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From Day One


Previous Topics

7/12/2006 Eliahad: [Ar'hea] The Power 19
Hi all! My real name is Dave, of which you've had a plethora of lately, so if you'd like to call me Eli (pronounced 'Elly') I don't mind in the…
In First Thoughts
Participants: Eliahad, billvolk.


7/11/2006 thwaak: RPG Design as a mental exercise?
Heya Gang, I was conversing with friends about indie RPGs, and the topic of the 24hr RPG, and Game Chef came up. While we agreed that it was all very…
In First Thoughts
Participants: thwaak, Gaerik, matthijs.


7/11/2006 Isbo: [Shab al-Hiri Roach] First time
This weekend I finally managed to get my regular group (3.5 D&D gamers) to try out an Indie game--The Shab al-Hiri Roach. It was actually one of the last sessions…
In Actual Play
Participants: Isbo.


7/11/2006 Thunder_God: [CSI Games] The New Wiki is Up!
The new Wiki for CSI Games is up: http://competitiverpgs.pbwiki.com/ There are some guidelines for participating on the Wiki on the front page. The wiki isn't mine more than it is…
In Connections
Participants: Thunder_God.


7/11/2006 Hans: [TSOY] Oran and Zu syllables
I thought I had posted these questions before, but now I can't find them.  Either I am losing my mind, or Mr. Nixon really HATES me asking these questions and…
In CRN Games
Participants: Hans, Clinton R. Nixon, Gaerik, Mark Woodhouse, Sydney Freedberg, Eero Tuovinen, shadowcourt, Frank T, oliof.


7/11/2006 andrew_kenrick: The merits of fulfillment houses
I'm toying with the idea of signing up to Indie Press Revolution, but am wondering if it's worth it? I mean, we already do business with Key20, so would we…
In Publishing
Participants: andrew_kenrick, Ron Edwards, Joshua BishopRoby, timfire, Justin D. Jacobson, Thor Olavsrud, Nathan P..


7/11/2006 andrew_kenrick: [Six Bullets for Vengeance] the mechanics for vengeance
I've been working through the basic mechanics for Six Bullets and wanted some input. More about the initial concept and the framework for play can be found in this thread.…
In First Thoughts
Participants: andrew_kenrick, Ron Edwards, Zathreyel, PhilV.


7/11/2006 Phil Q: Diceless combat
Hi everybody! As many do here, it seems, I will start my topic with an apology too: Forgive me if I misuse terms that are fluent here or if I…
In First Thoughts
Participants: Phil Q, Ron Edwards, matthijs, Valamir, PhilV, stefoid, Christophe Kelm, btrc, slavemind, Nathan P., Steven Stewart.


7/10/2006 Quixotica: My little world of role play.
I hope this is the right place to share this. I am happy to find a group of people who have a like-minded goal of building, creating, playing and just…
In Actual Play
Participants: Quixotica, Gaerik, ScottM, Ron Edwards.


7/10/2006 oliof: [TSOY] dubious rules fragment
Hello, I am in the process of translating TSOY to german, and I stumbled about this paragraph in the rules: The third and final step is actually rolling the…
In CRN Games
Participants: oliof, zmook.


7/10/2006 Sunlit: RPG 3.5 - Positive Energy "magic\powers"
I have created a character which bases his existential understanding on that positive energy and negative energy is the fundamental energies in the world, and that the friction between these…
In First Thoughts
Participants: Sunlit, billvolk, Bankuei.


7/10/2006 Quixotica: Being a Designer or Creator of RPG.
I have been writing for at least 10 years, mostly technical philosophy and theology. Independant Press. For a while now, I have gotten away from that and have had creative…
In First Thoughts
Participants: Quixotica, Bankuei, Sydney Freedberg, Valamir.


7/10/2006 PhilV: [Echos] A proof of concept
Greetings all. This is a proof of concept idea in response to this thread http://www.indie-rpgs.com/forum/index.php?topic=20334.0 by Callan. I didn't want to bog down that thread but the concept intrigued me…
In First Thoughts
Participants: PhilV, Artanis, matthijs.


