The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&fromaround=21439

From Day One


Previous Topics

9/12/2006 boredoom: [Nine Worlds] Gaming Talismans
As mentioned in a previous thread, I have 14 points with which to buy a talisman. Thinking about how to distribute them, I got into a gamey mindset. Three main…
In Chimera Creative
Participants: boredoom, Matt Snyder, Ron Edwards, Iskander.


9/12/2006 Jastlin: Professional Editing Services
Hello, I have more than 10 years of professional writing and editing experience with more than 25 years of gaming experience. I don't edit on the side, I do it…
In Connections
Participants: Jastlin, iago.


9/12/2006 anders_larsen: [Distant Horizons] Game flow and Exploration Sheet
To understand what's going on here you have to read the initial post of my last Distant Horizons thread: http://www.indie-rpgs.com/forum/index.php?topic=20974.0 Sorry about this, but there are just a lot of…
In First Thoughts
Participants: anders_larsen.


9/12/2006 iago: Small/Tiny
I have an Inconspicuous demon that I'm thinking is fist-sized.  In the 'Big' ability, there's this note: "Without this ability, Passing or Inconspicuous demons may be dwarf-sized to largish-human-sized."  But…
In Adept Press
Participants: iago, Ron Edwards, Doyce.


9/12/2006 Kai_lord: Capes Flowchart
Since I'm going to be running a few Capes Games at Southern Exposure, I made a simple flowchart to help me teach the game to new people. Any comments or…
In Muse of Fire Games
Participants: Kai_lord, Hans, TonyLB, Vasco Brown, oreso, Yokiboy, Keiko.


9/12/2006 Web_Weaver: Extended Contests - Mining HQs Narrativist core
There have been many discussions here that have focused on utilising HeroQuest for a narrativist agenda, and many have expoused the view that the best way to facilitate this is…
In HeroQuest
Participants: Web_Weaver, Vaxalon, sebastianz, Lamorak33, Melinglor, Mike Holmes, Ian Cooper, Valamir, soru.


9/12/2006 Keith Senkowski: CoS at GGG
If you live in NYC and want to play Conspiracy of Shadows check out the pitch this game that will be going on at GGG. The Hooded Ones The Silent…
In Bob Goat Press
Participants: Keith Senkowski.


9/12/2006 Bobson: [DitV] Trial game
Last week, when 4/6 of my gaming group didn't show up for our scheduled D&D session, I pulled out a Dogs town I'd created, and ran it for the two…
In Actual Play
Participants: Bobson, lumpley, Adam Dray, r_donato, museleading, baron samedi, Ron Edwards.


9/12/2006 REkz: Re: Comments on Uni as a "storytelling game" vis-a-vis an RPG
[quote="Valamir"]Split from [url=http://www.indie-rpgs.com/forum/index.php?topic=17301.0]this thread[/url][/quote] Arturo, I was waiting to hear you say if you liked UNIVERSALIS or didn't like it after getting open-minded and buying it? My copy just arrived. …
In Universalis
Participants: REkz, Mike Holmes.


9/12/2006 Sovem: Dying to play
I am absolutely dying to try this game out, but I can't get my players to give it a chance for the life of me. To be fair, we're in…
In Universalis
Participants: Sovem, Trevis Martin, Mike Holmes.


9/12/2006 drnuncheon: [AP] Dogs in the Gamestore
[size=8pt][i]crossposted from [url=http://drnuncheon.livejournal.com"]Nuncheonland[/url], my LJ[/i][/size] "Indie Game Monday" continued last night with D. Vincent Baker's <i><a href="http://www.lumpley.com/dogs.html">Dogs in the Vineyard</a></i>, the game that got me into the whole indie scene…
In lumpley games
Participants: drnuncheon, Thomas Lawrence, cdr.


9/12/2006 Alan: A few rules questions
Hi John, Some quick questions on Agon second printing: 1) Under invoking hubris, it says losers suffer wounds. But under battle it says the winner gets advantage die. I suspect…
In one.seven design
Participants: Alan, rafial, John Harper.


9/12/2006 Matthew_Teets: Creating a "Hard" Science Fiction RPG --- Too Hard?
I'm working on trying to make a "Hard" science fiction game, basically without any "magic foozle" things or anything like that.  My biggest struggle is that with trying to use…
In First Thoughts
Participants: Matthew_Teets, Aussigamer, Eero Tuovinen, Noon, epweissengruber, TroyLovesRPG, razzmataz, b_bankhead, joepub, nikola, dindenver.


