Previous Topics 1/23/2006 TheTris: [Falling Leaves] Gaijin invasion Another playtest of Falling Leaves, this time with three players. I need to set out explicitly who takes turns to set scenes for whom. This didn't stop us though, we… In Playtesting Participants: TheTris, Bankuei, Artanis, Everspinner, Miedvied.
1/11/2006 TheTris: [Falling Leaves] First Playtest Played my first game of Falling Leaves last night. We used the rules mostly as written here http://www.indie-rpgs.com/forum/index.php?topic=18015.0.
The most important change made was starting with a sentence written in… In Actual Play Participants: TheTris, doogs19, joepub, Ben Lehman, Justin A Hamilton.
12/14/2005 TheTris: [Falling Leaves] GMless samurai angst Okay.
This is a game.
In this game, the players tell a story.
It's a story about Samurai. Dutiful warriors who hold loyalty above all, and see death as nothing… In Indie Game Design Participants: TheTris, Darcy Burgess, Joe Zeutenhorst, Arpie, joepub, Eero Tuovinen, Ben Lehman, Justin A Hamilton, dindenver, nikola, Noon, Ramidel, BigElvis.
12/6/2005 TheTris: [Tell Me] Interactivity Spectrum "Tell me" is my new roleplaying game, designed for two purposes. Firstly, to explore this idea, secondly to reveal what sort of play people want in a given group.
In… In Indie Game Design Participants: TheTris, Bret Gillan, MatrixGamer, Arpie.
11/29/2005 TheTris: Character design from the eyes of a 5 year old Reviewing most (all?) of the systems I know, character design is approached from what seems like the view of an child looking at the character in question. My example:
daddy… In RPG Theory Participants: TheTris, Matt, Ben Lehman, Victor Gijsbers, Joshua BishopRoby, Andrew Morris, lumpley, charles ferguson, WhiteRat, M. J. Young.
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