The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&fromaround=21019

From Day One


Previous Topics

8/21/2006 Meguey: GenCon AP: Bacchanal, carry, Primitive, Roach, and more
Rather than starting seven separate threads for my actual play at GenCon, it's mostly all here. I played a Bacchanal demo with Ron and two other men while Tovey was…
In Actual Play
Participants: Meguey, Paul Czege, Ron Edwards.


8/21/2006 Kat Miller: Southern Exposure III: Indie Explosion?
The same staff that brings us Dreamation and Dex Con also host a smaller con in Cherry Hill New Jersey (just outside of Philadelphia)  at the end of September. Southern…
In Conventions
Participants: Kat Miller, devilbunny, abzu, RobNJ, Andrew Morris, Nathan P., Kevin Allen Jr, xeperi, Bret Gillan, gains, forlorn1, Kai_lord, Mel_White.


8/21/2006 demiurgeastaroth: Achievements
When doing Achievements, do you get Glory for those contests? Also, when doing achievements, can you Impair abilities to bring in other traits. My gut feeling is no in both…
In one.seven design
Participants: demiurgeastaroth, John Harper.


8/21/2006 Meguey: In which we say hello, and rules are disclosed
Hey, thanks for visiting Night Sky Games, home of 1001 Nights and whatever else happens. I'm Meguey Baker, 35, Pisces, married for 15 years, mother of three boys, Unitarian Universalist,…
In Night Sky Games
Participants: Meguey.


8/21/2006 joepub: [Boulevard] Moving between the Issues
So, I’ve got this game I’m working on. It’s called Boulevard, and it’s pretty fucking cool. It’s about these nihilistic, pretentious, lowlife, poverty-line, naïve, alternative kids. These kids are like…
In First Thoughts
Participants: joepub, Andrew Morris, Ron Edwards, marknau, David Artman, Joshua BishopRoby.


8/21/2006 mikefernandez: Origins
Hello internet.     I am working on a miniatures encounters system featuring Chargen, Groupgen, and a dynamic interaction system.     I would say I am about 8% towards…
In First Thoughts
Participants: mikefernandez, Troy_Costisick, Joshua BishopRoby.


8/21/2006 whytcrow: [TSOY] Long term campaigns
We're just finishing up a medium-ish long campaign of TSOY, and I really like the way the system works.  However, we've really hit the keys for all their worth, as…
In CRN Games
Participants: whytcrow, Gaerik, cpeterso, oliof, shadowcourt, Doyce, japrufrock, Paka, Frank T.


8/21/2006 Spooky Fanboy: Could you tell me a bit about your game?
Sorry, I did not see a webpage for it, and I'm assuming from the title it's based on 1001 Arabian Nights, and perhaps a competitive story game. Is that roughly…
In Night Sky Games
Participants: Spooky Fanboy, Meguey, Ron Edwards, komradebob, 114211.


8/20/2006 andrew_kenrick: [Six Bullets] Playtest 3 - a radical rethink
Six Bullets had its 3rd playtest late last night, and its first airing in face to face roleplaying. It was the same group who have run through the material a…
In Playtesting
Participants: andrew_kenrick, Technocrat13, Zathreyel.


8/20/2006 William Burke: [Dog Eat Dog] Seeking Playtesters
After seven months (most of it spent doing nothing), Dog Eat Dog is finally ready for outside playtesting. Dog Eat Dog is a game of colonialist oppression and its consequences. …
In Connections
Participants: William Burke, baron samedi, Bankuei, Paul Czege.


8/20/2006 Ron Edwards: [Contenders] The folks next door
Hi there, A few nights ago, my wife and I found ourselves in a state of fatigue, after a running-around day of work and way too much focused intensity on…
In Actual Play
Participants: Ron Edwards, James_Nostack, Meguey, Matt Wilson, Yokiboy, pfischer, Dantai, Frank T, dysjunct, Noon, contracycle, c, Malcolm, r_donato, RDU Neil.


8/20/2006 joepub: (Shock) Hollow Bodies
Warning: This game session touched on child prostitution, rape and murder. Me and my friend Spooner got to play a session of Shock. I started by telling him about Issues…
In Actual Play
Participants: joepub, nikola, Yokiboy.


