Subsequent Topics 3/27/2006 anders_larsen: [Monster Hunters] Cracks, Beliefs and other thing I need feedback on The former thread for this game is here:
http://www.indie-rpgs.com/forum/index.php?topic=18878.0
But you don't have to read that thread. I will be explaining the game here, and the game has changed a… In First Thoughts Participants: anders_larsen, Bailywolf.
8/18/2006 anders_larsen: [Distant Horizons] Character concept Distant Horizons is a game that have been brewing in the back of my mind for some time, but I could never find some way to get started on it.… In First Thoughts Participants: anders_larsen, Joshua BishopRoby, Eric J. Boyd, David Artman, Roy Batty.
9/12/2006 anders_larsen: [Distant Horizons] Game flow and Exploration Sheet To understand what's going on here you have to read the initial post of my last Distant Horizons thread:
http://www.indie-rpgs.com/forum/index.php?topic=20974.0
Sorry about this, but there are just a lot of… In First Thoughts Participants: anders_larsen.
11/1/2006 anders_larsen: [Distant Horizons] Explorations Map - some new thoughts Distant Horizons is a game about exploring and adventuring. It is about people that leave their home to travel the world, and about how this will change them.
The exploration… In First Thoughts Participants: anders_larsen, Simon C, Troy_Costisick, Primordia, TroyLovesRPG.
11/23/2006 anders_larsen: [Distant Horizons] Setting Concept What I want for Distant Horizons is not a complete setting, because the idea is that the players and GM will create the game world doing play. But for that… In First Thoughts Participants: anders_larsen, Troy_Costisick, clever_ravenclaw, billvolk, Simon C.
3/7/2007 anders_larsen: [Tempestas] Base mechanics Tempestas is a fantasy rpg I have worked on with a friend for many years. The first incarnation of this game was very much in the category of traditional fantasy… In First Thoughts Participants: anders_larsen, mothlos, Troy_Costisick.
5/28/2007 anders_larsen: Game Design Groups, a proposal [b][size=14pt]Introduction[/size][/b]
This is an idea that comes from [url=http://www.game-chef.com/]Game Chef[/url] 2007, where all the participants were assigned to feedback groups of about ten people per group. This made it much… In Endeavor Participants: anders_larsen, Filip Luszczyk, David Artman, lee-anne.
7/20/2007 anders_larsen: [sic] Cyber Barbarians I go with set D here.
A few hundred years in the future the world are controlled by a seven big corporations. These corporations are incomprehensible complex, and no one… In Endeavor Participants: anders_larsen, Filip Luszczyk, ja-prozac, Lobo, Reprobus, Vulpinoid, xenopulse.
7/29/2007 anders_larsen: [sic] Submission - Cyberbarians Here are my post-contest feedback tread
The link to my game is here: http://anders.blimmer.dk/sic/cyberbarians.pdf. Well, it's there, but I do not think it is playable.
I did not had time… In Endeavor Participants: anders_larsen, Vulpinoid, Filip Luszczyk, ja-prozac.
8/16/2007 anders_larsen: [Cyberbarians] Story Pacing In the resent "system in a can" contest, I made this game Cyberbarians, which I ended up being rather satisfied with. I had hoped that I would be able to… In First Thoughts Participants: anders_larsen, Vulpinoid, Filip Luszczyk.
10/28/2007 anders_larsen: [TSoY] Mass combat Normally when I run games I try to keep away from mass combat - no matter what system I use - because I have a hard time handle them well,… In CRN Games Participants: anders_larsen, Eero Tuovinen, James_Nostack, shadowcourt.
3/5/2008 anders_larsen: Ideas for how to get better feedback in First Thought I am not so active in First Thought anymore as I used to be, so I may not be the right person to be saying what I am about to… In Site Discussion Participants: anders_larsen, Valamir, Ron Edwards, Peter Nordstrand.
3/15/2008 anders_larsen: [Distant Horizons] A new try This is a game I have worked on for a long time, but I have lately had a lot of trouble getting the mechanics defined. I am still very excited… In First Thoughts Participants: anders_larsen, VoidDragon, Adrian F..
10/16/2008 anders_larsen: [Distant Horizon] Rules that support Simulationism Normally when I am working on Distant Horizons I do not think too much about Creative Agendas, I just try to make the game so it match my vision for… In First Thoughts Participants: anders_larsen, Eero Tuovinen, davidberg.
10/3/2010 anders_larsen: Artist for hire I am an amateur artist. I have been drawing all my life as a hobby, and I think I am becoming rather good at it, so I want to offer… In Connections Participants: anders_larsen.
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