The Forge Reference Project: Browse Threads

 

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1/24/2006 Jason Newquist: The Matrix Method
I'd like to talk about a character/setting creation system that my local gaming group has been using for about, oh, 5 or 6 years now.  I've intended to write this…
In Indie Game Design
Participants: Jason Newquist, Andy Kitkowski, James Holloway, timopod, Andrew Morris.


12/14/2005 Jason Newquist: Using Recordings to Lower Barriers
Split off from A Skill to Cultivate: Setting Stakes, which was talking about how we can design games with feedback mechanisms to encourage setting good stakes.  I don't have an…
In Publishing
Participants: Jason Newquist, gains, Vaxalon, Joshua BishopRoby, JarrodHenry, Nathan P., TonyLB, cpeterso, matthijs, jasonm, Valamir, ffilz.


12/13/2005 Jason Newquist: [DitV] Men are pigs!
I'd like to talk about one of the Accomplishments from an online game of Dogs in the Vineyard I'm running in realtime chat (a MUSH rather than an IRC channel,…
In Actual Play
Participants: Jason Newquist, Sydney Freedberg, Vaxalon, inthisstyle, Paka.


12/6/2005 Jason Newquist: [DitV] "...without resorting to violence."
So, one of the players in my game wanted to play an accomplishment with stakes, "Do I solve a problem without resorting to violence."  Right out of the book. And…
In lumpley games
Participants: Jason Newquist, Neal, James Holloway, Vaxalon, Warren, oliof, TonyLB, lumpley, Brand_Robins, Brian Newman, Simon Kamber.


11/16/2005 Jason Newquist: Any audio sessions?
So I've been making my way through the "Have Games, Will Travel" podcast.  One of the few things I *really liked* was how the producer recorded a game session of…
In lumpley games
Participants: Jason Newquist, Vaxalon, Transit, IMAGinES, fmac.


4/16/2005 Jason Newquist: [DitV] Crap vs. Meaningfulness, and Partial Crap?
Got a couple related topics on crap fer ya! Topic #1 One of the players in my DitV game, currently in chargen, proposed this: "Dog-eared, broken-spined, heavily-marked Book of Life…
In lumpley games
Participants: Jason Newquist, Simon Kamber, Technocrat13, Wolfen, CCW, Tobias, lumpley.


3/26/2005 Jason Newquist: [DitV] Are NPCs like Safes?
You know the clue-in-the-safe example Vincent uses when he's talking about Task Resolution vs. Conflict Resolution, where the PCs are trying to find the clue, and it doesn't matter if…
In lumpley games
Participants: Jason Newquist, Bankuei, Wolfen, TonyLB, Valamir.


3/19/2005 Jason Newquist: Things that are Hard to Film
I play in a regular CoC game, and the Keeper is pretty damn good. Delivers solid product, and he comes up with some wonderful stuff. But a lot of it,…
In Dog Eared Designs
Participants: Jason Newquist, Chris Goodwin, Matt Wilson, John Harper.


2/28/2005 Jason Newquist: PTA Conflicts Doggy Style?
So, in the last month I bought and read both Dogs and PTA, and I must say, I'm quite taken with these games. I like 'em both quite a bit.…
In Dog Eared Designs
Participants: Jason Newquist, Danny_K, TonyLB, Chris Goodwin, Damocles, Matt Wilson, Vaxalon.


2/14/2005 Jason Newquist: [Dogs] Has it happened yet?
Well. I've been reading the Forge for a couple years now, on and off you know, and don't think I've ever bothered to post. Until now. Was over in Actual…
In lumpley games
Participants: Jason Newquist, Ron Edwards, Paka, nikola, Wolfen, Negilent, Vaxalon, lumpley, beingfrank, Jinx, Ben Lehman, Brand_Robins, timfire.


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