8/20/2006 greyorm: [ORX] Print Version Rules
Yes, the print version will rule, but what this post is really about is some rule clarifications and an addition or two to the text. These will be in the…
In Wild Hunt Studios
Participants: greyorm, Valamir.


8/20/2006 Ron Edwards: [GenCon 2006] "untitled"
Hello, We fucked up really badly this year. I will tell you how. All right, "untitled," because it has no title, was a Ronnies winner from last September. Keith Senkowski,…
In Conventions
Participants: Ron Edwards, Valamir, Technocrat13, Tim C Koppang, iago, Blankshield, TonyLB, greyorm, Justin D. Jacobson, joepub, lumpley, Clinton R. Nixon, timfire, Andy Kitkowski, Rob Donoghue, Lxndr, Mike Sugarbaker, David Artman, nikola, Andrew Morris, c, Wolfen, Mcrow, Librisia, Gregor Hutton, Troy_Costisick, Jonathan Walton, Thunder_God.


8/20/2006 Valamir: Changes to Positioning
I think the new rule for winners of Positioning getting to shift two range bands is a good one.  But I think it needs a balancing option. It would be…
In one.seven design
Participants: Valamir.


8/20/2006 Valamir: Change to Advantages?
I'm not certain what the change to Advantages on the FAQ means. In the GenCon rules, the Advantage die remains until it is canceled by an action...presumeably you roll sufficient…
In one.seven design
Participants: Valamir, John Harper, demiurgeastaroth.


8/20/2006 Valamir: How many minions? How much Strife?
Lets assume 4 players, at least one of whom has the divine blood d8 Name die.  The maximum Strife for a single NPC would be 20.  The maximum number of…
In one.seven design
Participants: Valamir, John Harper, demiurgeastaroth, rafial.


8/20/2006 John Harper: Oath "House Rules"
In another thread, Darren asked some good questions about handling oaths. I don't think I quite gave a complete answer there, so I'm starting another thread to offer some "house…
In one.seven design
Participants: John Harper, demiurgeastaroth, Valamir, Shreyas Sampat.


8/20/2006 Valamir: Building Quests
Well, I didn't get a chance to play Friday...had my game nights mixed up...instead of roleplaying, I wound up crushing the opposition in El Grande. But that gave me a…
In one.seven design
Participants: Valamir, rafial, John Harper, demiurgeastaroth.


8/19/2006 AaronLehmann: Splitting sides
How do splitting sides work?  What if a player controls characters on two sides?  Can he give story tokens to himself? Example: Alice is playing OneUpMan for free, and has…
In Muse of Fire Games
Participants: AaronLehmann, xeperi, Hans.


<< more previous topics

 

Subsequent Topics

8/21/2006 azrianni: review of Breaking the Ice on RPGnet
I've posted a review of Breaking the Ice on RPGnet: http://www.rpg.net/reviews/archive/12/12397.phtml
In Black and Green Games
Participants: azrianni, Emily Care.


8/21/2006 LemmingLord: Long Winded Narration
How much can someone narrate the actions of characters whom they are not playing in a particular scene? Free narration - assuming player A is playing Archer and player B…
In Muse of Fire Games
Participants: LemmingLord, Vaxalon, Hans, TheCzech, Andrew Morris, TonyLB.


8/21/2006 opsneakie: Alternate DitV setting?
I've been playing Dogs and Afraid recently, and I've been wondering about possible adaptations of the system: For a while now, I've been toying with the idea of running a…
In lumpley games
Participants: opsneakie.


8/21/2006 pfischer: Shock on IPR?
Hi, I can't seem to find Shock on IPR - am I looking in the wrong place? Is it going to be there at some point if not there yet?…
In glyphpress
Participants: pfischer, nikola.


8/21/2006 boredoom: AP -Mörtål Cöil - Revenge of the Vikings
Mortal Coil really speaks to me, so I chose it as the first game to GM after a 15 year hiatus. I wanted to try it out in a fantasy…
In Galileo Games
Participants: boredoom, inthisstyle.


8/21/2006 Doyce: [Galactic] Denver Playtest: Session One
Okay, so the group got together for our first 'real' session of Galactic, since our first session (also detailed here in the forum) was pretty much nothing but the prep…
In Playtesting
Participants: Doyce, Matt Wilson, Pyromancer.


