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From Day One


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8/1/2006 jasonm: [Drowning and Falling] Now Available!
Drowning and Falling is now available for sale at Indie Press Revolution, so go snag a copy and help out a worthwhile charity.  Both Remi (art director) and I will…
In Bully Pulpit Games
Participants: jasonm.


8/1/2006 Mandrake: PBeM
How does one get started in PBeM? I quite fancy running one, but I'd like to play one for a bit to get more of a feel for it. My…
In HeroQuest
Participants: Mandrake, Mike Holmes, bigpumpkin, Mandacaru, a_verheaghe, Jane.


8/1/2006 Lxndr: Fastlane: 2nd Printing
There is an ever-dwindling amount of copies remaining from my "too big for my britches" Fastlane print run back in 2004, and by either the end of this year or…
In Twisted Confessions
Participants: Lxndr, Eero Tuovinen, Ron Edwards, Yokiboy, iago.


8/1/2006 Byron: [Codex] Moving from Fortune to Karma within a system
I first thought of this while considering weapon damage and so will use that as the example.  I think it could be adapted to be used for the rest of…
In First Thoughts
Participants: Byron, oreso, Arturo G., Selene Tan, jbrandl.


8/1/2006 Joshua BishopRoby: The Relationship Map is the NPC Sheet
So I have a niggling of an idea where GM Prep consists of drawing up an R-map of the situation.  The relationships on the R-map and maybe one or two…
In First Thoughts
Participants: Joshua BishopRoby, jburneko, Bill_White, Arturo G..


8/1/2006 Matt Wilson: Two Anniversaries
Two anniversaries, kinda. First, it’s now three years to the day since I brought Emmett home from the Humane Society. He’s snoozin’ nearby on his little blue doggy bed. Hooray…
In Dog Eared Designs
Participants: Matt Wilson, coffeestain, Ron Edwards, Thunder_God, Troy_Costisick, John Harper, joshua neff, oliof, Arturo G..


8/1/2006 xjermx: How do you handle NPCs in your game? simple vs complex
Hi folks, I figure Actual Play is a reasonable place for this. I'm curious how you handle NPCs in your game.  Specifically, their stats/sheet/combat related tasks.  To be even more…
In Actual Play
Participants: xjermx, TonyLB, Arturo G., Jonathan Hastings, RobNJ, Joshua BishopRoby, Mike Holmes, Matthew Glover.


8/1/2006 JasperN.: [DitV]First try and observations about different gaming goals
So we got together yesterday to play Dogs for the first time. Players were me, Lukas (my partner) and Niklas (a friend of ours). We´ve known each other for years…
In Actual Play
Participants: JasperN., oliof, Ron Edwards, Frank T.


8/1/2006 Sinistraphobia: Products for review
We at The Gamestas are devoted to getting info on the best games out there, and The Forge has been a great place to find the best in independent games. …
In Connections
Participants: Sinistraphobia.


8/1/2006 greyorm: Spot Colors and Printing with Lulu
Well, I've finally decided to take the plunge and get a print version of ORX set-up and ready for sale. And yes, those of you at Forge Midwest saw what…
In Publishing
Participants: greyorm, Justin D. Jacobson, btrc, MatrixGamer, joepub, timfire, Nathan P..


8/1/2006 TonyLB: [DexCon] [Unistat] One Wing Dipped in Blood
So, final slot of DexCon ... Sunday, 2 - 6.  I know from experience that it's luck of the draw whether people show up for such a thing.  I also…
In Actual Play
Participants: TonyLB, John Harper, Andrew Morris, RobNJ, Rob Donoghue, Krista E, Sydney Freedberg, Shawn De Arment, xeperi.


8/1/2006 vfortgm: Seeking collaberators for online game tool
Is anyone out there interested in contributing to the development of an on-line game tool? I am looking for designers, graphic artists and play testers. It is a completely non-commercial…
In Connections
Participants: vfortgm.


8/1/2006 Randulf: [Harn] A character, a demon, and a question
[b]Baldwin[/b] Stamina 4, Military Training Will 5, Belief System, Vow (to Argent Order) Lore 1, Naive Cover 5, Knight of the Order of the Lady of Paladins Humanity 4 Telltale:…
In Adept Press
Participants: Randulf, Ron Edwards.