9/12/2006 MegaMinis: FREE Townfolk Mega Art License
24 different Free TOWN FOLK illustrations in TIFF format newly posted.  Mega Miniatures website  http://www.MegaMinis.com    launched a FREE artwork database on June 2006 and will be adding to this…
In Connections
Participants: MegaMinis.


9/11/2006 Meguey: YLQ
I'm now officially working on a new game (yes, you may laugh now, those of you who heard my protestations at GenCon). It's called Miss Schiffer's School for Young Ladies…
In Night Sky Games
Participants: Meguey, Iskander, komradebob.


9/11/2006 JMendes: [TSoY] Rat Moon Setting (long - but juicy, hopefully)
Ahey, all, :) After eleven high-fun, high-learning, action-packed sessions, Rat Moon Rising has finally come to a close, bringing with it some interesting conclusions, some healthy post game talk, and…
In Actual Play
Participants: JMendes, Clinton R. Nixon, Ron Edwards, brainwipe, Melinglor, Ralek.


9/11/2006 DAudy: [Sorceror] Storm Watch - character and world creation
In another post I talked a bit about botching up a game with my wife, then working through coming up with another game that looks like it will rock.  This…
In Actual Play
Participants: DAudy, Ron Edwards.


9/11/2006 DAudy: [Sorceror] Storm Watch - A cathartic exercise in roleplay
Both my wife and I used to be avid roleplayers but children, work, scheduling with other players, and general dissatisfaction with play had reduced me to not playing at all…
In Actual Play
Participants: DAudy, Ron Edwards, Technocrat13, Blankshield.


9/11/2006 Garth: Playing Without a Producer?
Here's our situation:  We came up with a great premise and set of characters and issues... then the Producer had to bow out.  Can't run the series. We hate to…
In Dog Eared Designs
Participants: Garth, Aaron Smith, John Harper.


9/11/2006 inthisstyle: Mortal Coil Actual Play
Here's a collection of threads to read about actual play of Mortal Coil: Old Gods Get Mean http://www.indie-rpgs.com/forum/index.php?topic=18067.0 Old Gods Returns http://www.indie-rpgs.com/forum/index.php?topic=18482.0 Arthurian enthusiasm http://www.indie-rpgs.com/forum/index.php?topic=18778.0 Dark Vegas http://www.indie-rpgs.com/forum/index.php?topic=20516.0…
In Galileo Games
Participants: inthisstyle.


<< more previous topics

 

Subsequent Topics

9/13/2006 Justin D. Jacobson: Any Indie-Friendly Conventions in Florida?
My jealousy with all the conventions around the country is getting the better of me. Are there any indie-friendly conventions in Florida? There aren't many conventions period, and they are…
In Conventions
Participants: Justin D. Jacobson, Ron Edwards.


9/13/2006 mratomek: [Monster Rules] Announcing MOD Forces
MOD Forces (formerly Monster Rules) is a great custom miniatures game, which uses a simple point-based system for character creation and to build scenarios. The game is very flexible and…
In Connections
Participants: mratomek.


9/13/2006 dbisdorf: [SOTC] Aspects and Consequences
I've been reading through my PDF of Spirit of the Century and I'm eagerly waiting for a chance to run a game.  However, I have a few questions about the…
In Evilhat Productions
Participants: dbisdorf, iago, Hudson Shock, John Harper, dunlaing, drnuncheon.


9/13/2006 Tim Alexander: [Space Rat] Call me Cosmos
Hey Guys, This game really kicks ass. FUN with a capital F - U - N! It seems to have gotten lost in the deluge of Ronnies and somehow even…
In Actual Play
Participants: Tim Alexander, Ron Edwards, Tim C Koppang, Noon.


9/13/2006 arete66: [Mortal Coil] Night Watch
A match made in heaven, it seems to me...I'm in the research end of things currently, and would be interested in hearing from others familiar with both Mortal Coil and…
In Actual Play
Participants: arete66, Sovem, Ron Edwards.


9/13/2006 arete66: [Mortal Coil] Night Watch
A match made in heaven, it seems to me...I'm in the research end of things currently, and would be interested in hearing from others familiar with both Mortal Coil and…
In First Thoughts
Participants: arete66, Ron Edwards.