7/10/2006 Aaron: Bangs and non railroading(TROS)
Yesterday we played our 4th session of Riddle of Steel set in the warhammer world. There are three characters, a former bounty hunter who is a bit religious and conscientious,…
In Actual Play
Participants: Aaron, Ron Edwards, zmook, Paul T, Valamir.


7/10/2006 Dodavehu: Pantheon
-- Hello.  I was only recently exposed to this wonderful forum.  Reading through these posts has made be want to try my hand at design as well (something I haven’t…
In First Thoughts
Participants: Dodavehu, sean2099, shawnhcorey, Bankuei, matthijs.


7/9/2006 andrew_kenrick: [Six Bullets for Vengeance] very first thoughts
[i]"A man rides into town, a shooter at his hip. In it are six bullets, one for each of his enemies. Six bullets for vengeance."[/i] Insomnia has struck and with…
In First Thoughts
Participants: andrew_kenrick, Ron Edwards, Noon, Zathreyel.


7/9/2006 mindwanders: Is designing an RPG gateway game a bad plan?
I'm playing about with what path to follow for publishing/marketing my game. The principles all seem to be pretty simple and should be usable to people with no roleplaying experience.…
In Publishing
Participants: mindwanders, philreed, guildofblades, Justin D. Jacobson, komradebob, slade the sniper.


7/9/2006 GB Steve: Polaris by Christian Dior
[url=http://www.style.com/fashionshows/collections/F2006CTR/complete/slideshow/CDIOR?loop=0&event=show1503&designer=design_house27&trend=&iphoto=37&play=false&cnt=6]This [/url] shows something from Dior's latest collection that seems to be straight from the pages of Polaris.
In These Are Our Games
Participants: GB Steve, Artanis, Ben Lehman.


7/9/2006 Thunder_God: [CSI Games]A New Logo.
CSI Games has a new logo, one that will hopefully be used to indicate games belong to this type of games. The actual pictures you see were made by Matthijs.…
In Connections
Participants: Thunder_God.


7/9/2006 Thunder_God: [Cranium Rats] A Clash of Worlds, the Medium War.
This session continued the playtest which is described here. Here are the Playtest log and the Character sheet for how things looked at the end of the game.At the end…
In Playtesting
Participants: Thunder_God, Filip Luszczyk, 7Storyfall.


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Subsequent Topics

7/12/2006 Lisa Padol: [Sorcerer] Our Eleventh and Final Session
I've posted the write up of our campaign's final Sorcerer session here: http://community.livejournal.com/labcats/16245.html#cutid1 I'll post the post-mortem to my 'blog when I've finished writing it. -Lisa Padol
In Actual Play
Participants: Lisa Padol, jburneko, Andrew Norris.


7/12/2006 Lisa Padol: PTA at GenCon?
I'm probably not making GenCon, but a friend has offered to do my shopping via proxy. Will PTA be available there? I want to buy a copy for Lee Gold.…
In Dog Eared Designs
Participants: Lisa Padol, Matt Wilson.


7/12/2006 Naarsael: Writer and Translator (french) looking for Opportunity
Hi first of all, My name is Vincent Quigley. I've been studying creative writing and screenplay writing for some time now. I am looking for interesting projects that can fuel…
In Connections
Participants: Naarsael.


7/12/2006 Quixotica: Dice Systems (Game Mechanics)
I have played a few different dice-systems and I found the D10 System of White Wolf and the D100 system with Call of Cthulu the easiest systems to play, and…
In Actual Play
Participants: Quixotica, zmook, Glendower, Valamir, Ron Edwards.


7/12/2006 Vaxalon: Heroquest house rules rule!
Okay, so in my tuesday night IRC Heroquest game, I'm using two house rules: Goals -- http://www.indie-rpgs.com/forum/index.php?topic=20179 Dogs-like Advancement -- http://www.indie-rpgs.com/forum/index.php?topic=19969.0 Based on just a single session of play, I…
In Actual Play
Participants: Vaxalon, Melinglor, sebastianz.


7/12/2006 oreso: [Witch!] How to implement?
a la "Ginger Snaps" and "The Craft", the players are powerful outcasts who conflict with one another. Why do they fight each other? a Dark Fate a la Mountain Witch.…
In First Thoughts
Participants: oreso, Ron Edwards, Roger, Sydney Freedberg, Mcrow, Thunder_God, c.