8/1/2006 Bret Gillan: [Gods] The Myth Cycle
The following is the rough Myth Cycle I've come up with. The Myth Cycle covers the Comics Code that will be followed in the various Ages, and the Ages that…
In Muse of Fire Games
Participants: Bret Gillan, Andrew Morris, TonyLB, Ben Lehman, xeperi, Hans, TheCzech, Threlicus, oreso, newsalor.


8/1/2006 micah: Free artist needed
Hi. I have several projects simmering away at the moment but, like most people, I'm stuck on the artwork front. Though I do draw and have art experience, I'm just…
In Connections
Participants: micah.


8/1/2006 Arturo G.: [Polaris] Two scenes frozen from a convention show
Some days ago I got the record of our quick Polaris show at PuCLN, a national Spanish game convention held in mid July. It was an incredible successful session. Players…
In Actual Play
Participants: Arturo G., Steven Stewart.


7/31/2006 r_donato: [TSOY] Rules question re: BDTP with multiple opponents
I have some questions regarding standard (non-gestalt) BDTP with multiple opponents. Let's suppose we have three characters: A, B, and C. (I thought long and hard about those names.) Question…
In CRN Games
Participants: r_donato, Twobirds, Gaerik.


7/31/2006 Dom: [Actual Play] Blood Opera @ Continuum 2006
[b]Or...my First Time Experience Running CoS.[/b] The following is the set of notes that I put together immediately after running [color=Red]Blood Opera[/color] at Continuum. As it was something like 2AM…
In Bob Goat Press
Participants: Dom, Keith Senkowski, Neil the Wimp, Iskander.


7/31/2006 timfire: [tMW] Non-gamers---joke-y but thematically interesting
A few weeks ago... three weeks ago I think, I played two sessions of The Mountain Witch with three of my non-gamer friends. The first was Becky, who was like,…
In Actual Play
Participants: timfire, Noon.


7/31/2006 Doyce: [Galactic] Denver Playtest: Session 0
So folks got together on Friday, roughly around 6pm, to run through all the prep-work for a Galactic! campaign: Captains, Crews, Factions, the Galaxy, our First Worlds, and an addition…
In Playtesting
Participants: Doyce, Matt Wilson.


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Subsequent Topics

8/1/2006 Thunder_God: [Cranium Rats] On Tokens; Getting Competition and Story to Work Together?
This discussion begins with other discussions. Funny how that goes. The first discussion is that about the Token Economy of Cranium Rats. That thread already raised issues regarding the clash…
In First Thoughts
Participants: Thunder_God, John Kirk.


8/1/2006 Jonathan Hastings: 1001 Nights at JiffyCon
I got a chance to play a game of 1001 Nights at last weekend's JiffyCon event.  The group consisted of me, my friend Mark, Jasper (who I had just met),…
In Actual Play
Participants: Jonathan Hastings, Ben Lehman, Meguey, TonyLB, Jasper, Nathan P..


8/1/2006 knicknevin: How Do I Stop the Train and Stay Friends with the Driver?
To start with, some background: I belong to an RPG club that runs in 2 month blocks, where the members divide up and play different games for those 2 months.…
In Actual Play
Participants: knicknevin, TonyLB, Blankshield, xjermx, r_donato, Ron Edwards, Noon.


8/1/2006 mtiru: [Princes' Kingdom] Not Giving to a Monkey
[b]The Princes’ Kingdom[/b] I recently ran the Princes’ Kingdom for two new gamers and a veteran, all adults. For people who might look at Clinton’s game as just “Dogs variant”…
In Actual Play
Participants: mtiru, Jonathan Hastings, Clinton R. Nixon.


8/1/2006 SilentScope: [Insurgency: The RPG] Published! What next?
A bit about the game first. http://insurgency.bravehost.com/ Insurgency: The Game is a Roleplaying Game created by Silent. Players take on the role of Insurgent Commanders, leading a growing insurgency, uniting…
In Publishing
Participants: SilentScope, daMoose_Neo, abzu.


8/2/2006 Steven Stewart: Offering to Host a Polaris Game over Ventrilo (Voice over Intenet Software)
Hello fellow Polaris fans. I am really excited about this game, and looking forward to playing. Due to some real life constraints and location, I think that playing Voice Over…
In These Are Our Games
Participants: Steven Stewart, Ben Lehman.