8/21/2006 Yokiboy: Untitled Questions
Hello Keith, As a huge Dark City fan I really enjoyed the Ronnies version of Untitled, and wonder how much the published version(s) differ from the contest winner? Any play…
In Bob Goat Press
Participants: Yokiboy, Nev the Deranged, jburneko, Alex Fradera, Keith Senkowski, inthisstyle.


8/22/2006 Tomas HVM: [The Dull and the Dramatic] A game sketch
Here goes! Following is a short sketch of a possible roleplaying-game. Any comments are apprectiated. Any test of it and report in the "Actual Play"-forum is appreciated. Go gently, it's…
In Endeavor
Participants: Tomas HVM, matthijs, xenopulse.


8/22/2006 Nev the Deranged: Tony's alter-ego, in the flesh!
http://www.whowantstobeasuperhero.tv/cast/#majorvictory
In Muse of Fire Games
Participants: Nev the Deranged, TonyLB, Wolfen, AaronLehmann.


8/22/2006 Samarkand: A newbie question about a dice mechanic
    I'm working out the details of a descriptor based challenge ladder inspired by FUDGE, only not using the 4dF dice.  The ladder is -5 to +5, with 0…
In First Thoughts
Participants: Samarkand, Kesher, Joshua BishopRoby, Darcy Burgess, Mcrow.


8/22/2006 rstites: Settlement of Dragon Pass Game
I'm starting a HQ game this Friday that will center around the (re)settlement of Dragon Pass in Glorantha.  I think it'll be a good place to start for a group…
In HeroQuest
Participants: rstites, Mike Holmes, sebastianz, Mandacaru.


8/22/2006 rstites: Personality Traits and Relationships
One question I got from a player was what do the various levels for personality traits and relationships mean.  There's tables showing what an ability is roughtly.  Anyone have one…
In HeroQuest
Participants: rstites, Der_Renegat, Mike Holmes, Lamorak33, Mandacaru, soru, Vaxalon.


8/22/2006 Der_Renegat: In this thread i´d like to talk about soviets HQStarWars
I dug the pdf out last week and had another closer look at it - really awesome just because of the sheer amount of work that must have been involved…
In HeroQuest
Participants: Der_Renegat, sebastianz, soviet, Mike Holmes, barna284, Melinglor.


8/22/2006 drnuncheon: [AP] Capes at the Game Store
It was a recipe for failure.  Everything was stacked against it. I had stopped down at Game Masters (my FLGS) because the wife was at her "lady geeks" church group,…
In Muse of Fire Games
Participants: drnuncheon, Vaxalon, Hans.


8/22/2006 claes: [DitV] Upgrade deal of Dogs
New to the board, although been lurking for a while. I've seen on the Dogs website that there will be an upgrade deal coming soon. When's it due and what'll…
In lumpley games
Participants: claes, lumpley, Spooky Fanboy.


8/22/2006 demiurgeastaroth: Action order - tied ability
In Battles, the rules state that cgaracters act in reverse order of Positioning, and in case of tie, in order of Ability. How do you break ties if the Ability…
In one.seven design
Participants: demiurgeastaroth, John Harper.


8/22/2006 demiurgeastaroth: Divine Favor - Multiple Attacks
When spending the 2 point Divine Favor, Take an Extra Attack, can you do this multiple times within the same exchange?
In one.seven design
Participants: demiurgeastaroth, John Harper, LordSmerf.


8/22/2006 Denise: The Forge and the ENnies
Please be advised that the following post is mostly conjecture and opinion-finding, and does not constitute any sort of binding agreement from the ENnies Board of Directors. There's talk of…
In Conventions
Participants: Denise, Ron Edwards, iago, Clinton R. Nixon, abzu, Troy_Costisick, Jonathan Walton, Settembrini, jasonm, xeperi, M. J. Young, Dav, Ben Lehman.


8/22/2006 demiurgeastaroth: Hero v Hero
The rules for contests explicitly cover things like Hero v NPC (Name + Ability) or Hero v Obstacle (Strife), but don't say anything about Hero v Hero. In a Hero…
In one.seven design
Participants: demiurgeastaroth, Shreyas Sampat, John Harper.


8/22/2006 btrc: [soft landing] Seeking playtesters
As some of you know, one of the things I've been doing the past few years to stay awake on the Bataan Death March home from GenCon is to try…
In Connections
Participants: btrc.


more subsequent topics >>