7/12/2006 Dumirik: [KIN] No water, just blood
Right, so I know its taken me ages, but I finally sat down and wrote down the bones of the game. The previous thread for the game can be found…
In First Thoughts
Participants: Dumirik, Matt Wilson, Roger, Joshua BishopRoby.


7/12/2006 Krystalex: Enneagrams as character personality models
While browsing for other ideas, I came across the idea of Enneagrams on Wikipedia.  I've thought this might make an interesting basis for helping people flesh out character creation. I…
In First Thoughts
Participants: Krystalex, Matt Wilson.


7/12/2006 Solamasa: Commanding demons and the like
I have questions pursuant to an upcoming Sorcerer game; these then aren't questions from actual play, but I can reasonably expect to have to address them, and I'm not sure…
In Adept Press
Participants: Solamasa, Ron Edwards.


7/12/2006 Matt Wilson: Galactic!
Hey, school's out for a while, and I finally took care of that giant printing job, so maybe I have a little time to spend online for the next couple…
In Dog Eared Designs
Participants: Matt Wilson, Michael McAleese, Thunder_God, hix, Doyce, Glendower, John Harper, Hans, Sydney Freedberg, Joe Dizzy, Phil Bordelon, Adam Wells, Mychal, Pyromancer, Snarls-at-Fleas, Claudia Cangini, monsterfurby, xenopulse.


7/12/2006 Krystalex: [Promethean Sun] Power 19
Well, I've managed to get some stuff written down for my new game, and the Power 19 template was a big help.  To save space here, I'll just paste to…
In First Thoughts
Participants: Krystalex, matthijs.


7/12/2006 Hans: Lost memory, a tactic that might be of some use...
Hi all: Had another session of Dust Devils on Monday night, and the game continues to fascinate.  I had a bit of brainstorm during the session though, that seemed, frankly,…
In Chimera Creative
Participants: Hans, Matt Snyder.


7/12/2006 Sonja: [Donjon] in Toronto!
We are going to play Donjon! Join us if you are in Toronto. http://roleplayers.meetup.com/261/events/5020606/
In CRN Games
Participants: Sonja, epweissengruber.


7/12/2006 sean2099: [Divinity] experience tied to point bid.
Sorry for bombing this forum here, I just came up with a quick idea.  In my own personal experience, I have not seen this idea but perhaps some of you…
In First Thoughts
Participants: sean2099, matthijs, stefoid.


7/12/2006 Randulf: Dice mechanics question
I'm sure this has been answered before, but I couldn't find it so please bear with me. In the event of a tie, do you discard all instances of the…
In Adept Press
Participants: Randulf, Gaerik, Valamir, Ron Edwards.


7/12/2006 Artanis: [Polaris] Key phrases design
Hello Ben! I'm really fascinated by the Key Phrases and how they allow for powerful negotiation between the players. Would you agree to share with us your thoughts about how…
In These Are Our Games
Participants: Artanis, cpeterso, Ben Lehman.


7/12/2006 matthijs: [Bacchanal] Winning? Losing? Finishing?
I played Bacchanal tonight. Just me and a friend. We enjoyed it; it supported one of my favorite modes of play, which is putting your weird stuff out on the…
In Half Meme Press
Participants: matthijs, Paul Czege, HOT.


7/12/2006 Frank T: [Report] GroFaFo Challenge (Germany does it, too)
Some months ago we started talking about doing an RPG design contest at GroFaFo. There already is one 24-h-contest at FERA, but that one suffered from several problems. Too focused…
In Endeavor
Participants: Frank T, Caesar_X, contracycle, JasperN., Ron Edwards, oliof, jasonm.


7/13/2006 J. Blasdel: Searching for Submission Takers
This is my first post, and I'm not sure as to exactly where it should have gone.  I'm searching for a website that will accept a submission for the White…
In First Thoughts
Participants: J. Blasdel, Ron Edwards.


7/13/2006 AsuraDemon: Spirit-Touched: The Iron World and game mechanics
So I'm creating a new RPG, and so far have just over 170 pages written for it.  The gist of it is that the characters are beings that are basically…
In First Thoughts
Participants: AsuraDemon, Eliahad, Filip Luszczyk, greyorm, Quixotica, Noon.


more subsequent topics >>