8/2/2006 Rustin: [Afraid] A Monster and Questions
I ran my Witchfinder version of Dogs.  The players enjoyed themselves, though they didn't show much interest in passing judgment, rooting out sin etc... Afraid, I think, will…
In lumpley games
Participants: Rustin, Marhault.


8/2/2006 Brian Leybourne: Fate - Mechanics initial thoughts
Hi all, I'm back after a REALLY long absence. In fact, I don't think I've been on in a year (good to see you all at last years GenCon, by…
In First Thoughts
Participants: Brian Leybourne, Darcy Burgess, Hermes3, btrc, trechriron, dsmvites.


8/2/2006 Lxndr: Fastlane Advertisement
If you liked Fastlane and want to promote it, and you're publishing a book or other item wherein games might be advertised, there is now an official full-page advertisement available,…
In Connections
Participants: Lxndr.


8/2/2006 Paul T: Princes & Prophecies
Hello, I have been reading discussions on the Forge for about eight months now, and getting more and more of a solid grasp of how the theory relates to game…
In Actual Play
Participants: Paul T, TonyLB, Andrew Norris.


8/2/2006 oliof: [TSoY] Rat Moon Rising (single session run! -possibly spoiler content)
Hi, this weekend, Frank T ran Rat Moon Rising for us. In short: The game rocked! Players were Martin, Ron (our Ron, not Ron Edwards), and me. Martin and I…
In Actual Play
Participants: oliof, Frank T, JasperN..


8/2/2006 Gordon C. Landis: [SNAP] Publication history, publication future
The design history of SNAP (a generic “system” to build & run Narish games) I can trace back to this May 2001 post, but the publication history . .…
In Publishing
Participants: Gordon C. Landis, MatrixGamer, Adam SBG.


8/2/2006 Zach: [Intergalactic Cooking Challenge] It's chefs... in spaaaaaaaace!
Last evening, I ran Intergalactic Cooking Challenge for three friends, all college-aged guys who’re fond of traditional role-playing. It was intended as a one-shot to introduce them to the universe…
In Actual Play
Participants: Zach.


8/2/2006 Adam Kleizer: [Mafia Story] How much complexity is still ok?
Hey all! I've got this game, which started as the Game Chef entry "The Dynasty", then became "La famiglia" after converting it to a mafia setting. Now I just use…
In First Thoughts
Participants: Adam Kleizer, matthijs.


8/2/2006 droog: [HQ] Dark Ages - The fog of war
On Friday night we played the fourth session of our HeroQuest Dark Ages game. Reports on previous sessions can be found here and here. For a number of reasons to…
In Actual Play
Participants: droog, TonyLB, beingfrank.


8/2/2006 Sonja: [Dust Devils] Concrete Angels
Is the PDF for Concrete Angels still circulating? Apparently it's to play Dust Devils in modern world of crime. Is there just one PDF or multiple? Sonja
In Chimera Creative
Participants: Sonja, Matt Snyder, Hans.


8/2/2006 abzu: Forge Booth Sticker Scheme
Hello, hello, So, based on our bad experiences at the Forge boothg in the past few years with repitching the same customers over and over again, I devised a simple…
In Conventions
Participants: abzu, TonyLB, Ron Edwards, Justin D. Jacobson.


8/2/2006 thwaak: [Praise & Shipping] Matt Rocks!
Just wanted to say that I ordered PTA on July 26, and got it August 1. That's excellent turn around time (considering that I ordered some stuff from IPR on…
In Dog Eared Designs
Participants: thwaak, Matt Wilson, 1000buffalo, ejkong, Dave Versace, dragavan.


8/2/2006 sourflower: Dice instead of cards
I purchased the game several months ago but being a traditional gamer I am having trouble getting players to try to give a game using cards a chance (and am…
In Incarnadine Press
Participants: sourflower, Michael S. Miller.


8/2/2006 Noutaja: More About length of game
Hi everyone! Usually our Polaris sessions arent very long. Every session lasts something between 4 or 6 hours, I dont know yet that how many sessions we need to play…
In These Are Our Games
Participants: Noutaja, Ben Lehman, martino, Steven Stewart, Blankshield, Arturo G..


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