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1/23/2006 TheTris: [Falling Leaves] Gaijin invasion
Another playtest of Falling Leaves, this time with three players.  I need to set out explicitly who takes turns to set scenes for whom.  This didn't stop us though, we…
In Playtesting
Participants: TheTris, Bankuei, Artanis, Everspinner, Miedvied.


1/11/2006 TheTris: [Falling Leaves] First Playtest
Played my first game of Falling Leaves last night.  We used the rules mostly as written here http://www.indie-rpgs.com/forum/index.php?topic=18015.0. The most important change made was starting with a sentence written in…
In Actual Play
Participants: TheTris, doogs19, joepub, Ben Lehman, Justin A Hamilton.


12/14/2005 TheTris: [Falling Leaves] GMless samurai angst
Okay. This is a game. In this game, the players tell a story. It's a story about Samurai.  Dutiful warriors who hold loyalty above all, and see death as nothing…
In Indie Game Design
Participants: TheTris, Darcy Burgess, Joe Zeutenhorst, Arpie, joepub, Eero Tuovinen, Ben Lehman, Justin A Hamilton, dindenver, nikola, Noon, Ramidel, BigElvis.


12/6/2005 TheTris: [Tell Me] Interactivity Spectrum
"Tell me" is my new roleplaying game, designed for two purposes.  Firstly, to explore this idea, secondly to reveal what sort of play people want in a given group. In…
In Indie Game Design
Participants: TheTris, Bret Gillan, MatrixGamer, Arpie.


11/29/2005 TheTris: Character design from the eyes of a 5 year old
Reviewing most (all?) of the systems I know, character design is approached from what seems like the view of an child looking at the character in question.  My example: daddy…
In RPG Theory
Participants: TheTris, Matt, Ben Lehman, Victor Gijsbers, Joshua BishopRoby, Andrew Morris, lumpley, charles ferguson, WhiteRat, M. J. Young.


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