, Zathreyel, PhilV.


7/11/2006 andrew_kenrick: The merits of fulfillment houses
I'm toying with the idea of signing up to Indie Press Revolution, but am wondering if it's worth it? I mean, we already do business with Key20, so would we…
In Publishing
Participants: andrew_kenrick, Ron Edwards, Joshua BishopRoby, timfire, Justin D. Jacobson, Thor Olavsrud, Nathan P..


7/16/2006 andrew_kenrick: [Six Bullets for Vengeance] Looking for playtesters!
I've got a first draft of Six Bullets for Vengeance up and ready for playtesting, and I'd like some people to take it and give it a run through. The…
In Connections
Participants: andrew_kenrick, iain, Zathreyel.


7/17/2006 andrew_kenrick: UK indie games conventions
If you're into your indie games (playing or running), there seems to be plenty of cons that cater for you in the US, whether indie games are at their centre…
In Conventions
Participants: andrew_kenrick, Matt, Arturo G., Graham Walmsley.


7/24/2006 andrew_kenrick: [Six Bullets for Vengeance] first playtest
I ran my first session of Six Bullets for Vengeance tonight, and all in all I think it worked very well. My regular group games online, so I have the…
In Playtesting
Participants: andrew_kenrick, Ron Edwards, iain, Matt Wilson, Gregor Hutton, Warren, Zathreyel.


8/5/2006 andrew_kenrick: [MLWM] Advice for a one session game
Hi guys - On Tuesday I'm running my first game of MLWM as a stopgap for our usual weekly game. I'm hoping to play a complete game in the space…
In Half Meme Press
Participants: andrew_kenrick, Michael S. Miller, Jonas Karlsson, aeble.


8/9/2006 andrew_kenrick: [MLWM] meeting no criteria for an epilogue
I ran my first game of MLWM last night, and it mostly went well (I'll post a report here later). We did find a slight hitch though ... When testing…
In Half Meme Press
Participants: andrew_kenrick, Jonas Karlsson.


8/9/2006 andrew_kenrick: [MLWM] My Life with Herr Doktor
So last night I ran my first game of My Life with Master, and all in all I think it went pretty well. I botched a couple of rules, including…
In Actual Play
Participants: andrew_kenrick.


8/10/2006 andrew_kenrick: [Six Bullets for Vengeance] Second Playtest - this time with 100% more apes!
We played the second playtest game of Six Bullets last night. This time round we had the right number of players (7), and with a mix of veterans and newbies,…
In Playtesting
Participants: andrew_kenrick.


8/20/2006 andrew_kenrick: [Six Bullets] Playtest 3 - a radical rethink
Six Bullets had its 3rd playtest late last night, and its first airing in face to face roleplaying. It was the same group who have run through the material a…
In Playtesting
Participants: andrew_kenrick, Technocrat13, Zathreyel.


8/25/2006 andrew_kenrick: [MLWM]My Life with Sauron
I originally posted this over at Story Games but thought it might be a good plan to post it here too. I mentioned that I was debating whether to run…
In Half Meme Press
Participants: andrew_kenrick.


10/1/2006 andrew_kenrick: [Dead of Night] a retrospective playtest report
It's coming up to the first anniversary since the release of my first game, Dead of Night. I was going to post an article about the production of the game,…
In Playtesting
Participants: andrew_kenrick, Emily Care, Ron Edwards, marknau.


10/13/2006 andrew_kenrick: [Yesterday's Tomorrow] Interrogation as character creation
After a hiatus of 2 years I've finally gone back to Yesterday's Tomorrow, my game of a nuclear-powered, dystopian alternate now inspired by 1984, Brave New World, Children of Men…
In First Thoughts
Participants: andrew_kenrick, Reithan, Paul Czege, James_Nostack, Narf the Mouse, TroyLovesRPG, Madheretic, Everspinner, Troy_Costisick.


10/22/2006 andrew_kenrick: [Six Bullets] Making a better bullet
I've been tinkering with the rules for conflict resolution in Six Bullets for Vengeance, mostly as a result of the last playtest we did (which is here ). Over the…
In Playtesting
Participants: andrew_kenrick.


10/24/2006 andrew_kenrick: [Dead of Night] Coyote Creek in triplicate
[url=http://www.rpgnow.com/product_info.php?products_id=6282&src=theforge]Coyote Creek[/url] is the Dead of Night demo adventure that I’ve run countless times over the past year. I first ran it at Gencon UK, late 2005, and have finally…
In Actual Play
Participants: andrew_kenrick, Narf the Mouse, Ron Edwards.


11/19/2006 andrew_kenrick: [Dead of Night] creating a 15 minute demo
I'm going to be attending Dragonmeet at the start of december with a few other UK indie designers. I'm going to be running 15 demos of Dead of Night throughout…
In Conventions
Participants: andrew_kenrick, Ron Edwards, Zathreyel.


11/23/2006 andrew_kenrick: Editor seeks manuscript in need of a red pen
In between writing and designing games, I am a freelance editor, and it occurs to me that some of you guys might be looking for someone to cross out words…
In Connections
Participants: andrew_kenrick.


1/1/2007 andrew_kenrick: [Six Bullets] Revelation Maps
This is something I've been toying around with for a while now, but I've finally pinned down some of the ideas and put them to paper. The point of it…
In Playtesting
Participants: andrew_kenrick, Malcolm, Ron Edwards, Matt.


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