9/13/2006 JustinB: More Card Thoughts
I've thought more about this theoretical card-based RPG that I may start working on eventually. I'm thinking, at this point, that I'd like equipment, magic/psychic abilities and pretty much everything…
In First Thoughts
Participants: JustinB, Kensan_Oni, joepub, daMoose_Neo, flammifer, Hermes3, knicknevin.


9/13/2006 Thomas D: [PTA/Shadowrun] The Foundation: initial SR(ish) rules game session
As recounted earlier, I used Primetime Adventures as the ruleset for our Shadowrun campaign's opening session.  Post-PTA, we spent time out of the game session to remake the characters using…
In Actual Play
Participants: Thomas D, Noon.


9/14/2006 Thomas D: d20 PTA: a dice mechanic variation
Oh, and just because this might have been missed by some people interested in PTA that don't read the Actual Play forum, here's a bit on a d20 dice mechanic…
In Dog Eared Designs
Participants: Thomas D, Chris Goodwin, Vaxalon, Mychal, Jhulae.


9/14/2006 foucalt: [DitV Play Aids] Random Name Generators are live
I made some quick random generators for Faithful Men, Faithful Women, and Faithful Towns. Men Women Towns Just refresh to get new options. To see how it's done or add…
In lumpley games
Participants: foucalt, lumpley.


9/14/2006 joepub: [Boulevard] Taking some cues.
So, I've got this great idea for a game. I'm just having trouble translating idea into game. Or idea into mechanics, or structure. The game is called Boulevard. The basis…
In First Thoughts
Participants: joepub, Adam Dray, dindenver, Tim Alexander, nikola, Ice Cream Emperor.


9/14/2006 Bruceman: Another illustrator that is new..
Hey, I've been told to come over here and introduce myself by another illustrator that visits here. I know he's going to read this! Anyway I'm an illustrator that has…
In Connections
Participants: Bruceman.


9/14/2006 Aussigamer: Nexus Flamethrower Unit
I am still trying to get the designs right for my system for the weapons. http://i97.photobucket.com/albums/l236/aussiegamer/Flamethrower.jpg Nexus uses the weapons size as the TH modifer. My initial thoguhts would be…
In First Thoughts
Participants: Aussigamer, brainwipe, Andy Kitkowski, joepub, JustinB, Ron Edwards, Eero Tuovinen, Darcy Burgess, TroyLovesRPG.


9/14/2006 MatrixGamer: Learning curves on new computer programs.
Recently I purchased Adobe Creativity Suite 2 (with a college discount so I'm not in hock for the next year!) I got it so I could start converting product files…
In Publishing
Participants: MatrixGamer, guildofblades, David Artman, nikola.


9/14/2006 Alex-01: [Brainstorming] “Power-Level” for influencing people?
I have some evil guys who want to influence / control one or two people on the planet. These people should help them to increase the chaos in the world…
In First Thoughts
Participants: Alex-01, Jonathan Hastings, brainwipe, Troy_Costisick, FLEB, TonyLB.


9/14/2006 Four Skulls: Need some help with Secrets
I'm thinking about running my next game with the TSoY system, but I'm not quite sure how to use secrets to model my character's abilities correctly (I hope that doesn't…
In CRN Games
Participants: Four Skulls, RedPissLegion, Twobirds, JMendes.


9/14/2006 GreatWolf: Print version on the horizon
It would appear that it is time for the annual Alyria forum post.  Here's hoping this isn't premature, but the time seems to be right. As I type, Crystal is…
In Dark Omen Games
Participants: GreatWolf, M. J. Young, Marhault, greyorm, Ron Edwards, hix, matthijs, Eero Tuovinen, Steven Stewart.


9/14/2006 TonyLB: [Misery Bubblegum]
Alright!  Finally a playtest of Misery Bubblegum that didn't explode on contact, strafing everyone nearby with hot, jagged, rules-system shrapnel.  Eric and I got together for a night of games. …
In Playtesting
Participants: TonyLB, Hans, Gaerik, TheCzech.


9/14/2006 TonyLB: My Next Game System
In case there are folks here who are fans of me, to the extent that they think my next game will probably be cool too, I've just posted the first…
In Muse of Fire Games
Participants: TonyLB, Bret Gillan.


9/14/2006 Graham Walmsley: [BtI online] Uptight English and American pirates
Jason and I played BtI last night, using a web application I've been working on. So, basically, Jason's sitting in North Carolina and I'm sitting in London. We're talking using…
In Black and Green Games
Participants: Graham Walmsley, Emily Care, jasonm, xenoss.


more subsequent topics >>